"Sky Striker" (
This archetype is the first to be given a lore expansion in the new manga series, Yu-Gi-Oh! OCG Stories.
Design[]
Appearance[]
The "Sky Striker" cards are made to look like suits of powered armor (in the case of the "Sky Striker Ace" Link Monsters), or various gadgets equipped to/built-in abilities of said armor, as with the Normal and Quick-Play Spells within the archetype.
Most of the cards of the archetype also features some sort of serial numbers carved within them. The "Sky Striker Ace" armor's serial number starts with "X", while the other equipment's serial number (most visible in "Sky Striker Mecha" cards) starts with "S".
Etymology[]
The Japanese name of this archetype is taken from the Japanese name of "Sky Striker Ace" monsters, which is a pun. It literally means "Flash Katana Lady", but it is based on the homophonous word for "fighter aircraft", 戦闘機 sentōki. Apart from the "Sky Striker Aces", many members also have their names inspired by a Japanese word that has ki as part of its pronunciation.
English name group | Pun formation |
---|---|
Sky Striker | 戦闘 (sentō, "fighting") → |
Sky Striker Ace | 戦闘機 (sentōki, "fighter aircraft") → |
Sky Striker Mecha | 戦闘機 (sentōki, "fighter aircraft") → |
Sky Striker Mecharmory | |
Sky Striker Mobilize |
Playing Style[]
All Sky Striker Spells, with the exception of the Continuous Multirole and Field Area Zero, cannot be activated while you control a Monster in the Main Monster Zones and gain extra effects while you have 3 or more Spell cards in your GY. See the following table:
Spell | Spell Type | Effect | 3+ Bonus Effect |
---|---|---|---|
Sky Striker Maneuver - Afterburners! | Normal | Target and destroy a face-up monster. | Can destroy a Spell/Trap. |
Sky Striker Maneuver - Jamming Waves! | Normal | Target and destroy a Set Spell/Trap. | Can destroy a monster. |
Sky Striker Maneuver - Vector Blast | Normal | Send top 2 cards of both Decks to GY. | Shuffle opponent's Extra Monster Zone Monsters into the Deck. |
Sky Striker Maneuver - Scissors Cross | Normal | Target and add to your Hand 1 Level 4 "Sky Striker Ace" monster from your GY | Special Summon the targeted monster instead. |
Sky Striker Mecha - Eagle Booster | Quick-Play | Target monster is unaffected by other effects this turn. | It also cannot be destroyed by battle. |
Sky Striker Mecha - Hornet Drones | Quick-Play | Summon Sky Striker Ace Token. | Token's ATK/DEF are 1500 instead of 0. |
Sky Striker Mecha - Shark Cannon | Quick-Play | Target and banish monster from opponent's GY. | Can be Summoned to your field instead of banishing, but prevents it attacking. |
Sky Striker Mecha - Widow Anchor | Quick-Play | Negate effects of targeted Effect Monster. | Can take control of target until End Phase. |
Sky Striker Mecharmory - Hercules Base | Equip | Equipped monster cannot attack directly, but can attack twice. If sent to GY: Shuffle 3 other different Sky Striker cards from GY into the Deck. | Can draw 1 card when equipped monster destroys monster by battle. |
Sky Striker Mobilize - Engage! | Normal | Add any other Sky Striker card from Deck to hand. | Can draw 1 card. |
Sky Striker Mobilize - Linkage! | Quick-Play | Send 1 other card you control to the GY to Special Summon 1 "Sky Striker Ace" from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK. | N/A |
As you can see, these effects are very powerful, allowing the "Sky Striker" player to control the board with ease and dispatch any threat on demand. The search-and-draw power of "Engage!" gives them the ability to repeatedly gain/regain advantage over an opponent and grab any effect needed, responding rapidly to changing Duels in a way few other Decks can match. In addition, the "Sky Striker Ace" Extra Deck monsters can search/recover more "Sky Striker" cards as needed, and typically give the player other bonuses for playing many Spells. They are designed to sit in the Extra Monster Zone without impeding the effects of the Spells, meaning the only off-archetype monsters the Deck plays are usually just handtraps. Of the above Spell cards, the most powerful are generally viewed to be "Widow Anchor" for its massive amount of versatility, effect negation and field control, and "Hornet Drones" for its ability to make the "Sky Striker Ace" monsters for free in any Deck, leading to it being Limited.
