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This text property lists the English lore of a card.

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B
''This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.''  +
S
20% of all the [[ATK]] points of all [[Monster Card|monsters]] in your [[graveyard]] are added to Swordstalker's ATK points.  +
A [[FIRE]] [[Monster Card|monster]] [[equip]]ped with this card increases its [[ATK]] by 700 points.  +
D
A [[Fiend]]-[[type]] [[Monster Card|monster]] [[equip]]ped with this card has 3x its original [[ATK]].  +
S
A [[Fusion Material|Fusion Material Monster]] can be [[Banish|excluded]] from the game, and a [[Fusion Monster]] can be [[Special Summon|special summoned]] by paying 1000 [[LP]].  +
7
A [[Machine]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases either its [[ATK]] or [[DEF]] by 700 points.  +
A [[Machine]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases either its [[ATK]] or [[DEF]] by 700 points.  +
M
A [[Monster Card|monster]] [[equip]]ped with this card cannot be [[destroy]]ed as a result of [[battle]]. ([[Damage calculation]] is applied normally.)  +
S
A [[Monster Card|monster]] [[equip]]ped with this card increases its ATK by 500 points.  +
E
A [[Monster Card|monster]] [[equip]]ped with this card cannot be switched to [[Defense Position]]. The equipped monster has its [[ATK]] increased by an amount equal to half of its [[DEF]]. When the monster equipped with this card is [[destroy]]ed, this card remains on the [[field]] and can be [[activate]]d again during your [[Main Phase]].  +
H
A [[Monster Card|monster]] [[equip]]ped with this card increases its [[ATK]] and [[DEF]] by 700 points.  +
E
A [[Monster Card|monster]] [[equip]]ped with this card can take [[control]] of a single enemy monster for one turn.  +
M
A [[Monster Card|monster]] [[equip]]ped with this card may only select [[Marshmallon (manga)|Marshmallon]] as the [[target]] of [[attack]]s and special abilities  +
T
A [[Monster Card|monster]] [[equip]]ped with this card may not be [[target]]ed by [[Trap Card|traps]].  +
K
A [[Monster Card|monster]] [[equip]]ped with this card turns into three duplicates of itself.  +
M
A [[Spellcaster]]-[[Type]] monster equipped with this card increases its [[ATK]] by 500 points.  +
E
A [[Thunder]]-[[Type]] monster equipped with this card increases its ATK and DEF by 300 points.  +
C
A monster equipped with this card increases its ATK by 500 points and its DEF by 400 points.  +
M
A monster equipped with this card increases its ATK by 700 points.  +
F
A whack-a-[[Monster Card|monster]] box appears on the [[field]]. You can hide [[Attack Position|Attack Mode]] monsters in the box.  +
D
Activated when your monster falls for a trap. Return the [[target]]ed Monster Card to its [[owner]]'s hand and [[Special Summon]] another monster from your hand in [[face-up]] [[Attack Position|Attack]] or [[Defense Position]].  +
S
After [[activate|activation]], [[Special Summon]] this [[Monster Card|monster]] in [[Defense Position]]; it is treated as an [[Effect Monster]] Card '''([[Machine]]-[[Type]]/[[EARTH]]/[[Level]] 4/[[ATK]] 0/[[DEF]] 2000)'''.  +
V
After a [[Counter Trap Card]] you [[control]] [[negate]]s the [[Activate|activation]] of an opponent's card(s) or [[effect]](s), you can [[Special Summon]] this card from your [[hand]]. [[Select]] and [[destroy]] 1 card your opponent controls.  +
D
All [[Dragon]]-[[type]] [[Monster Card|monsters]] on the [[field]] are pulled into the jar.  +
T
All [[Monster Card|monsters]] below [[Level|LV]]4 belonging to the opposing player will [[attack]] [[Elemental Hero Terra Firma (manga)|Terra Firma]].  +
A
All [[Monster Card|monsters]] on your opponent's side of the [[field]] become [[face-up]] [[Attack Position]] and as long as they remain face-up on the field decrease their ATK by 500 points.  +
I
All [[Monster Card|monsters]] that are [[summon]]ed to the field during this turn (excluding [[Special Summon]]s) are [[destroy]]ed at the [[End Phase]] of the [[turn]].  +
D
All [[Monster Card|monsters]], except [[Fairy]]-[[Type]] monsters lose 500 [[ATK]]. You can [[Normal Summon]] Fairy-Type monsters with 1 less [[Tribute]] than required.  +
L
Allows you to use [[Spell Card]]s on your opponent's [[Monster Card|monsters]] which you can normally only use on yourself.  +
An [[Insect]]-[[Type]] [[Monster Card|monster]] [[equip]]ped with this card increases its [[ATK]] and [[DEF]] by 1500.  +
