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The word ten'i, literally "heavenly might", refers to the authority of an East Asian monarch, who would describe him or herself as a "child of heaven".
These cards appear to be connected to the seven chakras found in Hinduism.
- Chi Gathering at Lands of Dragon Vein = Tenyi Dragon
The manifested form taken by chi gathering at lands of dragon veins is known as a “Tenyi Dragon”. Their appearances differ depending on the nature of the chi. Practitioners of martial arts borrowing this power for their techniques are known as the “Tenyi Style”.
A young boy who is aiming to master the art of "Tenyi Wubeng", the secret art of Tenyi Style. He is visiting the dragon veins around the world with "Dragon Immortal" to continue his training.
An expert at manifesting the chi gathering at dragon veins. She is guiding "Warrior Monk" on his trip visiting the dragon veins as his senior.
The current head of Tenyi Style. He gathered too much of the chi of "Tenyi Spirit - Vishuda" within himself and turned into "Fierce Ogre".
- Two Disciples Stand Against Their Ambitious Master Who Has Lost His Way!!
Natural energy known as “chi” flows around the world. Someone once described that flow as a dragon, and named it dragon vein, and areas fertilized by it “land of dragon veins”. One day, a sudden incident struck the Tenyi Style master and students, who have been training day in and out to master their art through drawing out chi from the land of dragon veins. The master who had been training by himself within a cave become consumed with dark chi, and it drove his ambitions into overdrive. The dark chi became one with his body, and he became “Fierce Ogre of Tenyi”. He was now going to use violence and force to advance his ambition for conquering and to achieve “Tenyi Mushuang”. His number one disciple, the unmatched genius of Tenyi Style “Dragon Immortal of Tenyi”, and the younger disciple “Warrior Monk of Tenyi” were astonished at their master’s sudden change, and tried to talk some sense into him. With his ambitions amplified to an abnormal level, the disciples of course failed to reach their master by words. To stop their master’s rampage, the curtain now rises upon the battle between practitioners of Tenyi Style!!
The "Tenyi" monsters within the Main Deck so far are Effect Monsters whose effects Special Summon themselves from the hand if the player controls no Effect Monsters of their own. In addition, they have an effect that can be activated from the hand or GY in certain circumstances, provided the player controls a non-Effect Monster. For example, by banishing the respective "Tenyi" monster, the player can return an opposing card to the hand, Special Summon a "Tenyi" from the Deck (or a non-Effect Monster that was destroyed from the GY) or negate an opponent's card effect that targets a non-Effect Monster. Usually, the goal of spawning "Tenyi"s from the hand via their first effect is to enable the Link Summon of the Link-1 "Monk of the Tenyi"; its presence, being a non-Effect monster, sets up the Special Summon of a second "Tenyi" from the hand, which can lead to the Link Summon of the Link-2 Effect Monster "Shaman of the Tenyi". "Shaman" can either stand on its own by destroying an opposing card when a non-Effect monster battles, or it can then be used to revive any Wyrm monster, and in kind, facilitate the "Link climb" (Yu-Gi-Oh! jargon that describes using Link Monsters of a lower Link Rating to Link Summon Link Monsters of a higher rarity) to the Link-3 "Berserker of the Tenyi", while setting up the GY with "Tenyi" monsters in the process for their secondary effects. Another option would be to Link-climb to the "Draco Masters of the Tenyi", also a Link-3, albeit in addition to being impervious in battle against Effect Monsters, comes with a potentially devastating monster board-wiping effect during each of your turns depending on the count of non-Effect Monsters in your GY/field.
Furthermore, "Draco Berserker of the Tenyi", a Synchro Monster although lacking synergy with the primary concept of the archetype, can be easily Summoned by combining "Tenyi Spirit - Adhara" and either "Ashuna" OR "Vishuda". "Deity" can then be used to disrupt the opponent's strategy by banishing their key monsters while also serving as a game winner, since it can increase its ATK and attack a maximum of two monsters during the Battle Phase.
The support cards of this archetype also encourages the player to control at least one non-Effect Monster. For one, "Vessel for the Dragon Cycle" can be used to search for resources and set up the GY effects of the "Tenyi" monsters. In addition, "Flawless Perfection of the Tenyi" safeguards non-Effect Monsters on the field from monster effects while also punishing the opponent for Special Summoning an Effect Monster by drawing two cards from the Deck. Combining the Field Spell with "Shaman" and "Dragon Ogre Deity" can put the opponent in a tight spot, especially while possessing a playset of "Fists of the Unrivaled Tenyi", the theme's Counter Trap Card, which can negate the activation of any Spell/Trap card or Monster effect, albeit not destroying the negated card, which makes it more effective against Spell/Traps that do not remain on the field after resolution as well as monster effects that resolve outside the field.
