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Default English values are here, in the last column (between | and }}). Code to copy for creating a new language version is below.
</noinclude><!--
-->{{ #vardefine: @backing                  | {{var| {{{backing|}}}                  | Back-EN.png              }} }}<!--

-->{{ #vardefine: @light icon               | {{var| {{{light_icon|}}}               | LIGHT.svg                }} }}<!--
-->{{ #vardefine: @dark icon                | {{var| {{{dark_icon|}}}                | DARK.svg                 }} }}<!--
-->{{ #vardefine: @earth icon               | {{var| {{{earth_icon|}}}               | EARTH.svg                }} }}<!--
-->{{ #vardefine: @wind icon                | {{var| {{{wind_icon|}}}                | WIND.svg                 }} }}<!--
-->{{ #vardefine: @fire icon                | {{var| {{{fire_icon|}}}                | FIRE.svg                 }} }}<!--
-->{{ #vardefine: @water icon               | {{var| {{{water_icon|}}}               | WATER.svg                }} }}<!--
-->{{ #vardefine: @divine icon              | {{var| {{{divine_icon|}}}              | DIVINE.svg               }} }}<!--
-->{{ #vardefine: @laugh icon                                                        | LAUGH.svg                   }}<!--
-->{{ #vardefine: @? icon                                                            | UNKNOWN.svg                 }}<!--
-->{{ #vardefine: @??? icon                                                          | UNKNOWN.svg                 }}<!--

-->{{ #vardefine: @?                                                                 | ?                           }}<!--
-->{{ #vardefine: @???                                                               | ???                         }}<!--

-->{{ #vardefine: @spell icon               | {{var| {{{spell_icon|}}}               | SPELL.svg                }} }}<!--
-->{{ #vardefine: @trap icon                | {{var| {{{trap_icon|}}}                | TRAP.svg                 }} }}<!--
-->{{ #vardefine: @speed spell icon         | {{var| {{{speed_spell_icon|}}}         | Speed Spell.svg          }} }}<!--

-->{{ #vardefine: @card type                | {{var| {{{card_type|}}}                | Card type                }} }}<!--
-->{{ #vardefine: @monster                  | {{var| {{{monster|}}}                  | Monster                  }} }}<!--
-->{{ #vardefine: @spell                    | {{var| {{{spell|}}}                    | Spell                    }} }}<!--
-->{{ #vardefine: @trap                     | {{var| {{{trap|}}}                     | Trap                     }} }}<!--
-->{{ #vardefine: @speed spell              | {{var| {{{speed_spell|}}}              | Speed Spell              }} }}<!--
-->{{ #vardefine: @virus                    | {{var| {{{virus|}}}                    | Virus                    }} }}<!--
-->{{ #vardefine: @illusion                 | {{var| {{{illusion|}}}                 | Illusion                 }} }}<!--
-->{{ #vardefine: @trap-spell               | {{var| {{{trap-spell|}}}               | Trap-Spell               }} }}<!--
-->{{ #vardefine: @trap-equip               | {{var| {{{trap-equip|}}}               | Trap-Equip               }} }}<!--

-->{{ #vardefine: @property                 | {{var| {{{property|}}}                 | Property                 }} }}<!--
-->{{ #vardefine: @continuous               | {{var| {{{continuous|}}}               | Continuous               }} }}<!--
-->{{ #vardefine: @counter                  | {{var| {{{counter|}}}                  | Counter                  }} }}<!--
-->{{ #vardefine: @equip                    | {{var| {{{equip|}}}                    | Equip                    }} }}<!--
-->{{ #vardefine: @field                    | {{var| {{{field|}}}                    | Field                    }} }}<!--
-->{{ #vardefine: @normal                   | {{var| {{{normal|}}}                   | Normal                   }} }}<!--
-->{{ #vardefine: @quick-play               | {{var| {{{quick-play|}}}               | Quick-Play               }} }}<!--
-->{{ #vardefine: @ritual                   | {{var| {{{ritual|}}}                   | Ritual                   }} }}<!--