The other two Spells are designed to add further consistency and recovery. The Field Spell "Sky Striker Airspace - Area Zero" can excavate 3 cards from the Deck and add any Sky Striker card there to the hand by sending a card the player controls to the GY, useful for clearing the Main Monster Zones or loading the GY with unneeded Spells. "Sky Striker Mecha Modules - Multirole" can send a card the player controls to the GY to prevent the opponent responding to Sky Striker Spell Cards/effects for the rest of the turn, which, in addition to the uses mentioned above, can send Area Zero to the GY, triggering its effect to Special Summon "Sky Striker Ace - Raye" from the Deck, and it can Set Sky Striker Spells from the GY to the field in the End Phase up to the number of Sky Striker Spells activated that turn at the cost of banishing them when they leave the field.
The overall strategy of the Deck is thus patience, wearing down opponents with repeated disruption and the mass recovery effect of "Multirole", getting in large bursts of damage when the field opens up. Thanks to "Multirole", the Deck has no problems ending every turn with 3-4 Set Spells for disrupting the opponent, which can be mixed in with powerful Traps like "Solemn Strike" and "Infinite Impermanence". As noted, they have no trouble getting a large advantage in cards, the majority of their successful Duels just being converting that into a win with straightforward one-for-one trades.
For more information on the monsters, see Sky Striker Ace.
- Sky Striker Ace - Azalea
- Sky Striker Ace - Azalea Temperance
- Sky Striker Ace - Camellia
- Sky Striker Ace - Hayate
- Sky Striker Ace - Kagari
- Sky Striker Ace - Kaina
- Sky Striker Ace - Shizuku
- Sky Striker Ace - Zeke
- Combination Maneuver - Engage Zero
- Surgical Striker - S.P.E.C.T.R.A.
- Borrel monsters
- Knightmare monsters
- Sky Striker Airspace - Area Zero
- Sky Striker Maneuver - Afterburners!
- Sky Striker Maneuver - Jamming Waves!
- Sky Striker Maneuver - Scissors Cross
- Sky Striker Maneuver - Vector Blast
- Sky Striker Mecha - Eagle Booster
- Sky Striker Mecha - Hornet Drones
- Sky Striker Mecha - Shark Cannon
- Sky Striker Mecha - Widow Anchor
- Sky Striker Mecharmory - Hercules Base
- Sky Striker Mecha Modules - Multirole
- Sky Striker Mobilize - Engage!
- Sky Striker Mobilize - Linkage!
- Called by the Grave
- Foolish Burial Goods
- Hand Destruction
- Metalfoes Fusion
- Reinforcement of the Army
- Terraforming
- Reinforcement of the Army
- Sky Striker Mobilize - Engage! x2
- Sky Striker Maneuver - Afterburners! x3
- Sky Striker Maneuver - Jamming Waves!
- Sky Striker Mecha - Hornet Drones
- Sky Striker Mecha - Widow Anchor x2
- Sky Striker Mecha - Eagle Booster
- Sky Striker Mecha - Shark Cannon x2
- Sky Striker Mecharmory - Hercules Base
- Sky Striker Mecha Modules - Multirole x2
- Sky Striker Airspace - Area Zero x3
- Terraforming
- Upstart Goblin x3
- Foolish Burial
- Harpie's Feather Duster
- Mystical Space Typhoon x3
- Sky Striker Maneuver - Vector Blast
Weaknesses[]
The "Sky Striker" Deck utilizes a copious count of Spells, which is this archetype's core tenet. Equally as decisive for this Deck's success is the maintenance of Spell resources and Special Summoning the "Sky Striker Ace" Link Monsters. With all this in mind, there's boundless card counters that can put all these Deck directives in check:
- Cards like "Naturia Rosewhip", "Naturia Beast", "Armed Ninja", "Spell Canceller", "De-Spell", "Secret Village of the Spellcasters", "Twin Twisters", "Anti-Spell Fragrance", "Magic Jammer", "Spell Shield Type-8", "Dark Bribe" and "Imperial Order" can slow down or completely stop the activation/effects of "Sky Striker" Spells and other support. Cards that can banish activated Spells instead of sending them to the GY can interdict the stronger effects of the "Sky Striker" Spells.
- Furthermore, while "Dark Deal", "Terrible Deal" and "Curse of Darkness" don't stop "Sky Striker" Spell activations, they all punish the player directly with resource loss and LP damage. Note however, that unless discarded Spells and monsters are banished, they can either be recovered more easily from the GY or the Spell count can accumulate for the stronger effects of "Sky Striker" Spells.
