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{{Unofficial name|English}}
 
{{Unofficial lore|English}}
 
 
 
{{CardTable2
 
{{CardTable2
  +
| fr_name = Magicien Briseur du Temps
 
| de_name = Zeitbrechender Magier
 
| it_name = Mago Spezzatempo
 
| ko_name = 각검의 마술사
  +
| pt_name = Mago Destruidor do Tempo
  +
| es_name = Mago Rompetiempo
 
| ja_name = {{Ruby|刻|こっ}}{{Ruby|剣|けん}}の{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| ja_name = {{Ruby|刻|こっ}}{{Ruby|剣|けん}}の{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| romaji_name = Kokken no Majutsushi
 
| romaji_name = Kokken no Majutsushi
| image = TimeswordMagician-BOSH-JP-SR.png
+
| trans_name = Timesword Magician
| attribute = Dark
+
| image = TimebreakerMagician-PEVO-EN-SR-1E.png
  +
| attribute = DARK
 
| type = Spellcaster
 
| type = Spellcaster
 
| type2 = Pendulum
 
| type2 = Pendulum
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| atk = 1400
 
| atk = 1400
 
| def = 0
 
| def = 0
| number = 80335817
+
| passcode = 80335817
| effect = Continuous, Trigger, Ignition
+
| pendulum_effect_types = Continuous-like
  +
| effect_types = Trigger, Ignition
| pendulum_effect = Each [[turn]], the first time a [[Pendulum Monster]](s) you [[control]] would be [[destroy]]ed by an opponent's [[card effect]], it is not destroyed.
+
| pendulum_effect = Each [[turn]], the first [[Pendulum Monster]](s) you [[control]] that would be [[destroy]]ed by an opponent's card [[effect]], is not destroyed.
| lore = When this card is [[Pendulum Summon]]ed from the [[hand]] (and no other cards are Pendulum Summoned at the same time): You can make this card's [[ATK]] become double its [[Original ATK and DEF|original ATK]]. [[Once per turn]]: You can [[target]] 1 other [[Monster Card|monster]] on the [[field]]; [[banish]] both that monster and this card from the field, but return them in your next [[Standby Phase]].
+
| lore = When this card is [[Pendulum Summon]]ed from the [[hand]] (and no other cards are Pendulum Summoned at the same time): You can make this card's [[ATK]] become double its [[Original ATK and DEF|original ATK]]. [[Once per turn]]: You can [[target]] 1 [[Monster Card|monster]] on the [[field]]; [[banish]] both it and this card from the field until your next [[Standby Phase]].
  +
| fr_pendulum_effect = Chaque tour, le ou les premiers Monstres Pendule que vous contrôlez qui vont être détruits par un effet de carte de votre adversaire ne sont pas détruits.
  +
| fr_lore = Lorsque cette carte est Invoquée par Pendulation depuis la main (et qu'aucune autre carte n'est Invoquée par Pendulation en même temps) : vous pouvez faire devenir l'ATK de cette carte le double de son ATK d'origine. Une fois par tour : vous pouvez cibler 1 monstre sur le Terrain ; bannissez-le ainsi que cette carte depuis le Terrain, mais renvoyez-les duran votre prochaine Standby Phase.
  +
| de_pendulum_effect = In jedem Spielzug werden das oder die ersten Pendelmonster, die du kontrollierst und die durch einen Karteneffekt deines Gegners zerstört würden, nicht zerstört.
  +
| de_lore = Wenn diese Karte als Pendelbeschwörung von der Hand beschworen wird (und keine anderen Karten zur selben Zeit als Pendelbeschwörung beschworen werden): Du kannst die ATK dieser Karte zum Doppelten ihrer Grund-ATK werden lassen. Einmal pro Spielzug: Du kannst 1 Monster auf dem Spielfeld wählen; verbanne sowohl es als auch diese Karte vom Spielfeld, aber lege sie beide in deiner nächsten Standby Phase zurück.
  +
| it_pendulum_effect = Ogni turno, la prima volta che uno o più Mostri Pendulum che controlli stanno per essere distrutti dall'effetto di una carta dell'avversario, non vengono distrutti.
  +
| it_lore = Quando questa carta viene Evocata Pendulum dalla mano (e nessun'altra carta viene Evocata Pendulum allo stesso tempo): puoi far diventare l'ATK di questa carta il doppio del suo ATK originale. Una volta per turno: puoi scegliere come bersaglio 1 mostro sul Terreno; bandisci sia esso che questa carta dal Terreno, ma falle ritornare nella tua prossima Standby Phase.
  +
| pt_pendulum_effect = A cada turno, o(s) primeiro(s) Monstro(s) Pêndulo que você controla que seria(m) destruído(s) por um efeito de card do oponente, em vez disso, não é(são) destruído(s).
  +
| pt_lore = Quando este card for Invocado por Invocação-Pêndulo da mão (e nenhum outro card for Invocado por Invocação-Pêndulo ao mesmo tempo): você pode fazer com que o ATK deste card se torne o dobro do seu ATK original. Uma vez por turno: você pode escolher 1 monstro no campo; bana tanto ele como este card no campo, mas devolva-os na sua próxima Fase de Apoio.
  +
| es_pendulum_effect = Cada turno, el o los primeros Monstruos de Péndulo que controles que fueran a ser destruidos por efecto de una carta de tu adversario, no lo son.
  +
| es_lore = Cuando esta carta es Invocada por Péndulo desde la mano (y ninguna otra carta es Invocada por Péndulo al mismo tiempo): puedes hacer que el ATK de esta carta se convierta en el doble de su ATK original. Una vez por turno: puedes seleccionar 1 monstruo en el Campo; destiérralo, así como a esta carta en el Campo, pero devuélvelos en tu próxima Standby Phase.
 
