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{{Infobox/Yu-Gi-Oh!/Episode
 
{{Infobox/Yu-Gi-Oh!/Episode
| series = Yu-Gi-Oh! 5D's
 
 
| season = 2
 
| season = 2
 
| image name = YGO5D120.jpg
 
| image name = YGO5D120.jpg
Line 8: Line 7:
 
| ruby japanese =
 
| ruby japanese =
 
| romaji = Omoi wo Tsunage! Te wo Tsunagu Majin
 
| romaji = Omoi wo Tsunage! Te wo Tsunagu Majin
| japanese translated = Hold onto Those Feelings! Hand-Holding Devil
+
| japanese translated = Hold onto Those Feelings! Hand-Holding Djinn
| episode number = 120
 
 
| japanese air date = July 28, 2010
 
| japanese air date = July 28, 2010
 
| english air date = Skipped
 
| english air date = Skipped
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}}
 
}}
   
'''"Hold onto Those Feelings! Hand-Holding Devil"''' is the 120th episode of [[Yu-Gi-Oh! 5D's]].
+
'''"Hold onto Those Feelings! Hand-Holding Djinn"''' is the one hundred and twentieth episode of the ''[[Yu-Gi-Oh! 5D's]]'' anime. It first aired in Japan on July 28, 2010.
 
 
[[Jack Atlas|Jack]] of [[Team 5D's]] is dueling [[Yoshizo]] of [[Team Taiyo]], and the two first wheelers are each doing their best to foil the other's strategies.
+
[[Jack Atlas|Jack]] of [[Team 5D's]] is Dueling [[Yoshizo Hayashi|Yoshizo]] of [[Team Taiyo]], and the two first wheelers are each doing their best to foil the other's strategies.
   
 
==Summary==
 
==Summary==
Jack has just destroyed Yoshizo's "[[Hand-Holding Genie]]", which had the pesky effects of blocking Yoshizo's other Defense Position monsters from being attacked and gaining [[DEF]] equal to theirs. Without his main defense, Yoshizo is more frazzled than ever, but he continues his team's strategy of using "[[Speed World 2]]'s" burn effect to at least deal some damage to Jack. However, Jack is ready for it this time, and he uses "[[Crimson Fire]]" to reflect double that amount of damage back, defeating Yoshizo with ease.
+
[[Jack Atlas|Jack]] has just [[destroy]]ed [[Yoshizo Hayashi|Yoshizo]]'s "[[Hand-Holding Genie (anime)|Hand-Holding Genie]]", which had the pesky [[Card effect|effects]] of blocking Yoshizo's other [[Defense Position]] [[Monster Card|monsters]] from being [[attack]]ed and gaining [[DEF]] equal to theirs. Without his main defense, Yoshizo is more frazzled than ever, but he continues his team's strategy of using the burn effect of "[[Speed World 2 (anime)|Speed World 2]]" to at least deal some damage to Jack. However, Jack is ready for it this time, and he uses "[[Crimson Fire (anime)|Crimson Fire]]" to reflect double that amount of damage back, defeating Yoshizo with ease.
   
Dejected, Yoshizo returns to the team's pit, sorry he couldn't hold on longer. Taro reassures him that this is how they're supposed to fight. He passes their beliefs to their next wheeler, [[Jinbei Tanigawa|Jinbei]], who races out to meet Jack for the next lap. The 5D's pit celebrates, saying Jack just has to keep up the pace.
+
Dejected, Yoshizo returns to the team's pit, sorry he couldn't hold on longer. [[Taro Yamashita|Taro]] reassures him that this is how they're supposed to fight. He passes their beliefs to their next wheeler, [[Jinbei Tanigawa|Jinbei]], who races out to meet Jack for the next lap. The 5D's pit celebrates, saying Jack just has to keep up the pace.
   
Indeed, Jack muses that Yoshizo wasted a lot of time with that defensive strategy, and he declares that he'll take Jinbei down in one shot. But to his frustration, Jinbei's first move is to summon another "[[Hand-Holding Genie]]", which instantly becomes stronger than Jack's "[[Red Dragon Archfiend]]". Combined with Yoshizo's "[[Scrum Force]]" trap, Jack is once again faced with a defense that his dragon can't beat. The fans are enraged that Team Taiyo can't do better than this. Jack doesn't get how such a strategy is supposed to help them, but when he sees how focused Jinbei is, he wonders if there's more to it than this.
+
Indeed, Jack muses that Yoshizo wasted a lot of time with that defensive strategy, and he declares that he'll take Jinbei down in one shot. But to his frustration, Jinbei's first move is to summon another "Hand-Holding Genie", which instantly becomes stronger than Jack's "[[Red Dragon Archfiend (anime)|Red Dragon Archfiend]]". Combined with the "[[Scrum Force (anime)|Scrum Force]]" trap that Yoshizo left behind, Jack is once again faced with a defense that his dragon can't beat. The fans are enraged that [[Team Taiyo]] can't do better than this. Jack doesn't get how such a strategy is supposed to help them, but when he sees how focused Jinbei is, he wonders if there's more to it than this.
   
Jack takes his next move, drawing "[[Shock Wave]]". The 5D's crew knows that Team Taiyo only has low-level [[Normal Monsters]] in their Decks, and they wonder if they'll just keep using the same strategy the whole time. But [[Yusei Fudo|Yusei]] knows that even though Taiyo can bear the attacks, that won't be enough to win. Still, he can tell that Taiyo didn't come here to lose, so he guesses there's an alternate strategy, but no one knows what it could be.
+
Jack takes his next move, drawing "[[Shockwave]]". The 5D's crew knows that Team Taiyo only has low-[[Level]] [[Normal Monster]]s in their Decks, and they wonder if they'll just keep using the same strategy the whole time. But [[Yusei Fudo|Yusei]] knows that even though Taiyo can bear the attacks, that won't be enough to win. Still, he can tell that Taiyo didn't come here to lose, so he guesses there's an alternate strategy, but no one knows what it could be.
   
Faced with the audience's jeers, Yoshizo feels like they hate Taiyo's dueling style because the team is from the countryside, but Taro doesn't heed them—this is how they duel, and they'll believe in that. Jinbei agrees, even though he thought otherwise back when they were building their Decks. At the time, he had stormed out, intending to go to the city and find better cards. But when he met up with folks from the city, they soon got into trouble, and Yoshizo saw how bad it can be when friends don't stick with each other. However, Taro and Yoshizo had followed him, and they rescued him, although it was a narrow escape (while Taro was in a house, there can be seen a Trishula in a glass box). As they caught their breath, Taro explained something. He had realized their cards were like themselves—although the cards are common, if they believe in their friends, then the power they believe in can create miracles. With that in mind, he found a way to win that only they can do. As the sun rises over the trio, Taro gave the team its name, which represents a team that rises with a bright and intense light each day.
+
Faced with the audience's jeers, Yoshizo feels like they hate Taiyo's Dueling style because the team is from the countryside, but Taro doesn't heed them — this is how they Duel, and they'll believe in that. Jinbei agrees, even though he thought otherwise back when they were building their Decks. At the time, he had stormed out, intending to go to the city and find better cards. But when he met up with folks from the city, they soon got into trouble, and Yoshizo saw how bad it can be when friends don't stick with each other. However, Taro and Yoshizo had followed him, and they rescued him, although it was a narrow escape. As they caught their breath, Taro explained something. He had realized their cards were like themselves — although the cards are common, if they believe in their friends, then the power they believe in can create miracles. With that in mind, he found a way to win that only they can do. As the sun rises over the trio, Taro gave the team its name, which represents a team that rises with a bright and intense light each day.
   