-->{{ #vardefine: @alignment                | {{var| {{{alignment|}}}                | Alignment                }} }}<!--
-->{{ #vardefine: @black magic              | {{var| {{{black_magic|}}}              | Black Magic              }} }}<!--
-->{{ #vardefine: @demon magic              | {{var| {{{demon_magic|}}}              | Demon Magic              }} }}<!--
-->{{ #vardefine: @forest                   | {{var| {{{forest|}}}                   | Forest                   }} }}<!--
-->{{ #vardefine: @illusion magic           | {{var| {{{illusion_magic|}}}           | Illusion Magic           }} }}<!--
-->{{ #vardefine: @white magic              | {{var| {{{white_magic|}}}              | White Magic              }} }}<!--

-->{{ #vardefine: @attribute                | {{var| {{{attribute|}}}                | Attribute                }} }}<!--
-->{{ #vardefine: @light                    | {{var| {{{light|}}}                    | LIGHT                    }} }}<!--
-->{{ #vardefine: @dark                     | {{var| {{{dark|}}}                     | DARK                     }} }}<!--
-->{{ #vardefine: @earth                    | {{var| {{{earth|}}}                    | EARTH                    }} }}<!--
-->{{ #vardefine: @wind                     | {{var| {{{wind|}}}                     | WIND                     }} }}<!--
-->{{ #vardefine: @fire                     | {{var| {{{fire|}}}                     | FIRE                     }} }}<!--
-->{{ #vardefine: @water                    | {{var| {{{water|}}}                    | WATER                    }} }}<!--
-->{{ #vardefine: @divine                   | {{var| {{{divine|}}}                   | DIVINE                   }} }}<!--
-->{{ #vardefine: @laugh                    | {{var| {{{laugh|}}}                    | LAUGH                    }} }}<!--

-->{{ #vardefine: @type                     | {{var| {{{type|}}}                     | Type                     }} }}<!--
-->{{ #vardefine: @type text                | {{var| {{{type_text|}}}                | Type text                }} }}<!--
-->{{ #vardefine: @aqua                     | {{var| {{{aqua|}}}                     | Aqua                     }} }}<!--
-->{{ #vardefine: @beast                    | {{var| {{{beast|}}}                    | Beast                    }} }}<!--
-->{{ #vardefine: @beast-warrior            | {{var| {{{beast-warrior|}}}            | Beast Warrior            }} }}<!--
-->{{ #vardefine: @creator god              | {{var| {{{creator_god|}}}              | Creator God              }} }}<!--
-->{{ #vardefine: @dinosaur                 | {{var| {{{dinosaur|}}}                 | Dinosaur                 }} }}<!--
-->{{ #vardefine: @divine-beast             | {{var| {{{divine-beast|}}}             | Divine-Beast             }} }}<!--
-->{{ #vardefine: @dragon                   | {{var| {{{dragon|}}}                   | Dragon                   }} }}<!--
-->{{ #vardefine: @fairy                    | {{var| {{{fairy|}}}                    | Fairy                    }} }}<!--
-->{{ #vardefine: @fiend                    | {{var| {{{fiend|}}}                    | Fiend                    }} }}<!--
-->{{ #vardefine: @fish                     | {{var| {{{fish|}}}                     | Fish                     }} }}<!--
-->{{ #vardefine: @insect                   | {{var| {{{insect|}}}                   | Insect                   }} }}<!--
-->{{ #vardefine: @machine                  | {{var| {{{machine|}}}                  | Machine                  }} }}<!--
-->{{ #vardefine: @plant                    | {{var| {{{plant|}}}                    | Plant                    }} }}<!--
-->{{ #vardefine: @psychic                  | {{var| {{{psychic|}}}                  | Psychic                  }} }}<!--
-->{{ #vardefine: @pyro                     | {{var| {{{pyro|}}}                     | Pyro                     }} }}<!--
-->{{ #vardefine: @reptile                  | {{var| {{{reptile|}}}                  | Reptile                  }} }}<!--
-->{{ #vardefine: @rock                     | {{var| {{{rock|}}}                     | Rock                     }} }}<!--
-->{{ #vardefine: @sea serpent              | {{var| {{{sea_serpent|}}}              | Sea Serpent              }} }}<!--
-->{{ #vardefine: @spellcaster              | {{var| {{{spellcaster|}}}              | Spellcaster              }} }}<!--
-->{{ #vardefine: @thunder                  | {{var| {{{thunder|}}}                  | Thunder                  }} }}<!--
-->{{ #vardefine: @warrior                  | {{var| {{{warrior|}}}                  | Warrior                  }} }}<!--
-->{{ #vardefine: @winged beast             | {{var| {{{winged_beast|}}}             | Winged Beast             }} }}<!--
-->{{ #vardefine: @wyrm                     | {{var| {{{wyrm|}}}                     | Wyrm                     }} }}<!--
-->{{ #vardefine: @zombie                   | {{var| {{{zombie|}}}                   | Zombie                   }} }}<!--
-->{{ #vardefine: @charisma                 | {{var| {{{charisma|}}}                 | Charisma                 }} }}<!--
-->{{ #vardefine: @god                      | {{var| {{{god|}}}                      | God                      }} }}<!--
-->{{ #vardefine: @human                    | {{var| {{{human|}}}                    | Human                    }} }}<!--
-->{{ #vardefine: @immortal                 | {{var| {{{immortal|}}}                 | Immortal                 }} }}<!--
-->{{ #vardefine: @yokai                    | {{var| {{{yokai|}}}                    | Yokai                    }} }}<!--