- "Cursed Seal of the Forbidden Spell" can permanently lock a specific Spell from being used for that Duel. This card can be particularly lethal to "Engage!", as this Spell is this Deck's chief searcher.
- "Droll & Lock Bird", "Ash Blossom & Joyous Spring" "Mistaken Arrest", and "Mistake" can stop "Engage!" "ROTA" and "Shizuku" from tutoring resources. Conversely, "Shared Ride" will cause your opponent to gain resources themselves when you do via the said three cards. By a similar token, "Maxx "C"" (OCG only) can also reward the opponent with hand resources via the Summoning of the "Sky Striker" Link Monsters and Tokens, such as a "Sky Striker Ace Token" Summoned through "Hornet Drones".
- "Ghost Reaper & Winter Cherries" can oust "Kagari", this Deck's main attacking force.
- "Ghost Belle & Haunted Mansion" and "Called by the Grave" can stop "Raye"'s GY recursion effect.
- Cards like "Recall" and "Divine Wrath" can stop "Raye"'s Tributing Quick Effect.
- "Spell Absorption" can balloon your LP against the "Sky Striker" player.
Finally, without Spells, the "Sky Striker" monsters themselves start with average ATK, and with just five monsters composing the archetype thus far (four being within the Extra Deck) along with many ways to keep the ATK-altering effects of "Kagari" and Shizuku" in check (e.g. cards that banish spent Spells like "Macro Cosmos"), the monsters have issues getting over big monsters. Due to this and with only "Raye" as the only Main Deck monster thus far, "Sky Striker" Decks (namely pure-builds) need to run non-"Sky Striker" monsters to in-part have access to other Extra Deck opportunities (such as generic Rank 4 Xyz Monsters.) Further, "Sky Striker" monsters under a Spell famine are easily picked off via general card effect removal and can also be Tributed or used as Extra Deck material by your opponent.
Trivia[]
- This deck is the antithesis of the "Fur Hire" archetype, in many ways:
- This deck's main strategy requires having no monsters in Main Monster Zones to operate, while "Fur Hire" aims to fill their Main Monster Zones instead.
- This Deck was originally composed of only 3 monsters, and 10 Spells, while "Fur Hire" originally had 10 monsters and 3 Spell/Traps in total. (Meanwhile some more "Sky Striker" Link Monsters and a "Fur Hire" Link Monster have been released.)
- This deck had only 1 Main Deck monster until 2020. "Fur Hire" has only 2 Extra Deck Monsters.
- Both are released in Dark Saviors.
- This relationship mirrors the relationship between the "Magical Musket" and "The Weather" archetype, which were released in Spirit Warriors.
Six Attributes | ||||||
---|---|---|---|---|---|---|
DARK | EARTH | FIRE | LIGHT | WATER | WIND | |
/Assault Modes | Red Dragon Archfiend / Colossal Fighter | Hyper Psychic Blaster / T.G. Halberd Cannon | Doomkaiser Dragon | Arcanite Magician | n/a | Stardust Dragon |
@Ignisters Base forms Evolved forms |
Doyon Dark Templar |
Doshin Earth Golem |
Achichi Fire Phoenix |
Pikari Light Dragon |
Hiyari Water Leviathan |
Bururu Wind Pegasus |
Alchemy Beasts Summoners (Normal Spell Cards) |
Moonface the Silver Silver Key |
Leon the Lead Lead Compass |
Salamandra the Steel Steel Lamp |
Ouroboros the Bronze Bronze Scale |
Ekenas the Mercury Mercury Hourglass |
Aretos the Tin Tin Spell Circle |
