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{{Unofficial name|English|German}}
 
{{Unofficial lore|English}}
 
 
 
{{CardTable2
 
{{CardTable2
  +
| fr_name = Yosenju Shinchu G
|dename = Yokai-Eremit Sarenjichuu
 
  +
| de_name = Yosenju Shinchu L
|ja_name = {{Ruby|妖|よう}}{{Ruby|仙|せん}}{{Ruby|獣|じゅう}} {{Ruby|左鎌神柱|サレンチュウ}}
 
  +
| it_name = Yosenju Shinchu S
|phon = Yōsenjū Sarenjichuu
 
  +
| ko_name = 요선수 좌겸신주
|image = HermitYoukaiSarenjinchuu-SPTR-JP-SR.png
 
  +
| pt_name = Yosenju Shinchu E
|attribute = Wind
 
  +
| es_name = Yosenju Shinchu I
|type = Rock
 
 
| ja_name = {{Ruby|妖|よう}}{{Ruby|仙|せん}}{{Ruby|獣|じゅう}} {{Ruby|左鎌神柱|サレンシンチュウ}}
|type2 = Pendulum
 
  +
| romaji_name = Yōsenjū Sarenshinchū
|type3 = Effect
 
  +
| trans_name = Yosenju Sarenshinchu
|level = 4
 
  +
| image = YosenjuShinchuL-SP17-EN-C-1E.png
|pendulum_scale = 3
 
 
| attribute = WIND
|atk = 0
 
  +
| type = Rock
|def = 2100
 
 
| type2 = Pendulum
|number = 65025250
 
 
| type3 = Effect
|effect = Continuous, Trigger, Continuous
 
  +
| level = 4
|pendulum_effect = If a "[[Hermit Youkai]]" [[Monster Card|monster]](s) you [[control]] would be [[destroyed by battle]] or [[card effect]], you can [[destroy]] this card instead.
 
 
| pendulum_scale = 3
|lore = If this card is [[Normal Summon]]ed: Change it to [[Defense Position]]. Your opponent cannot [[target]] other "Hermit Youkai" monsters you control with card effects.
 
  +
| atk = 0
|ja_pendulum_effect = ①:自分フィールドの「妖仙獣」モンスターが戦闘・効果で破壊される場合、代わりにこのカードを破壊できる。
 
  +
| def = 2100
|jplore = ①:このカードが召喚に成功した場合に発動する。このカードを守備表示にする。②:このカードがモンスターゾーンに存在する限り、相手はこのカード以外の自分フィールドの「妖仙獣」モンスターを効果の対象にできない。
 
  +
| passcode = 65025250
|jp_sets =
 
  +
| pendulum_effect_types = Continuous-like
 
| effect_types = Trigger, Continuous
 
| pendulum_effect = If a "[[Yosenju]]" [[Monster Card|monster]](s) you [[control]] would be [[destroyed by battle]] or [[card effect]], you can [[destroy]] this card instead.
 
| lore = If this card is [[Normal Summon]]ed: Change it to [[Defense Position]]. Your opponent cannot [[target]] "Yosenju" monsters you control with card effects, except this one.
  +
| fr_pendulum_effect = Si un ou plusieurs monstres "Yosenju" que vous contrôlez vont être détruits au combat ou par un effet de carte, vous pouvez détruire cette carte à la place.
  +
| fr_lore = Si cette carte est Invoquée Normalement : changez-la en Position de Défense. Votre adversaire ne peut pas cibler de monstres "Yosenju" que vous contrôlez (celui-ci exclu) avec des effets de carte.
  +
| de_pendulum_effect = Falls ein oder mehr „Yosenju“-Monster, die du kontrollierst, durch Kampf oder einen Karteneffekt zerstört würden, kannst du stattdessen diese Karte zerstören.
  +
| de_lore = Falls diese Karte als Normalbeschwörung beschworen wird: Ändere sie in die Verteidigungsposition. Dein Gegner kann keine „Yosenju“-Monster, die du kontrollierst, als Ziel für Karteneffekte wählen, außer diesem.
  +
| it_pendulum_effect = Se uno o più mostri "Yosenju" che controlli stanno per essere distrutti in battaglia o dall'effetto di una carta, puoi invece distruggere questa carta.
  +
| it_lore = Se questa carta viene Evocata Normalmente: mettila in Posizione di Difesa. Il tuo avversario non può scegliere come bersaglio con gli effetti delle carte i mostri "Yosenju" che controlli, eccetto questo.
  +
| pt_pendulum_effect = Se um ou mais monstros "Yosenju" que você controla seriam destruídos em batalha ou por um efeito de card, em vez disso, você pode destruir este card.
  +
| pt_lore = Se este card for Invocado por Invocação-Normal: coloque-o em Posição de Defesa. Seu oponente não pode escolher monstros "Yosenju" que você controla como alvos de efeitos de card, exceto este.
  +
| es_pendulum_effect = Si uno o más monstruos "Yosenju" que controles fueran a ser destruidos en batalla o por el efecto de una carta, puedes destruir esta carta en su lugar.
  +
| es_lore = Si esta carta es Invocada de Modo Normal: cámbiala a Posición de Defensa. Tu adversario no puede seleccionar con efectos de cartas a monstruos "Yosenju" que controles, excepto a éste.
 
