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This text property lists the English lore of a card.

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B
''This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.''  +
S
20% of all the [[ATK]] points of all [[Monster Card|monsters]] in your [[graveyard]] are added to Swordstalker's ATK points.  +
A [[FIRE]] [[Monster Card|monster]] [[equip]]ped with this card increases its [[ATK]] by 700 points.  +
D
A [[Fiend]]-[[type]] [[Monster Card|monster]] [[equip]]ped with this card has 3x its original [[ATK]].  +
S
A [[Fusion Material|Fusion Material Monster]] can be [[Banish|excluded]] from the game, and a [[Fusion Monster]] can be [[Special Summon|special summoned]] by paying 1000 [[LP]].  +
7
A [[Machine]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases either its [[ATK]] or [[DEF]] by 700 points.  +
A [[Machine]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases either its [[ATK]] or [[DEF]] by 700 points.  +
M
A [[Monster Card|monster]] [[equip]]ped with this card cannot be [[destroy]]ed as a result of [[battle]]. ([[Damage calculation]] is applied normally.)  +
S
A [[Monster Card|monster]] [[equip]]ped with this card increases its ATK by 500 points.  +
E
A [[Monster Card|monster]] [[equip]]ped with this card cannot be switched to [[Defense Position]]. The equipped monster has its [[ATK]] increased by an amount equal to half of its [[DEF]]. When the monster equipped with this card is [[destroy]]ed, this card remains on the [[field]] and can be [[activate]]d again during your [[Main Phase]].  +
H
A [[Monster Card|monster]] [[equip]]ped with this card increases its [[ATK]] and [[DEF]] by 700 points.  +
E
A [[Monster Card|monster]] [[equip]]ped with this card can take [[control]] of a single enemy monster for one turn.  +
M
A [[Monster Card|monster]] [[equip]]ped with this card may only select [[Marshmallon (manga)|Marshmallon]] as the [[target]] of [[attack]]s and special abilities  +
T
A [[Monster Card|monster]] [[equip]]ped with this card may not be [[target]]ed by [[Trap Card|traps]].  +
K
A [[Monster Card|monster]] [[equip]]ped with this card turns into three duplicates of itself.  +
M
A [[Spellcaster]]-[[Type]] monster equipped with this card increases its [[ATK]] by 500 points.  +
E
A [[Thunder]]-[[Type]] monster equipped with this card increases its ATK and DEF by 300 points.  +
C
A monster equipped with this card increases its ATK by 500 points and its DEF by 400 points.  +
M
A monster equipped with this card increases its ATK by 700 points.  +
F
A whack-a-[[Monster Card|monster]] box appears on the [[field]]. You can hide [[Attack Position|Attack Mode]] monsters in the box.  +
D
Activated when your monster falls for a trap. Return the [[target]]ed Monster Card to its [[owner]]'s hand and [[Special Summon]] another monster from your hand in [[face-up]] [[Attack Position|Attack]] or [[Defense Position]].  +
S
After [[activate|activation]], [[Special Summon]] this [[Monster Card|monster]] in [[Defense Position]]; it is treated as an [[Effect Monster]] Card '''([[Machine]]-[[Type]]/[[EARTH]]/[[Level]] 4/[[ATK]] 0/[[DEF]] 2000)'''.  +
V
After a [[Counter Trap Card]] you [[control]] [[negate]]s the [[Activate|activation]] of an opponent's card(s) or [[effect]](s), you can [[Special Summon]] this card from your [[hand]]. [[Select]] and [[destroy]] 1 card your opponent controls.  +
D
All [[Dragon]]-[[type]] [[Monster Card|monsters]] on the [[field]] are pulled into the jar.  +
T
All [[Monster Card|monsters]] below [[Level|LV]]4 belonging to the opposing player will [[attack]] [[Elemental Hero Terra Firma (manga)|Terra Firma]].  +
A
All [[Monster Card|monsters]] on your opponent's side of the [[field]] become [[face-up]] [[Attack Position]] and as long as they remain face-up on the field decrease their ATK by 500 points.  +
I
All [[Monster Card|monsters]] that are [[summon]]ed to the field during this turn (excluding [[Special Summon]]s) are [[destroy]]ed at the [[End Phase]] of the [[turn]].  +
D
All [[Monster Card|monsters]], except [[Fairy]]-[[Type]] monsters lose 500 [[ATK]]. You can [[Normal Summon]] Fairy-Type monsters with 1 less [[Tribute]] than required.  +
L
Allows you to use [[Spell Card]]s on your opponent's [[Monster Card|monsters]] which you can normally only use on yourself.  +
An [[Insect]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases its [[ATK]] and [[DEF]] by 1500.  +
A
Any [[Piercing]] [[Damage]] inflicted to your [[LP|Life Points]] from a [[battle]] involving this card is reduced to 0.  +
M
Any damage inflicted by the opponent is decreased to 0 during the turn this card is activated.  +
R
As long as "Royal Temple" is on the [[field]], the card's [[owner]] may play two [[Trap Card]]s per turn. (The normal limit is one per turn.)  +
T
As long as "[[Umi (manga)|Umi]]" remains [[face-up]] on the [[field]], any [[battle damage|damage]] from [[attack]]ing monsters to your [[LP|Life Points]] becomes 0.  +
J
As long as this card remains [[face-up]] on the [[field]], all [[Trap Card]]s cannot be [[activate]]d. The [[Card effect|effects]] of all [[face-up]] Trap Cards are also [[negate]]d.  +
I
As long as this card remains [[face-up]] on the [[field]], there is no limit to the number of cards in both players' [[hand]]s.  +
F
As long as this card remains on the [[field]], all [[face-up]] [[Monster Card|monsters]] on the [[field]] are changed to [[Attack Position]] and their [[battle position]] cannot be changed. In addition, both players must [[draw a card|draw]] 3 cards from their [[Main Deck|deck]] and place the rest of their deck in the [[graveyard]].  +
C
Boost "[[Machine]]" [[Monster Card|monsters]]' [[ATK]]s by 500 points.  +
E
Boost its [[ATK]] by 500 points for each [[WATER|Water]]-[[type]] [[Monster Card|monster]] on the [[field]], excluding itself.  +
Q
Both players must [[Declare|guess]] the card on the top of each other's [[Graveyard]]. If the opponent is incorrect and the correct card is a [[Monster Card]], the card is [[Special Summon]]ed to the field.  +
E
