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(new card table set; reduced link redundancy; corrected lore(s) via Yu-Gi-Oh! Card Database)
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| it_name = Mago Mirastelle
 
| it_name = Mago Mirastelle
 
| ko_name = 별을 읽는 마술사
 
| ko_name = 별을 읽는 마술사
| es_name = Mago Contemplaestrellas
 
 
| pt_name = Mago Observador das Estrelas
 
| pt_name = Mago Observador das Estrelas
 
| es_name = Mago Contemplaestrellas
 
| ja_name = {{Ruby|星|ほし}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| ja_name = {{Ruby|星|ほし}}{{Ruby|読|よ}}みの{{Ruby|魔|ま}}{{Ruby|術|じゅつ}}{{Ruby|師|し}}
 
| romaji_name = Hoshiyomi no Majutsushi
 
| romaji_name = Hoshiyomi no Majutsushi
| trans_name = Magician of Astromancy
+
| image = StargazerMagician-PEVO-EN-SR-1E.png
| image = StargazerMagician-YS14-EN-SR-1E.png
+
| attribute = DARK
| attribute = Dark
 
 
| type = Spellcaster
 
| type = Spellcaster
 
| type2 = Pendulum
 
| type2 = Pendulum
Line 21: Line 20:
 
| atk = 1200
 
| atk = 1200
 
| def = 2400
 
| def = 2400
| number = 94415058
+
| passcode = 94415058
| effect = Continuous, Continuous, Trigger
+
| pendulum_effect_types = Continuous-like, Continuous-like
  +
| effect_types = Trigger
| pendulum_effect = If a [[Pendulum Monster]] you [[control]] [[attack]]s or is attacked, your opponent cannot [[activate]] [[Spell Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician (archetype)|Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.
 
| lore =
+
| ocg = Unlimited
 
| adv = Unlimited
[[Once per turn]], when exactly 1 other Pendulum Monster you control (and no other cards) is [[return]]ed to your [[hand]] by an opponent's [[card effect]] (except during the Damage Step): You can [[Special Summon]] 1 [[Monster Card|monster]] from your hand with the same name as that returned to the hand.
 
 
| trad = Unlimited
| fr_pendulum_effect = Si un [[Monstre Pendule]] que vous [[contrôlez]] [[attaque]] ou est attaqué, jusqu'à la fin de la [[Damage Step]], votre adversaire ne peut pas [[activer]] de [[Cartes Magie]]. L'[[Échelle Pendule]] de cette carte devient 4, sauf si vous avez un carte "[[Magician (archetype)|Magicien]]" ou carte "[[Yeux Impairs]]" dans votre autre [[Zone Pendule]].
 
 
| pendulum_effect = If a [[Pendulum Monster]] you [[control]] [[battle]]s, your opponent cannot [[activate]] [[Spell Card]]s until the end of the [[Damage Step]]. Unless you have a "[[Magician (archetype)|Magician]]" card or "[[Odd-Eyes]]" card in your other [[Pendulum Zone]], this card's [[Pendulum Scale]] becomes 4.
| fr_lore = [[Une fois par tour]], lorsqu'exactement 1 autre Monstre Pendule que vous contrôlez (et aucune autre carte) est [[renvoyé]] à votre [[main]] par un [[effet de carte]] de votre adversaire (sauf durant la Damage Step) : vous pouvez [[Invoquer Spécialement]] 1 [[monstre]] depuis votre main du même nom que le nom d'origine du monstre renvoyé à la main.
 
 
| lore = [[Once per turn]], when exactly 1 other Pendulum Monster you control (and no other cards) is [[return]]ed to your [[hand]] by an opponent's [[Effect|card effect]] (except during the Damage Step): You can [[Special Summon]] 1 [[Monster Card|monster]] from your hand with the same name as that returned to the hand.
| es_lore =
 
 
| fr_pendulum_effect = Si un Monstre Pendule que vous contrôlez combat, votre adversaire ne peut pas activer de Cartes Magie jusqu'à la fin de la Damage Step. L'Échelle Pendule de cette carte devient 4, sauf si vous avez une carte "Magicien" ou carte "Yeux Impairs" dans votre autre Zone Pendule.
'''Efecto de Péndulo:''' Si un [[Pendulum Monster|Monstruo de Péndulo]] ataca o es atacado, tu adversario no puede activar [[Spell Card|Cartas Mágicas]] hasta el final del [[Damage Step]]. A menos que tengas una carta "[[Magician (archetype)|Mago/a]]" o una carta "[[Odd-Eyes|Ojos Anómalos]]" en tu otra zona de Pendulo, la Escala de Péndulo de esta carta se convierte en 4.
 