Back in the present, Jinbei finally agrees with Taro—their team's duel is to have a fighting chance. Jack tries to destroy their key trap, which gets Taro and Yoshizo worried, but Jinbei saves it. This confirms in Jack's mind that they are trying to stall until they can complete an alternate strategy, and he decides that he has to end this as quickly as possible. To this end, he tries to finish the [[duel]] in a [[draw]] by destroying his prized "[[Red Dragon Archfiend]]" to fuel the effect of "[[Shock Wave]]", intending to leave the rest to Crow's swift attacking power. But to the frustration of the 5D's crew, Jinbei saves himself from losing by chaining "[[Gift of the Mystical Elf]]".
+
Back in the present, Jinbei finally agrees with Taro — their team's Duel is to have a fighting chance. Jack tries to destroy "Scrum Force" with the effect of "Speed World 2" which gets Taro and Yoshizo worried, but Jinbei saves it with "[[Fake Trap (anime)|Fake Trap]]". This confirms in Jack's mind that they are trying to stall until they can complete an alternate strategy, and he decides that he has to end this as quickly as possible. To this end, he tries to finish the Duel in a [[Draw a card|draw]] by destroying his prized "Red Dragon Archfiend" to fuel the effect of "Shockwave", intending to leave the rest to [[Crow Hogan|Crow]]'s swift attacking power. But to the frustration of the 5D's crew, Jinbei saves himself from losing by chaining "[[Gift of the Mystical Elf (later anime)|Gift of the Mystical Elf]]".
   
[[Crow Hogan|Crow]] gripes that Jack always has to be hasty, but Yusei agrees that Taiyo is building up to something. The moment Jack returns to the pit, he warns Crow to not let them prolong the duel. [[Leo]] passes Jack's one remaining [[Trap Card]] to Crow, who says he understands and drives off. Jinbei looks a little nervous, but Taro reassures him, knowing they only need a few more turns. Jack mutters that fifteen turns have already passed, and Yusei thinks about this while reflecting that Taiyo has done the same thing every turn.
+
Crow gripes that Jack always has to be hasty, but Yusei agrees that Taiyo is building up to something. The moment Jack returns to the pit, he warns Crow to not let them prolong the Duel. [[Leo]] passes Jack's one remaining [[Trap Card]] to Crow, who says he understands and drives off. Jinbei looks a little nervous, but Taro reassures him, knowing they only need a few more turns. Jack mutters that fifteen turns have already passed, and Yusei thinks about this while reflecting that Taiyo has done the same thing every turn.
   
In fairly short order, Crow unleashes the full power of his [[Blackwings]], destroying "Hand-Holding Genie" and defeating Jinbei with the attack of "[[Black-Winged Dragon]]". Jinbei apologizes to Taro, but Taro reassures him that there are only three turns left, and their strategy will win it. Jack sees their cheer and comments that they still won't give up. Taro's move seems to be more of the same, and Crow blocks it easily, but Crow's boast is cut short when he sees that Taro is smiling. Taro sets a few cards, and he thinks that, on their next turn, he can use their strongest card.
+
In fairly short order, Crow unleashes the full power of his "[[Blackwing]]s", destroying "Hand-Holding Genie" and defeating Jinbei with the attack of "[[Black-Winged Dragon (later anime)|Black-Winged Dragon]]". Jinbei apologizes to Taro, but Taro reassures him that there are only three turns left, and their strategy will win it. Jack sees their cheer and comments that they still won't give up. Taro's move seems to be more of the same, and Crow blocks it easily, but Crow's boast is cut short when he sees that Taro is smiling. Taro [[Set]]s three cards, and he thinks that, on their next turn, he can use their strongest card.
   
 
Right then, Yusei finally understands the strategy [[Team Taiyo]] is playing. To the surprise of the entire crew, he says that he now knows what card Taiyo's situation is building towards, and if that card appears, then Team 5D's stands a definite chance of losing.
 
Right then, Yusei finally understands the strategy [[Team Taiyo]] is playing. To the surprise of the entire crew, he says that he now knows what card Taiyo's situation is building towards, and if that card appears, then Team 5D's stands a definite chance of losing.
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==Featured Duels==
 
==Featured Duels==
 
===Jack Atlas vs. Yoshizo Hayashi===
 
===Jack Atlas vs. Yoshizo Hayashi===
  +
{{duelprev|Featured Duel: Jack Atlas vs. Yoshizo Hayashi}}
:''[[Yu-Gi-Oh! 5D's - Episode 119|...continued from previous episode.]]''
 
   
 
<u>'''Turn 8: Jack'''</u><br />
"[[Lancer Archfiend]]" [[attack]]s and [[destroy]]s "[[Genin]]". Jack [[Set]]s 1 card.
+
"[[Lancer Archfiend (anime)|Lancer Archfiend]]" [[attack]]s and [[destroy]]s "[[Genin (anime)|Genin]]". [[Jack Atlas|Jack]] [[Set]]s a card.
   
<u>'''Turn 9: Yoshizo Hayashi'''</u><br />
+
<u>'''Turn 9: Yoshizo'''</u><br />
 
[[Yoshizo|Yoshizo]] [[draw a card|draws]]. During the Standby Phase, the effect of "[[Speed World 2 (anime)|Speed World 2]]" activates (Yoshizo's [[Speed Counter|SPC]]: 3 → 4; Jack's SPC: 7 → 8). Yoshizo sets a card. He then [[activate]]s the [[card effect|effect]] of "Speed World 2" to remove four [[Speed Counter]]s (Yoshizo's SPC: 4 → 0) and inflict 800 damage to Jack for each Speed Spell in his hand. Yoshizo reveals "[[Speed Spell - Power Baton (anime)|Speed Spell - Power Baton]]", but [[Jack Atlas|Jack]] activates his face-down "[[Crimson Fire (anime)|Crimson Fire]]" to reduce the damage he would take to 0 and inflict twice the amount of damage he would have taken to Yoshizo (Yoshizo 1100 → 0)
(Yoshizo's SPC: 4; Jack's SPC: 8)<br />
 
