Decks For Free

When I first volunteered to Archive all of the old posts on the page, I was told that the old posts should be deleted, due to the decks being put into the galleries. Also, there is no point in me wasting archive space on requests that are being finished using gallery decks, because it would simply be redundant. Jon Kovacs (talkcontribs) 20:51, November 7, 2010 (UTC)

Space is never an issue when dealing with a wiki, and I wouldn't worry about redundancy. There's no telling when someone may need to look up an old post for some tidbit that wasn't preserved in the galleries, and it's far easier to search through archives than it is page histories. =) ダイノガイ千?!? · Talk⇒Dinoguy1000 21:48, November 7, 2010 (UTC)
I've copied this over to Jon Kovacs' talk page and replied there. -- Deltaneos (talk) 00:48, November 8, 2010 (UTC)
I must have missed that part. I will stick them in the archives from now on. Okay? Jon Kovacs (talkcontribs) 00:49, November 8, 2010 (UTC)

Code review

Now that I've finally finished my initial cleanup of the main table's code on Template:CardTable2/sandbox, I'd appreciate another pair of eyes (or more, if you know of any other MediaWiki code jockeys who may be interested) looking over the code to hopefully spot any bugs or errors I may have overlooked, as well as to provide suggestions for further improvements - I already have some ideas myself, but I'm only one person, and other perspectives would be quite welcome. Thanks in advance! =) ダイノガイ千?!? · Talk⇒Dinoguy1000 21:51, November 7, 2010 (UTC)