| ja_pendulum_effect = ①:このカードがPゾーンに存在する限り、1ターンに1度、自分フィールドのPモンスターは相手の効果では破壊されない。
 
| ja_pendulum_effect = ①:このカードがPゾーンに存在する限り、1ターンに1度、自分フィールドのPモンスターは相手の効果では破壊されない。
 
| ja_lore = ①:手札のこのカードのみがP召喚に成功した時に発動できる。このカードの攻撃力は元々の攻撃力の倍になる。②:1ターンに1度、フィールドのモンスター1体を対象として発動できる。そのモンスターとフィールドのこのカードを次の自分スタンバイフェイズまで除外する。
 
| ja_lore = ①:手札のこのカードのみがP召喚に成功した時に発動できる。このカードの攻撃力は元々の攻撃力の倍になる。②:1ターンに1度、フィールドのモンスター1体を対象として発動できる。そのモンスターとフィールドのこのカードを次の自分スタンバイフェイズまで除外する。
  +
| ko_pendulum_effect = ①: 이 카드가 펜듈럼 존에 존재하는 한, 1턴에 1번, 자신 필드의 펜듈럼 몬스터는 상대의 효과로는 파괴되지 않는다.
  +
| ko_lore = ①: 패의 이 카드만이 펜듈럼 소환에 성공했을 때에 발동할 수 있다. 이 카드의 공격력은 원래 공격력의 배가 된다. ②: 1턴에 1번, 필드의 몬스터 1장을 대상으로 하고 발동할 수 있다. 그 몬스터와 필드의 이 카드를 다음의 자신 스탠바이 페이즈까지 제외한다.
  +
| en_sets =
  +
{{Card table set/header|en}}
  +
{{Card table set|BOSH-EN002|Breakers of Shadow|Rare}}
  +
{{Card table set|MP16-EN174|2016 Mega-Tin Mega Pack|Rare}}
  +
{{Card table set|PEVO-EN019|Pendulum Evolution|Super Rare}}
  +
{{Card table set/footer}}
  +
| fr_sets =
  +
{{Card table set/header|fr}}
  +
{{Card table set|BOSH-FR002|Breakers of Shadow|Rare}}
  +
{{Card table set|MP16-FR174|2016 Mega-Tin Mega Pack|Rare}}
  +
{{Card table set|PEVO-FR019|Pendulum Evolution|Super Rare}}
  +
{{Card table set/footer}}
  +
| de_sets =
  +
{{Card table set/header|de}}
  +
{{Card table set|BOSH-DE002|Breakers of Shadow|Rare}}
  +
{{Card table set|MP16-DE174|2016 Mega-Tin Mega Pack|Rare}}
  +
{{Card table set|PEVO-DE019|Pendulum Evolution|Super Rare}}
  +
{{Card table set/footer}}
  +
| it_sets =
  +
{{Card table set/header|it}}
  +
{{Card table set|BOSH-IT002|Breakers of Shadow|Rare}}
  +
{{Card table set|MP16-IT174|2016 Mega-Tin Mega Pack|Rare}}
  +
{{Card table set|PEVO-IT019|Pendulum Evolution|Super Rare}}
  +
{{Card table set/footer}}
  +
| pt_sets =
  +
{{Card table set/header|pt}}
  +
{{Card table set|BOSH-PT002|Breakers of Shadow|Rare}}
  +
{{Card table set|MP16-PT174|2016 Mega-Tin Mega Pack|Rare}}
  +
{{Card table set|PEVO-PT019|Pendulum Evolution|Super Rare}}
  +
{{Card table set/footer}}
  +
| sp_sets =
  +
{{Card table set/header|sp}}
  +
{{Card table set|BOSH-SP002|Breakers of Shadow|Rare}}
  +
{{Card table set|MP16-SP174|2016 Mega-Tin Mega Pack|Rare}}
  +
{{Card table set|PEVO-SP019|Pendulum Evolution|Super Rare}}
  +
{{Card table set/footer}}
 
