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{{Unofficial name|Greek}}
+
{{Unofficial name|Chinese|Croatian|Greek|Portuguese}}
  +
{{Unofficial lore|Chinese|Portuguese}}
  +
 
{{CardTable2
 
{{CardTable2
|frname = Âme de Pureté et de Lumière
+
| fr_name = Âme de Pureté et de Lumière
  +
| zh_name = 神聖之魂
|dename = Seele der Reinheit und des Lichts
 
  +
| hr_name = Duša Čistoće i Svjetlosti
|grname = Ψυχή Αγνότητας και Φωτός
 
 
| de_name = Seele der Reinheit und des Lichts
|itname = Anima della Luce e della Purezza
 
 
| el_name = Ψυχή Αγνότητας και Φωτός
|viname = Linh hồn của sự trong sạch và ánh sáng
 
 
| it_name = Anima della Luce e della Purezza
|ptname = Alma da Pureza e Luz
 
  +
| ko_name = 신성한 혼
|spname = Alma de Pureza y Luz
 
 
| vi_name = Linh hồn của sự trong sạch và ánh sáng
|kanji = {{Ruby|神聖なる魂|ホーリーシャイン・ソウル}}
 
 
| pt_name = Alma da Pureza e Luz
|jpname = 神聖なる魂
 
 
| es_name = Alma de Pureza y Luz
|jphira = ホーリーシャイン・ソウル
 
 
| ja_name = {{Ruby|神聖なる魂|ホーリーシャイン・ソウル}}
|phon = Hōrīshain Souru
 
  +
| romaji_name = Hōrīshain Sōru
|trans = Holy Shine Soul
+
| trans_name = Holy Shine Soul
|image = SoulofPurityandLightSDLS-EN-C-1E.jpg
 
  +
| image = SoulofPurityandLight-SDLS-EN-C-1E.png
|attribute = Light
+
| attribute = LIGHT
|type = Fairy
+
| type = Fairy
|type2 = Effect
+
| type2 = Effect
|atk = 2000
 
  +
| atk = 2000
|def = 1800
 
  +
| def = 1800
|level = 6
 
  +
| level = 6
|lore = This card cannot be [[Normal Summon]]ed or [[Set]]. This card can only be [[Special Summon]]ed by [[remove from play|removing from play]] 2 [[LIGHT]] [[Monster Card|monsters]] in your [[Graveyard]]. All monsters your opponent [[control]]s lose 300 [[ATK]] during their [[Battle Phase]] only.
 
  +
| effect_types = Summoning condition, Summoning condition, Continuous
|itlore = Questa carta non può essere [[Summon|Evocata]] tramite [[Normal Summon|Evocazione Normale]] o [[Set|Posizionata]]. Questa carta può essere [[Summon|Evocata]] solo tramite [[Special Summon|Evocazione Speciale]] [[Removed from play|rimuovendo dal gioco]] 2 [[Monster Cards|Mostri]] [[LIGHT|LUCE]] nel tuo [[Graveyard|Cimitero]]. Fino a quando questa carta resta [[Face-up|scoperta]] sul [[Playing Field|Terreno]], diminuisci l'[[ATK]] di tutti i [[Monster Cards|Mostri]] sul [[Playing Field|Terreno]] del tuo avversario di 300 punti solamente durante la sua [[Battle Phase]].
 
  +
| passcode = 77527210
|ptlore = Esta carta não pode ser Normal Summoned ou Set. Esta carta somente pode ser Special Summoned por remover do jogo 2 monstros LIGHT do seu Cemitério. Somente durante a Battle Phase do seu oponente, todos os monstros que ele controla perdem 300 de ATK.
 
 
| lore = This card cannot be [[Normal Summon]]ed or [[Normal Set]]. This card can only be [[Special Summon]]ed by [[banish|removing from play]] 2 [[LIGHT]] [[Monster Card|monsters]] in your [[Graveyard]]. All monsters your opponent [[control]]s lose 300 [[ATK]] during their [[Battle Phase]] only.
|splore = Esta carta no puede ser Invocada mediante una Invocación Normal o Colocada. Esta carta sólo puede ser Invocada mediante una Invocación Especial retirando del juego 2 monstuos de LUZ de tu Cementerio. Mientras esta carta permanezca boca arriba en el Campo, dismiuye el ATK de todos los monstruos en el Campo de tu adversario en 300 puntos solamente durante su Battle Phase.
 