Both players show their hands to each other. You both select 1 card from each other's hand and add it to your own.  +
B
By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.  +
T
By [[send]]ing this [[Monster Card|monster]] from the [[field]] to the [[Graveyard]], [[Add a card|add]] 1 monster to your [[hand]].  +
S
By [[send]]ing two [[dragon]]s from your [[hand]] to the [[Graveyard]], [[Special Summon]] one [[LIGHT|Light]]-[[type]] dragon from your [[Main Deck|deck]].  +
H
Can be [[Special Summon]]ed from your [[hand]] when [[Monster Card|monsters]] exist only on your opponent's [[field]]. Inflict [[Piercing|direct damage]].  +
R
Changes into a rocket to attack the enemy.  +
E
Choose 2 [[type]]s of [[Monster Card|monsters]]. Each player [[Tribute]]s all monsters of this type on his/her side of the [[field]] and inflicts [[effect damage|damage]] on the opponent's [[LP|Life Points]] equal to half the [[Original ATK and DEF|original ATK]] of the Tributed Monsters.  +
S
Combines with [[Kazejin (manga)|Kazejin]] and [[Sanga of the Thunder (manga)|Sanga of the Thunder]] to form [[Gate Guardian (manga)|Gate Guardian]].  +
Combines with [[Kazejin (manga)|Kazejin]] and [[Suijin (manga)|Suijin]] to form [[Gate Guardian (manga)|Gate Guardian]].  +
K
Combines with [[Suijin (manga)|Suijin]] and "[[Sanga of the Thunder (manga)|Sanga of the Thunder]]" to form [[Gate Guardian (manga)|Gate Guardian]].  +
S
Decrease one [[Monster Card|monster]]'s [[ATK]] by half.  +
A
Destroy all the opponent's face-down cards. This spell cannot be countered or negated.  +
D
Double the increase in [[ATK]] from other [[Equip Card]]s [[equip]]ped to this [[Monster Card|monster]].  +
J
During each of your Standby Phases, [[Special Summon]] 1 "[[Slime (manga)|Slime]]" ([[ATK]] 500/[[DEF]] 500) in [[Attack Position]] to your side of the [[field]]. As long as this card remains face-up on the field, you cannot summon any other monster (except Slimes).  +
B
During each of your [[Standby Phases]], inflict 300 points of damage to your opponent's [[LP|Life Points]].  +
F
During the [[End Phase]] of a [[turn]] after the [[face-up]] card is [[destroyed by battle|destroyed as a result of battle]], [[Special Summon]] this card from the [[Graveyard]] to your side of the [[field]]. This card cannot be [[Tribute]]d for a [[Tribute Summon|Tribute summon]].  +
S
During the [[End Phase]], you receive a second [[Battle Phase]]. [[Monster Card|Monsters]] which were [[Normal Summon]]ed, [[Special Summon]]ed, or [[Flip Summon]]ed may [[attack]] again as if it were a new [[turn]].  +
C
During the [[turn]] this card is [[Send|sent]] from the [[field]] to the [[Graveyard]] by the [[Card effect|effect]] your opponent's card, you can [[activate]] 1 [[Spell Card|Spell]] or [[Trap Card]] from your [[hand]].  +
M
During the [[turn]] this card is sent to the [[Graveyard]], the [[owner]] of this card can activate [[Trap Card]](s) from his/her [[hand]].  +
B
During this [[turn]]'s [[Battle Phase]], all [[face-up]] [[Monster Card|monsters]] on the [[field]] are switched to [[Attack Position]]. In addition, all monsters on your side of the field must [[attack]] if possible.  +
L
During your [[Main Phase]], you can add any [[Life Star Counter]](s) on this card to 1 other [[face-up]] [[Monster Card|monster]].  +
J
Each time a [[Monster Card|monster]] on your opponent's side of the [[field]] [[attack]]s a monster on your side of the field and you have "[[Revival Jam (manga)|Revival Jam]]" [[face-up]] on the field, you can change the [[attack target]] to "Revival Jam".  +
S
Each time the [[equip]]ped [[Monster Card|monster]] is [[declare]]d as an [[attack target]], halve the damage to the target, and inflict [[Effect damage|damage]] to the [[attack]]ing monster's [[control]]ler equal to half the [[ATK]] of the attacking monster before the [[Damage calculation|Damage Calculation]] is resolved.  +
G
Each time this [[Monster Card|monster]] [[attack]]s, after the [[Damage calculation|Damage Calculation]] is [[resolve]]d, it performs a secondary attack of 500 [[ATK]] against all [[face-up]] [[Monster Card|monster]]s on your opponent's side of the [[field]].  +
D
Either player may [[activate]] this card by [[Cost|paying]] half their [[LP|Life Points]]. [[Special Summon]] 1 [[Spellcaster]]-[[type]] [[Monster Card|monster]] from your [[hand]] to your side of the [[field]].  +
R
Equivalent to two [[Tribute|release]] [[Material|elements]].  +
S
For 1 [[turn]], each [[face-up]] [[Monster Card|monsters]]'s [[Original ATK and DEF|original ATK]] becomes their [[Original ATK and DEF|original DEF]] and vice-versa. Any additions or subtractions to [[ATK]] and/or [[DEF]] due to [[card effect]]s are applied to the new ATK and DEF. Monsters [[summon]]ed after this card's [[Activate|activation]] are excluded.  +
B
For every 400 points of [[damage]], [[send]] one card from your [[Main Deck|deck]] to the [[Graveyard]]. Boost this card's [[ATK]] by 400 points for each [[Monster Card|monster]] sent to the Graveyard by this [[effect]].  +
S
For one [[battle phase]] only, this card cannot be [[destroy]]ed. The opponent must [[attack]] this card.  +
H
For one [[turn]] only, prevent one [[Monster Card|monster]] from being [[destroyed by battle|destroyed in battle]] and reduce the [[damage]] by half.  +
M
Four hats appear on the field in [[Defense Position]]. You may hide [[Monster Card|monsters]] or other cards under the hats.  +
R
From your [[Main Deck|Deck]], add either [[Queen Angel of Roses (manga)|Queen Angel of Roses]] or [[Fallen Angel of Roses (manga)|Fallen Angel of Roses]] to your [[hand]].  +
T
Gain [[control]] of 1 [[equip]]ped [[Equip Card]] on your opponent's side of the [[field]] and equip it to an appropriate [[Monster Card|monster]] that you control.  +
B
Gain [[control]] of 1 [[face-up]] [[Continuous Spell Card|continuous spell card]] your opponent controls.  +
M
Halve the ATK of all your opponent's attacking monsters.  +
P
If all [[Monster Card|monsters]] needed for [[Fusion Summon|fusion]] have been [[Banish|excluded from play]], fuse the excluded monsters and Fusion Summon them.  +