I'll have a look at finding possible bugs soon. Is this going to rely on the same input as the current CardTable2? Or would it be okay if we did stuff like change |action1 = X |action2 = Y |action3 = Z to something like |actions = X/Y/Z or how the sets should be entered so we can apply SMW to them? Or is that a later step? -- Deltaneos (talk) 01:12, November 8, 2010 (UTC)
I haven't actually changed any parameters yet, though in some cases I have changed how they behave somewhat (hopefully nothing causing breakage though). I'm thinking that would be a later step; first I would like to finish up the initial cleanup (there are a few more things I'd like to do with the main table code, and I've really just glazed over the statuses table and SMW block), have it spot-tested, and get it deployed in place of the current code to check for any more bugs. After that I'll be working on splitting the template into a frontend wrapper and a /core (which will probably itself eventually become a wrapper for per-game subtemplates, once I see how the code falls from the /core separation), which will enable us to make much more drastic changes to the parameter landscape with much less overall work on the template than it would take with a single unified template design (i.e. what we have now). This will be accompanied by lots of exploring how, where, and when current parameters are used to see how the code can be further refined.
As for the sets, I had been intending for {{Card table set}} to take the role of SMW handling; it feels cleaner to me to have the template called directly rather than having {{CardTable2}} call it for the editor, but there are some benefits to that approach as well (not least of which, {{Card table set}} could default to not outputting SMW info unless supplied with an extra parameter, which {{CardTable2}} could provide). I really still don't understand how SMW works yet, though, so there could be more benefits I'm just not seeing. =)
And yeah, I realize all this sounds like a lot of work (it is, or at least I'm really good at saying way more than necessary), but the /core separation should be fairly straightforward, and once it's done, everything else can be done gradually. ダイノガイ千?!? · Talk⇒Dinoguy1000 04:01, November 8, 2010 (UTC)
*nudge* ダイノガイ千?!? · Talk⇒Dinoguy1000 18:30, November 26, 2010 (UTC)
Nothing too major, except where inherited from the original CardTable2.
  1. Images are being aligned to the centre of the column and the titles on each sets collapsible are being aligned to the centre of their row. I'm not sure if they were deliberate or not, but I think it looks better when all the flags are lined up.
  2. The format status: "OCG Status", "TCG Advanced Format Status" and "TCG Traditional Format Status" aren't supposed to be given values when not applicable. The current CardTable2, I think, is kinda sloppy about that though, so it easy to get them mixed-up. If I recall correctly, in CardTable2, there's a parser that sets them to "Not Present" if they don't exist in the OCG or TCG, but that's contained within another parser that causes that property to not be added at all when not applicable. That's a result of it being done one way, then changed without entirely removing the old way.
  3. A lot of the stuff in the black box under the table is supposed to disappear when not applicable. Same as above though, the current CardTable2 just handles it very messily.
  4. The width being forced to 400, unless a {{{width}}} is specified, is temporary, I take it?
  5. Bug with the original table... WC10 isn't appearing in the "Medium" property.
  6. Also a bug with the original table, but needs fixing for the new one too. For Property:S/T Class, we need to change it to [[S/T Class::{{{typest}}} Spell Cards]] and [[S/T Class::{{{typest}}} Trap Cards]] rather than [[S/T Class::{{{typest}}}]], since it uses Type:Page (I hate that type being used just for the sake of adding a link) and the Normal and Continuous titles aren't being used for the Spell or Trap Cards specifically. We may need to fix a few pages like this; List of Continuous Spell Cards, but that shouldn't be too difficult.
P.S. I had forgotten I had this enabled, but that showed me some more reason not to use max-height/width. It can throw off proportions for pages that exceed one of the limits, but isn't a regular card. e.g. Joey (MW). -- Deltaneos (talk) 00:35, November 28, 2010 (UTC)
Looks mostly like ambiguities in the original code I didn't know how to handle (and I've moved most of the styles to external CSS, to make the ultimate addition to MediaWiki:Common.css that much easier; to preview the new styles, add importStylesheet('User:Dinoguy1000/cardtable.css'); to your monobook.js or common.js page).
  1. In the current table, the card image gets aligned via <center/>. I've been trying to figure out how to get the image centered using only CSS, but I haven't been able to get it yet. As for the flags, that's a side effect of using the same template for all the collapsible boxes now. I personally like all the headers being centered, since that makes the whole table look more unified IMO; I could easily add a left-aligned parameter for flagicons though.
