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Target

Japanese

(たい) (しょう)
Verb: (たい) (しょう) とする (formerly (せん) (たく) する)

Japanese (ruby)

たいしょう
Verb: たいしょうとする (formerly せんたくする)

Japanese (base text)

対象
Verb: 対象とする (formerly 選択する)

Japanese (romanized)

Taishō
Verb: Taishō to Suru (formerly sentaku suru)

English

target

Targeting ( (たい) (しょう) Taishō, verb: (たい) (しょう) とする Taishō to Suru) is a means of designating which specific cards are affected or used by card effects or attack.

Cards that target make players choose at the time of activation the specific card(s) that it will affect.

Mechanics

Attack

Japanese: 攻撃の対象 (Kōgeki no Taishō) ; Verb: 攻撃対象に選択する (Kōgeki Taishō ni Sentaku-suru).

When declaring an attack, an attack target must be chosen. The attacking moster will attack that attack target.

Replay

During replay, an attack target will be re-selected in case the attack is decided to continue.

Card Effect

When using a card that targets, the target(s) are to be declare before players are allowed to chain to the effect. The target's locations is always specified: It can be the field, Graveyard, or the Banished cards. Effects do not and never target a card(s) in the hand, Main Deck, or Extra Deck.

If an effect does not explicitly state "target" in its text, then the card does not "target". The card(s) to be affected are either chosen when the effect resolves, or the effect simply apply to all cards within the criteria in the first place.

Before PSCT

If the card's text says "target", then the effect always targets. If the card's text says "select", or "designate", and that card was printed before the introduction of Problem-Solving Card Text, then the effect usually targets, although there are some exceptions. When in doubt, check the card's rulings to see whether or not it targets. The introduction of Problem-Solving Card Text made all card effects that target, except Equip Spell Cards, specifically use the word "target" in their card text.

Automatically Targeting

While targeting usually allows the player to make choices, some cards that do target do so without the player's input. Such cards include "Magic Cylinder", "Sakuretsu Armor", and "Dimensional Prison"

Example: Player A controls "Darkness Neosphere" and "Dark Highlander", and attacks Player B directly with "Darkness Neosphere". Player B activates "Magic Cylinder". At this time, "Magic Cylinder" automatically targets "Darkness Neosphere" and the Player B doesn't have to say what card he/she targets.

Invalid target

If a card is targeted by a card another effect is chained to the original effect so that the target is not a legal target when resolving the original effect, then you do not get to "re-select" the target. The original effect resolves without effect (that is, it does nothing).

  • Example: Player A activates "Monster Reborn" and targets "Blue Eyes White Dragon" in his Graveyard. Player B chains the effect of "D.D. Crow" from his hand, targeting "Blue Eyes White Dragon". Since "Blue Eyes White Dragon" is removed from the Graveyard, "Monster Reborn" resolves without effect since the target changed locations
  • However if a card that is targeted gains "cannot be targeted" during the same chain, the effect will still be applied as if "cannot be targeted" was not in effect.
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