S
If this card attacks, destroy 1 [[Spell Card|Spell]] or [[Trap Card]] at the end of the [[Battle Phase]] if you control another "[[roid]]" [[Monster Card|monster]].  +
T
If you [[control]]led 2 or more [[Monster Card|monsters]] at the start of your opponent's [[Battle Phase]] and all of them were [[destroyed by battle]] and [[Send|sent]] to the [[Graveyard]], you can [[Special Summon]] this card from your [[hand]] during that Battle Phase. If you do, [[destroy]] all [[face-up]] monsters with the [[DARK]] [[Attribute]]. Your opponent cannot [[Normal Summon|Normal]] or Special Summon monsters with that Attribute.  +
C
If you do not conduct [[Battle Phase|battle]], you may [[Special Summon]] a [[Beast]] of [[Level|LV]] 4 or below from your [[hand]].  +
S
If you perform a [[Tribute Summon]] during this [[turn]], you can treat 1 [[Monster Card|monster]] that is [[equip]]ped with [[Equip Card]](s) as 2 Tribute Monsters for the Tribute Summon.  +
W
In addition to a normal [[attack]], this card can attack during the same [[Battle Phase]] as many times as the number of additional "[[Elf]]" [[Monster Card|Monsters]] on your side of the [[field]]. As long as there is a suitable [[target]], this card must attack.  +
H
Increase the [[ATK]] and [[DEF]] of this card by 300 points for each [[face-up]] "[[Harpy Lady (manga)|Harpy Lady]]" on the board.  +
I
Increase the [[ATK]] of this card by 400 points for each [[face-up]] [[Insect]]-[[Type]] [[Monster Card|Monster]] on the [[field]]. [[Special Summon]] 1 [[Insect Larva (manga)|Insect Larva]] in [[Attack Position]] on your side of the field at the end of each [[turn]] that this card [[destroy]]s your opponent's Monster.  +
G
Increase your [[LP|life points]] by 300 points for each [[Monster Card|monster]] on the [[field]], regardless of [[Battle position|position]].  +
S
Inflict [[Effect damage|damage]] equivalent to one [[Warrior]]'s [[Level|LV]] x 100. You can't do [[battle]] on this [[turn]].  +
R
Inflict [[effect damage|damage]] equal to your number of [[FIRE|Fire]]-[[Attribute|Type]] [[Monster Card|monsters]] times 400.  +
S
Look at your opponent's [[hand]] and [[select]] 1 [[Monster Card]] from it.  +
M
May [[Normal Summon]] by [[send]]ing 3 or more [[Machina]] from your [[hand]] to the [[Graveyard]]. Its [[ATK]] will be the number of cards sent to the Graveyard during its Summons x 800.  +
J
May be [[Special Summon]]ed by [[send]]ing one or more cards from your [[hand]] to the [[Graveyard]].  +
T
Move the [[turn count]] forward by 6 [[turn]]s (3 turns for each player). All cards on the [[field]] are treated as having had their [[Card effect|effect(s)]] active for three full turns for both players. The turn in which this card is [[activate]]d continues as normal. (''[[Yu-Gi-Oh! R]]'')  +
N
Nullifies the opponent's [[Trap Card|trap]]. If the opponent has "[[Dark Magician (manga)|Dark Magician]]" [[face-up]] on the [[field]], the Dark Magician is chained up and unable to attack.  +
C
Offer 1 [[Monster Card|monster]] on your side of the [[field]] as a [[Tribute]] to [[effect damage|damage]] your opponent.  +
V
On a [[turn]] when Vampiric Leech [[attack]]s the opponent, you may [[discard]] 1 card to the [[Graveyard]] in order to put Vampiric Leech in [[Defense Position|Defense Mode]] at the end of your turn.  +
M
On the [[turn]] after it's [[Send|sent]] to the [[Graveyard]], this card exists in the Graveyard. By [[Banish|excluding]] it from play, you may [[Special Summon]] one [[Yokai]]-[[type]] from the Graveyard.  +
On the turn when this card is [[activate]]d, the [[target]] [[Monster Card|monster]] is immune to any magical effect.  +
D
On this [[turn]], the player is immune to all [[Direct attack|Direct Attacks]] from enemy [[Monster Card|monsters]].  +
S
On this [[turn]], your [[Synchro Monster|Synchro monster]] will not be [[destroy]]ed. Halve [[battle damage]].  +
E
Once per [[turn]], during your [[Main Phase]], you may [[discard]] 1 card from your [[hand]] to gain [[control]] of 1 [[face-up]] [[Monster Card|monster]] on your opponent's side of the [[field]]. When this monster changes its [[Battle Position]], the monsters controlled by this [[Card effect|effect]] will change their Battle Position as well. If this monster [[attack]]s, the controlled monsters must also attack this [[turn]].  +
G
Once per [[turn]], you can [[reveal]] any number of [[Divine-Beast|God]]-[[Type]] [[Monster Card|monster]] in your [[hand]] to give this card 300 [[ATK]] for each revealed card, until the [[End Phase]].  +
D
Pay 1000 [[LP|Life Points]]. [[Select]] 1 [[Level]] 7 or higher [[Spellcaster]]-[[Type]] [[Monster Card|monster]] you [[control]]. During this [[turn]], only the selected monster can [[attack]], and it must attack all monsters your opponent controls once each. The [[Card effect|effects]] of monsters [[destroyed by battle]] with it are not [[activate]]d.  +
N
Perform a [[Synchro Summon]]s by [[banish|excluding]] one [[Tuner monster|Tuner]] and one non-Tuner [[Monster Card|monster]] from your [[Graveyard]]. The [[effect]]s of a [[Synchro Monster]] summoned with this effect are [[negate]]d.  +
V
Place 1 Vaccine Counter on 1 [[face-up]] [[Monster Card|monster]] on the [[field]]. Any monster with at least 1 Vaccine Counter is unaffected by the [[effect]]s of [[Virus Card]]s. When that monster is [[Tribute]]d for a [[Tribute Summon]], or is [[Send|sent]] to the [[Graveyard]] for a [[Fusion Summon]], you may place 1 Vaccine Counter on the monster that was Tribute Summoned or Fusion Summoned.  +
S
Place 4 "[[Sheep Token]]s" in [[Defense Position]] on your side of the [[field]]. The [[Monster Token|Tokens]] cannot be used as a [[Tribute]] for a [[Tribute Summon]].  +
C
Place [[Life Star Counter|Life Stars]] on all [[face-up]] [[Monster Card|monster]] on the [[field]] when you [[activate]] this card and on each monster [[Summon]]ed while this card is on the field equal to that monster's [[Level]]. During each player's [[End Phase]], remove 1 Life Star from each face-up monster on the field. When a monster has no Life Stars on it, it is [[destroy]]ed.  +