A
Any [[Piercing]] [[Damage]] inflicted to your [[LP|Life Points]] from a [[battle]] involving this card is reduced to 0.  +
M
Any damage inflicted by the opponent is decreased to 0 during the turn this card is activated.  +
R
As long as "Royal Temple" is on the [[field]], the card's [[owner]] may play two [[Trap Card]]s per turn. (The normal limit is one per turn.)  +
T
As long as "[[Umi (manga)|Umi]]" remains [[face-up]] on the [[field]], any [[battle damage|damage]] from [[attack]]ing monsters to your [[LP|Life Points]] becomes 0.  +
J
As long as this card remains [[face-up]] on the [[field]], all [[Trap Card]]s cannot be [[activate]]d. The [[Card effect|effects]] of all [[face-up]] Trap Cards are also [[negate]]d.  +
I
As long as this card remains [[face-up]] on the [[field]], there is no limit to the number of cards in both players' [[hand]]s.  +
F
As long as this card remains on the [[field]], all [[face-up]] [[Monster Card|monsters]] on the [[field]] are changed to [[Attack Position]] and their [[battle position]] cannot be changed. In addition, both players must [[draw a card|draw]] 3 cards from their [[Main Deck|deck]] and place the rest of their deck in the [[graveyard]].  +
C
Boost "[[Machine]]" [[Monster Card|monsters]]' [[ATK]]s by 500 points.  +
E
Boost its [[ATK]] by 500 points for each [[WATER|Water]]-[[type]] [[Monster Card|monster]] on the [[field]], excluding itself.  +
Q
Both players must [[Declare|guess]] the card on the top of each other's [[Graveyard]]. If the opponent is incorrect and the correct card is a [[Monster Card]], the card is [[Special Summon]]ed to the field.  +
E
Both players show their hands to each other. You both select 1 card from each other's hand and add it to your own.  +
B
By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.  +
T
By [[send]]ing this [[Monster Card|monster]] from the [[field]] to the [[Graveyard]], [[Add a card|add]] 1 monster to your [[hand]].  +
S
By [[send]]ing two [[dragon]]s from your [[hand]] to the [[Graveyard]], [[Special Summon]] one [[LIGHT|Light]]-[[type]] dragon from your [[Main Deck|deck]].  +
H
Can be [[Special Summon]]ed from your [[hand]] when [[Monster Card|monsters]] exist only on your opponent's [[field]]. Inflict [[Piercing|direct damage]].  +
R
Changes into a rocket to attack the enemy.  +
E
Choose 2 [[type]]s of [[Monster Card|monsters]]. Each player [[Tribute]]s all monsters of this type on his/her side of the [[field]] and inflicts [[effect damage|damage]] on the opponent's [[LP|Life Points]] equal to half the [[Original ATK and DEF|original ATK]] of the Tributed Monsters.  +
S
Combines with [[Kazejin (manga)|Kazejin]] and [[Sanga of the Thunder (manga)|Sanga of the Thunder]] to form [[Gate Guardian (manga)|Gate Guardian]].  +
Combines with [[Kazejin (manga)|Kazejin]] and [[Suijin (manga)|Suijin]] to form [[Gate Guardian (manga)|Gate Guardian]].  +
K
Combines with [[Suijin (manga)|Suijin]] and "[[Sanga of the Thunder (manga)|Sanga of the Thunder]]" to form [[Gate Guardian (manga)|Gate Guardian]].  +
S
Decrease one [[Monster Card|monster]]'s [[ATK]] by half.  +
A
Destroy all the opponent's face-down cards. This spell cannot be countered or negated.  +
D
Double the increase in [[ATK]] from other [[Equip Card]]s [[equip]]ped to this [[Monster Card|monster]].  +
J
During each of your Standby Phases, [[Special Summon]] 1 "[[Slime (manga)|Slime]]" ([[ATK]] 500/[[DEF]] 500) in [[Attack Position]] to your side of the [[field]]. As long as this card remains face-up on the field, you cannot summon any other monster (except Slimes).  +
B
During each of your [[Standby Phases]], inflict 300 points of damage to your opponent's [[LP|Life Points]].  +
F
During the [[End Phase]] of a [[turn]] after the [[face-up]] card is [[destroyed by battle|destroyed as a result of battle]], [[Special Summon]] this card from the [[Graveyard]] to your side of the [[field]]. This card cannot be [[Tribute]]d for a [[Tribute Summon|Tribute summon]].  +
S
During the [[End Phase]], you receive a second [[Battle Phase]]. [[Monster Card|Monsters]] which were [[Normal Summon]]ed, [[Special Summon]]ed, or [[Flip Summon]]ed may [[attack]] again as if it were a new [[turn]].  +
C
During the [[turn]] this card is [[Send|sent]] from the [[field]] to the [[Graveyard]] by the [[Card effect|effect]] your opponent's card, you can [[activate]] 1 [[Spell Card|Spell]] or [[Trap Card]] from your [[hand]].  +
M