 
| fr_lore = Une fois par tour, lorsqu'exactement 1 autre Monstre Pendule que vous contrôlez (et aucune autre carte) est renvoyé à votre main par un effet de carte de votre adversaire (sauf durant la Damage Step) : vous pouvez Invoquer Spécialement 1 monstre depuis votre main du même nom que celui renvoyé à la main.
'''Efecto de Monstruo:''' [[Once per turn|Una vez por turno]], cuando otro [[Pendulum Monster|Monstruo de Péndulo]] (exactamente 1) que controles (y ninguna otra carta) sea [[Returned|devuelto]] a tu [[Hand|mano]] por el [[Card effect|efecto de una carta]] de tu adversario (excepto durante el Damage Step): puedes invocar de Modo Especial, desde tu mano, 1 monstruo con el mismo nombre que el devuelto a la mano.
 
| de_pendulum_effect = Falls ein [[Pendelmonster]], das du [[kontrollierst]], [[angreift]] oder angegriffen wird, kann dein Gegner bis zum Ende des [[Damage Step]]s keine [[Zauberkarte]]n [[aktivieren]]. Der [[Pendelbereich]] dieser Karte wird zu 4, es sei denn, du hast eine „[[Magier]]‟-Karte oder „[[Buntäugig]]‟-Karte in deiner anderen [[Pendelzone]].
+
| de_pendulum_effect = Falls ein Pendelmonster kämpft, das du kontrollierst, kann dein Gegner bis zum Ende des Damage Steps keine Zauberkarten aktivieren. Der Pendelbereich dieser Karte wird zu 4, es sei denn, du hast eine „Magier“-Karte oder „Buntäugig“-Karte in deiner anderen Pendelzone.
| de_lore = [[Einmal pro Spielzug]], wenn genau 1 anderes Pendelmonster, das du kontrollierst, (und keine andere Karten) durch einen [[Karteneffekt]] deines Gegners auf deine [[Hand]] [[zurückgegeben]] wird (außer während des Damage Steps): Du kannst zurückgegebene [[Monster Card|Monster]] als [[Spezialbeschwörung]] von deiner Hand [[beschwören]].
+
| de_lore = Einmal pro Spielzug, wenn genau 1 anderes Pendelmonster, das du kontrollierst, (und keine anderen Karten) durch einen Karteneffekt deines Gegners auf deine Hand zurückgegeben wird (außer während des Damage Steps): Du kannst 1 Monster mit demselben Namen wie das auf die Hand zurückgegebene Monster als Spezialbeschwörung von deiner Hand beschwören.
| it_pendulum_effect = Se un [[Pendulum Monster|Mostro Pendulum]] che controlli attacca o viene attaccato, il tuo avversario non può attivare [[Spell Card|Carte Magia]] fino alla fine del [[Damage Step]]. A meno che tu abbia una carta "[[Magician (archetype)|Mago]]" o una carta "[[Odd-Eyes|Occhi Diversi]]" nella tua [[Pendulum Zone|Zona Pendulum]], il [[Pendulum Scale|Valore Pendulum]] di questa carta diventa 4.
+
| it_pendulum_effect = Se un [[Pendulum Monster|Mostro Pendulum]] che [[control]]li [[attack|attacca]] o viene attaccato, il tuo avversario non può [[activate|attivare]] [[Spell Card|Carte Magia]] fino alla fine del [[Damage Step]]. A meno che tu abbia una carta "[[Magician (archetype)|Mago]]" o una carta "[[Odd-Eyes|Occhi Diversi]]" nella tua altra [[Pendulum Zone|Zona Pendulum]], il [[Pendulum Scale|Valore Pendulum]] di questa carta diventa 4.
| it_lore = Una volta per turno, quando esattamente 1 altro [[Pendulum Monster|Mostro Pendulum]] che controlli (e nessuna altra carta) viene fatto ritornare nella tua mano dall'effetto di una carta dell'avversario (eccetto durante il Damage Step): puoi Evocare Specialmente dalla tua mano 1 mostro con lo stesso nome di quel mostro fatto ritornare nella mano.
+
| it_lore = Se un Mostro Pendulum che controlli combatte, il tuo avversario non può attivare Carte Magia fino alla fine del Damage Step. A meno che tu abbia una carta "Mago" o una carta "Occhi Diversi" nella tua altra Zona Pendulum, il Valore Pendulum di questa carta diventa 4
| pt_pendulum_effect = Se um Monstro Pêndulo que você controla atacar ou for atacado, seu oponente não pode ativar Cards de Magia até o final da Etapa de Dano. A não ser que você tenha um card "Mago" ou um card "Olhos Anômalos" na sua outra Zona de Pêndulo, a Escala de Pêndulo deste card se torna 4.<!--official-->
+
| pt_pendulum_effect = Se um Monstro Pêndulo que você controla batalhar, seu oponente não pode ativar Cards de Magia até o final da Etapa de Dano. A não ser que você tenha um card "Mago" ou um card "Olhos Anômalos" na sua outra Zona de Pêndulo, a Escala de Pêndulo deste card se torna 4.
| pt_lore = Uma vez por turno quando exatamente 1 outra Monstro Pêndulo que você controla (e nenhum outro card) for devolvido à sua mão por um efeito de card do oponente (exceto durante a Etapa de Dano): você pode Invocar por Invocação-Especial 1 monstro da sua mão com o mesmo nome que foi devolvido à mão.<!--official-->
+
| pt_lore = Uma vez por turno, quando exatamente 1 outro Monstro Pêndulo que você controla (e nenhum outro card) for devolvido à sua mão por um efeito de card do oponente (exceto durante a Etapa de Dano): você pode Invocar por Invocação-Especial 1 monstro da sua mão com o mesmo nome que o que foi devolvido à mão.
 