| ja_pendulum_effect = ①:自分フィールドの「妖仙獣」モンスターが戦闘・効果で破壊される場合、代わりにこのカードを破壊できる。
 
| ja_lore = ①:このカードが召喚に成功した場合に発動する。このカードを守備表示にする。②:このカードがモンスターゾーンに存在する限り、相手はこのカード以外の自分フィールドの「妖仙獣」モンスターを効果の対象にできない。
  +
| ko_pendulum_effect = ① : 자신 필드의 "요선수" 몬스터가 전투 / 효과로 파괴될 경우, 대신 이 카드를 파괴할 수 있다.
  +
| ko_lore = ① : 이 카드가 일반 소환에 성공했을 경우에 발동한다. 이 카드를 수비 표시로 한다. ② : 이 카드가 몬스터 존에 존재하는 한, 상대는 이 카드 이외의 자신 필드의 "요선수" 몬스터를 효과의 대상으로 할 수 없다.
  +
| en_sets =
  +
{{Card table set/header|en}}
  +
{{Card table set|THSF-EN006|The Secret Forces|Super Rare}}
  +
{{Card table set|SP17-EN007|Star Pack Battle Royal|Common}}
  +
{{Card table set|SP17-EN007|Star Pack Battle Royal|Starfoil Rare}}
  +
{{Card table set/footer}}
  +
| fr_sets =
  +
{{Card table set/header|fr}}
  +
{{Card table set|THSF-FR006|The Secret Forces|Super Rare}}
  +
{{Card table set|SP17-FR007|Star Pack Battle Royal|Common}}
  +
{{Card table set|SP17-FR007|Star Pack Battle Royal|Starfoil Rare}}
  +
{{Card table set/footer}}
  +
| de_sets =
  +
{{Card table set/header|de}}
  +
{{Card table set|THSF-DE006|The Secret Forces|Super Rare}}
  +
{{Card table set|SP17-DE007|Star Pack Battle Royal|Common}}
  +
{{Card table set|SP17-DE007|Star Pack Battle Royal|Starfoil Rare}}
  +
{{Card table set/footer}}
  +
| it_sets =
  +
{{Card table set/header|it}}
  +
{{Card table set|THSF-IT006|The Secret Forces|Super Rare}}
  +
{{Card table set|SP17-IT007|Star Pack Battle Royal|Common}}
  +
{{Card table set|SP17-IT007|Star Pack Battle Royal|Starfoil Rare}}
  +
{{Card table set/footer}}
  +
| pt_sets =
  +
{{Card table set/header|pt}}
  +
{{Card table set|THSF-PT006|The Secret Forces|Super Rare}}
  +
{{Card table set|SP17-PT007|Star Pack Battle Royal|Common}}
  +
{{Card table set|SP17-PT007|Star Pack Battle Royal|Starfoil Rare}}
  +
{{Card table set/footer}}
  +
| sp_sets =
  +
{{Card table set/header|sp}}
  +
{{Card table set|THSF-SP006|The Secret Forces|Super Rare}}
  +
{{Card table set|SP17-SP007|Star Pack Battle Royal|Common}}
  +
{{Card table set|SP17-SP007|Star Pack Battle Royal|Starfoil Rare}}
  +
{{Card table set/footer}}
 
| jp_sets =
 
{{Card table set/header|jp}}
 
{{Card table set/header|jp}}
 
{{Card table set|SPTR-JP006|Booster SP: Tribe Force|Super Rare}}
 
{{Card table set|SPTR-JP006|Booster SP: Tribe Force|Super Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
  +
| kr_sets =
|mst1 = Redirects destruction
 
  +
{{Card table set/header|kr}}
|mst2 = Cannot be targeted by card effects
 
  +
{{Card table set|SPTR-KR006|Booster SP: Tribe Force|Super Rare}}
|action1 = Changes Battle Positions
 
  +
{{Card table set/footer}}
|archetype1 = Hermit Youkai
 
  +
| archseries = Yosenju
|archsupport1 = Hermit Youkai
 
  +
| supports_archetypes = Yosenju
|database_id = 11476
 
  +
| action =
  +
* Activates upon Normal Summon
  +
* Changes battle positions
  +
| m/s/t =
 
* Redirects destruction
 
* Cannot be targeted by card effects
 
| database_id = 11476
 
}}
 
}}

Latest revision as of 17:45, 13 April 2019

Yosenju Shinchu L
(よう) (せん) (じゅう) 左鎌神柱 (サレンシンチュウ)
YosenjuShinchuL-SP17-EN-C-1E
English Yosenju Shinchu L
French Yosenju Shinchu G
German Yosenju Shinchu L
Italian Yosenju Shinchu S
Korean 요선수 좌겸신주
Portuguese Yosenju Shinchu E
Spanish Yosenju Shinchu I
Japanese (kana) ようせんじゅう サレンシンチュウ
Japanese (base) 妖仙獣 左鎌神柱
Japanese (rōmaji) Yōsenjū Sarenshinchū
Japanese (translated) Yosenju Sarenshinchu
Card type Monster
Attribute WIND WIND
Types Rock / Pendulum / Effect
Level 4 CG StarCG StarCG StarCG Star
Pendulum Scale Pendulum Scale 3
ATK / DEF 0 / 2100
Passcode 65025250
Card effect types
Pendulum Effect
Monster Effect
StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Card search categories
Other card information
External links