  +
| de_lore = Diese Karte kann nicht als Normalbeschwörung beschworen oder gesetzt werden. Diese Karte kann nur als Spezialbeschwörung beschworen werden, indem du 2 LICHT Monster in deinem Friedhof aus dem Spiel entfernst. Alle Monster, die dein Gegner kontrolliert, verlieren nur während seiner Battle Phase 300 ATK.
|effect1 = Summon
 
 
| it_lore = Questa carta non può essere [[Normal Summon|Evocata Normalmente]] o [[Normal Set|Posizionata]]. Questa carta può essere [[Special Summon|Evocata solo Specialmente]] [[banish|rimuovendo dal gioco]] 2 mostri [[LIGHT|LUCE]] nel tuo [[Graveyard|Cimitero]]. Tutti i mostri [[control]]lati dal tuo avversario perdono 300 [[ATK]], solamente durante la loro [[Battle Phase]].
|effect2 = Continuous
 
 
| pt_lore = Esta carta não pode ser Normal Summoned ou Set. Esta carta somente pode ser Special Summoned por remover do jogo 2 monstros LIGHT do seu Cemitério. Somente durante a Battle Phase do seu oponente, todos os monstros que ele controla perdem 300 de ATK.
|number = 77527210
 
 
| es_lore = Esta carta no puede ser Invocada mediante una Invocación Normal o Colocada. Esta carta sólo puede ser Invocada mediante una Invocación Especial retirando del juego 2 monstuos de LUZ de tu Cementerio. Mientras esta carta permanezca boca arriba en el Campo, dismiuye el ATK de todos los monstruos en el Campo de tu adversario en 300 puntos solamente durante su Battle Phase.
|summon1 = Cannot Normal Summon
 
  +
| ja_lore = このカードは通常召喚できない。自分の墓地に存在する光属性モンスター2体をゲームから除外した場合に特殊召喚する事ができる。このカードがフィールド上に表側表示で存在する限り、相手のバトルフェイズ中のみ全ての相手モンスターの攻撃力は300ポイントダウンする。
|summon2 = Cannot Set
 
  +
| zh_lore = 這張卡不能通常召喚。自己墓地2隻光屬性怪獸從遊戲中除外特殊召喚上場。只要這張卡在場上存在,對方的戰鬥階段中對方的全部怪獸攻擊力下降300。
|summon3 = Semi-Nomi
 
  +
| ko_lore = 이 카드는 일반 소환 / 세트할 수 없다. 자신의 묘지에 존재하는 빛 속성 몬스터 2장을 게임에서 제외했을 경우에 특수 소환할 수 있다. 이 카드가 필드 위에 앞면 표시로 존재하는 한, 상대 배틀 페이즈 중에만, 모든 상대 몬스터의 공격력은 300 포인트 내린다.
|summon4 = Special Summons itself
 
  +
| en_sets =
|summon5 = Special Summons from your hand
 
  +
{{Card table set/header|en}}
|summon6 = Special Summons itself from your hand
 
  +
{{Card table set|LON-EN066|Labyrinth of Nightmare|Common}}
|rfp1 = Removes from Graveyard from play
 
  +
{{Card table set|DB2-EN005|Dark Beginning 2|Common}}
|rfp2 = Removes from Graveyard from play for cost
 
  +
{{Card table set|CP06-EN016|Champion Pack: Game Six|Common}}
|rfp3 = Removes from your Graveyard from play
 
  +
{{Card table set|SDLS-EN016|Lost Sanctuary Structure Deck|Common}}
|stats1 = Your opponent's monsters lose ATK
 