G
Place any 1 [[Monster Card|monster]] in the [[Graveyard]].  +
B
Plant a bomb in one [[Monster Card|monster]]. When your opponent uses that monster in a [[Tribute Summon|Sacrifice Summon]], and the [[summon]]ed monster [[declare]]s an [[attack]], [[destroy]] all [[face-up|face up]] [[Attack Position]] monsters on your opponent's side of the [[field]] and deal [[effect damage|damage]] to the opponent equal to the summoned monster's [[ATK]].  +
T
Render your opponent's [[Trap Card|Trap]] [[Card effect|ineffective]] and make that card into an [[Equip Spell Card|Equip Card]].  +
O
Return [[control]] of all [[Monster Card|monsters]] on the [[field]] to their original [[owner]]s.  +
S
Roll 1 six-sided die. Divide one [[Monster Card|monster]]'s [[ATK]] and [[DEF]] by the result.  +
Q
Select 1 [[Fusion Monster]] you [[Fusion Summon]]ed this [[turn]]. That Fusion Monster may [[attack]] this turn.  +
C
Select 1 [[Monster Card]] and 2 non-Monster Cards from your [[hand]]. [[Random]]ly select 1 card among them. If it is a Monster Card, it is [[Special Summon]]ed and [[send]] the remaining 2 cards to the [[Graveyard]]. If not, send all the cards to the Graveyard.  +
S
Select 1 [[Monster Card|monster]] your opponent [[control]]s. It cannot [[attack]] or change its [[Battle Position|battle position]]. When that monster is [[destroy]]ed, destroy this card.  +
B
Select 1 [[face-up]] [[Monster Card|monster]] your opponent [[control]]s. Take control of it until the [[End Phase]].  +
L
Select 1 card at random from your opponent's [[hand]]. Keep it [[face-down]] and place it outside of the [[field]]. During your opponent's 4th turn, the card is returned to his/her hand in the [[Standby Phase]].  +
S
Select up to 3 monsters on your opponent's side of the field. This turn, if you would Tribute a monster on your side of the field, Tribute the monsters instead.  +
A
Set the [[ATK]] and [[DEF]] of all [[Monster Card|monsters]] in your [[hand]] to "0", [[negate]] their [[Card effect|effects]], and [[Special Summon]] them. You may only perform effect-based special summons on this [[turn]].  +
S
Switch the position of any two of your [[Monster Card|monsters]]. You can [[activate]] this card when your opponent designates 1 monster on your side of the field as the target of a [[Spell Card|Magic]], [[Trap Card|Trap]], or battle [[attack]].  +
M
Switches the opponent's [[Spell Card]] effect to another target.  +
R
Take 1 Spell Card from the top of your Graveyard and place it in your hand.  +
A
Take [[Equip Spell Card]]s and [[Equip Trap Card]]s from your [[Graveyard]], and [[Special Summon]] as many of them as possible as [[Monster Card]]s ([[ATK]] 500/[[DEF]] 500). Each of these cards will apply its equipment [[effect]] on itself if possible.  +
C
Take all the [[Monster Card|monsters]] from your [[Graveyard]] and [[Special Summon]] them in [[face-up]] [[Attack Position]]. The monsters become zombie cards and become "[[Zombie|undead]]" and invulnerable to most [[attack]]s.  +
B
The [[ATK]] of this card increases by 500 points for each [[Dragon]]-[[Type]] [[Monster Card|monster]] your opponent has on the [[field]] or in their [[Graveyard]].  +
M
The [[Monster Card|monster]] [[equip]]ped with this card cannot [[attack]]. In addition, the player [[control]]ling the equipped monster must take [[effect damage|damage]] of 500 [[LP|Life Points]] during each of your [[Standby Phase]]s.  +
L
The [[equip]]ped [[Monster Card|monster]] increases its [[DEF]] by 1000 points. If the equipped monster would be [[destroy]]ed as a result of [[battle]], [[destroy]] this card instead, and reduce the [[Battle damage|Battle Damage]] to the [[control]]ler of the equipped monster to 0.  +
N
The [[equip]]ped [[Monster Card|monster]] gains 500 [[ATK]]. When the equipped monster [[attack]]s a [[Defense Position]] monster with a [[DEF]] lower than the ATK of the equipped monster, inflict the difference as [[Battle damage|Battle Damage]] to your opponent.  +
V
The opponent must [[discard]] 10 [[Spell Card|Spell cards]] or his or her choice. If the opponent has less than 10 Spell Cards in their [[hand]] and [[Main Deck|deck]], they must discard as many as possible.  +
B
This [[Monster Card|monster]] cannot be [[attack]]ed by any monster with less than 7 [[Level|stars]].  +
S
This card [[activate]]s when the [[monster Card|monster]] inflicts [[Battle damage|damage]] to the opposing player. It inflicts [[Effect damage|damage]] to the opposing player in the amount of [[DEF]] that the monster can afford.  +
B
This card activates when a [[FIRE|Fire]] [[Monster Card|Monster]] inflicts [[Battle damage|damage]] to the opposing player. The opposing player will receive as much damage as the Fire Monster has attack points.  +
M
This card can [[attack]] all [[Monster Card|monsters]] your opponent [[control]]s once each. Any [[Battle damage|Battle Damage]] this card inflicts to your opponent becomes 0.  +
S
This card can be [[summon]]ed by [[Tribute|sacrificing]] one [[alligator]] [[Monster Card|monster]]. The sacrificed alligator is [[Special Summon]]ed at the [[End Phase|end of the phase]].  +
L
This card can only be [[Special Summon]]ed by [[Tribute|Tributing]] 2 [[Monster Card|monsters]] on your opponent's side of the [[field]], and is Special Summoned to your opponent's side of the field. This card inflicts 700 points of [[effect damage|damage]] to the [[LP|Life Points]] of this card's [[control]]ler during each of his/her [[Standby Phase]]s.  +
D
This card can only be [[Special Summon]]ed by [[banish|removing]] 3 [[Fiend]]-[[Type]] [[Monster Card|monsters]] in your [[Graveyard]] from play. Dark Necrofear can [[Changes control|possess]] the souls of enemy monsters.  +
R
This card can only be [[activate]]d by [[discard]]ing your entire [[hand]] when 1 of your own [[Monster Card|monsters]] is [[Send|sent]] to the [[Graveyard]] as a result of [[battle]]. [[Special Summon]] the monster just sent to the Graveyard to the [[field]] in [[face-up]] [[Attack Position|Attack]] or [[Defense Position]] and increase its [[ATK]] by 800 points.  +