| es_pendulum_effect = Si un Monstruo de Péndulo que controlas batalla, tu adversario no puede activar Cartas Mágicas hasta el final del Damage Step. A menos que tengas una carta "Mago/a" o una carta "Ojos Anómalos" en tu otra Zona de Péndulo, la Escala de Péndulo de esta carta se convierte en 4.
| ja_pendulum_effect = ①:自分の{{Ruby|P|ペンデュラム}}モンスターが戦闘を行う場合、相手はダメージステップ終了時まで魔法カードを発動できない。②:もう片方の自分の{{Ruby|P|ペンデュラム}}ゾーンに「魔術師」カードまたは「オッドアイズ」カードが存在しない場合、このカードの{{Ruby|P|ペンデュラム}}スケールは4になる。
 
 
| es_lore = Una vez por turno, cuando otro Monstruo de Péndulo (exactamente 1) que controles (y ninguna otra carta) sea devuelto a tu mano por el efecto de una carta de tu adversario (excepto durante el Damage Step): puedes Invocar de Modo Especial, desde tu mano, 1 monstruo con el mismo nombre que el devuelto a la mano.
| ja_lore = ①:1ターンに1度、自分フィールドの{{Ruby|P|ペンデュラム}}モンスター1体のみが相手の効果で自分の手札に戻った時に発動できる。その同名モンスター1体を手札から特殊召喚する。
 
 
| ja_pendulum_effect = ①:{{ruby||じ}}{{ruby||ぶん}}[[Pendulum Monster|{{Ruby|P|ペンデュラム}}モンスター]][[battle|{{ruby||せん}}{{ruby||とう}}]]{{ruby||おこな}}{{ruby||ば}}{{ruby||あい}}{{ruby||あい}}{{ruby||て}}[[Damage Step|ダメージステップ]]{{ruby||しゅう}}{{ruby||りょう}}{{ruby||とき}}まで[[Spell Card|{{ruby||ま}}{{ruby||ほう}}カード]][[activate|{{ruby||はつ}}{{ruby||どう}}]]できない。②:もう{{ruby||かた}}{{ruby||ほう}}{{ruby||じ}}{{ruby||ぶん}}[[Pendulum Zone|{{Ruby|P|ペンデュラム}}ゾーン]]に「[[Magician (archetype)|{{Ruby||ま}}{{Ruby||じゅつ}}{{Ruby||し}}]]」カードまたは「[[Odd-Eyes|オッドアイズ]]」カードが{{ruby||そん}}{{ruby||ざい}}しない{{ruby||ば}}{{ruby||あい}}、このカードの[[Pendulum Scale|{{Ruby|P|ペンデュラム}}スケール]]は4になる。
| ko_pendulum_effect = ① : 자신의 펜듈럼 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 마법 카드를 발동할 수 없다. ② : 다른 한쪽 자신의 펜듈럼 존에 "마술사"카드 또는 "오드아이즈" 카드가 존재하지 않을 경우, 이 카드의 펜듈럼 스케일은 4가 된다.
 