-->{{ #vardefine: @effect                   | {{var| {{{effect|}}}                   | Effect                   }} }}<!--
-->{{ #vardefine: @dark synchro             | {{var| {{{dark_synchro|}}}             | Dark Synchro             }} }}<!--
-->{{ #vardefine: @fusion                   | {{var| {{{fusion|}}}                   | Fusion                   }} }}<!--
-->{{ #vardefine: @accel synchro            | {{var| {{{accel_synchro|}}}            | Accel Synchro            }} }}<!--
-->{{ #vardefine: @delta accel synchro      | {{var| {{{delta_accel_synchro|}}}      | Delta Accel Synchro      }} }}<!--
-->{{ #vardefine: @limit over accel synchro | {{var| {{{limit_over_accel_synchro|}}} | Limit Over Accel Synchro }} }}<!--
-->{{ #vardefine: @pendulum                 | {{var| {{{pendulum|}}}                 | Pendulum                 }} }}<!--
-->{{ #vardefine: @synchro                  | {{var| {{{synchro|}}}                  | Synchro                  }} }}<!--
-->{{ #vardefine: @token                    | {{var| {{{token|}}}                    | Token                    }} }}<!--
-->{{ #vardefine: @xyz                      | {{var| {{{xyz|}}}                      | Xyz                      }} }}<!--

-->{{ #vardefine: @armor                    | {{var| {{{armor|}}}                    | Armor                    }} }}<!--
-->{{ #vardefine: @dark tuner               | {{var| {{{dark_tuner|}}}               | Dark Tuner               }} }}<!--
-->{{ #vardefine: @flip                     | {{var| {{{flip|}}}                     | Flip                     }} }}<!--
-->{{ #vardefine: @gemini                   | {{var| {{{gemini|}}}                   | Gemini                   }} }}<!--
-->{{ #vardefine: @minus                    | {{var| {{{minus|}}}                    | Minus                    }} }}<!--
-->{{ #vardefine: @plus                     | {{var| {{{plus|}}}                     | Plus                     }} }}<!--
-->{{ #vardefine: @plus minus               | {{var| {{{plus_minus|}}}               | Plus Minus               }} }}<!--
-->{{ #vardefine: @spirit                   | {{var| {{{spirit|}}}                   | Spirit                   }} }}<!--
-->{{ #vardefine: @toon                     | {{var| {{{toon|}}}                     | Toon                     }} }}<!--
-->{{ #vardefine: @tuner                    | {{var| {{{tuner|}}}                    | Tuner                    }} }}<!--
-->{{ #vardefine: @union                    | {{var| {{{union|}}}                    | Union                    }} }}<!--

-->{{ #vardefine: @level                    | {{var| {{{level|}}}                    | Level                    }} }}<!--
-->{{ #vardefine: @rank                     | {{var| {{{rank|}}}                     | Rank                     }} }}<!--

-->{{ #vardefine: @pendulum scale           | {{var| {{{pendulum_scale|}}}           | Pendulum Scale           }} }}<!--