  2. Yes, the original code in CardTable2 was quite ambiguous about what the default behavior should be. Am I understanding you correctly, that *all* of the statuses information should default to not being shown at all?
  3. This is basically the same as the last point. One thing that's always bothered me about the statuses table, though, is that it doesn't disappear when it's empty - the new version will (visually, at least; it would take another layer of template abstraction to cleanly prevent any HTML from being output, either).
  4. Yes, until we decide for sure on what the width should be (I believe current consensus is favoring 300px).
  5. Is this bug still present in the new table? The SMW code under the table is still a massive mess, even with what cleanup I've done on it, and there're almost certainly gaps that need to be filled.
  6. Sounds easy enough.
If only one of max-width/height is set, will the other scale appropriately?
Now a couple of CSS issues I haven't been able to resolve:
  1. No matter what I've tried, I haven't been able to get the card image cell's borders to "stick" to the image in all cases. I could probably hack it by adding width: 100%; to one of the rows, but there's no telling how screwed up that'd look in some browsers.
  2. The styles I've written for cardtable are interfering with the navbox styles for the collapsible info. I've tried "resetting" the navbox styles from within the cardtable CSS, but haven't managed to get anywhere significant.
After I've resolved these issues and done a bit more work on the template (and the styles have been tested across more browsers and in the Wikia skin, and moved to Common.css), I'm planning on starting a discussion in the forum and posting a sitenotice to get more people to test the box prior to deployment. Any further comments or help with the issues I'm trying to fix? ダイノガイ千?!? · Talk⇒Dinoguy1000 01:02, November 28, 2010 (UTC)
  1. It was more that the image is in the vertical centre than the horizontal centre. Just set valign to "top", I guess. The current template is messy about the alignment of the collapsibles' titles; lores are centred, while everything else is to the left. The flags (and video game icons), should at least be aligned, In my opinion. The text part is fine centred or left aligned, as long as it's consistent.
  2. Cards that appear in neither the OCG nor the TCG, shouldn't have the status section.
  3. Meh, it's not very important. I don't particularly like that box. I don't think it's going to look to pretty regardless of whether some cells are left empty or not. If you plans to make it disappear when empty, that's great.
  4. Okay.
  5. No, it's corrected in the new table.
  6. Okay.
No, it will only scale one. An 800x600 image facing a max-width of 300 will turn into a 300x600 image.
  1. Really? One of the things that really stuck out for me was that the borders did stick to the image. Maybe browser differences? I'm using Chrome at the moment. I agree it does look better with the borders sticking to the image.
  2. Oh, I totally didn't see you already had the css written. I was only checking for problems with the template itself. I'll take a look tomorrow. I have to go soon.
Have you heard of It might be helpful for seeing stuff in other browsers. Although you'll need a saved page using the template and the CSS applied sitewide. Sitenotice is dead in the new skin, so don't forget to update MediaWiki:Community-corner too when you get that far. Other than that, I can't think of anything more moment, but I'll see if there's anything else after I check test it with the CSS. -- Deltaneos (talk) 02:00, November 28, 2010 (UTC)
I've made some updates per the discussion here. In the case of S/T Class, I just changed it to [[S/T Class::{{{typest}}} {{{attribute}}} Cards|]], so further tweaking may be needed there.
I also use Chrome (I've been using the dev channel for some time now), so some of the styling issues must be related to the specific CSS I have set up. I've heard of BrowserShots; I'll be sure to use that once the CSS has been set up. ダイノガイ千?!? · Talk⇒Dinoguy1000 03:51, November 28, 2010 (UTC)
I've imported the CSS. Curiously, why is to be imported into a JS page, when it's CSS?
So yeah, I see you already have the image valigned to the top and now the side borders aren't sticking to it. Is the problem with the navbox styles that there is an extra border around the heading and content and that the heading is thicker? -- Deltaneos (talk) 14:47, November 28, 2010 (UTC)
Because Im more comfortable with importStylesheet() than I am with @import. ;)
Yep (though, after looking at it for a while, I think the thicker header looks nicer). Any ideas? ダイノガイ千?!? · Talk⇒Dinoguy1000 21:33, November 28, 2010 (UTC)
Actually, I don't think the borders sticking and not sticking to the image is because of a difference in CSS. At least not directly. When I didn't have the CSS applied, I didn't have the forced 98% width, so the table was only minimally wide, which is why it didn't have the extra space next to the image. -- Deltaneos (talk) 23:24, November 29, 2010 (UTC)