M
This card can only be [[activate]]d in the [[Battle Phase]]. [[Select]] 1 [[attack]]ing [[Monster Card|monster]] and halve the selected monster's [[ATK]] points during the [[turn]] this card is activated.  +
E
This card can only be called by an [[Special Summon|evolve summon]]. This is the only thing on the [[field]] that the opposing player can [[attack]].  +
M
This card can only be played if you have "[[Soldier Ari (manga)|Soldier Ari]]" on the field in face-up Attack Position. 9 additional Soldier Ants appear on the field. The Ants may not attack. When your turn is over, the Ants go to the Graveyard.  +
S
This card cannot be [[Normal Summon]]ed or [[Set]]. This card cannot be [[Special Summon]]ed except by sending "[[Strikeroid]]", "[[Stealthroid (manga)|Stealthroid]]" and "[[Turboroid|Truckroid]]" from your [[hand]] to the [[Graveyard]]. When this card is Summoned, it gains [[ATK]] equal to the original ATK of 1 monster your opponent controls until the [[End Phase]].  +
A
This card cannot be [[Normal Summon]]ed or [[Set]]. This card can only be [[Special Summon]]ed by [[Banish|removing from play]] all [[Reptile]]-[[Type]] [[Monster Card|monsters]] you [[control]] and from your [[Graveyard]]. This card's [[ATK]] and [[DEF]] are each equal to the number of monsters you removed x600.  +
S
This card cannot be [[Normal Summon]]ed or [[Set]]. This card cannot be [[Special Summon]]ed except by [[Banish|removing from play]] "[[Stealthroid (manga)|Stealthroid]]", "[[Turboroid]]" and "[[Strikeroid]]" from your [[Graveyard]]. When this card is Summoned, destroy 1 [[Monster Card|monster]] your opponent controls.  +
W
This card cannot be [[Special Summon]]ed. This card cannot be [[Normal Summon]]ed or [[Set]] except by [[Tribute|Tributing]] 3 [[Monster Card|monster]]s. The [[ATK]] and [[DEF]] of this card are each equal to the number of cards your opponent [[control]]s x 1000. When this card is [[destroy]]ed and [[Send|sent]] to the [[Graveyard]], destroy all cards on the [[field]]. During your [[Main Phase]], you can destroy this card.  +
This card cannot be [[Special Summon]]ed. This card cannot be [[Normal Summon]]ed or [[Set]] except by [[Tribute|Tributing]] 3 [[Monster Card|monsters]]. Your opponent cannot [[activate]] [[Spell Card|Spell]] or [[Trap Card]]s until the end of their 2nd [[turn]] after this card is Normal Summoned. The [[ATK]] and [[DEF]] of this card are each 1 point higher than the highest ATK on the [[field]] (except "The Wicked Avatar").  +
This card cannot be [[Special Summon]]ed. This card cannot be [[Normal Summon]]ed or [[Set]] except by [[Tribute|Tributing]] 3 [[Monster Card|monsters]]. Halve the [[ATK]] and [[DEF]] all monsters on the [[field]], except this card.  +
This card cannot be [[Special Summon]]ed, except with "[[Alchemical Experiment]]." This card's [[ATK]] and [[DEF]] are equal to the total ATK and DEF of the [[Monster Card|monster]]s [[banish|removed from play]] with "Alchemical Experiment." This card is [[destroy]]ed at the end of the [[turn]].  +
S
This card cannot be [[Tribute]]d. When this card is [[Normal Summon|Normal]] or [[Flip Summon]]ed, it is changed to [[Defense Position]]. Once per [[turn]], you can [[discard]] 1 [[Spell Card]] to [[Special Summon]] 1 [[Level]] 4 [[Monster Card|monster]] from your [[Main Deck|Deck]]. It cannot [[attack]] this [[turn]].  +
C
This card cannot be [[destroyed by battle]]. Once per [[turn]], you can [[Tribute]] 1 [[Level]] 5 or lower monster to inflict [[Effect damage|damage]] to your opponent equal to that [[Monster Card|monster]]'s [[ATK]].  +
D
This card cannot be [[negate]]d by the [[effect]] of any other card. All [[Divine-Beast|god]] [[Monster Card|monster]]s gain 1000 [[ATK]] and 1000 [[DEF]].  +
This card gains 300 [[ATK]] for each "[[Dark Magician]]" or "[[Magician of Black Chaos]]" in either player's [[Graveyard]].  +
E
This card is [[activate]]d by [[pay]]ing 1000 of your [[LP|Life Points]]. In order to activate this card, you must have more than 15 cards in your [[Graveyard]]. Both players switch the cards in their [[Main Deck|deck]] with the cards in their Graveyard.  +
D
This card is activated when an opponent's card enters [[Attack Position|Attack Mode]]. [[Negate]] the attack of 1 monster and select another 1 of your opponent's [[face-up]] monsters and have it attack.  +
B
This card is used to [[Ritual Summon]] "[[Relinquished (manga)|Relinquished]]". You must also offer two monsters from the [[field]] or your [[hand]] as a [[Tribute]].  +
This card is used to [[Ritual Summon]] "[[Black Luster Soldier (manga)|Black Luster Soldier]]." You must also offer monsters whose total [[ATK]] equals 1500 or more as a [[Tribute]] from the [[field]] or your [[hand]].  +
D
This card is used to [[Ritual Summon]] "Magician of Black Chaos." You must also offer monsters whose total ATK equals 1500 or more as a [[Tribute]] from the [[field]] or your [[hand]].  +
C
This card is used to [[Ritual Summon]] "[[The Masked Beast (manga)|The Masked Beast]]". You must also offer [[Monster Card|monsters]] whose total [[Level]] Stars equal 8 or more as a [[Tribute]] from the [[field]] or your [[hand]].  +
J
This card may be [[Special Summon]]ed when [[Monster Card|monsters]] exist only on your opponent's [[field]].  +
L
This card receives a power-up when "[[Umi (manga)|Umi]]" is face-up on the Field.  +
S
This card reduces the opposing [[Monster Card|monster]]'s [[ATK]] by half.  +
G
This card's [[original ATK and DEF]] are each equal to its [[Level]] x 300. This [[Monster Card|monster]]'s Level is increased by the Level of monsters is [[destroy]]s by [[battle]].  +
L
This monster increases its [[ATK|Attack Points]] by 700 on every turn it stays in [[Attack Position|Attack Mode]].  +
S
Transfer the [[damage]] sustained on this [[turn]] to another player.  +
M
Treat all [[Monster Card|monsters]] of [[Level|LV4]] or below on your [[field]] as [[Morphtronic]]s.  +
J
Two [[turn]]s after being [[Summon]]ed, [[destroy]]s every [[Monster Card|monster]] on the [[field]]. The opponent's monsters cannot [[attack]] Jigen Bakudan.  +