  +
| ja_lore = ①:[[Once per turn|1ターンに1{{ruby|度|ど}}]]、{{ruby|自|じ}}{{ruby|分|ぶん}}[[field|フィールド]]の{{Ruby|P|ペンデュラム}}モンスター1{{ruby|体|たい}}のみが{{ruby|相|あい}}{{ruby|手|て}}の[[effect|{{ruby|効|こう}}{{ruby|果|か}}]]で{{ruby|自|じ}}{{ruby|分|ぶん}}の[[hand|{{ruby|手|て}}{{ruby|札|ふだ}}]]に[[return|{{ruby|戻|もど}}った]]{{ruby|時|とき}}に{{ruby|発|はつ}}{{ruby|動|どう}}できる。その{{ruby|同|どう}}{{ruby|名|めい}}[[Monster Card|モンスター]]1{{ruby|体|たい}}を{{ruby|手|て}}{{ruby|札|ふだ}}から[[Special Summon|{{ruby|特|とく}}{{ruby|殊|しゅ}}{{ruby|召|しょう}}{{ruby|喚|かん}}]]する。
| ko_lore = ① : 1턴에 1번, 자신 필드의 펜듈럼 몬스터가 1장만 상대의 효과로 자신의 패로 되돌아갔을 때에 발동할 수 있다. 그와 같은 이름의 몬스터 1장을 패에서 특수 소환한다.
 
 
| ko_pendulum_effect = ①: 자신의 펜듈럼 몬스터가 전투를 실행할 경우, 상대는 데미지 스텝 종료시까지 마법 카드를 발동할 수 없다. ②: 다른 한쪽 자신의 펜듈럼 존에 "마술사" 카드 또는 "오드아이즈" 카드가 존재하지 않을 경우, 이 카드의 펜듈럼 스케일은 4 가 된다.
| altlore = '''As Effect Monster'''<br />Once per [[turn]]: You can [[target]] 1 [[Monster Card|monster]] you [[control]]; it cannot be [[destroyed by battle]].
 
 
| ko_lore = ①: 1턴에 1번, 자신 필드의 펜듈럼 몬스터 1장만이 상대의 효과로 자신의 패로 되돌아갔을 때에 발동할 수 있다. 같은 이름의 몬스터 1장을 패에서 특수 소환한다.
| anime_pendulum_effect = Once per [[turn]], during either player's [[Battle Step]] in which a [[Pendulum Monster]] you [[control]] [[battle]]s, when a [[Spell Card]] is [[activate]]d: You can [[negate]] the activation, then [[Set]] that card [[face-down]] instead of [[send]]ing it to the [[Graveyard]], and if you do, it cannot be activated for the rest of this turn.
 
| animelore = Once per [[turn]], if exactly 1 [[Pendulum Monster]] you [[control]] [[leaves the field]]: You can [[Special Summon]] that [[Monster Card|monster]].
 
| ja_anime_pendulum_effect = ①:自分の{{Ruby|P|ペンデュラム}}モンスターが戦闘を行うバトルステップに発動できる。1ターンに1度、魔法カードの発動と効果を無効にする。その後、その魔法カードは墓地へ送らず、そのまま魔法&罠ゾーンにセットし、このターン再び発動できない。
 
| jpanimelore = ①:自分の{{Ruby|P|ペンデュラム}}モンスター1体がフィールドから離れた時に発動できる。そのモンスターを自分フィールドに特殊召喚する。
 