Video game parameters

I just (mostly) finished a massive space-delimited table at the top of the code listing every single video game-related parameter I could find after a cursory amount of searching through the code (this also showed me a handful of bugs that are now fixed ^_^ ); are these all the video gmes CardTable2 needs to worry about right now, or are there more? Are there any parameter gaps that need to be filled (I already know there are several output/SMW gaps to be filled)?

I am probably going to do much the same thing for languages next; any comments on that one before I start, or suggestions on any other stuff to document in a like manner? ダイノガイ千?!? · Talk⇒Dinoguy1000 20:23, November 29, 2010 (UTC)

I added some more after browsing the list of video games. I didn't know if I should included "abilitydesc" and "jpabilitydesc" or not. They are kinda generic, but still only apply to monsters from the video game Yu-Gi-Oh! Monster Capsule Breed & Battle (MCBB). e.g. "Hapippy".
I take it you've already done a text search for each of the abbreviations for the video games you've added? So I don't need to check if any of them are missing, unless I think there're any parameter names that don't use the abbreviation?
I suppose we could have something to list the parameters for all the non-standard games, Bandai, Dungeon Dice Monsters, Monster World, Capsule Monster Chess etc. A couple of the parameters used for them are obsolete and can be removed from the template once they've been removed from articles. "dmlevel", "ddmlevel", "ddmatk", ddmdef", "banlevel", "manlevel" and "anilevel" are all no longer necessary. I've started removing them. We can also get rid of the need for "altlevel", "altatk" and "altdef", as you suggested for non-numeric width values earlier, using #iferror. -- Deltaneos (talk) 22:37, November 29, 2010 (UTC)
If they apply to only a single game, I see no reason not to add them. I'm going to be using this info to look for bugs and gaps, and ultimately we'll be writing documentation based on it (one thing I've *never* liked about CardTable2 is how woefully under-documented it is), so the more we do now, the easier our future work will be.
What was the original purpose for altlevel, altatk, and altdef?
Are these the only parameters which are deprecated at this time? Are there any parameters which used to be used, but were deprecated in the past? ダイノガイ千?!? · Talk⇒Dinoguy1000 23:38, November 29, 2010 (UTC)
I'll see if I can organise the documentation better.
Property:ATK, Property:DEF and Property:Level use numeric values. Anything else gives an error message. The "alt" stuff is for the values ? (printed on some cards whose effect determines their ATK), ??? (used if we don't know the value), ???? ("The Winged Dragon of Ra"), X000 ("Slifer the Sky Dragon") and ∞ ("Divine Serpent").
{{{class}}} (with a lowercase "c") is also deprecated. It doesn't need to be removed from the few, if any, articles using it before removing it from the template, nor should we need to rewrite any alternative code before removing it from the template. It used to be used to determine if a card was a Capsule Monster, a DDM, anime only, video game only, anime and video game only, video game DDM only etc. It was possible to get that info using other existing parameters. -- Deltaneos (talk) 00:14, November 30, 2010 (UTC)
Currently, then, altatk et al. add pages to Property:?ATK, Property:?DEF, and Property:?Level, right (that's what it looks like from the code, at least)? So we should be able to do e.g. {{ #iferror: {{ #expr: {{{atk}}} + 0 }} | [[?ATK::{{{atk}}}]] | [[ATK::{{{atk}}}]] }}, right?
Could you explain exactly what different cases CardTable2 needs to worry about, and exactly what parameters/values to look for to determine which cases a given page fits, on Template talk:CardTable2? When I do the /core separation, I'm going to do all this checking a single time in the outer wrapper and just pass the results into /core (this may be across several parameters, depending on the granularity required), so the more accurate and comprehensive my knowledge of the check is, the better. ダイノガイ千?!? · Talk⇒Dinoguy1000 01:32, November 30, 2010 (UTC)
Yeah, that should do.
I just started on reorganising CardTable2's documentation. See Template:CardTable2/doc/Bandai and Template:CardTable2/doc/Capsule Monster Chess for examples. They also cover what's necessary to detect what type of card something is and example pages.
I also found a bug while doing the Bandai one. {{ #switch: {{{attribute|}}} | Dark | Light | Earth | Fire | Divine | Wind | Water | ? | ??? = [[Card Category::Monster Cards| ]] }} is used to add an SMW property that identifies something as a Monster Card. But Bandai monsters don't have Attributes, so they're not being picked-up. I think we should change it to {{ #if: {{{atk|}}}{{{altatk|}}} | [[Card Category::Monster Cards| ]] }} (Maybe throw in the DEF parameters too to be safe.) -- Deltaneos (talk) 01:45, November 30, 2010 (UTC)
I'll have a look in a minute, sounds promising.
That sounds good. Hearing that, I'm definitely going to be using more than one parameter for identifying a card's categories: so far, I'm thinking one for the overall card game (OCG-TCG/Bandai/DDM/CM/VG/etc.), whether the card is exclusive to that category, and some general card characteristics (at the very least whether a card is a monster/spell/trap/tip-strategy/token/*other division any other card game may use on this level*). I think there's a lot of simplification that could be done if these parameters are handled correctly, with the added bonus of being able to perform a good amount of error checking with minimal effort.
For the specific example of Card Category::Monster Cards, don't forget the handful of vg-specific atk and def parameters. We probably don't have to worry about them if we combine the checks, though: {{ #switch: {{{attribute|}}} | Dark | Light | Earth | Fire | Divine | Wind | Water | ? | ??? = [[Card Category::Monster Cards| ]] | #default = {{ #if: {{{atk|}}}{{{altatk|}}}{{{def|}}}{{{altdef|}}} | [[Card Category::Monster Cards| ]] }} }}. I'll go ahead and add this and the above tweaks for alt* (so that you can immediately start replacing instances of alt* with their regular variants, so we can drop support for them in the sandbox) to CardTable2 and the sandbox. ダイノガイ千?!? · Talk⇒Dinoguy1000 02:45, November 30, 2010 (UTC)

Tyrant's Temper Deleted

I am curious why you considered to delete the previous version of that trap? One member asked me to re-added it to that page. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 00:56, November 8, 2010 (UTC)

Indeed, just realized that... And the user who gave me that information had going to wrong article after all. He thought it was in Stardust Overdrive, but it's actually in Starstrike Blast instead. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 01:05, November 8, 2010 (UTC)
You're welcome, but you know that I have limited power to move them all... Only if I had Admin power to just move them all at once. You and few other had easy time shove them all into new names. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 01:17, November 8, 2010 (UTC)


I have a question. Do you have the authority to delete forum pages? This page has no place on this wikia, and was made only to cause trouble. Jon Kovacs (talkcontribs) 21:53, November 8, 2010 (UTC)'m_bored,_so_I'll_share_a_story&t=20101108122118#Bah-dah_bah-bah-bah

