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Spirit Message, named Message of Death ( () のメッセージ, Shi no Messēji) in Japanese is an archetype used by Destiny Board as part of its victory condition. The player who gathers all five letters on the field wins the Duel. In the manga and all Japanese appearances, the word spelled out is the English word "DEATH"; in all other languages, the word spelled out is the English word "FINAL".

The weakness of Destiny Board is that if Destiny Board or a Spirit Message card leaves the field, any Destiny Board and all Spirit Message cards that card's controller controls are sent to the Graveyard.

Another weakness is that Destiny Board and the Spirit Message cards each occupies a Spell & Trap Zone, limiting the player's use of Spell and Trap Cards. If another Spell/Trap Card is occupying one of the Zones, the message cannot be completed and the player cannot use any Spell or Trap Cards.

Differences in media[]

In the manga, the card only be activated while Dark Necrofear is in the Graveyard. Instead of playing a Spirit Message Spell Card each turn, the board simply creates a letter. However, if Dark Necrofear is removed from the Graveyard, then the Ouija Board breaks.

In the manga, the one who controls the Ouija Board is a spiritual form of Dark Necrofear. In the anime, it was her dismembered hand.

Playing style[]

Stall cards are essential for this Deck so that the opponent can't do anything but try to destroy Destiny Board. Final Countdown is also a great addition in this Deck, since as a Stall Deck other victory conditions can be used as backup.

A Cat of Ill Omen and Mask of Darkness are important in this Deck to retrieve Destiny Board.

Herald of Perfection and Herald of Ultimateness can be used to protect the Destiny Board and the Spirit Message cards without occuping your Spell & Trap Zones. Good Goblin Housekeeping can be used to quickly draw Destiny Board while also returning Spirit Messages to your Deck.

Dark Sanctuary allows the Spirit Messages to be treated as monsters and provides protection to them, so you can use other Spells or Traps as support until you win.


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