Generic "Tenyi" support such as "Waterfall of Dragon Souls", "White Elephant's Gift" and "Non-Spellcasting Area are the most notable being capable of providing more recursive resources, draws from the Deck and blanket buttressing against Spells for "Monk" and "Berserker", such as those from "Sky Striker"s and Pendulum Magician Deck builds.
Tenyi Deck 1
Tenyi Deck 2
- If used early on, "Lava Golem", "Santa Claws", "The Winged Dragon of Ra - Sphere Mode" and the "Kaiju"s can force an Effect Monster on the opponent's field, shutting down every "Tenyi" Main Deck monster from swarming and preventing "Dragon Fist" from nuking monsters.
- A combination of "Mind Drain" along with cards that put GY effects in check such as "Abyss Dweller", "Necrovalley", "Skull Meister" and "Silent Graveyard" can completely freeze "Tenyi"s from using their secondary effects.
- "Ghost Belle & Haunted Mansion" can also stop GY banishing and prevent "Shthana" and "Oasis of Dragon Souls" from bringing back monsters from the GY.
|/Assault Modes||Red Dragon Archfiend / Colossal Fighter||Hyper Psychic Blaster / T.G. Halberd Cannon||Doomkaiser Dragon||Arcanite Magician||n/a||Stardust Dragon|
Summoners (Normal Spell Cards)
|Moonface the Silver
|Leon the Lead
|Salamandra the Steel
|Ouroboros the Bronze
|Ekenas the Mercury
|Aretos the Tin
Tin Spell Circle
|Aliens||Overlord / Mother / Psychic||Shocktrooper / Infiltrator / Warrior||Mars / Telepath||Ammonite / Dog / Grey / Kid / Shocktrooper M-Frame||Hunter / Hypno||Skull|
|Altergeists||Primebanshee / Kidolga / Multifaker / Fifinellag / Dragvirion / Pookuery||Kunquery||Hexstia||Marionetter||Meluseek / Fijialert||Silquitous / Pixiel|
|Attribute Boosters (500 ATK▲/400 DEF▼)
(500 ATK▲/500 DEF▲)
(500 ATK▲/400 DEF▼)
(400 ATK▲/200 DEF▼)
Wee Witch's Apprentice
Mystic Plasma Zone
Sword of Dark Destruction
Rising Air Current
|Attribute Reptiles||Umbral Soul||Raging Earth||Firestorm Prominence||Radiant Spirit||Silent Abyss||Destruction Cyclone|
|Attribute Spirits||Luna the Dark Spirit||The Rock Spirit||Spirit of Flames||Diana the Light Spirit||Aqua Spirit||Garuda the Wind Spirit|
|Attribute Summoners||Mystic Tomato||Giant Rat||UFO Turtle||Shining Angel||Mother Grizzly||Flying Kamakiri #1|
|B.E.S.||Big Core||Covered Core / Blaster Cannon Core||Big Core MK-2||Big Core MK-3||Crystal Core||Tetran|
Advanced Contact Fusions
|Senior Silver Ninja
|White Ninja / Upstart Golden Ninja
White / n/a
|Cubic||Vijam / Crimson Nova (Trinity)||Dark Garnex||Blade Garoodia||Duza / Buster Gundil / Indiora Doom Volt||n/a||Geira Guile|
|CXyz||Mechquipped Djinn Angeneral / Dark Fairy Cheer Girl||Comics Hero Legend Arthur / Battleship Cherry Blossom||Coach Lord Ultimatrainer||Simon the Great Moral Leader / Barian Hope||n/a||Skypalace Babylon|
|Dice Roll Archfiends||Terrorking / Masterking||Vilepawn||Infernalqueen||Desrook||Darkbishop||Shadowknight|
|The Trojan Horse
|Kaiser Sea Horse
|Star / Diamond||Yellow||Red||House / White||Blue||Green|
|Elemental HERO Fusion Monsters
(1 "HERO" + 1 matching Attribute)
|Escuridao||Gaia||Nova Master||The Shining||Absolute Zero||Great Tornado|
|Endymion||Master Magician / Mighty Master of Magic||Magister||Rogue||Crusader / Reflection||Magistus Master||Servant|
Dark / Past
Light / Every
(Equip Spell Cards)
|Baou / Dreadscythe
Wicked-Breaking Flamberge / Reaper Scythe
Shooting Star Bow
Twin Swords of Flashing Light
