Yu-Gi-Oh! Wiki
Yu-Gi-Oh! Wiki
(update parameter names, standard spacing on parameters)
Tag: apiedit
(Info KR)
Tag: sourceedit
(8 intermediate revisions by 5 users not shown)
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{{CardTable2
 
{{CardTable2
 
| it_name = Pilder Razzo
 
| it_name = Pilder Razzo
  +
| pt_name = Foguete Pilder
 
| de_name = Raketenpilder
 
| de_name = Raketenpilder
 
| es_name = Cohete de Comando
 
| es_name = Cohete de Comando
 
| fr_name = Roquette Autoguidée
 
| fr_name = Roquette Autoguidée
  +
| ko_name = 로켓 파일더
 
| hr_name = Raketni Pilder
 
| hr_name = Raketni Pilder
 
| ja_name = ロケット・パイルダー
 
| ja_name = ロケット・パイルダー
 
| romaji_name = Roketto Pairudā
 
| romaji_name = Roketto Pairudā
 
| image = RocketPilder-BP02-EN-C-1E.png
 
| image = RocketPilder-BP02-EN-C-1E.png
| attribute = Spell
+
| card_type = Spell
| typest = Equip
+
| property = Equip
| number = 27863269
+
| passcode = 27863269
  +
| effect_types = Continuous-like, Trigger-like
 
| lore = While the [[equip]]ped [[Monster Card|monster]] is [[attack]]ing, it cannot be [[destroyed by battle]]. At the end of the [[Damage Step]], if the equipped monster attacked: The attack [[target]] loses [[ATK]] equal to the ATK of the equipped monster, until the [[End Phase]].
 
| lore = While the [[equip]]ped [[Monster Card|monster]] is [[attack]]ing, it cannot be [[destroyed by battle]]. At the end of the [[Damage Step]], if the equipped monster attacked: The attack [[target]] loses [[ATK]] equal to the ATK of the equipped monster, until the [[End Phase]].
 
| es_lore = Mientras el monstruo equipado esté atacando, no puede ser destruido en batalla. Al final del Damage Step, si el monstruo equipado atacó: el objetivo del ataque pierde ATK igual al ATK del monstruo equipado, hasta la End Phase.
 
| es_lore = Mientras el monstruo equipado esté atacando, no puede ser destruido en batalla. Al final del Damage Step, si el monstruo equipado atacó: el objetivo del ataque pierde ATK igual al ATK del monstruo equipado, hasta la End Phase.
  +
| de_lore = Solange das ausgerüstete Monster angreift, kann es nicht durch Kampf zerstört werden. (Führe die Schadensberechnung normal durch.) Am Ende des Damage Steps, wenn das ausgerüstete Monster angreift, verliert das angegriffene Monster bis zur End Phase ATK in Höhe der ATK des ausgerüsteten Monsters.
 
| it_lore = Mentre il mostro [[equip]]aggiato sta attaccando, esso non può essere distrutto in battaglia. Alla fine del Damage Step, se il mostro equipaggiato ha attaccato: il [[target|bersaglio]] dell'attacco perde ATK pari all'ATK del mostro equipaggiato, fino alla [[End Phase]].
 
| it_lore = Mentre il mostro [[equip]]aggiato sta attaccando, esso non può essere distrutto in battaglia. Alla fine del Damage Step, se il mostro equipaggiato ha attaccato: il [[target|bersaglio]] dell'attacco perde ATK pari all'ATK del mostro equipaggiato, fino alla [[End Phase]].
| pt_lore = Se o monstro equipado ataca, ele não é destruído em batalha. Se o monstro equipado ataca um monstro, no fim da Damage Step, o monstro atacado perde ATK igual ao ATK do monstro equipado, até a End Phase.
+
| pt_lore = Enquanto o monstro equipado estiver atacando, ele não pode ser destruído em batalha. No final da [[Damage Step|Etapa de Dano]], se o monstro equipado atacou: até a [[End Phase|Fase Final]], o [[Attack target|alvo do ataque]] perde [[ATK]] igual ao ATK do monstro equipado.
 
| ja_lore = 装備モンスターが[[Attack|攻撃]]する場合、装備モンスターは戦闘では破壊されない。装備モンスターが攻撃を行った[[Damage Step|ダメージステップ]]終了時、装備モンスターの攻撃を受けたモンスターの[[ATK|攻撃力]]は、エンドフェイズ時まで装備モンスターの攻撃力分ダウンする。
 
| ja_lore = 装備モンスターが[[Attack|攻撃]]する場合、装備モンスターは戦闘では破壊されない。装備モンスターが攻撃を行った[[Damage Step|ダメージステップ]]終了時、装備モンスターの攻撃を受けたモンスターの[[ATK|攻撃力]]は、エンドフェイズ時まで装備モンスターの攻撃力分ダウンする。
  +
| ko_lore = 장착 몬스터가 공격할 경우, 장착 몬스터는 전투로는 파괴되지 않는다. 장착 몬스터가 공격을 실행한 데미지 스텝 종료시, 장착 몬스터의 공격을 받은 몬스터의 공격력은, 엔드 페이즈시까지 장착 몬스터의 공격력만큼 내린다.
| jpanimelore = 装備モンスターは戦闘では破壊されない。装備モンスターの攻撃を受けた相手モンスターの[[ATK|攻撃力]]は、このターンの[[End Phase|エンドフェイズ]]終了まで装備モンスターの攻撃力分ダウンする。この効果は自分のターンの[[Battle Phase|バトルフェイズ]]時でのみ発動する事ができる。
 
| attack1 = Equipped cannot be destroyed by battle
 
| stats1 = Your opponent's monsters lose ATK
 
 
| en_sets =
 
| en_sets =
 
{{Card table set/header|en}}
 
{{Card table set/header|en}}
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{{Card table set|BP02-IT157|Battle Pack 2: War of the Giants|Common}}
 
{{Card table set|BP02-IT157|Battle Pack 2: War of the Giants|Common}}
 
{{Card table set|BP02-IT157|Battle Pack 2: War of the Giants|Mosaic Rare}}
 
{{Card table set|BP02-IT157|Battle Pack 2: War of the Giants|Mosaic Rare}}
  +
{{Card table set/footer}}
  +
| pt_sets =
  +
{{Card table set/header|pt}}
  +
{{Card table set|BP02-PT157|Battle Pack 2: War of the Giants|Common}}
  +
{{Card table set|BP02-PT157|Battle Pack 2: War of the Giants|Mosaic Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| sp_sets =
 
| sp_sets =
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{{Card table set|ABPF-JP051|Absolute Powerforce|Common}}
 
{{Card table set|ABPF-JP051|Absolute Powerforce|Common}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
| anime_5d = 050
+
| kr_sets =
  +
{{Card table set/header|kr}}
  +
{{Card table set|ABPF-KR051|Absolute Powerforce|Common}}
  +
{{Card table set/footer}}
 
| stat_change = Your opponent's monsters lose ATK
 
| attack = Equipped cannot be destroyed by battle
 
| database_id = 8662
 
| database_id = 8662
 
}}
 
}}

Revision as of 16:57, 29 August 2017

Rocket Pilder
ロケット・パイルダー
RocketPilder-BP02-EN-C-1E
English Rocket Pilder
French Roquette Autoguidée
German Raketenpilder
Italian Pilder Razzo
Korean 로켓 파일더
Portuguese Foguete Pilder
Spanish Cohete de Comando
Japanese ロケット・パイルダー
Japanese (rōmaji) Roketto Pairudā
Card type Spell SPELL
Property Equip Equip
Passcode 27863269
Card effect types

StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Card search categories
Other card information
External links