I would agree with Jon Kovacs, though he made me losing... Ugh, should not get offtrack... It seemed like it's just an threaten on this site. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 21:57, November 8, 2010 (UTC)

Dirty pictures

I have noticed that one user, up to twice, have post the inappropriate images in this page; Card Rulings:Geo Genex. Go fixing him up or something, he already unleashed my rage form on his talk page. And also Roboticwaterfowl is just a new user. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 22:38, November 8, 2010 (UTC)

And he also ripped the new picture in this page; Card Rulings:Ally of Justice Unknown Crusher, which I just revived to normal. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 22:40, November 8, 2010 (UTC)
And just now, he's framing me of being "dirty writer". It's time to shut him up for good. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 23:01, November 8, 2010 (UTC)

SP Nova Dragon in wrong link

Just to show you what is really going wrong with this link; Spain Red Nova Dragon, it should be like Red_Nova_Dragon_SP_etc. instead of that user's name. --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 01:53, November 9, 2010 (UTC)

My own Duels record...

If that's alright with you, I only like to ask you if you may check out my new page (which still under my User Name) that included the strategy of how duel set up (similar to all other show's duel set up) and tell me what do you think? Here's a page; Chapter 1 Duel Set up --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 21:57, November 9, 2010 (UTC)

Storm of Ragnarok

Lots of name change in TCG confirmed here. Can you move all the pages that have name changed to the correct titles? If I can move the page suppress redirect and there is no page move limit, it'll be lots easier for me to correct them. Blackwings0605 (talk) 07:15, November 11, 2010 (UTC)

About Admin

Do you think I can be one? Not like I want to be one but do you think I can take up the task of being admin? Just wondering. Fallensilence (talkcontribs) 18:24, November 11, 2010 (UTC)

"Jacob" / "Jakob" wars

Hi, Deltaneos. Listen, I don't think its been made crystal clear that the official spelling of the Yliaster emperor who has "Machine Emperor Grannel Infinity" is Jakob NOT Jacob. Users (I won't give out names) have used the name, Jacob not the other spelling, which is the correct one. Official English subtitles, as well as Tag Force 5 will back me up on this one because they spell the name out as Jakob as well.

Here's a YouTube video link as my proof.[[1]] You can skip to 1:48 to defeat any possible suspense.

Thanks. (talk) 14:14, November 12, 2010 (UTC)

Poor Endymion

His Ruling Page has being shoved with Un-Official TCG ruling, can you please set some block on it till then? Card Rulings:Endymion, the Master Magician --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 22:42, November 13, 2010 (UTC)

include or not?

Ryu Senshi (Dragon Warrior), Alien Warrior and Laval Warrior. are they part of the warrior archtype? the name is "<name>・ウォリアー", the front is english in kana. blizzard warrior is part of the ice barrior, but included in the archtype. i think the same could be done to alien and laval warrior. i hope that the reason for them not in the archtype is not because they are not from 5D's. hope for reply soon thanks. -Lpoi (talkcontribs) 10:46, November 14, 2010 (UTC)

wattkid and summoned skull are also made before their archtype were created. -Lpoi (talkcontribs) 01:28, November 16, 2010 (UTC)


Thanks for fixing my signature. Could you take a look here? --Montechristo95 23:40, November 14, 2010 (UTC)

Judai and The Movie

Just thought that I would give you some attention to this; Jaden and 10th Anniversary Movie --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 23:57, November 14, 2010 (UTC)

Hello again, a few Wikia questions if you do not mind

Hi Deltaneos, I was just wondering if you could answer a few questions for me:
1 - What is a archive page and how do I make one? (for my Talk page)
2 - What is a Sandbox page?
3 - Is there any personal page I can make for me to see the differences made to one of my lists? (this is NOT YuGiOh based, I just would like to see which things get removed from a list that self updates and every so often one gets deleted.)
Thanks for your time. I tried to find a forum for this but the only forum I could think of was the Help Forum but that seems to be similar to the Rulings forum. --LordGeovanni- (Talk To Me) *Kupo* 02:42, November 15, 2010 (UTC)

Action on List of Ultra Rare Cards

Hi Deltaneos, this is Shrev64. I was just wondering about something; I just barely edited the page mentioned in the title, adding the Starstrike Blast part. I was thinking if the page should be moved to "List of Ultra Rare Cards (TCG)" or something like that, seeing how it only has the TCG decks and boosters. I thought I would ask you before doing this, seeing that you probably know far more than I do about the TCG and OCG and such. Thanks in advance! :D Shrev64(TalkContribs) 03:06, November 15, 2010 (UTC)Shrev64

RE:Bot edits to user pages

Oh, I don't mind the edits. You can keep doing them. --Deus Ex Machina (Talk) 17:29, November 17, 2010 (UTC)

Little of Offtopic...