| jp_sets =
 
| jp_sets =
 
{{Card table set/header|jp}}
 
{{Card table set/header|jp}}
 
{{Card table set|BOSH-JP002|Breakers of Shadow|Super Rare}}
 
{{Card table set|BOSH-JP002|Breakers of Shadow|Super Rare}}
 
{{Card table set|BOSH-JP002|Breakers of Shadow|Secret Rare}}
 
{{Card table set|BOSH-JP002|Breakers of Shadow|Secret Rare}}
  +
{{Card table set|SD31-JP011|Structure Deck: Pendulum Evolution|Common}}
  +
{{Card table set/footer}}
  +
| kr_sets =
  +
{{Card table set/header|kr}}
  +
{{Card table set|BOSH-KR002|Breakers of Shadow|Super Rare}}
  +
{{Card table set|BOSH-KR002|Breakers of Shadow|Secret Rare}}
  +
{{Card table set|SD31-KR011|Structure Deck: Pendulum Evolution|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
| support1 = Pendulum Monster
+
| supports = Pendulum Monster
| mst1 = Cannot be destroyed by card effects
+
| archseries = Magician (archetype)
| stats1 = Changes ATK value
+
| action =
  +
* Activates upon Pendulum Summon
| misc1 = Limited activations
 
  +
* Returns banished cards to the field
| rfp1 = Banishes from field
 
  +
* Returns itself to the field while banished
| rfp2 = Banishes itself
 
| archetype1 = Magician (archetype)
+
| stat_change = Changes own ATK value
  +
| m/s/t = Cannot be destroyed by card effects
  +
| banished =
  +
* Banishes from your opponent's field
  +
* Banishes itself from field for cost
  +
| misc = Limited activations
 
| database_id = 12110
 
| database_id = 12110
 
}}
 
}}

Revision as of 20:18, 12 January 2020

Timebreaker Magician
(こっ) (けん) () (じゅつ) ()
TimebreakerMagician-PEVO-EN-SR-1E
English Timebreaker Magician
French Magicien Briseur du Temps
German Zeitbrechender Magier
Italian Mago Spezzatempo
Korean 각검의 마술사
Portuguese Mago Destruidor do Tempo
Spanish Mago Rompetiempo
Japanese (kana) こっけんのまじゅつし
Japanese (base) 刻剣の魔術師
Japanese (rōmaji) Kokken no Majutsushi
Japanese (translated) Timesword Magician
Card type Monster
Attribute DARK DARK
Types Spellcaster / Pendulum / Effect
Level 3 CG StarCG StarCG Star
Pendulum Scale Pendulum Scale 2
ATK / DEF 1400 / 0
Passcode 80335817
Card effect types
Pendulum Effect
Monster Effect
StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Card search categories
Other card information
External links