-->{{ #vardefine: @effect type              | {{var| {{{effect_type|}}}              | Effect type              }} }}<!--
-->{{ #vardefine: @condition                | {{var| {{{condition|}}}                | Condition                }} }}<!--
-->{{ #vardefine: @ignition                 | {{var| {{{ignition|}}}                 | Ignition                 }} }}<!--
-->{{ #vardefine: @quick                    | {{var| {{{quick|}}}                    | Quick                    }} }}<!--
-->{{ #vardefine: @trigger                  | {{var| {{{trigger|}}}                  | Trigger                  }} }}<!--
-->{{ #vardefine: @lingering                | {{var| {{{lingering|}}}                | Lingering                }} }}<!--
-->{{ #vardefine: @summoning condition      | {{var| {{{summoning_condition|}}}      | Summoning condition      }} }}<!--

-->{{ #vardefine: @ritual card              | {{var| {{{ritual_card|}}}              | Ritual Card              }} }}<!--
-->{{ #vardefine: @fusion material          | {{var| {{{fusion_material|}}}          | Fusion Material          }} }}<!--
-->{{ #vardefine: @synchro material         | {{var| {{{synchro_material|}}}         | Synchro Material         }} }}<!--
-->{{ #vardefine: @xyz material             | {{var| {{{xyz_material|}}}             | Xyz Material             }} }}<!--
-->{{ #vardefine: @material                 | {{var| {{{material|}}}                 | Material                 }} }}<!--

-->{{ #vardefine: @maintenance cost         | {{var| {{{maintenance_cost|}}}         | Maintenance Cost         }} }}<!--
-->{{ #vardefine: @activation requirement   | {{var| {{{activation_requirement|}}}   | Activation Requirement   }} }}<!--
-->{{ #vardefine: @cost                     | {{var| {{{cost|}}}                     | Cost                     }} }}<!--
-->{{ #vardefine: @ignition-like            | {{var| {{{ignition-like|}}}            | Ignition-like            }} }}<!--
-->{{ #vardefine: @quick-like               | {{var| {{{quick-like|}}}               | Quick-like               }} }}<!--
-->{{ #vardefine: @trigger-like             | {{var| {{{trigger-like|}}}             | Trigger-like             }} }}<!--

-->{{ #vardefine: @number                   | {{var| {{{number|}}}                   | Number                   }} }}<!--
-->{{ #vardefine: @limitation text          | {{var| {{{limitation_text|}}}          | Limitation text          }} }}<!--
-->{{ #vardefine: @this card cannot be used in a duel. | {{var| {{{this_card_cannot_be_used_in_a_duel|}}} | This card cannot be used in a Duel. }} }}<!--
-->{{ #vardefine: @this card cannot be in a deck. | {{var| {{{this_card_cannot_be_in_a_deck|}}} | This card cannot be in a Deck. }} }}<!--

-->{{ #vardefine: @status                   | {{var| {{{status|}}}                   | Status                   }} }}<!--
-->{{ #vardefine: @forbidden                | {{var| {{{forbidden|}}}                | Forbidden                }} }}<!--
-->{{ #vardefine: @limited                  | {{var| {{{limited|}}}                  | Limited                  }} }}<!--
-->{{ #vardefine: @semi-limited             | {{var| {{{semi-limited|}}}             | Semi-Limited             }} }}<!--
-->{{ #vardefine: @unlimited                | {{var| {{{unlimited|}}}                | Unlimited                }} }}<!--
-->{{ #vardefine: @illegal                  | {{var| {{{illegal|}}}                  | Illegal                  }} }}<!--
-->{{ #vardefine: @advanced                 | {{var| {{{advanced|}}}                 | Advanced                 }} }}<!--
-->{{ #vardefine: @traditional              | {{var| {{{traditional|}}}              | Traditional              }} }}<!--

-->{{ #vardefine: @gallery                  | {{var| {{{gallery|}}}                  | Gallery                  }} }}<!--
-->{{ #vardefine: @rulings                  | {{var| {{{rulings|}}}                  | Rulings                  }} }}<!--
-->{{ #vardefine: @errata                   | {{var| {{{errata|}}}                   | Errata                   }} }}<!--
-->{{ #vardefine: @tips                     | {{var| {{{tips|}}}                     | Tips                     }} }}<!--
-->{{ #vardefine: @appearances              | {{var| {{{appearances|}}}              | Appearances              }} }}<!--
-->{{ #vardefine: @trivia                   | {{var| {{{trivia|}}}                   | Trivia                   }} }}<!--
-->{{ #vardefine: @lores                    | {{var| {{{lores|}}}                    | Lores                    }} }}<!--
-->{{ #vardefine: @artworks                 | {{var| {{{artworks|}}}                 | Artworks                 }} }}<!--
-->{{ #vardefine: @names                    | {{var| {{{names|}}}                    | Names                    }} }}<!--
-->{{ #vardefine: @sets                     | {{var| {{{sets|}}}                     | Sets                     }} }}<!--