A
Until the end of this [[turn]], switch the [[Original ATK and DEF|original ATK]] of a [[face-up]] [[Monster Card|monster]] on your side of [[field]] with the original ATK of a face-up monster on your opponent's side of the field.  +
M
Until your 3rd [[Standby Phase]] after the [[Activate|activation]] of this card, you will be unaffected by the [[Card effect|effect]]s of [[Spell Card|Spell]] and [[Trap Card]]s that [[target]] a player, and you cannot be [[Direct attack|attacked directly]] by any [[Monster Card|monster]].  +
E
When "[[Umi (manga)|Ocean]]" is on the [[field]] and [[activate]]d, you can [[attack]] the player [[Direct attack|directly]].  +
T
When Twin Gunfighter [[attack]]s, inflict [[Effect damage|damage]] to your opponent equal to Twin Gunfighter's [[ATK]].  +
D
When Zoma is [[send|sent]] to the [[Graveyard]] as a [[destroyed by battle|result of combat]], it turns into ectoplasm and inflicts [[effect damage|damage]] to the opposing player equal to twice the [[ATK]] of the [[Monster Card|monster]] that killed it.  +
I
When [[Absolute Zero Barrier|Absolute Ice Wall]] is sent from the [[field]] to the [[Graveyard]], [[Monster Card|monster]]s with [[Ice Counter]]s on them are destroyed.  +
D
When [[Battle damage|damage]] is inflicted, increase its [[Level]] by 1.  +
G
When [[Galaxy-Eyes Photon Dragon (manga)|Galaxy Eyes Photon Dragon]] is on your opponent's [[field]], this [[Monster Card|monster]] gains 1000 [[ATK]]. When it [[attack]]s Galaxy Eyes Photon Dragoon, that card's [[effect]] is [[negate]]d.  +
P
When [[Puppet Queen]] is [[tribute]]d, you can [[Special Summon]] this card from your [[hand]].  +
G
When [[attack]]ing [[Monster Card|monster]]s in [[Attack Position|Attack Mode]], and only then, this card can attack up to 3 times.  +
E
When [[battle|battling]] [[WATER|Water]]-[[Type]] [[Monster Card|monsters]], this monster's [[ATK]] is boosted by 1000. When this card is [[destroy]]ed and [[Send|sent]] to the [[Graveyard]], take one [[Spell Card]] from the [[Graveyard]] and [[add a card|add]] it to your [[hand]].  +
When [[summon]]ed, halve the [[ATK|attack]] of one enemy [[Monster Card|monster]] and add that amount to Gaia's ATK.  +
G
When a [[Beast]]-[[Type]] [[Monster Card|monster]] you [[control]] is [[destroy]]ed and [[Send|sent]] to the [[Graveyard]], you can [[Special Summon]] this card from your [[hand]] or Graveyard.  +
R
When a [[Machine]] [[Monster Card|Monster]] is [[Send|sent]] to the [[Graveyard]], you can [[Special Summon]] the same Monster as the one that just went to the Graveyard.  +
G
When a [[Monster Card|monster]] from the player's [[field]] is [[Send|sent]] to the [[Graveyard]], the player can [[Special Summon]] a [[Fireball Token (manga)|Fireball Token]] into his own field ([[ATK]]/[[DEF]]100 per [[Level|star]]). A [[Monster Token|Token]] cannot be offered as a [[Tribute]].  +
D
When a [[Monster Card|monster]] has been [[Special Summon]]ed, Special Summon a [[FIRE|Fire]]-[[Attribute|Type]] monster of [[Level]] 4 or lower from your [[hand]].  +
C
When a [[Monster Card|monster]] is [[Special Summon]]ed to the [[Field]] from the [[Graveyard]], you can [[draw a card|draw]] 3 cards from your [[Main Deck|Deck]].  +
B
When a [[Monster Card|monster]] will be [[destroyed by battle|destroyed in battle]], [[negate]] that [[attack]] and give your opponent twice the [[effect damage|damage]] you would have taken.  +
D
When a [[Spellcaster]]-[[Type]] monster is on the [[field]], sacrifice two other monsters to play another Spellcaster-Type monster from your [[Main Deck|Deck]] as a [[Special Summon]]. Two Spellcaster-Type monsters can combine their attack to destroy any one monster. At the end of your turn, discard both Spellcaster-Type monsters.  +
H
When a player has a [[Monster Card|monster]] under the name of [[Elemental HERO|E-Hero]] in the [[field]], he can [[Special Summon|special-summon]] an E-Hero monster below [[level]] 4.  +
G
When an [[Equip Card]] is [[equip]]ped to this card, [[destroy]] the Equip Card.'"`UNIQ--ref-00000000-QINU`"'  +
W
When an [[attack]] [[target]]s one of your [[White]] [[Monster Card|Monsters]] and there is a non-targeted White Monster on your [[field]], take no [[battle damage|battle]] or [[effect damage]].  +
S
When an opponent [[Set]]s a [[Monster Card]] in [[face-down]] [[Defense Position]], change it to [[face-up]] [[Attack Position]].  +
M
When more than two [[Spellcaster]]-[[Type]] [[Monster Card|monsters]] are on the [[field]], your two Spellcaster-Type monsters can combine their power for a 3000 point [[attack]].  +
C
When one of your [[Spell Card|Spell]] or [[Trap Card|Trap]] cards becomes the target of an effect your opponent controls that would destroy it, you can discard 1 card from your hand to [[Banish|remove from play]] the targeted card for 2 [[turns]]. If the removed card had an effect that was active on the [[field]], that effect continues while it is removed from play.  +
When played along with "[[Royal Temple]]" and "[[Seal of Selket (manga)|Seal of Selket]]," allows you to [[Special Summon]] "[[Mystical Beast Selket (manga)|Mystical Beast Selket]]."  +
S
When played along with "[[Royal Temple]]" and "[[Cup of Sealed Soul (manga)|Cup of Sealed Soul]]," allows you to [[Special Summon]] "[[Mystical Beast Selket (manga)|Mystical Beast Selket]]."  +
C
When played on "[[Larvae Moth (manga)|Larvae Moth]]", evolves it into "[[Ultimate Perfect Great Moth (manga)|Ultimate Perfect Great Moth]]" in five turns. When [[equip]]ped, the [[ATK]] and [[DEF]] of "Larvae Moth" become the same as "Cocoon of Evolution".  +
P
When the [[equip]]ped [[Monster Card|monster]] [[attack]]s, [[destroy]] the attack [[target]] monster without conducting [[damage calculation]].  +
C
When the opponent activates a trap card against one of your monsters, redirect the effect against the opponent's monster of your choice.  +
D
When the player has [[Dragonic Warrior]] and [[Armored Dragon]] in his own [[field]], he can [[send]] one card from his [[Main Deck|deck]] to the [[Graveyard]] and unite these two to [[Special Summon|unite-summon]] [[Dragonic Knight (manga)|Dragonic Knight]].  +