  +
{{Card table set/footer}}
|support1 = LIGHT
 
 
| na_sets =
|archrelated1 = Attribute Spirit
 
  +
{{Card table set/header|na}}
|misc1 = Female
 
  +
{{Card table set|LON-066|Labyrinth of Nightmare|Common}}
|en_sets =
 
  +
{{Card table set/footer}}
'''[[Structure Deck 20: Lost Sanctuary]]''' ([[SDLS-EN016]] - [[C]])
 
 
| eu_sets =
 
  +
{{Card table set/header|eu}}
'''[[Champion Pack: Game Six]]''' ([[CP06-EN016]] - [[C]])
 
  +
{{Card table set|LON-E066|Labyrinth of Nightmare|Common}}
 
  +
{{Card table set/footer}}
'''[[Dark Beginning 2]]''' ([[DB2-EN005]] - [[C]])
 
  +
| fr_sets =
 
  +
{{Card table set/header|fr}}
'''[[Labyrinth of Nightmare]]''' ([[LON-EN066]] - [[C]])
 
  +
{{Card table set|LDC-FR066|Labyrinth of Nightmare|Common}}
|na_sets =
 
  +
{{Card table set|DB2-FR005|Dark Beginning 2|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LON-066]] - [[C]])
 
  +
{{Card table set|CP06-FR016|Champion Pack: Game Six|Common}}
|eu_sets =
 
  +
{{Card table set|SDLS-FR016|Lost Sanctuary Structure Deck|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LON-E066]] - [[C]])
 
  +
{{Card table set/footer}}
|fr_sets =
 
  +
| de_sets =
'''[[Champion Pack: Game Six]]''' ([[CP06-FR016]] - [[C]])
 
  +
{{Card table set/header|de}}
 
  +
{{Card table set|LON-G066|Labyrinth of Nightmare|Common}}
'''[[Dark Beginning 2]]''' ([[DB2-FR005]] - [[C]])
 
  +
{{Card table set|DB2-DE005|Dark Beginning 2|Common}}
 
  +
{{Card table set|CP06-DE016|Champion Pack: Game Six|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LDC-FR066]] - [[C]])
 
  +
{{Card table set|SDLS-DE016|Lost Sanctuary Structure Deck|Common}}
|de_sets =
 
  +
{{Card table set/footer}}
'''[[Champion Pack: Game Six]]''' ([[CP06-DE016]] - [[C]])
 
  +
| it_sets =
 
  +
{{Card table set/header|it}}
'''[[Dark Beginning 2]]''' ([[DB2-DE005]] - [[C]])
 
  +
{{Card table set|LDI-I066|Labyrinth of Nightmare|Common}}
 
  +
{{Card table set|DB2-IT005|Dark Beginning 2|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LON-G066]] - [[C]])
 
  +
{{Card table set|CP06-IT016|Champion Pack: Game Six|Common}}
|it_sets =
 
  +
{{Card table set|SDLS-IT016|Lost Sanctuary Structure Deck|Common}}
'''[[Champion Pack: Game Six]]''' ([[CP06-IT016]] - [[C]])
 
  +
{{Card table set/footer}}
 
  +
| sp_sets =
'''[[Dark Beginning 2]]''' ([[DB2-IT005]] - [[C]])
 
  +
{{Card table set/header|sp}}
 
  +
{{Card table set|DB2-SP005|Dark Beginning 2|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LDH-I066]] - [[C]])
 
  +
{{Card table set|SDLS-SP016|Lost Sanctuary Structure Deck|Common}}
|sp_sets =
 
  +
{{Card table set/footer}}
'''[[Champion Pack: Game Six]]''' ([[CP06-SP016]] - [[C]])
 
  +
| jp_sets =
 
  +
{{Card table set/header|jp}}
'''[[Dark Beginning 2]]''' ([[DB2-SP005]] - [[C]])
 
  +
{{Card table set|LN-15|Labyrinth of Nightmare (Japanese)|Common}}
|jp_sets =
 
  +
{{Card table set|DL3-098|Duelist Legacy Volume.3|Common}}
'''[[Beginner's Edition.2]]''' ([[BE2-JP005]] - [[C]])
 
  +
{{Card table set|BE2-JP005|Beginner's Edition 2|Common}}
 
  +
{{Card table set|SD11-JP010|Structure Deck: Surge of Radiance|Common}}
'''[[Duelist Legacy Volume.3]]''' ([[DL3-098]] - [[C]])
 