| jpanimelore2 = ①:1ターンに1度、自分フィールドのモンスター1体を対象として発動できる。そのモンスターは戦闘では破壊されない。
 
 
| en_sets =
 
| en_sets =
{{Card table set/header|en}}
+
{{Card set|lang=en|
{{Card table set|YS14-EN009|Super Starter: Space-Time Showdown|Super Rare}}
+
YS14-EN009; Super Starter: Space-Time Showdown; Super Rare
{{Card table set|SP15-EN0??|Star Pack ARC-V|Common}}
+
SP15-EN010; Star Pack ARC-V; Common
{{Card table set|SP15-EN0??|Star Pack ARC-V|Shatterfoil Rare}}
+
SP15-EN010; Star Pack ARC-V; Shatterfoil Rare
  +
SDMP-EN007; Master of Pendulum Structure Deck; Common
{{Card table set/footer}}
 
  +
YS16-EN009; Starter Deck - Yuya; Common
  +
PEVO-EN011; Pendulum Evolution; Super Rare
  +
}}
 
| fr_sets =
 
| fr_sets =
{{Card table set/header|fr}}
+
{{Card set|lang=fr|
{{Card table set|ST14-FR009|Super Starter: Space-Time Showdown|Super Rare}}
+
YS14-FR009; Super Starter: Space-Time Showdown; Super Rare
{{Card table set|SP15-FR0??|Star Pack ARC-V|Common}}
+
SP15-FR010; Star Pack ARC-V; Common
{{Card table set|SP15-FR0??|Star Pack ARC-V|Shatterfoil Rare}}
+
SP15-FR010; Star Pack ARC-V; Shatterfoil Rare
  +
SDMP-FR007; Master of Pendulum Structure Deck; Common
{{Card table set/footer}}
 
  +
YS16-FR009; Starter Deck - Yuya; Common
  +
PEVO-FR011; Pendulum Evolution; Super Rare
  +
}}
 
| de_sets =
 
| de_sets =
{{Card table set/header|de}}
+
{{Card set|lang=de|
{{Card table set|ST14-DE009|Super Starter: Space-Time Showdown|Super Rare}}
+
YS14-DE009; Super Starter: Space-Time Showdown; Super Rare
{{Card table set|SP15-DE0??|Star Pack ARC-V|Common}}
+
SP15-DE010; Star Pack ARC-V; Common
{{Card table set|SP15-DE0??|Star Pack ARC-V|Shatterfoil Rare}}
+
SP15-DE010; Star Pack ARC-V; Shatterfoil Rare
  +
SDMP-DE007; Master of Pendulum Structure Deck; Common
{{Card table set/footer}}
 
  +
YS16-DE009; Starter Deck - Yuya; Common
  +
PEVO-DE011; Pendulum Evolution; Super Rare
  +
}}
 
| it_sets =
 
| it_sets =
{{Card table set/header|it}}
+
{{Card set|lang=it|
{{Card table set|ST14-IT009|Super Starter: Space-Time Showdown|Super Rare}}
+
YS14-IT009; Super Starter: Space-Time Showdown; Super Rare
{{Card table set|SP15-IT0??|Star Pack ARC-V|Common}}
+
SP15-IT010; Star Pack ARC-V; Common
{{Card table set|SP15-IT0??|Star Pack ARC-V|Shatterfoil Rare}}
+
SP15-IT010; Star Pack ARC-V; Shatterfoil Rare
  +
SDMP-IT007; Master of Pendulum Structure Deck; Common
{{Card table set/footer}}
 
  +
YS16-IT009; Starter Deck - Yuya; Common
  +
PEVO-IT011; Pendulum Evolution; Super Rare
  +
}}
 
| pt_sets =
 
| pt_sets =
{{Card table set/header|pt}}
+
{{Card set|lang=pt|
{{Card table set|ST14-PT009|Super Starter: Space-Time Showdown|Super Rare}}
+
YS14-PT009; Super Starter: Space-Time Showdown; Super Rare
{{Card table set|SP15-PT0??|Star Pack ARC-V|Common}}
+
SP15-PT010; Star Pack ARC-V; Common
{{Card table set|SP15-PT0??|Star Pack ARC-V|Shatterfoil Rare}}
+
SP15-PT010; Star Pack ARC-V; Shatterfoil Rare
  +
SDMP-PT007; Master of Pendulum Structure Deck; Common
{{Card table set/footer}}
 