Aliens | Overlord / Mother / Psychic | Shocktrooper / Infiltrator / Warrior | Mars / Telepath | Ammonite / Dog / Grey / Kid / Shocktrooper M-Frame | Hunter / Hypno | Skull |
Altergeists | Primebanshee / Multifaker / Kidolga / Fifinellag / Dragvirion / Memorygant / Pookuery | Kunquery | Hexstia | Marionetter | Meluseek / Fijialert | Silquitous / Pixiel |
Aromages | Marjoram | Cananga | Bergamot | Jasmine | Rosemary | Laurel |
Attribute Boosters (500 ATK▲/400 DEF▼) Link Monsters (500 ATK▲/500 DEF▲) Field Spells (500 ATK▲/400 DEF▼) Equip Spells (400 ATK▲/200 DEF▼) |
Witch's Apprentice Wee Witch's Apprentice Mystic Plasma Zone Sword of Dark Destruction |
Milus Radiant Missus Radiant Gaia Power Invigoration |
Little Chimera Duelittle Chimera Molten Destruction Burning Spear |
Hoshiningen Hip Hoshiningen Luminous Spark Elf's Light |
Star Boy Mistar Boy Umiiruka Steel Shell |
Bladefly Greatfly Rising Air Current Gust Fan |
Attribute Knights | Armageddon | Dust | Brushfire | Dawn | Shore | Altitude |
Attribute Reptiles | Umbral Soul | Raging Earth | Firestorm Prominence | Radiant Spirit | Silent Abyss | Destruction Cyclone |
Attribute Sorcerers (4/1500/0/Spellcasters) |
Dark | n/a | Fire | Light | Aqua | n/a |
Attribute Spirits | Luna the Dark Spirit | The Rock Spirit | Spirit of Flames | Diana the Light Spirit | Aqua Spirit | Garuda the Wind Spirit |
Attribute Summoners | Mystic Tomato | Giant Rat | UFO Turtle | Shining Angel | Mother Grizzly | Flying Kamakiri #1 |
B.E.S. | Big Core | Covered Core / Blaster Cannon Core | Big Core MK-2 | Big Core MK-3 | Crystal Core | Tetran |
Barrier Statues | Abyss | Drought | Inferno | Heavens | Torrent | Stormwinds |
Beast Gear World | Catapult Devilkong | Motor Wolf / Trike Fox / King Convoy Ligeon | Buggy Dog | n/a | n/a | Gyro Jackal |
Charmers Familiar-Possessed Cataclysmic Charmers Spiritual Arts Familiar Possessed Familiars |
Dharc Dharc n/a Greed Meda Bat n/a |
Aussa Aussa Avalanching Aussa Kurogane Marmot Nefarious |
Hiita Hiita Blazing Hiita Kurenai Fox Fire Inari Fire |
Lyna Lyna n/a Hijiri Happy Lover n/a |
Eria Eria Raging Eria Aoi Gigobyte Jigabyte |
Wynn Wynn Storming Wynn Miyabi Petit Dragon Ranryu |
Chrysalis Neo-Spacians Evolved forms Contact Fusions Evolved forms Advanced Contact Fusions |
Pantail Dark Panther n/a Dark Neos n/a Chaos Neos |
Mole Grand Mole n/a Grand Neos n/a Nebula Neos |
Larva Flare Scarab n/a Flare Neos n/a Magma Neos |
Pinny Glow Moss Twinkle Moss Glow Neos n/a Cosmo Neos |
Dolphin Aqua Dolphin Marine Dolphin Aqua Neos Marine Neos n/a |
Chicky Air Hummingbird n/a Air Neos n/a Storm Neos |
Code Talkers (Link-3) |
Decode (Extended) |
Transcode | Powercode | Encode | Shootingcode | Excode |
Color Ninjas Dragon Ninjas |
Strike Black |
Senior Silver n/a |
n/a Red |
White White |
n/a Blue |
Yellow Yellow |
Cubic | Vijam / Crimson Nova (Trinity) | Dark Garnex | Blade Garoodia | Duza / Buster Gundil / Indiora Doom Volt | n/a | Geira Guile |
CXyz | Dark Fairy Cheer Girl / Mechquipped Djinn Angeneral | Comics Hero Legend Arthur / Battleship Cherry Blossom / Zubaba Saikyo General | Coach Lord Ultimatrainer | Simon the Great Moral Leader / Barian Hope | N.As.Ch. Knight | Skypalace Babylon |
Dice Roll Archfiends | Terrorking / Masterking | Vilepawn | Infernalqueen | Desrook | Darkbishop | Shadowknight |
Double Tributers Effigies |
Double Coston Dark |
The Trojan Horse Earth |