Just to let you know that one user Ananth1000 made up the future episodes on Yu-Gi-Oh! 5D's - Episode 141 and 142. Should we stop him or just let him mess up the storyline? --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 03:02, November 19, 2010 (UTC)

Machine Emperor Level Limitation

I am sure that all Machine Emperors only have at least 3 different forms of each limbs (except for center) since Aporia revealed the level 5 for Wisel as well as Grannel didn't level up any farther to level 7. So do you think we should fixing the article about that part? --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 19:38, November 19, 2010 (UTC)

Reference issue

The reference in Jaden Yuki for Yu-Gi-Oh! GX - Episode 001 and the reference in Rex Goodwin for Yu-Gi-Oh! 5D's - Ride 004 seem not to be functioning properly. I can't find any issues with them on those pages or the episode/chapter listing pages either. The episode/chapter name and link fail to appear in the references lists, with only the quotation marks remaining. There may be more instances of this too, not sure. Any idea what's going on? Cheesedude (talkcontribs) 03:41, November 20, 2010 (UTC)

I see. So we just have to wait until wiki fixes it then? Cheesedude (talkcontribs) 15:00, November 20, 2010 (UTC)

Old B.A.D. Area

Cubic Area not.

Kyū Baddo Eria

-- III (talkcontribs) 05:49, November 22, 2010 (UTC)

Bad User is trolling!

Someone trolled on OMG! You did it! page and his talk page, which I just undo on. (Honestly, I have no idea of how to undo the Original page of his) Can you please knock some sense in that troll user? --FredCat Ta.P.F.P.J.R.W.S.Th.P.S.C. 20:07, November 22, 2010 (UTC)


Any chance of getting a "nicknames" parameter added to the character infoboxes? I went a bit crazy a while back with the "alternate name" parameter. What I added would be better suited in a separate parameter. If you think it's a bad idea altogether, I'll gladly remove what I added to begin with. Cheesedude (talkcontribs) 04:52, November 23, 2010 (UTC)

Help with page move

I was trying to standardize WC2010 booster pack name by adding (WC10) on the name. But when I try move Synchro Awaken!! page, I missed one of the "!" in the title. Try to revert it into Synchro Awaken!! (WC10), but the Wiki don't allow me to do that. Can you help me with this one? --Aeris Ventaile (talkcontribs) 10:18, November 23, 2010 (UTC)


Yeah, don't delete my OTK Page, because it really is an OTK! Foolish Man! —This unsigned comment was made by (talkcontribs) 17:02, 24 November 2010 (UTC)

V-Jump Edition 3

Hi, just wanted to know when is this pack gonna be released since the page only stated 2010 as the released date. Thanks. 神聖なドラゴンクラッシャー (talkcontribs) 10:29, November 25, 2010 (UTC)

GX chapter number

Your recent edit to Yu-Gi-Oh! GX - Chapter 039 seems to have utterly broken the template in the infobox. I think that the template is set to "ask" for the Japanese chapter number as opposed to the regular chapter number. I have no clue how to change that. Cheesedude (talkcontribs) 15:10, November 26, 2010 (UTC)

Looking around a little bit, I'm getting a lot of broken templates in character and episode infoboxes too. It is my browser or did someone mess with the templates? Cheesedude (talkcontribs) 15:13, November 26, 2010 (UTC)

Vandalism just tried to delete the entire Debris Dragon page. I don't know what the protocol for warning the user about vandalism is, but I thought it best to inform you. Jon Kovacs (talkcontribs) 01:52, November 27, 2010 (UTC) has been putting staples onto the recommended cards for Gravekeepers, and after being told not to. Is there any way to stop the person from editing that particular page? Jon Kovacs (talkcontribs) 17:16, November 27, 2010 (UTC)

Thank you. I don't know why, but it seems like there is a group of people who are targeting the page, because of the amount of times it has been hit lately.. Jon Kovacs (talkcontribs) 18:25, November 27, 2010 (UTC)

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