Rod of Silence
|Elma / Eatos
Buttefly Dagger / Celestial Sword
(1 "Aleister the Invoker" + 1 matching Attribute)
|Kaiju||Radian||Kumongous||Dogoran||Jizukiru / Mecha-Dogoran / Thunder King||Gameciel||Gadarla|
|Legendary Planets||Jupiter / Saturn / Pluto / Sun||Terra Firma||Mars||Venus / Uranus||Mercury / Neptune||n/a|
Level 6 Fusion Monsters
Level 8 Fusion Monsters
|Magistus||Grimoire Crowley||Goddess Ninaruru||Flame Zoroa
|Master Endymion||Saint Aiwass|
Related "Monarch" Spell/Trap Cards
|Caius / Erebus
Caius the Mega
Tenacity / The First
Lucius / Eidos
Granmarg the Mega
Landrobe / Samsara Kaiser
Thestalos the Mega
|Zaborg / Ehther
Zaborg the Mega
Strike / The Prime
Mithra / Edea
Mobius the Mega
Raiza the Mega
|Mythyrian Numbers||Djinn Buster||Lion Heart / Ronin Raccoon Sandayu||n/a||Sky Pegasus / Dragluon||Abyss Splash / Crystalzero||n/a|
Umbral Horror Masquerade
Giant Red Hand
|Battlin' Boxer Star Cestus
Battlin' Boxer Comet Cestus
|Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon
Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon
|Silent Honor ARK / Ragnazero
Silent Honor DARK / Ragnafinity
|Odd-Eyes Dragons||Odd-Eyes / Pendulum / Rebellion / Raging / Phantom / Persona / Mirage / Supreme King / Venom / Wing / Performapal Metal Claw / Arc Pendulum / Advance / Wizard||Gravity||Meteorburst||Saber / Lancer / Revolution||Absolute||Vortex|
|Pendulum Magicians||Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison / Performapal Celestial||Dragonpulse||Nobledragon||Xiangsheng / Wisdom-Eye / Dharma-Eye / Performapal Five-Rainbow||Dragonpit||Oafdragon / White Wing|
|Prediction Princesses||Astromorrigan||Coinorma / Petalelf||n/a||Tarotrei||Crystaldine||Arrowsylph|
|Resonators||Dark / Synkron / Crimson||Clock||Flare / Red / Double / Net||Barrier / Chain / Mirror||Force||Creation|
(1 "Shaddoll" + 1 matching Attribute)
|Signer Dragons||Red Archfiend / Black-Winged||Life Stream||Black Rose||Ancient Fairy||n/a||Stardust|
Legendary Six Samurai
Secret Six Samurai
|Sky Striker Ace||Raye||Kaina||Kagari||Roze||Shizuku||Hayate|
|Junk / Satellite
Junk / Satellite
|Nitro / Jet
Nitro / Jet
(Continuous Spell/Trap Cards)
|Thunder / Rainbow
Thundery / Rainbowed
|Timelords||Vorpgate||Kamion / Hailon||Metaion / Michion / Lazion||Sandaion / Sephylon||Gabrion / Zaphion||Sadion / Raphion|
|True Draco and True King||All Calamities||Lithosazim / Dreiath III||Agnimazud / Ignis Heat||Metaltron XII / Master Peace / King Master Peace||Bahrstos / Dinomight Knight||Mariamne / Majesty Maiden|
|Witchcrafters||Haine||Potterie||Schmitta||Edel / Verre / Golem Aruru||Pittore||Genni|
|World Legacy - "World Chalice"
|Beckoned by the World Chalice
Ningirsu the World Chalice Warrior
|Chosen by the World Chalice
Auram the World Chalice Blademaster
|Lee the World Chalice Fairy
|Crowned by the World Chalice
Ib the World Chalice Priestess
|World Chalice Guardragon
Imduk the World Chalice Dragon
|Jiaotu / Taotie
|Bi'an / Zefraxi / Zefraniu||Suanni||Chiwen
Baxia / Chaofeng / Denglong
|Yo-kai Girls||Ghost Reaper & Winter Cherries||Ghost Belle & Haunted Mansion||Ash Blossom & Joyous Spring||Ghost Ogre & Snow Rabbit||Ghost Sister & Spooky Dogwood||Ghost Mourner & Moonlit Chill|
|ZW -||Chimera Clad||Ultimate Shield||Phoenix Bow / Asura Strike||Unicorn Spear / Lightning Blade / Leo Arms / Sleipnir Mail / Sylphid Wing / Fenrir Sword||n/a||Tornado Bringer / Eagle Claw|