Yoshizo draws a card and subsequently [[Set]]s it. He then [[activate]]s the [[card effect|effect]] of "[[Speed World 2]]", removing four [[Speed Counter]]s (Yoshizo's SPC: 4 → 0) to inflict 800 [[effect damage|damage]] to Jack for each Speed Spell he has in his hand. Yoshizo reveals "[[Speed Spell - Power Baton]]" to inflict 800 [[damage]], but [[Jack Atlas|Jack]] activates "[[Crimson Fire]]", negating the damage to himself and inflicting damage to Yoshizo equal to twice the damage he would have taken (Yoshizo 1100 → 0)
 
   
Jack wins. Due to the WRGP rules, [[Jinbei Tanigawa]] takes Yoshizo Hayashi's place within the Duel with 4000 [[Life Points]], and keeps any cards and Speed Counters he had.
+
Due to the [[WRGP]] rules, it immediately goes to Yoshizo's End Phase. Yoshizo then passes the baton to [[Jinbei Tanigawa]] who proceeds in Dueling Jack with all the cards that Yoshizo had on his field.
   
 
===Jack Atlas vs. Jinbei Tanigawa===
 
===Jack Atlas vs. Jinbei Tanigawa===
<u>'''Turn 10: Jinbei Tanigawa'''</u><br />
+
<u>'''Turn 10: Jinbei'''</u><br />
Jinbei draws. He then [[Normal Summon]]s "[[Hand-Holding Genie]]" (1000/1600) in Defense Position. "Hand-Holding Genie" gains DEF equal to the DEF of all other monsters Jinbei controls ("Hand-Holding Genie": 1000/1600 → 3200).
+
[[Jinbei Tanigawa|Jinbei]] draws. He then [[Normal Summon]]s "[[Hand-Holding Genie (anime)|Hand-Holding Genie]]" ([[File:CG Star.svg|16px]]4/1000/1600 → 3200) in [[Defense Position]].
   
<u>'''Turn 11: Jack Atlas'''</u><br />
+
<u>'''Turn 11: Jack'''</u><br />
  +
[[Jack Atlas|Jack]] [[draw a card|draws]] "[[Shockwave]]". During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 0 → 1; Jack's SPC: 8 → 9). Jack [[Set]]s two cards. On Jack's [[End Phase]], the second effect of "[[Red Dragon Archfiend (anime)|Red Dragon Archfiend]]" [[destroy]]s "Lancer Archfiend" as it did not [[declare]] an [[attack]] this [[turn]].
(Jinbei's SPC :1; Jack's SPC: 9)<br />
 
Jack draws "[[Shockwave]]". He then [[Set]]s 2 cards. On Jack's End Phase, the final effect of "Red Dragon Archfiend" [[Destroy]]s "[[Lancer Archfiend]]" as it didn't attack this turn.
 
   
<u>'''Turn 12: Jinbei Tanigawa'''</u><br />
+
<u>'''Turn 12: Jinbei'''</u><br />
  +
Jinbei draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 1 → 2; Jack's SPC: 9 → 10). Jinbei Normal Summons "[[Zarigun (anime)|Zarigun]]" ([[File:CG Star.svg|16px]]2/600/700) in Defense Position ("Hand-Holding Genie": 1000/3200 → 3900) and Sets a card.
(Jinbei's SPC: 2; Jack's SPC: 10)<br />
 
Jinbei draws. He then [[Normal Summon]]s "[[Zarigun]]" (600/700) in Defense Position ("Hand-Holding Genie": 1000/3200 → 3900). He then [[Set]]s 1 card.
 
   
<u>'''Turn 13: Jack Atlas'''</u><br />
+
<u>'''Turn 13: Jack'''</u><br />
  +
Jack draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 2 → 3; Jack's SPC: 10 → 11). Jack activates the effect of "Speed World 2" to remove ten [[Speed Counter]]s (Jack's SPC: 11 → 1) and destroy "[[Scrum Force (anime)|Scrum Force]]", but Jinbei activates his face-down "[[Fake Trap (anime)|Fake Trap]]", which is destroyed in place of "Scrum Force".
(Jinbei's SPC: 3; Jack's SPC: 11)<br />
 
Jack draws. He then [[Activate]]s "[[Speed World 2]]'s" [[effect]], removing 10 Speed Counters (Jack's SPC: 11 → 1) to destroy "[[Scrum Force]]", but [[Jinbei]] activates "[[Fake Trap]]" which is destroyed in place of "Scrum Force". [[Jack Atlas|Jack]] activates "[[Overgain]]", increasing the [[ATK]] of "[[Red Dragon Archfiend]]" by 1000 this turn ("Red Dragon Archfiend": 3000 → 4000/2000), but "Red Dragon Archfiend" won't be allowed to attack this turn. Jack then Activates "[[Shockwave]]" to destroy "[[Red Dragon Archfiend]]" and inflict damage to both players equal to its total ATK, but Jinbei activates "[[Gift of the Mystical Elf]]". The two Traps' effect resolve in reverse order. First "Gift of the Mystical Elf" increases Jinbei's Life Points by 300 for each monster on the field. Since there are six monsters on the field, Jinbei gains 1800 Life Points (Jinbei 4000 → 5800). The effect of "Shockwave" then resolves (Jinbei 5800 → 1800; Jack 2600 → 0)
 
   
 
Jack activates his face-down "[[Overgain]]" to increase the [[ATK]] of "Red Dragon Archfiend" by 1000 until the End Phase ("Red Dragon Archfiend": 3000 → 4000/2000) but preventing it from attacking this turn. Jack activates his face-down "Shockwave" to destroy "Red Dragon Archfiend" and inflict damage to both players equal to its ATK, but Jinbei activates his face-down "[[Gift of the Mystical Elf (later anime)|Gift of the Mystical Elf]]" to increase his [[LP|Life Points]] by 1800 (300 for each monster on the field) (Jinbei 4000 → 5800). The effect of "Shockwave" continues (Jinbei 5800 → 1800, Jack 2600 → 0).
[[Jinbei]] wins. Due to the WRGP rules, [[Crow Hogan]] takes Jack Atlas' place within the duel with 4000 lifepoints, and keeps any cards and Speed Counters he had.
 
  +
  +
Due to the [[WRGP]] rules, it immediately goes to Jack's End Phase. Jack then passes the baton to [[Crow Hogan]] who proceeds in Dueling Jinbei with all the cards that Jack had on his field.
   