  +
{{Card table set|SD20-JP016|Structure Deck: Lost Sanctuary|Common}}
 
  +
{{Card table set|BE02-JP005|Beginner's Edition 2 (2011)|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LN-15]] - [[C]])
 
  +
{{Card table set/footer}}
 
  +
| ae_sets =
'''[[Structure Deck 11: Surge of Radiance]]''' ([[SD11-JP010]] - [[C]])
 
  +
{{Card table set/header|ae}}
 
  +
{{Card table set|LON-066|Labyrinth of Nightmare|Common}}
'''[[Structure Deck 20: Lost Sanctuary]]''' ([[SD20-JP016]])
 
  +
{{Card table set/footer}}
|kr_sets =
 
  +
| kr_sets =
'''[[Beginner's Edition.2]]''' ([[BP2-KR005]] - [[C]])
 
  +
{{Card table set/header|kr}}
 
  +
{{Card table set|LON-KR066|Labyrinth of Nightmare|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LON-KR066]] - [[C]])
 
  +
{{Card table set|BP2-KR005|Beginner's Edition 2|Common}}
|sdd_sets =
 
  +
{{Card table set|SD20-KR016|Structure Deck: Lost Sanctuary|Common}}
  +
{{Card table set/footer}}
 
| sdd_sets =
 
'''[[F-I-N-A-L (SDD-BP)|F-I-N-A-L]]''' ([[Common]])
 
'''[[F-I-N-A-L (SDD-BP)|F-I-N-A-L]]''' ([[Common]])
   
 
'''[[Yellow Millennium Eye (SDD-BP)|Yellow Millennium Eye]]''' ([[Common]])
 
'''[[Yellow Millennium Eye (SDD-BP)|Yellow Millennium Eye]]''' ([[Common]])
|wc6_sets =
+
| wc6_sets =
 
'''[[Yu-Gi-Oh! World Championship 2006: Labyrinth of Nightmare|Labyrinth of Nightmare]]'''
 
'''[[Yu-Gi-Oh! World Championship 2006: Labyrinth of Nightmare|Labyrinth of Nightmare]]'''
   
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'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
 
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
|ygo_sets =
+
| ygo_sets =
 
'''[[Pack 20 (YGOO-BP)|Pack 20]]'''
 
'''[[Pack 20 (YGOO-BP)|Pack 20]]'''
  +
| supports = LIGHT
 
| stat_change = Your opponent's monsters lose ATK
  +
| summoning =
  +
* Cannot be Normal Summoned
  +
* Cannot be Normal Set
  +
* Nomi
 
* Special Summons itself from your hand
  +
| banished = Banishes from Graveyard for cost
  +
| misc =
  +
* Special Summon Monster
 
* Female
  +
| database_id = 5251
 
}}
 
}}

Revision as of 02:45, 1 April 2020


Soul of Purity and Light
神聖なる魂 (ホーリーシャイン・ソウル)
SoulofPurityandLight-SDLS-EN-C-1E
English Soul of Purity and Light
Chinese 神聖之魂
French Âme de Pureté et de Lumière
German Seele der Reinheit und des Lichts
Italian Anima della Luce e della Purezza
Korean 신성한 혼
Portuguese Alma da Pureza e Luz
Spanish Alma de Pureza y Luz
Japanese (kana) ホーリーシャイン・ソウル
Japanese (base) 神聖なる魂
Japanese (rōmaji) Hōrīshain Sōru
Japanese (translated) Holy Shine Soul
Card type Monster
Attribute LIGHT LIGHT
Types Fairy / Effect
Level 6 CG StarCG StarCG StarCG StarCG StarCG Star
ATK / DEF 2000 / 1800
Passcode 77527210
Card effect types

StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Video game sets
Card search categories
Other card information
External links
Video gameDate#NameCostAlignmentATKDEFStatus
Worldwide Edition: Stairway to the Destined Duel2003-04-15Unlimited
Online2005-11-04Unlimited
Ultimate Masters: World Championship Tournament 20062006-02-23???Unlimited