-->{{ #vardefine: @decks                    | {{var| {{{decks|}}}                    | Decks                    }} }}<!--

-->{{ #vardefine: @dark_synchro_rule        | {{var| {{{dark_synchro_rule|}}}        | In order to [[Special Summon]] this card, subtract the [[Level]] of a "[[Dark Tuner (archetype)|Dark Tuner]]" [[Monster Card|monster]] from the Level of 1 other monster you [[control]]; the value must equal the Level of this card. }} }}<!--

--><noinclude>
Card strings/deCard strings/es
Card strings/frCard strings/itCard strings/ja
Card strings/ja-enCard strings/koCard strings/pt
Card strings/zh

{{Card strings
| backing                  = 

| light_icon               = 
| dark_icon                = 
| earth_icon               = 
| wind_icon                = 
| fire_icon                = 
| water_icon               = 
| divine_icon              = 
| spell_icon               = 
| trap_icon                = 
| speed_spell_icon         = 

| card_type                = 
| monster                  = 
| spell                    = 
| trap                     = 
| speed_spell              = 
| virus                    = 
| illusion                 = 
| trap-spell               = 
| trap-equip               = 

| property                 = 
| continuous               = 
| counter                  = 
| equip                    = 
| field                    = 
| normal                   = 
| quick-play               = 
| ritual                   = 

| alignment                = 
| black_magic              = 
| demon_magic              = 
| forest                   = 
| illusion_magic           = 
| white_magic              = 

| attribute                = 
| light                    = 
| dark                     = 
| earth                    = 
| wind                     = 
| fire                     = 
| water                    = 
| divine                   = 
| laugh                    = 

| type                     = 
| type_text                = 
| aqua                     = 
| beast                    = 
| beast-warrior            = 
| creator_god              = 
| dinosaur                 = 
| divine-beast             = 
| dragon                   = 
| fairy                    = 
| fiend                    = 
| fish                     = 
| insect                   = 
| machine                  = 
| plant                    = 
| psychic                  = 
| pyro                     = 
| reptile                  = 
| rock                     = 
| sea_serpent              = 
| spellcaster              = 
| thunder                  = 
| warrior                  = 
| winged beast             = 
| wyrm                     =
| zombie                   = 
| charisma                 = 
| human                    = 
| immortal                 = 
| yokai                    = 

| effect                   = 
| dark_synchro             = 
| fusion                   = 
| accel_synchro            = 
| delta_accel_synchro      = 
| limit_over_accel_synchro = 
| pendulum                 = 
| synchro                  = 
| token                    = 
| xyz                      = 

| armor                    = 
| dark_tuner               = 
| flip                     = 
| gemini                   = 
| minus                    = 
| plus                     = 
| plus_minus               = 
| spirit                   = 
| toon                     = 
| tuner                    = 
| union                    = 

| level                    = 
| rank                     = 

| pendulum_scale           = 

| ritual_card              = 
| fusion_material          = 
| synchro_material         = 
| xyz_material             = 
| material                 = 

| effect_type              = 
| condition                = 
| ignition                 = 
| quick                    = 
| trigger                  = 
| lingering                = 
| summoning_condition      = 

| maintenance_cost         = 
| activation_requirement   = 
| cost                     = 
| ignition-like            = 
| quick-like               = 
| trigger-like             = 

| number                   = 
| limitation_text          = 
| this_card_cannot_be_used_in_a_duel = 
| this_card_cannot_be_in_a_deck      = 

| status                   = 
| forbidden                = 
| limited                  = 
| semi-limited             = 
| unlimited                = 
| illegal                  = 
| advanced                 = 
| traditional              = 

| gallery                  = 
| rulings                  = 
| errata                   = 
| tips                     = 
| appearances              = 
| trivia                   = 
| lores                    = 
| artworks                 = 
| names                    = 
| sets                     = 

| decks                    = 

| dark_synchro_rule        = 
}}
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