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The "Windwitch" monsters focus on a [[burn]] strategy. Their effects also have restrictions based on the [[WIND]] [[Attribute]], similar to the "[[Speedroid]]" archetype, which, combined with the fact that not only are both archetypes geared towards [[Synchro Summon]]ing, but the anime users of both archetypes had a very strong connection, implies that Windwitches are designed to be an engine that can be teched into a "Speedroid" Deck and vice-versa.
 
The "Windwitch" monsters focus on a [[burn]] strategy. Their effects also have restrictions based on the [[WIND]] [[Attribute]], similar to the "[[Speedroid]]" archetype, which, combined with the fact that not only are both archetypes geared towards [[Synchro Summon]]ing, but the anime users of both archetypes had a very strong connection, implies that Windwitches are designed to be an engine that can be teched into a "Speedroid" Deck and vice-versa.
   
In the anime, the high-Level monsters can copy the effects of monsters in the Graveyard, allowing the user to keep indirectly reactivating the burn effects. The real life versions instead have "Winter Bell" focuses on swarming and burn tactic, while the effect "Crystal Bell" is toned down to user's turn only but also capable of copying the monster's name.
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In the anime, the high-Level monsters can copy the effects of monsters in the Graveyard, allowing the user to keep indirectly reactivating the burn effects. The real life versions instead have "Winter Bell" focuses on swarming and burn tactic, while the effect "Crystal Bell" is toned down to user's turn only but also capable of copying the monster's name."[[Extra-Foolish Burial]]" can be used to dump powerful Extra Deck monster but with harsh summoning condition(s) into the Graveyard to be copied by "Crystal Bell".
   
  +
With support from "Blazing Vortex", Windwitch can now utilize alternate swarming strategy without having to lock down the majority of their Extra Deck summoning due to "Ice Bell"'s effect, granting access to other non-wind Synchro monsters. The archetype boss monster "Diamond Bell" rewards the player once (twice if all Synchro materials are Windwitch monsters) per turn by destroying opponent's card each time any form of damage is inflicted to them. "Blizzard Bell" can be Normal Summoned without tribute if it's the only monster or you control only Windwitch monsters and can be sent from field or hand to Graveyard to inflict burn damage and facilitate "Diamond Bell" effect, while "Freeze Bell" can Special Summon itself under the same condition, and can manipulate its own level for Synchro Summoning.
"[[Extra-Foolish Burial]]" can be used to dump powerful Extra Deck monster but with harsh summoning condition(s) into the Graveyard to be copied by "Crystal Bell".
 
 
With support from "Blazing Vortex", Windwich can now utilize alternate swarming strategy without having to lock down the majority of their Extra Deck summoning due to "Ice Bell"'s effect.
 
   
 
==Weakness==
 
==Weakness==

Revision as of 13:08, 10 September 2020

"Windwitch" (WW (ウィンド・ウィッチ) Windo Witchi) is an archetype of female WIND Spellcaster monsters used by Rin in the Yu-Gi-Oh! ARC-V anime.

Design

The members of the archetype follow the naming pattern "Windwitch - [word relating to ice, cold or purity] + Bell". Visually, all of them have a big bell somewhere on their bodies as accessories. The Main Deck monsters shown so far have the appearance of either a stereotypical magical girl (Glass Bell and Ice Bell) or a literal bell (Snow Bell). The Extra Deck monsters, on the other hand, have appearances consisting of a mixture between a jet-like figure and a bell, all with a feminine appearance, which may be due to the fact that the word "bell" is also played on the word "belle" meaning beautiful woman.

Members

Windwitch Origin
Blizzard Bell Blizzard
Crystal Bell Crystal
Diamond Bell Diamond
Freeze Bell Freezing
Glass Bell Glass
Ice Bell Ice
Snow Bell Snow
Winter Bell Winter

Playing style

The "Windwitch" monsters focus on a burn strategy. Their effects also have restrictions based on the WIND Attribute, similar to the "Speedroid" archetype, which, combined with the fact that not only are both archetypes geared towards Synchro Summoning, but the anime users of both archetypes had a very strong connection, implies that Windwitches are designed to be an engine that can be teched into a "Speedroid" Deck and vice-versa.

In the anime, the high-Level monsters can copy the effects of monsters in the Graveyard, allowing the user to keep indirectly reactivating the burn effects. The real life versions instead have "Winter Bell" focuses on swarming and burn tactic, while the effect "Crystal Bell" is toned down to user's turn only but also capable of copying the monster's name."Extra-Foolish Burial" can be used to dump powerful Extra Deck monster but with harsh summoning condition(s) into the Graveyard to be copied by "Crystal Bell".

With support from "Blazing Vortex", Windwitch can now utilize alternate swarming strategy without having to lock down the majority of their Extra Deck summoning due to "Ice Bell"'s effect, granting access to other non-wind Synchro monsters. The archetype boss monster "Diamond Bell" rewards the player once (twice if all Synchro materials are Windwitch monsters) per turn by destroying opponent's card each time any form of damage is inflicted to them. "Blizzard Bell" can be Normal Summoned without tribute if it's the only monster or you control only Windwitch monsters and can be sent from field or hand to Graveyard to inflict burn damage and facilitate "Diamond Bell" effect, while "Freeze Bell" can Special Summon itself under the same condition, and can manipulate its own level for Synchro Summoning.

Weakness

"Ice Bell" and "Glass Bell", the deck main engine, restrict the turn's summoning to Wind and Level 5 or higher monsters, effectively prevents Xyz and Link monsters from being summoned that turn, making it hard to take advantage of Link monster such as "Greatfly". Being a Spellcaster and Wind archetype, cards such as "Last Day of Witch", "Poisonous Winds", and "Prohibition" can be dangerous as the latter two prevent Ice Bell from being summoned.

Recommended cards


Official Decklists


References