 
===Crow Hogan vs. Jinbei Tanigawa===
 
===Crow Hogan vs. Jinbei Tanigawa===
<u>'''Turn 14: Crow Hogan'''</u><br />
+
<u>'''Turn 14: Crow'''</u><br />
Crow draws "[[Blackwing - Fane the Steel Chain]]" (500/800) and subsequently Normal Summons it in Attack Position. "Blackwing - Fane the Steel Chain" [[Attack]]s Jinbei [[directly]] via its own [[effect]] (Jinbei 1800 → 1300). Crow then [[Set]]s 2 cards.
+
[[Crow Hogan|Crow]] [[draw a card|draws]] "[[Blackwing - Fane the Steel Chain (anime)|Blackwing - Fane the Steel Chain]]" and subsequently [[Normal Summon]]s it ([[File:CG Star.svg|16px]]2/500/800) in [[Attack Position]]. "Fane the Steel Chain" [[attack]]s [[direct attack|directly]] via its own [[card effect|effect]] (Jinbei 1800 → 1300). Crow [[Set]]s two cards.
  +
  +
<u>'''Turn 15: Jinbei'''</u><br />
 
[[Jinbei Tanigawa|Jinbei]] draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 3 → 4; Crow's SPC: 1 → 2). Jinbei [[activate]]s the [[card effect|effect]] of "[[Speed World 2]]" to remove four [[Speed Counter]]s (Jinbei's SPC: 4 → 0) and inflict 800 damage to Crow for each Speed Spell in his hand. Jinbei [[reveal]]s "[[Speed Spell - Final Attack (anime)|Speed Spell - Final Attack]]" and "[[Speed Spell - Accelerate Draw]]" (Crow 4000 → 2400). Crow then activates his face-down "[[Black Feather Beacon (anime)|Black Feather Beacon]]" to Special Summon "[[Blackwing - Kochi the Daybreak (anime)|Blackwing - Kochi the Daybreak]]" ([[File:CG Star.svg|16px]]4/700/1500) in Attack Position.
   
<u>'''Turn 15: Jinbei Tanigawa'''</u><br />
+
<u>'''Turn 16: Crow'''</u><br />
 
Crow draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 0 → 1; Crow's SPC: 2 → 3). Crow Normal Summons "[[Blackwing - Jetstream the Blue Sky (anime)|Blackwing - Jetstream the Blue Sky]]" ([[File:CG Star.svg|16px]]1/100/800) in Attack Position. "Fane the Steel Chain" attacks directly via its own effect (Jinbei 1300 → 800). Crow activates his face-down "[[Urgent Tuning (anime)|Urgent Tuning]]" to let him [[Synchro Summon]] one [[Synchro Monster]] during his [[Battle Phase]]. Crow [[Synchro Material|tunes]] "Fane the Steel Chain" and "Jetstream the Blue Sky" with "Kochi the Daybreak" in order to Synchro Summon "[[Blackwing Armor Master (anime)|Blackwing Armor Master]]" ([[File:CG Star.svg|16px]]7/2500/1500) in Attack Position. "Blackwing Armor Master" attacks "Hand-Holding Genie". The attack fails, but due to the first effect of "Blackwing Armor Master", Crow takes no damage. A [[Wedge Counter]] is then placed on "Hand-Holding Genie".
(Jinbei's SPC: 4; Crow's SPC: 2)<br />
 
Jinbei draws. He then [[Activate]]s "[[Speed World 2]]'s" [[effect]], removing four Speed Counters (Jinbei's SPC: 4 → 0) to inflict 800 damage to Crow for every [[Speed Spell]] in his hand. Jinbei reveals "[[Speed Spell - Final Attack]]" and "[[Speed Spell - Accelerator Draw|Speed Spell - Accelerate Draw]]", so Crow takes 1600 damage (Crow 4000 → 2400). [[Crow Hogan|Crow]], in response, activates his set "[[Black Feather Beacon]]", [[Special Summon]]ing "[[Blackwing - Kochi the Daybreak]]" (700/1500) in Attack Position.
 
   
<u>'''Turn 16: Crow Hogan'''</u><br />
+
<u>'''Turn 17: Jinbei'''</u><br />
  +
Jinbei draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 1 → 2; Crow's SPC: 3 → 4). Jinbei [[Set]]s a card.
(Jinbei's SPC: 1; Crow's SPC: 3)<br />
 
Crow draws. He then [[Normal Summon]]s "[[Blackwing - Jetstream the Blue Sky]]" (100/800) in Attack Position. "[[Blackwing - Fane the Steel Chain]]" [[attack]]s Jinbei [[Direct Attack|directly]] via its own [[effect]] (Jinbei 1300 → 800). Crow then [[Activate]]s "[[Urgent Tuning]]", allowing him to Synchro Summon a Synchro Monster during the Battle Phase. Crow then tunes "[[Blackwing - Jetstream the Blue Sky]]" and "[[Blackwing - Fane the Steel Chain]]" with "[[Blackwing - Kochi the Daybreak]]" to [[Synchro Summon]] "[[Blackwing Armor Master]]" (2500/1500) in Attack Position. "[[Blackwing Armor Master]]" attacks "[[Hand-Holding Genie]]". Due to the effect of "Blacwing Armor Master", Crow takes no Battle Damage from the attack. A [[Wedge Counter]] is then placed on "Hand-Holding Genie".
 
   
<u>'''Turn 17: Jinbei Tanigawa'''</u><br />
+
<u>'''Turn 18: Crow'''</u><br />
  +
Crow draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's [[Speed Counter|SPC]]: 2 → 3; Crow's SPC: 4 → 5). Crow Sets a card. Crow removes the Wedge Counter on "Hand-Holding Genie" in order to reduce its [[ATK]] and [[DEF]] to 0 until the [[End Phase]] ("Hand-Holding Genie": 1000 → 0/3900 → 0). Crow then Normal Summons "[[Blackwing - Oroshi the Squall (anime)|Blackwing - Oroshi the Squall]]" ([[File:CG Star.svg|16px]]1/400/600) in Attack Position.
(Jinbei's SPC: 2; Crow's SPC: 4)<br />
 
Jinbei draws a card and subsequently [[Set]]s it.
 
   
 
Crow tunes "Blackwing Armor Master" with "Oroshi the Squall" in order to Synchro Summon "[[Black-Winged Dragon (later anime)|Black-Winged Dragon]]" ([[File:CG Star.svg|16px]]8/2800/1600) in Attack Position. As "Oroshi" was used for a Synchro Summon, its effect activates, letting Crow switch "Hand-Holding Genie" to Attack Position. "Black-Winged Dragon" attacks and destroys "Hand-Holding Genie" (Jinbei 800 → 0).
<u>'''Turn 18: Crow Hogan'''</u><br />
 
(Jinbei's SPC: 3; Crow's SPC: 5)<br />
 
Crow draws. He then [[Set]]s 1 card. Crow then Removes the [[Wedge Counter]] on "[[Hand-Holding Genie]]" to reduce its ATK and DEF to 0 until the End Phase ("Hand-Holding Genie": 1000 → 0/3900 → 0). Crow then [[Normal Summon]]s "[[Blackwing - Oroshi the Squall]]" (400/600) in Attack Position. Crow then tunes "[[Blackwing Armor Master]]" with "[[Blackwing - Oroshi the Squall]]" to [[Synchro Summon]] "[[Black-Winged Dragon]]" (2800/1600) in Attack Position. Since "[[Blackwing - Oroshi the Squall]]" was used for a Synchro Summon, its effect activates, allowing Crow to [[Battle Position|switch]] "[[Hand-Holding Genie]]" into [[Attack Position]]. "[[Black-Winged Dragon]]" [[attack]]s and destroys "[[Hand-Holding Genie]]" (Jinbei 800 → 0).
 