Flame Ruler n/a |
Kaiser Sea Horse Light |
Unshaven Angler n/a |
Whirlwind Prodigy Wind |
Dragonmaids Human forms Dragon forms |
Chamber n/a |
Nurse Ernus |
Kitchen Tinkhec |
House Sheou |
Laundry Nudyarl |
Parlor Lorpar |
Dustons (1/0/1000/Fiends) |
Star | Yellow | Red | House / White | Blue | Green |
Elemental HERO Fusion Monsters (1 "HERO" + 1 matching Attribute) |
Escuridao | Gaia | Nova Master | The Shining | Absolute Zero | Great Tornado |
Elemental Lords Elementsabers |
Umbramirage Molehu |
Grandsoil Aina |
Pyrorex Malo |
Phosphorage Lapauila (Mana) |
Moulinglacia Nalu |
Windrose Makani |
Empowered Warriors Summoners |
Dragonox n/a |
Terratiger White Tiger |
Arnis Red Sparrow |
Dragodies Golden Dragon |
Hydrortoise Green Turtle |
Ventdra Blue Dragon |
Endymion | Master Magician / Mighty Master of Magic | Magister | Rogue | Crusader / Reflection | Magistus of Mastery | Servant |
Entities | Azathot | Nyarla | Cthugua | N'tss | Norden | Hastorr |
Fortune Fairies Fortune Ladies |
Ann Dark / Past |
Chee Earth |
En Fire |
Hikari Light / Every |
Swee Water |
Hu Wind |
Fur Hire | Seal / Folgo | Beat / Dyna | Bravo | Rafale | Helmer / Wiz | Donpa / Recon / Sagitta |
Generaiders | Hela / Harr | Dovelgus / Jormungandr | Naglfar / Loptr | Mardel / Utgarda | Nidhogg | Frodi |
Gizmek | Orochi | Uka | Kaku | Yata | Okami | Mikoto |
Guardians Weapons (Equip Spell Cards) |
Baou / Dreadscythe Wicked-Breaking Flamberge / Reaper Scythe |
Grarl Gravity Axe |
Ceal Shooting Star Bow |
Tryce Twin Swords of Flashing Light |
Kay'est Rod of Silence |
Elma / Eatos Buttefly Dagger / Celestial Sword |
Invoked (1 "Aleister the Invoker" + 1 matching Attribute) |
Caliga | Magellanica | Purgatrio | Mechaba | Cocytus | Raidjin |
Kaiju | Radian | Kumongous | Dogoran | Jizukiru / Mecha-Dogoran / Thunder King / Mecha-Thunder-King | Gameciel | Gadarla |
Knightmare | Iblee / Unicorn / Orcust / Idlee | Cerberus | Phoenix | Gryphon | Mermaid | Goblin |
Legendary Planets | Sun / Jupiter / Saturn / Pluto | Terra Firma | Mars | Venus / Uranus | Mercury / Neptune | n/a |
Masked HEROes | Dark Law / Anki | Dian | Goka | Koga | Vapor / Acid | Divine Wind / Blast |
Magician Girls | (Toon) Dark (Dragon Knight) |
Berry | Apple | Lemon | Chocolate | Kiwi |
Magikey | Clavkiys / Batosbuster / Ansyalabolas | Garesglasser | Transfurlmine | Mafteal | Vepartu | Andrabime |
Magistus | Grimoire Crowley | Goddess Ninaruru | Flame Zoroa / Dragon Vafram | Verre Cendrillon / Maiden Artemis | Master Endymion | Saint Aiwass |
Mirror Force | Dark | Quaking | Blazing | Radiant | Drowning | Storming |
Monarchs Mega Monarchs Related "Monarch" Spell/Trap Cards Vassals |
Caius / Erebus Caius the Mega Tenacity / The First Lucius / Eidos |
Granmarg Granmarg the Mega Return Landrobe / Samsara Kaiser |
Thestalos Thestalos the Mega Erupt Berlineth |
Zaborg / Ehther Zaborg the Mega Strike / The Prime Mithra / Edea |
Mobius Mobius the Mega Awaken Escher |
Raiza Raiza the Mega Stormforth Garum |
Musical Djinns | Maestroke | Temtempo | n/a | Melomelody | Humhumming | Muzurhythm |
Mythyrian Numbers | Djinn Buster | Lion Heart / Ronin Raccoon Sandayu | n/a | Sky Pegasus / Dragluon | Abyss Splash / Crystalzero | n/a |
Nemeses | Protos | Keystone | Flag | Eschatos | Umbrella | Corridor |
Number 10X Number C10X |
n/a Umbral Horror Masquerade |