  +
YS16-PT009; Starter Deck - Yuya; Common
  +
PEVO-PT011; Pendulum Evolution; Super Rare
  +
}}
 
| sp_sets =
 
| sp_sets =
{{Card table set/header|es}}
+
{{Card set|lang=sp|
{{Card table set|ST14-SP009|Super Starter: Space-Time Showdown|Super Rare}}
+
YS14-SP009; Super Starter: Space-Time Showdown; Super Rare
{{Card table set|SP15-SP0??|Star Pack ARC-V|Common}}
+
SP15-SP010; Star Pack ARC-V; Common
{{Card table set|SP15-SP0??|Star Pack ARC-V|Shatterfoil Rare}}
+
SP15-SP010; Star Pack ARC-V; Shatterfoil Rare
  +
SDMP-SP007; Master of Pendulum Structure Deck; Common
{{Card table set/footer}}
 
  +
YS16-SP009; Starter Deck - Yuya; Common
  +
PEVO-SP011; Pendulum Evolution; Super Rare
  +
}}
 
| jp_sets =
 
| jp_sets =
{{Card table set/header|jp}}
+
{{Card set|lang=jp|
{{Card table set|ST14-JP009|Starter Deck 2014|Super Rare}}
+
ST14-JP009; Starter Deck 2014; Super Rare
{{Card table set|SD29-JP006|Structure Deck: Master of Pendulum|Common}}
+
SD29-JP006; Structure Deck: Master of Pendulum; Common
  +
ST16-JP009; Starter Deck 2016; Common
{{Card table set/footer}}
 
  +
SD31-JP007; Structure Deck: Pendulum Evolution; Common
  +
}}
 
| kr_sets =
 
| kr_sets =
{{Card table set/header|ko}}
+
{{Card set|lang=kr|
{{Card table set|ST14-KR009|Starter Deck 2014|Super Rare}}
+
ST14-KR009; Starter Deck 2014; Super Rare
  +
SD29-KR006; Structure Deck: Master of Pendulum; Common
{{Card table set/footer}}
 
  +
ST16-KR009; Starter Deck 2016; Common
| anime_av = 001, 002, 003, 004, 005, 006, 007, 008, 009, 013, 014, 016, 017, 020, 021, 022, 023, 026, 027, 031, 036, 038, 049, 050, 051, 053, 059
 
  +
SD31-KR008; Structure Deck: Pendulum Evolution; Common
| manga_av = SP1
 
  +
}}
| support1 = Pendulum Monster
 
| mst1 = Prevents activation of your opponent's Spell Cards
+
| supports = Pendulum Monster
| archetype1 = Magician (archetype)
+
| archseries = Magician (archetype)
  +
| supports_archetypes =
| archsupport1 = Magician (archetype)
+
* Magician (archetype)
| archsupport2 = Odd-Eyes
 
  +
* Odd-Eyes
| misc1 = Limited activations
 
| misc2 = Variable Scale
+
| action = Applies effect if other Pendulum Zone is not occupied by specific card
| summon1 = Special Summons from your hand
+
| stat_change = Changes own Pendulum Scale
  +
| m/s/t = Prevents activation of your opponent's Spell Cards
  +
| summoning = Special Summons from your hand
 
| misc = Limited activations
 
| database_id = 11134
 
| database_id = 11134
 
}}
 
}}

Revision as of 14:32, 8 June 2020


Stargazer Magician
(ほし) () みの () (じゅつ) ()
StargazerMagician-PEVO-EN-SR-1E
English Stargazer Magician
French Magicien Observateur des Étoiles
German Sterndeutender Magier
Italian Mago Mirastelle
Korean 별을 읽는 마술사
Portuguese Mago Observador das Estrelas
Spanish Mago Contemplaestrellas
Japanese (kana) ほしよみのまじゅつし
Japanese (base) 星読みの魔術師
Japanese (rōmaji) Hoshiyomi no Majutsushi
Card type Monster
Attribute DARK DARK
Types Spellcaster / Pendulum / Effect
Level 5 CG StarCG StarCG StarCG StarCG Star
Pendulum Scale Pendulum Scale 1
ATK / DEF 1200 / 2400
Passcode 94415058
Card effect types
Pendulum Effect
Monster Effect
StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Card search categories
Other card information
External links