   
[[Crow]] wins. Due to the WRGP rules, [[Taro Yamashita]] takes Jinbei Tanigawa's place within the duel with 4000 Life Points, and keeps any cards and Speed Counters he had.
+
Due to the WRGP rules, it immediately goes to Crow's End Phase. Jinbei then passes the baton to [[Taro Yamashita]] who proceeds in Dueling Crow with all the cards that Jinbei had on his field.
   
 
===Crow Hogan vs. Taro Yamashita===
 
===Crow Hogan vs. Taro Yamashita===
<u>'''Turn 19: Taro Yamashita'''</u><br />
+
<u>'''Turn 19: Taro'''</u><br />
  +
[[Taro Yamashita|Taro]] draws. During the Standby Phase, the effect of "Speed World 2" activates (Taro's [[Speed Counter|SPC]]: 3 → 4; Crow's SPC: 5 → 6). Taro [[activate]]s the [[card effect|effect]] of "Speed World 2" to remove four [[Speed Counter]]s (Taro's SPC: 4 → 0) and inflict 800 [[effect damage|damage]] to [[Crow Hogan|Crow]] for every [[Speed Spell Card|Spell Spell]] in his [[hand]]. Taro [[reveal]]s "Speed Spell - Final Attack", but Crow activates the first effect of "Black-Winged Dragon" to reduce the damage he would take to 0 and decrease the [[ATK]] of "Black-Winged Dragon" by that same value ("Black-Winged Dragon": 2800 → 2000/1600). Taro [[Set]]s three cards.
(Taro's SPC: 4; Crow's SPC: 6)<br />
 
Taro draws. He then [[Activate]]s "[[Speed World 2]]'s" [[effect]], removing 4 Speed Counters (Taro's SPC: 4 → 0) to inflict 800 damage to Crow for every [[Speed Spell]] in his hand. Taro reveals "[[Speed Spell - Final Attack]]", so Crow takes 800 damage, but [[Crow Hogan|Crow]] activates "[[Black-Winged Dragon]]'s" effect to negate the damage and decrease the ATK of "Black-Winged Dragon" by the damage nullified ("Black-Winged Dragon": 2800 → 2000/1600). [[Taro]] [[set]]s 3 cards. At this point, Crow's teammates warn Crow that Taro is planning to summon "[[Zushin the Sleeping Giant]]".
 
   
  +
{{duelnext|Crow Hogan vs. Taro Yamashita}}
''[[Yu-Gi-Oh! 5D's - Episode 121#Featured Duels|Continued next episode...]]
 
   
 
==Notes==
 
==Notes==
* At the start of the first turns for Jinbei and for Crow, neither duelist gained Speed Counters, which is something that has never happened before. However, both those cases were preceded by a teammate losing the round during his own turn, which is also a new event for the [[WRGP]]. It is possible that the WRGP has a rule that only lets Speed Counters increase when ownership of the turn switches to the opposite team.
+
At the start of the first [[turn]]s for both [[Jinbei Tanigawa|Jinbei]] and [[Crow Hogan|Crow]], neither [[Duelist]] gained [[Speed Counter]]s, which is something that has never happened before. However, both those cases were preceded by a teammate losing the round during his own turn, which is also a new event for the [[WRGP]]. It is possible that the WRGP has a rule that only lets Speed Counters increase when ownership of the turn switches to the opposite team.
   
==Goofs==
+
==Errors==
 
* In the original broadcast of this episode, [[Tetsu Trudge|Trudge]] calls "[[Scrum Force (anime)|Scrum Force]]" a [[Continuous Spell Card]] instead of a [[Continuous Trap Card]]. This is fixed on the DVD version.
* Near the end of the episode when Taro inflicted effect damage through Speed World 2's effect and Black-Winged Dragon absorbed it, its Attack Points dropped by 800 points instead of 700. (However, Black-Winged Dragon's anime effect let it lose ATK equal to the exact damage taken instead of gaining Black Feather Counters. They did not change this until its next appearance in the anime.)
 
* In the original broadcast of this episode, Trudge calls Scrum Force a Continuous Magic (Spell), which is incorrect as Scrum Force is a Continuous Trap. This script error is fixed on the DVD version with Trudge's line re-recorded by calling Scrum Force a Continuous Trap.
 
   
 
==Featured cards==
 
==Featured cards==
Line 118: Line 111:
 
{{Decklist|Yoshizo Hayashi
 
{{Decklist|Yoshizo Hayashi
 
|normal monsters =
 
|normal monsters =
  +
* [[Eyearmor (anime)|Eyearmor]]<ref group=Notes name=yoshizobelong>This card belongs to Yoshizo, but is placed on Jinbei's side of the field after Yoshizo loses due to the rulings of the WRGP. It would later be placed on Taro's side of the field after Jinbei loses due to the above rulings.</ref>
* [[Eyearmor]]
 
* [[Genin]]
+
* [[Genin (anime)|Genin]]
  +
* [[Key Mace (anime)|Key Mace]]<ref group=Notes name=yoshizobelong>This card belongs to Yoshizo, but is placed on Jinbei's side of the field after Yoshizo loses due to the rulings of the WRGP. It would later be placed on Taro's side of the field after Jinbei loses due to the above rulings.</ref>
* [[Key Mace]]
 
  +
* [[Kurama (anime)|Kurama]]<ref group=Notes name=yoshizobelong>This card belongs to Yoshizo, but is placed on Jinbei's side of the field after Yoshizo loses due to the rulings of the WRGP. It would later be placed on Taro's side of the field after Jinbei loses due to the above rulings.</ref>
* [[Kurama]]
 
 
|spells =
 
|spells =
* [[Speed Spell - Power Baton]]
+
* [[Speed Spell - Power Baton (anime)|Speed Spell - Power Baton]]
* [[Speed World 2]]
+
* [[Speed World 2 (anime)|Speed World 2]]
 
|traps =
 
|traps =
  +
* [[Scrum Force (anime)|Scrum Force]]<ref group=Notes name=yoshizobelong>This card belongs to Yoshizo, but is placed on Jinbei's side of the field after Yoshizo loses due to the rulings of the WRGP. It would later be placed on Taro's side of the field after Jinbei loses due to the above rulings.</ref>
* [[Scrum Force]]
 
