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m (→‎Setting a Spell or Trap Card: I found another trap card that can me activated same turn it was set.)
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{{About|playing monster mechanic|[[Normal Set]]}}
'''Set''' is the act of placing a card (Monster, Spell or Trap card) on the field [[face-down]].
 
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{{Infobox/Archetype/Start
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| image name =
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| image size =
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| image caption =
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}}
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{{Infobox/Archetype/ExtendedName
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| kanji = セット
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| japanese =
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| furigana =
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| romaji = Setto
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| japanese translated =
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| english = Set
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| french = Pose<br>Verb: Poser
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| german = Setzen
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| italian = Posizionamento<br>Verb: Posizionare
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| korean = 세트 ''Seteu''
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|chinese=蓋牌 ''Gàipái / Goi3 paai4''
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|portuguese=Baixar
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| spanish = Colocar
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}}
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{{Infobox/Archetype/End}}
 
[[File:Face Down Defense Position.png|thumb|x150px|A Set [[Monster Card]]]]
 
[[File:Back-EN.png|thumb|150px|A Set [[Spell Card|Spell]]/[[Trap Card]]]]
   
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To '''Set''' (Japanese: セット ''Setto'') is to place a card [[face-down]] on the [[field]].
== Setting a Monster Card ==
 
   
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[[Monster Card]]s can be [[Normal Set]] from the [[hand]] in the [[Monster Zone]]s, which places them in face-down [[Defense Position]] on the field. Each player can only perform 1 [[Normal Summon]] or Set per turn.
[[File:Face Down Defense Position.png|275px|thumb|This is what a set [[Monster Card]] looks like.]]
 
   
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With the exception of [[Field Spell Card]]s (which are Set in the [[Field Zone]]), [[Spell Card|Spell]] and [[Trap Card]]s are Set in the [[Spell & Trap Card Zone]]s. Cards that are Set in the Spell & Trap Zone or Field Zone are placed vertically.
When you Set a [[Monster Card]], you place it on a [[Monster Card Zone]] [[face-down]] in [[Defense Position]].
 
   
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[[Pendulum Monster]]s cannot be Set in the [[Pendulum Zone]] as [[Spell Card]]s. Prior to the introduction of [[Extra Monster Zone]]s, Pendulum Zones were separate zones, so no cards could be Set in them; after the introduction of Extra Monster Zones, two Spell & Trap Zones are used as Pendulum Zones instead, although they are not treated as Pendulum Zones if there is not a Pendulum Monster in them (such as if a Spell or Trap Card is Set in them).
A Set can be conducted once per turn, just as you can only [[Normal Summon]] once per turn. A Normal Summon of a monster will take up your Set for the turn, and vice-versa.
 
   
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[[Flip]]ping a card on the field face-down (such as by the effect of "[[Book of Moon]]" or "[[Scrap-Iron Scarecrow]]") and [[Special Summon]]ing a monster in face-down position (such as by the effect of "[[The Shallow Grave]]" or "[[Magical Hats]]") are both forms of Setting.<ref>{{cite book |last=Konami |title=Stardust Overdrive Sneak Peek – Card Rulings (version 1.0) |url=http://www.yugioh-card.com/en/gameplay/rulings/SOVR_sneak_ruling.pdf |date=29 October 2009 |at=Dark Simorgh}}</ref><ref>{{cite web |url=http://www.db.yugioh-card.com/yugiohdb/faq_search.action?ope=5&fid=7264&request_locale=ja |date=21 March 2014 |title=Q&A » 「ダーク・シムルグ」が存在する時に、「月の書」や「浅すぎた墓穴」を発動する事ができますか? |publisher=Konami |language=Japanese |trans_title=Q&A » While "Dark Simorgh" is present, can "Book of Moon", "The Shallow Grave", etc. be activated? |accessdate=6 April 2016}}</ref>
If the monster you want to Set is [[Level]] 5 or more, you must [[Tribute]] another monster(s) from your side of the field first and then [[Tribute Set]] the monster (you do not show your opponent the monster you Set).
 
   
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==See also==
If you want to [[Flip Summon]] a monster after Setting it, you must wait until your next turn's Main Phase.
 
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*[[Normal Set]]
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*[[Battle position]]
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*[[Flip]]
   
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==References==
== Setting a Spell or Trap Card ==
 
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<references />
   
 
{{Gameplay}}
[[File:Back-EN.png|200px|thumb|This is what a set [[Spell Card|Spell]] or [[Trap Card|Trap]] Card looks like.]]
 
   
When you Set a [[Spell Card|Spell]]/[[Trap Card]], you place it on a [[Spell & Trap Card Zone]] face-down in a vertical position, except [[Field Spell Cards]], which can only be placed on the [[Field Card Zone]], even if it is face-down.
 
 
You can activate any type of Spell Cards in the same turn they are Set except for [[Quick-Play Spell Cards]]. Trap Cards can't be activated on the same turn they were Set, unless by a card effect (such as "[[Temple of the Kings]]", "[[Dimension Slide]]" if the [[Special Summon]]ed was [[Xyz Summon]]ed, and "[[Assault Mode]]" by "[[Night Wing Sorceress]]"'s effect).
 
 
{{Gameplay}}
 
 
[[Category:Types of Summon]]
 
[[Category:Types of Summon]]

Revision as of 12:46, 18 July 2018

Set

Japanese

セット

Japanese (romanized)

Setto

English

Set

Face Down Defense Position

A Set Monster Card

Back-EN

A Set Spell/Trap Card

To Set (Japanese: セット Setto) is to place a card face-down on the field.

Monster Cards can be Normal Set from the hand in the Monster Zones, which places them in face-down Defense Position on the field. Each player can only perform 1 Normal Summon or Set per turn.

With the exception of Field Spell Cards (which are Set in the Field Zone), Spell and Trap Cards are Set in the Spell & Trap Card Zones. Cards that are Set in the Spell & Trap Zone or Field Zone are placed vertically.

Pendulum Monsters cannot be Set in the Pendulum Zone as Spell Cards. Prior to the introduction of Extra Monster Zones, Pendulum Zones were separate zones, so no cards could be Set in them; after the introduction of Extra Monster Zones, two Spell & Trap Zones are used as Pendulum Zones instead, although they are not treated as Pendulum Zones if there is not a Pendulum Monster in them (such as if a Spell or Trap Card is Set in them).

Flipping a card on the field face-down (such as by the effect of "Book of Moon" or "Scrap-Iron Scarecrow") and Special Summoning a monster in face-down position (such as by the effect of "The Shallow Grave" or "Magical Hats") are both forms of Setting.[1][2]

See also

References