When the player has [[Dragonic Warrior]] in his own [[field]], he can [[Special Summon|special summon]] a [[dragon]] [[Monster Card|monster]] below [[Level]]4 from his [[Main Deck|deck]].  +
G
When there are more than 8 [[Monster Card|monsters]] in your opponent's [[Graveyard]], you can drop the [[ATK]] of one enemy monster to 0.  +
P
When this [[Monster Card|monster]] [[attack]]s a [[Defense Position]] monster whose [[DEF]] is lower than the [[ATK]] of this card, inflict the difference as [[Battle damage|Battle Damage]] to your opponent.  +
G
When this [[Monster Card|monster]] is [[Normal Summon]]ed, [[Flip Summon]]ed or [[Special Summon]]ed, increase your [[LP|Life Points]] by 1000 points.  +
I
When this [[Monster Card|monster]] is [[activate]]d, select 1 of your opponent's monsters. As long as this card remains [[face-up]] on the [[field]], the selected monster cannot [[attack]].  +
A
When this [[Monster Card|monster]] is [[destroyed by battle]] and [[Send|sent]] to the [[Graveyard]], you can [[pay]] 1000 [[LP|Life Points]] […] hand […] add the […] can […]  +
R
When this [[Monster Card|monster]] is [[Summon]]ed, [[send]] your [[hand]] to the [[Graveyard]]. For each card [[discard]]ed with this [[Card effect|effect]], you can select and [[destroy]] one card on the [[field]].  +
D
When this [[Monster Card|monster]] is [[Normal Summon]]ed, [[Flip Summon]]ed, or [[Special Summon]]ed, [[select]] 1 [[face-up]] monster on the [[field]] and decrease its [[ATK]] by 800 points.  +
S
When this [[Monster Card|monster]] is selected as an [[attack target]], you can [[Banish|remove it from play]]. [[Special Summon]] it to your side of the [[field]] during your second [[Standby Phase]] after activation, and it does 1000 [[Effect damage|damage]] to your opponent.  +
M
When this card [[declare]]s an [[attack]], you can take [[control]] of 1 [[face-up]] [[Attack Position]] [[Monster Card|monster]] your opponent [[control]]s, and attack with it instead of this monster. Return it to your opponent at the end of the [[Battle Phase]].  +
When this card goes to the [[Graveyard]], [[Searcher|search]] your [[Main Deck|Deck]] and [[Draw a card|draw]] 1 "[[Mask of Possession]]." You must play "Mask of Possession" immediately. [[shuffle|Reshuffle]] your deck afterward.  +
H
When this card has been [[Send|sent]] to the [[Graveyard]] as a [[destroyed by battle|result of battle]], this card's effect is activated. As long as this card exists in the Graveyard, your opponent [[discard]]s 1 card [[random]]ly from his/her hand at the end of his/her [[Battle Phase]].  +
Q
When this card is [[Normal Summon]]ed, if you [[control]] "Queen's Knight", you can [[Special Summon]] 1 [[Jack's Knight (manga)|Jack's Knight]] from your [[Main Deck|Deck]].  +
N
When this card is [[Send|sent]] to the [[Graveyard]] as a [[destroyed by battle|result of battle]], [[select]] 1 [[Monster Card|monster]] on the [[field]] and [[destroy]] it.  +
R
When this card is [[Send|sent]] to the [[Graveyard]] as a [[destroyed by battle|result of battle]], you can [[Special Summon]] this card in [[face-up]] [[Defense Position]] at your next Standby [[Phase]].  +
T
When this card is [[Send|sent]] to the [[Graveyard]], [[Special Summon]] 1 "[[Tellus Wing|Tellus Wing Token]]" ([[Fairy]]-[[Type]]/[[LIGHT]]/[[Level]] 1/[[ATK]] 0/[[DEF]] 0) to your side of the [[field]].  +
A
When this card is [[Send|sent]] to the [[Graveyard]], you can [[activate]] its [[Card effect|effect]]. You can then [[equip]] it to a [[Monster Card|monster]] on the [[field]], and this card will be treated as an [[Equip Spell Card]] that decreases the [[ATK]] of the equipped monster by 500 points.  +
Z
When this card is [[Send|sent]] to the [[Graveyard]], [[Special Summon]] 2 "[[Eva Token (manga)|Eva Token]]s" ([[Fiend]]-[[Type]]/[[DARK]]/[[Level]] 2/[[ATK]] 500/[[DEF]] 300).  +
F
When this card is [[Special Summon]]ed, [[return]] all [[Monster Card|monsters]] on the [[field]] other than "Fire Wagon" to their owner's [[Main Deck|Deck]]. This card gains 1000 [[ATK]] for each [[Yokai]] monster returned to your Deck this way.  +
A
When this card is [[Tribute Summon]]ed, it gains the following [[Card effect|effect]]:<br/>● The effects of [[Effect Monster]]s cannot be [[activate]]d.  +
R
When this card is [[attack]]ed by a [[Monster Card|monster]] on your opponent's side of the [[field]], this card inflicts [[effect damage|damage]] to your opponent's [[LP|Life Points]] equal to the [[ATK]] of the attacking monster. Then, after [[damage calculation]] is resolved, this card is [[destroy]]ed.  +
M
When this card is [[destroy]]ed and [[Send|sent]] from the [[field]] to the [[Graveyard]], [[Special Summon]] 1 "[[Motor Parts|Motor Parts Token]]" ([[Machine]]-[[Type]]/[[DARK]]/[[Level]] 1/[[ATK]] 0/[[DEF]] 0).  +
When this card is [[destroy]]ed and [[Send|sent]] from the [[field]] to the [[Graveyard]], [[Special Summon]] 2 "[[Motor Parts|Motor Parts Tokens]]" ([[Machine]]-[[Type]]/[[DARK]]/[[Level]] 1/[[ATK]] 0/[[DEF]] 0).  +
V
When this card is [[destroyed by battle]] and [[Send|sent]] to the [[Graveyard]], you can [[pay]] 1000 [[LP|Life Points]]. If you do, [[Special Summon]] it during the next [[turn]]'s [[Standby Phase]]. When this card is Special Summoned this way, it gains 500 [[ATK]].  +
R
When this card is [[equip]]ped to a [[Monster Card|monster]], damage inflicted on that monster becomes damage to the monster's player.  +
A
When this card is in your [[Graveyard]], [[activate]] it by [[banish|excluding]] it during your opponent's [[turn]]. [[Draw a card|Draw]] one card. If that card is a [[Trap Card]], activate it right away.  +
P
When this card on your side of the [[field]] is sent to the [[Graveyard]], you can [[Special Summon]] 1 [[Insect]]-[[Type]] [[Monster Card|Monster]] from your [[hand]].  +
When you [[Draw a card|draw]] this card, it is immediately [[Special Summon]]ed on your side of the [[field]] [[face-up]] in [[Defense Position]]. From this point, all face-up [[Monster Card]]s on your side of the field are treated as [[Insect]]-[[Type]] monsters.  +