 
}}
 
}}
   
 
{{Decklist|Jack Atlas
 
{{Decklist|Jack Atlas
 
|effect monsters =
 
|effect monsters =
* [[Lancer Archfiend]]
+
* [[Lancer Archfiend (anime)|Lancer Archfiend]]
 
|synchro monsters =
 
|synchro monsters =
* [[Red Dragon Archfiend]]
+
* [[Red Dragon Archfiend (anime)|Red Dragon Archfiend]]
 
|spells =
 
|spells =
* [[Speed World 2]]
+
* [[Speed World 2 (anime)|Speed World 2]]
 
|traps =
 
|traps =
* [[Crimson Fire]]
+
* [[Crimson Fire (anime)|Crimson Fire]]
 
* [[Overgain]]
 
* [[Overgain]]
 
* [[Shockwave]]
 
* [[Shockwave]]
Line 144: Line 137:
 
{{Decklist|Jinbei Tanigawa
 
{{Decklist|Jinbei Tanigawa
 
|normal monsters =
 
|normal monsters =
  +
* [[Zarigun (anime)|Zarigun]]<ref group=Notes name=jinbeibelong>This card belongs to Jinbei, but is placed on Taro's side of the field after Jinbei loses due to the rulings of the WRGP.</ref>
* [[Zarigun]]
 
 
|effect monsters =
 
|effect monsters =
* [[Hand-Holding Genie]]
+
* [[Hand-Holding Genie (anime)|Hand-Holding Genie]]
 
|spells =
 
|spells =
* [[Speed Spell - Accelerator Draw|Speed Spell - Accelerate Draw]]
+
* [[Speed Spell - Accelerate Draw]]
* [[Speed Spell - Final Attack]]
+
* [[Speed Spell - Final Attack (anime)|Speed Spell - Final Attack]]
* [[Speed World 2]]
+
* [[Speed World 2 (anime)|Speed World 2]]
 
|traps =
 
|traps =
* [[Fake Trap]]
+
* [[Fake Trap (anime)|Fake Trap]]
* [[Gift of the Mystical Elf]]
+
* [[Gift of the Mystical Elf (later anime)|Gift of the Mystical Elf]]
 
}}
 
}}
   
 
{{Decklist|Crow Hogan
 
{{Decklist|Crow Hogan
 
|effect monsters =
 
|effect monsters =
* [[Blackwing - Fane the Steel Chain]]
+
* [[Blackwing - Fane the Steel Chain (anime)|Blackwing - Fane the Steel Chain]]
* [[Blackwing - Jetstream the Blue Sky]]
+
* [[Blackwing - Jetstream the Blue Sky (anime)|Blackwing - Jetstream the Blue Sky]]
 
|tuner monsters =
 
|tuner monsters =
* [[Blackwing - Kochi the Daybreak]]
+
* [[Blackwing - Kochi the Daybreak (anime)|Blackwing - Kochi the Daybreak]]
* ''[[Blackwing - Oroshi the Squall]]''
+
* ''[[Blackwing - Oroshi the Squall (anime)|Blackwing - Oroshi the Squall]]''
 
|synchro monsters =
 
|synchro monsters =
* [[Blackwing Armor Master]]
+
* [[Blackwing Armor Master (anime)|Blackwing Armor Master]]
* [[Black-Winged Dragon]]
+
* [[Black-Winged Dragon (later anime)|Black-Winged Dragon]]
 
|spells =
 
|spells =
* [[Speed World 2]]
+
* [[Speed World 2 (anime)|Speed World 2]]
 
|traps =
 
|traps =
* [[Black Feather Beacon]]
+
* ''[[Black Feather Beacon (anime)|Black Feather Beacon]]''
* [[Urgent Tuning]]
+
* [[Urgent Tuning (anime)|Urgent Tuning]]
 
}}
 
}}
   
 
{{Decklist|Taro Yamashita
 
{{Decklist|Taro Yamashita
 
|spells =
 
|spells =
* [[Speed Spell - Final Attack]]
+
* [[Speed Spell - Final Attack (anime)|Speed Spell - Final Attack]]
* [[Speed World 2]]
+
* [[Speed World 2 (anime)|Speed World 2]]
 
}}
 
}}
   
 
{{Decklist|Flashback
 
{{Decklist|Flashback
 
|normal monsters =
 
|normal monsters =
* [[Change Slime]] x2
+
* [[Change Slime (anime)|Change Slime]] x2
* [[Dokuroyaiba]] x2
+
* [[Dokuroyaiba (anime)|Dokuroyaiba]] x2
* [[Eyearmor]] x2
+
* [[Eyearmor (anime)|Eyearmor]] x2
* [[Fiend Reflection 2]] x2
+
* [[Fiend Reflection 2 (anime)|Fiend Reflection #2]] x2
* [[Giant Scorpion of the Tundra]]
+
* [[Giant Scorpion of the Tundra (anime)|Giant Scorpion of the Tundra]]
* [[Genin]] x2
+
* [[Genin (anime)|Genin]] x2
* [[Haniwa]] x2
+
* [[Haniwa (anime)|Haniwa]] x2
* [[Kageningen]]
+
* [[Kageningen (anime)|Kageningen]]
* [[Key Mace]]
+
* [[Key Mace (anime)|Key Mace]]
* [[Kurama]] x2
+
* [[Kurama (anime)|Kurama]] x2
* [[M-Warrior 1]]
+
* [[M-Warrior 1 (anime)|M-Warrior #1]]
* [[Petit Angel]] x2
+
* [[Petit Angel (anime)|Petit Angel]] x2
* [[Ray & Temperature]]
+
* [[Ray & Temperature (anime)|Ray & Temperature]]
* [[Shadow Specter]]
+
* [[Shadow Specter (anime)|Shadow Specter]]
* [[Skull Servant]] x2
+
* [[Skull Servant (anime)|Skull Servant]] x2
* [[Spirit of the Books]] x2
+
* ''[[Spirit of the Books (anime)|Spirit of the Books]]'' x2
* [[Trakodon]]
+
* [[Trakodon (anime)|Trakodon]]
* ''[[Turtle Raccoon]]'' x2
+
* [[Turtle Raccoon (anime)|Turtle Raccoon]] x2
* [[Weather Control]] x3
+
* [[Weather Control (anime)|Weather Control]] x3
* [[Wetha]]
+
* [[Wetha (anime)|Wetha]]
* [[Zarigun]]
+
* [[Zarigun (anime)|Zarigun]]
 
|synchro monsters =
 
|synchro monsters =
* ''[[Trishula, Dragon of the Ice Barrier]]''
+
* ''[[Trishula, Dragon of the Ice Barrier (anime)|Trishula, Dragon of the Ice Barrier]]''
 