Giant Hand Giant Red Hand |
Battlin' Boxer Star Cestus Battlin' Boxer Comet Cestus |
Star Seraph Sentry / Masquerade / Galaxy-Eyes Tachyon Dragon Archfiend Seraph / Neo Galaxy-Eyes Tachyon Dragon |
Silent Honor ARK / Ragnazero Silent Honor DARK / Ragnafinity |
n/a n/a |
Odd-Eyes Dragons | Odd-Eyes / Pendulum / Rebellion (Overlord) / Persona / Phantom / Mirage / Performapal Metal Claw / Raging / Supreme King / Wing / Venom / Arc Pendulum / Advance / Wizard | Gravity | Meteorburst | Saber / Lancer / Revolution / Pendulumgraph | Absolute | Vortex |
Pendulum Magicians | Stargazer / Timegazer / Xiangke / Timebreaker / Acrobatic / Dragoncaller / Harmonizing / Double Iris / Black Fang / Purple Poison / Performapal Celestial | Dragonpulse | Nobledragon | Wisdom-Eye / Xiangsheng / Dharma-Eye / Performapal Five-Rainbow | Dragonpit | Oafdragon / White Wing |
Prediction Princesses | Astromorrigan / Tarotreith | Coinorma / Petalelf / Bibliomuse | n/a | Tarotrei | Crystaldine | Arrowsylph |
Resonators | Dark / Synkron / Crimson / Vision | Clock | Flare / Red / Double / Net / Soul | Barrier / Chain / Mirror | Force | Creation |
Road Magic | N/A | Diastrophism | Explosion | Rays Alter | Backflow | Tempest |
El Shaddoll Fusion Monsters (1 "Shaddoll" + 1 matching Attribute) |
Winda | Shekhinaga | Grysta | Construct | Anoyatyllis | Wendigo |
Signer Dragons | Red Archfiend / Black-Winged | Life Stream | Black Rose | Ancient Fairy | n/a | Stardust |
Six Samurai Legendary Six Samurai Secret Six Samurai |
Irou Shi En Doji |
Yariza Kizan Kizaru |
Kamon Mizuho Genba |
Zanji Enishi Rihan |
Yaichi Shinai Hatsume |
Nisashi Kageki Fuma |
Sky Striker Ace | Raye / Zeke | Kaina | Kagari | Roze | Shizuku | Hayate |
Sushi Angels | Spider Roll | Monkey Roll | n/a | Garibel / Agaribel | Tiger Roll | Dragon Roll |
Synchro Warriors Tuner Synchrons |
Junk / Satellite Junk / Satellite |
Drill Drill |
Nitro / Jet Nitro / Jet |
Road Road |
n/a Steam |
Turbo Turbo |
Tenyi Spirits | Vishuda | Adhara | Mapura | Ashuna / Sahasrara | Sthana | Nahata |
The Weathers Canvas (Continuous Spell/Trap Cards) |
Aurora / Moonbow Auroral |
Snow Snowy |
Sun Sunny |
Thunder / Rainbow Thundery / Rainbowed |
Rain Rainy |
Cloud Cloudy |
Timelords | Vorpgate | Kamion / Hailon | Metaion / Lazion / Michion | Sephylon / Sandaion | Zaphion / Gabrion | Sadion / Raphion |
True Draco and True King | All Calamities | Lithosazim / Dreiath III | Agnimazud / Ignis Heat | Master Peace (King) / Metaltron XII | Bahrstos / Dinomight Knight | Majesty Maiden / Mariamne |
Witchcrafters | Haine | Potterie | Schmitta | Edel / Madame Verre / Golem Aruru | Pittore | Genni |
World Chalice | World Legacy | Beckoned / Ningirsu | Chosen / Auram | Lee | Crowned / Ib (Priestess/Justiciar) | Guardragon / Imduk / Almarduke |
Yang Zing | Taotie / Jiaotu / Yazi | Bi'an / Zefraxi / Zefraniu | Suanni | Chiwen / Baxia / Chaofeng / Denglong | Bixi | Pulao |
Yo-kai Girls | Ghost Reaper & Winter Cherries | Ghost Belle & Haunted Mansion | Ash Blossom & Joyous Spring | Ghost Ogre & Snow Rabbit | Ghost Sister & Spooky Dogwood | Ghost Mourner & Moonlit Chill |
ZW - | Chimera Clad / Dragonic Halberd | Ultimate Shield | Phoenix Bow / Asura Strike | Unicorn Spear / Lightning Blade / Leo Arms / Sleipnir Mail / Fenrir Sword / Pegasus Twin Saber / Sylphid Wing | n/a | Tornado Bringer / Eagle Claw |