W
When you have 5 or more cards in your [[hand]], you can [[Tribute Summon]] without [[Tribute|releasing]]. After it has been [[destroy]]ed [[Destroyed by battle|in battle]], it is [[Special Summon|resurrected]] and becomes a [[Dark Tuner monster|minus Tuner monster]].  +
P
When you have inflicted [[Battle damage|damage]] on an opponent during [[battle]] but have not [[destroy]]ed him, inflict an extra 1000 points in [[effect damage|damage]] and [[Draw a card|draw]] one card.  +
N
When you've mounted a successful [[direct attack]], [[return]] all your opponent's [[Spell Card|Spell]] and [[Trap Card]]s to his [[hand]].  +
P
When your [[Xyz Monster|Xyz monster]] has [[destroy]]ed a [[Defense Position|Defense]] [[Monster Card|monster]], [[Detach|remove]] all [[Xyz Material|overlay units]] and [[attack]] twice on this [[turn]].  +
M
When your opponent declares a [[Monster Card|monster]] [[attack]], [[destroy]] all monsters in [[Attack Position]] on your opponent's [[field]].  +
T
When your opponent has [[Special Summon]]ed a [[Monster Card|monster]], [[Tribute|release]] all the monsters on your [[field]] and Special Summon one [[insect]] monster from your [[Main Deck|deck]].  +
S
When your opponent plays a [[Monster Card|monster]] in [[Defense Position]], all your opponent's monsters are forced into [[Attack Position]]. This is a continuing effect.  +
L
When your opponent's [[Monster Card|monster]] is [[destroy]]ed, inflict 400 points of [[Effect damage|damage]] for each card in your [[hand]].  +
K
While "[[Queen's Knight (manga)|Queen's Knight]]" is on your side of the [[field]], you can [[Special Summon]] 1 "[[Jack's Knight (manga)|Jack's Knight]]" from your [[Main Deck|Deck]].  +
S
While this card is [[face-up]] on the [[field]], any [[Battle damage|Battle Damage]] inflicted to your [[LP|Life Points]] from [[Direct attack|Direct Attacks]] is reduced to 0. When the total Battle Damage that this card has [[negate]]d is equal to or higher than 3000 points, [[destroy]] this card.  +
L
While this card remains [[face-up]] on the [[field]], all [[Dragon]]-[[Type]] [[Monster Card|monsters]] cannot be [[target]]ed by [[Spell Card]]s, [[Trap Card]]s, or [[Effect Monster]]s' [[Card effect|effects]].  +
C
While you [[control]] a [[Field Spell Card|field spell card]], the [[equip]]ped [[Monster Card|monster]] can [[attack]] your opponent [[Direct attack|directly]].  +
D
You can Tribute 1 [[Insect]]-[[Type]] monster to have this card gain [[ATK]] equal to the total of the sacrifice's ATK points.  +
H
You can [[Banish|remove]] two [[Monster Card|monsters]] sleeping in the [[graveyard]] from the game and [[Special Summon|special summon]] one [[FIRE|Fire]] [[Elemental HERO|Elemental Hero]] [[Fusion Monster]].  +
B
You can [[Normal Summon]] or [[Normal Set|Set]] this card without [[Tribute|Tributing]]. If you do, its [[Original ATK and DEF|original ATK]] becomes 1900. You can Tribute 3 [[Monster Card|monster]]s to [[Tribute Summon]] this card. When you do, [[destroy]] all cards your opponent [[control]]s.  +
G
You can [[Tribute]] 3 [[Monster Card|monsters]] to [[Tribute Summon]] this card. If you do, [[destroy]] all monsters your opponent [[control]]s.  +
C
You can [[activate]] this card when a [[Monster Card|monster]] with an [[ATK]] of 2000 points or less is [[summon]]ed (including [[Special Summon]]). This monster is [[destroy]]ed, together with all Monster Cards of the same name in the summoning player's [[hand]] and [[Main Deck|Deck]]. The summoning player's Deck is then shuffled.  +
You can combine "[[Machina Soldier (manga)|Machine Soldier]]", "[[Machina Sniper (manga)|Machine Blaster]]", and "[[Machina Defender (manga)|Machine Defender]]" to form "[[Machina Force (manga)|Machine Force]]". You must [[pay]] 1000 [[LP|Life Points]] to [[attack]] with "Machine Force".  +
G
You can fuse three [[Fireball Token (manga)|Fireball Tokens]] and [[Fusion Summon]] Gathering of Malice.  +
F
You can only [[activate]] this card when "[[Lord of D. (manga)|Lord of D.]]" is [[face-up]] on the [[field]]. [[Special Summon]] up to 2 [[Dragon]]-[[Type]] [[Monster Card|monsters]] from your [[hand]] to your side of the field.  +
M
You can only activate this card when a Spellcaster-Type monster declares an attack. Each player selects 1 Spellcaster-Type monster from their Deck, and Special Summons it in face-up Attack Position on their side of the field.  +
T
You can only activate this card when a [[Monster Card|monster]] is [[Normal Summon]]ed, [[Flip Summon]]ed or [[Special Summon]]ed. [[Destroy]] all your opponent's monsters.  +
G
You must [[pay]] half your [[LP|Life Points]] when this card is [[summon]]ed. Gandora [[destroy]]s all [[Monster Card|monsters]] on the [[field]]. Send this monster to the [[Graveyard]] at the end of the [[turn]] in which it is summoned.  +
M
Your opponent cannot offer any of his [[Monster Card|monsters]] as a [[Tribute]].  +
I
Your opponent's Insect-Type monsters cannot attack as long as this card remains face-up on the field.  +
B
[[Activate]] from your hand when there are 4 or more [[Blackwing]] types in your [[Graveyard]]. [[Negate]] the [[effect]] of one [[Monster Card|monster]].  +
T
[[Activate]] only by paying 1000 [[LP|Life Points]] while you have 3000 Life Points or less. [[Select]] a [[Normal Trap Card]] in your [[Graveyard]]. This card's [[Card effect|effect]] is the same as that Trap Card's. [[Banish|Remove]] the Normal Trap Card from play.  +
L
[[Activate]] only during your [[Battle Phase]]. The [[ATK]] of 1 opponent's [[Monster Card|monster]] becomes 0. The monster may not [[declare]] an [[attack]].  +
P
[[Activate]] only during your [[Battle Phase]]. [[Select]] 1 [[Monster Card|monster]] that has [[destroy]]ed an opponent's monster by [[battle]]. Decrease the [[ATK]] of the selected monster by the ATK of the destroyed monster. Afterwards, the selected monster may [[attack]] additional monsters on this [[turn]].  +
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