}}
 
}}
   
{{Decklist|Yusei's thought
+
{{Decklist|Yusei's thoughts
  +
|normal monsters =
  +
* [[Change Slime (anime)|Change Slime]]
  +
* [[Dokuroyaiba (anime)|Dokuroyaiba]]
  +
* [[Genin (anime)|Genin]]
  +
* [[Giant Scorpion of the Tundra (anime)|Giant Scorpion of the Tundra]]
  +
* [[Haniwa (anime)|Haniwa]]
 
* [[Key Mace (anime)|Key Mace]]
 
* [[Kurama (anime)|Kurama]]
  +
* [[M-Warrior 1 (anime)|M-Warrior #1]]
  +
* [[Petit Angel (anime)|Petit Angel]]
  +
* ''[[Spirit of the Books (anime)|Spirit of the Books]]''
  +
* [[Trakodon (anime)|Trakodon]]
 
|effect monsters =
 
|effect monsters =
* [[Zushin the Sleeping Giant]]
+
* [[Zushin the Sleeping Giant (anime)|Zushin the Sleeping Giant]]
 
}}
 
}}
  +
  +
==Notes==
  +
<references group=Notes />
   
 
{{Yu-Gi-Oh! 5D's episodes/season 2}}
 
{{Yu-Gi-Oh! 5D's episodes/season 2}}

Revision as of 14:51, 27 October 2019

"Hold onto Those Feelings! Hand-Holding Djinn" is the one hundred and twentieth episode of the Yu-Gi-Oh! 5D's anime. It first aired in Japan on July 28, 2010.

Jack of Team 5D's is Dueling Yoshizo of Team Taiyo, and the two first wheelers are each doing their best to foil the other's strategies.

Summary

Jack has just destroyed Yoshizo's "Hand-Holding Genie", which had the pesky effects of blocking Yoshizo's other Defense Position monsters from being attacked and gaining DEF equal to theirs. Without his main defense, Yoshizo is more frazzled than ever, but he continues his team's strategy of using the burn effect of "Speed World 2" to at least deal some damage to Jack. However, Jack is ready for it this time, and he uses "Crimson Fire" to reflect double that amount of damage back, defeating Yoshizo with ease.

Dejected, Yoshizo returns to the team's pit, sorry he couldn't hold on longer. Taro reassures him that this is how they're supposed to fight. He passes their beliefs to their next wheeler, Jinbei, who races out to meet Jack for the next lap. The 5D's pit celebrates, saying Jack just has to keep up the pace.

Indeed, Jack muses that Yoshizo wasted a lot of time with that defensive strategy, and he declares that he'll take Jinbei down in one shot. But to his frustration, Jinbei's first move is to summon another "Hand-Holding Genie", which instantly becomes stronger than Jack's "Red Dragon Archfiend". Combined with the "Scrum Force" trap that Yoshizo left behind, Jack is once again faced with a defense that his dragon can't beat. The fans are enraged that Team Taiyo can't do better than this. Jack doesn't get how such a strategy is supposed to help them, but when he sees how focused Jinbei is, he wonders if there's more to it than this.

Jack takes his next move, drawing "Shockwave". The 5D's crew knows that Team Taiyo only has low-Level Normal Monsters in their Decks, and they wonder if they'll just keep using the same strategy the whole time. But Yusei knows that even though Taiyo can bear the attacks, that won't be enough to win. Still, he can tell that Taiyo didn't come here to lose, so he guesses there's an alternate strategy, but no one knows what it could be.

Faced with the audience's jeers, Yoshizo feels like they hate Taiyo's Dueling style because the team is from the countryside, but Taro doesn't heed them — this is how they Duel, and they'll believe in that. Jinbei agrees, even though he thought otherwise back when they were building their Decks. At the time, he had stormed out, intending to go to the city and find better cards. But when he met up with folks from the city, they soon got into trouble, and Yoshizo saw how bad it can be when friends don't stick with each other. However, Taro and Yoshizo had followed him, and they rescued him, although it was a narrow escape. As they caught their breath, Taro explained something. He had realized their cards were like themselves — although the cards are common, if they believe in their friends, then the power they believe in can create miracles. With that in mind, he found a way to win that only they can do. As the sun rises over the trio, Taro gave the team its name, which represents a team that rises with a bright and intense light each day.

Back in the present, Jinbei finally agrees with Taro — their team's Duel is to have a fighting chance. Jack tries to destroy "Scrum Force" with the effect of "Speed World 2" which gets Taro and Yoshizo worried, but Jinbei saves it with "Fake Trap". This confirms in Jack's mind that they are trying to stall until they can complete an alternate strategy, and he decides that he has to end this as quickly as possible. To this end, he tries to finish the Duel in a draw by destroying his prized "Red Dragon Archfiend" to fuel the effect of "Shockwave", intending to leave the rest to Crow's swift attacking power. But to the frustration of the 5D's crew, Jinbei saves himself from losing by chaining "Gift of the Mystical Elf".

Crow gripes that Jack always has to be hasty, but Yusei agrees that Taiyo is building up to something. The moment Jack returns to the pit, he warns Crow to not let them prolong the Duel. Leo passes Jack's one remaining Trap Card to Crow, who says he understands and drives off. Jinbei looks a little nervous, but Taro reassures him, knowing they only need a few more turns. Jack mutters that fifteen turns have already passed, and Yusei thinks about this while reflecting that Taiyo has done the same thing every turn.

In fairly short order, Crow unleashes the full power of his "Blackwings", destroying "Hand-Holding Genie" and defeating Jinbei with the attack of "Black-Winged Dragon". Jinbei apologizes to Taro, but Taro reassures him that there are only three turns left, and their strategy will win it. Jack sees their cheer and comments that they still won't give up. Taro's move seems to be more of the same, and Crow blocks it easily, but Crow's boast is cut short when he sees that Taro is smiling. Taro Sets three cards, and he thinks that, on their next turn, he can use their strongest card.

Right then, Yusei finally understands the strategy Team Taiyo is playing. To the surprise of the entire crew, he says that he now knows what card Taiyo's situation is building towards, and if that card appears, then Team 5D's stands a definite chance of losing.

Featured Duels

Jack Atlas vs. Yoshizo Hayashi

Duel continues from the previous episode.

Turn 8: Jack
"Lancer Archfiend" attacks and destroys "Genin". Jack Sets a card.

Turn 9: Yoshizo
Yoshizo draws. During the Standby Phase, the effect of "Speed World 2" activates (Yoshizo's SPC: 3 → 4; Jack's SPC: 7 → 8). Yoshizo sets a card. He then activates the effect of "Speed World 2" to remove four Speed Counters (Yoshizo's SPC: 4 → 0) and inflict 800 damage to Jack for each Speed Spell in his hand. Yoshizo reveals "Speed Spell - Power Baton", but Jack activates his face-down "Crimson Fire" to reduce the damage he would take to 0 and inflict twice the amount of damage he would have taken to Yoshizo (Yoshizo 1100 → 0)

Due to the WRGP rules, it immediately goes to Yoshizo's End Phase. Yoshizo then passes the baton to Jinbei Tanigawa who proceeds in Dueling Jack with all the cards that Yoshizo had on his field.

Jack Atlas vs. Jinbei Tanigawa

Turn 10: Jinbei
Jinbei draws. He then Normal Summons "Hand-Holding Genie" (CG Star4/1000/1600 → 3200) in Defense Position.

Turn 11: Jack
Jack draws "Shockwave". During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 0 → 1; Jack's SPC: 8 → 9). Jack Sets two cards. On Jack's End Phase, the second effect of "Red Dragon Archfiend" destroys "Lancer Archfiend" as it did not declare an attack this turn.

Turn 12: Jinbei
Jinbei draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 1 → 2; Jack's SPC: 9 → 10). Jinbei Normal Summons "Zarigun" (CG Star2/600/700) in Defense Position ("Hand-Holding Genie": 1000/3200 → 3900) and Sets a card.

Turn 13: Jack
Jack draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 2 → 3; Jack's SPC: 10 → 11). Jack activates the effect of "Speed World 2" to remove ten Speed Counters (Jack's SPC: 11 → 1) and destroy "Scrum Force", but Jinbei activates his face-down "Fake Trap", which is destroyed in place of "Scrum Force".

Jack activates his face-down "Overgain" to increase the ATK of "Red Dragon Archfiend" by 1000 until the End Phase ("Red Dragon Archfiend": 3000 → 4000/2000) but preventing it from attacking this turn. Jack activates his face-down "Shockwave" to destroy "Red Dragon Archfiend" and inflict damage to both players equal to its ATK, but Jinbei activates his face-down "Gift of the Mystical Elf" to increase his Life Points by 1800 (300 for each monster on the field) (Jinbei 4000 → 5800). The effect of "Shockwave" continues (Jinbei 5800 → 1800, Jack 2600 → 0).

Due to the WRGP rules, it immediately goes to Jack's End Phase. Jack then passes the baton to Crow Hogan who proceeds in Dueling Jinbei with all the cards that Jack had on his field.

Crow Hogan vs. Jinbei Tanigawa

Turn 14: Crow
Crow draws "Blackwing - Fane the Steel Chain" and subsequently Normal Summons it (CG Star2/500/800) in Attack Position. "Fane the Steel Chain" attacks directly via its own effect (Jinbei 1800 → 1300). Crow Sets two cards.

Turn 15: Jinbei
Jinbei draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 3 → 4; Crow's SPC: 1 → 2). Jinbei activates the effect of "Speed World 2" to remove four Speed Counters (Jinbei's SPC: 4 → 0) and inflict 800 damage to Crow for each Speed Spell in his hand. Jinbei reveals "Speed Spell - Final Attack" and "Speed Spell - Accelerate Draw" (Crow 4000 → 2400). Crow then activates his face-down "Black Feather Beacon" to Special Summon "Blackwing - Kochi the Daybreak" (CG Star4/700/1500) in Attack Position.

Turn 16: Crow
Crow draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 0 → 1; Crow's SPC: 2 → 3). Crow Normal Summons "Blackwing - Jetstream the Blue Sky" (CG Star1/100/800) in Attack Position. "Fane the Steel Chain" attacks directly via its own effect (Jinbei 1300 → 800). Crow activates his face-down "Urgent Tuning" to let him Synchro Summon one Synchro Monster during his Battle Phase. Crow tunes "Fane the Steel Chain" and "Jetstream the Blue Sky" with "Kochi the Daybreak" in order to Synchro Summon "Blackwing Armor Master" (CG Star7/2500/1500) in Attack Position. "Blackwing Armor Master" attacks "Hand-Holding Genie". The attack fails, but due to the first effect of "Blackwing Armor Master", Crow takes no damage. A Wedge Counter is then placed on "Hand-Holding Genie".

Turn 17: Jinbei
Jinbei draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 1 → 2; Crow's SPC: 3 → 4). Jinbei Sets a card.

Turn 18: Crow
Crow draws. During the Standby Phase, the effect of "Speed World 2" activates (Jinbei's SPC: 2 → 3; Crow's SPC: 4 → 5). Crow Sets a card. Crow removes the Wedge Counter on "Hand-Holding Genie" in order to reduce its ATK and DEF to 0 until the End Phase ("Hand-Holding Genie": 1000 → 0/3900 → 0). Crow then Normal Summons "Blackwing - Oroshi the Squall" (CG Star1/400/600) in Attack Position.

Crow tunes "Blackwing Armor Master" with "Oroshi the Squall" in order to Synchro Summon "Black-Winged Dragon" (CG Star8/2800/1600) in Attack Position. As "Oroshi" was used for a Synchro Summon, its effect activates, letting Crow switch "Hand-Holding Genie" to Attack Position. "Black-Winged Dragon" attacks and destroys "Hand-Holding Genie" (Jinbei 800 → 0).

Due to the WRGP rules, it immediately goes to Crow's End Phase. Jinbei then passes the baton to Taro Yamashita who proceeds in Dueling Crow with all the cards that Jinbei had on his field.

Crow Hogan vs. Taro Yamashita

Turn 19: Taro
Taro draws. During the Standby Phase, the effect of "Speed World 2" activates (Taro's SPC: 3 → 4; Crow's SPC: 5 → 6). Taro activates the effect of "Speed World 2" to remove four Speed Counters (Taro's SPC: 4 → 0) and inflict 800 damage to Crow for every Spell Spell in his hand. Taro reveals "Speed Spell - Final Attack", but Crow activates the first effect of "Black-Winged Dragon" to reduce the damage he would take to 0 and decrease the ATK of "Black-Winged Dragon" by that same value ("Black-Winged Dragon": 2800 → 2000/1600). Taro Sets three cards.

Duel continues in the next episode.

Notes

At the start of the first turns for both Jinbei and Crow, neither Duelist gained Speed Counters, which is something that has never happened before. However, both those cases were preceded by a teammate losing the round during his own turn, which is also a new event for the WRGP. It is possible that the WRGP has a rule that only lets Speed Counters increase when ownership of the turn switches to the opposite team.

Errors

Featured cards

The following cards appeared in this episode. Cards in italics debuted here.





Taro Yamashita




Notes

  1. 1.0 1.1 1.2 1.3 This card belongs to Yoshizo, but is placed on Jinbei's side of the field after Yoshizo loses due to the rulings of the WRGP. It would later be placed on Taro's side of the field after Jinbei loses due to the above rulings.
  2. This card belongs to Jinbei, but is placed on Taro's side of the field after Jinbei loses due to the rulings of the WRGP.