During the [[turn]] this card is sent to the [[Graveyard]], the [[owner]] of this card can activate [[Trap Card]](s) from his/her [[hand]].  +
B
During this [[turn]]'s [[Battle Phase]], all [[face-up]] [[Monster Card|monsters]] on the [[field]] are switched to [[Attack Position]]. In addition, all monsters on your side of the field must [[attack]] if possible.  +
L
During your [[Main Phase]], you can add any [[Life Star Counter]](s) on this card to 1 other [[face-up]] [[Monster Card|monster]].  +
J
Each time a [[Monster Card|monster]] on your opponent's side of the [[field]] [[attack]]s a monster on your side of the field and you have "[[Revival Jam (manga)|Revival Jam]]" [[face-up]] on the field, you can change the [[attack target]] to "Revival Jam".  +
S
Each time the [[equip]]ped [[Monster Card|monster]] is [[declare]]d as an [[attack target]], halve the damage to the target, and inflict [[Effect damage|damage]] to the [[attack]]ing monster's [[control]]ler equal to half the [[ATK]] of the attacking monster before the [[Damage calculation|Damage Calculation]] is resolved.  +
G
Each time this [[Monster Card|monster]] [[attack]]s, after the [[Damage calculation|Damage Calculation]] is [[resolve]]d, it performs a secondary attack of 500 [[ATK]] against all [[face-up]] [[Monster Card|monster]]s on your opponent's side of the [[field]].  +
D
Either player may [[activate]] this card by [[Cost|paying]] half their [[LP|Life Points]]. [[Special Summon]] 1 [[Spellcaster]]-[[type]] [[Monster Card|monster]] from your [[hand]] to your side of the [[field]].  +
R
Equivalent to two [[Tribute|release]] [[Material|elements]].  +
S
For 1 [[turn]], each [[face-up]] [[Monster Card|monsters]]'s [[Original ATK and DEF|original ATK]] becomes their [[Original ATK and DEF|original DEF]] and vice-versa. Any additions or subtractions to [[ATK]] and/or [[DEF]] due to [[card effect]]s are applied to the new ATK and DEF. Monsters [[summon]]ed after this card's [[Activate|activation]] are excluded.  +
B
For every 400 points of [[damage]], [[send]] one card from your [[Main Deck|deck]] to the [[Graveyard]]. Boost this card's [[ATK]] by 400 points for each [[Monster Card|monster]] sent to the Graveyard by this [[effect]].  +
S
For one [[battle phase]] only, this card cannot be [[destroy]]ed. The opponent must [[attack]] this card.  +
H
For one [[turn]] only, prevent one [[Monster Card|monster]] from being [[destroyed by battle|destroyed in battle]] and reduce the [[damage]] by half.  +
M
Four hats appear on the field in [[Defense Position]]. You may hide [[Monster Card|monsters]] or other cards under the hats.  +
R
From your [[Main Deck|Deck]], add either [[Queen Angel of Roses (manga)|Queen Angel of Roses]] or [[Fallen Angel of Roses (manga)|Fallen Angel of Roses]] to your [[hand]].  +
T
Gain [[control]] of 1 [[equip]]ped [[Equip Card]] on your opponent's side of the [[field]] and equip it to an appropriate [[Monster Card|monster]] that you control.  +
B
Gain [[control]] of 1 [[face-up]] [[Continuous Spell Card|continuous spell card]] your opponent controls.  +
M
Halve the ATK of all your opponent's attacking monsters.  +
P
If all [[Monster Card|monsters]] needed for [[Fusion Summon|fusion]] have been [[Banish|excluded from play]], fuse the excluded monsters and Fusion Summon them.  +
S
If this card attacks, destroy 1 [[Spell Card|Spell]] or [[Trap Card]] at the end of the [[Battle Phase]] if you control another "[[roid]]" [[Monster Card|monster]].  +
T
If you [[control]]led 2 or more [[Monster Card|monsters]] at the start of your opponent's [[Battle Phase]] and all of them were [[destroyed by battle]] and [[Send|sent]] to the [[Graveyard]], you can [[Special Summon]] this card from your [[hand]] during that Battle Phase. If you do, [[destroy]] all [[face-up]] monsters with the [[DARK]] [[Attribute]]. Your opponent cannot [[Normal Summon|Normal]] or Special Summon monsters with that Attribute.  +
C
If you do not conduct [[Battle Phase|battle]], you may [[Special Summon]] a [[Beast]] of [[Level|LV]] 4 or below from your [[hand]].  +
S
If you perform a [[Tribute Summon]] during this [[turn]], you can treat 1 [[Monster Card|monster]] that is [[equip]]ped with [[Equip Card]](s) as 2 Tribute Monsters for the Tribute Summon.  +
W
In addition to a normal [[attack]], this card can attack during the same [[Battle Phase]] as many times as the number of additional "[[Elf]]" [[Monster Card|Monsters]] on your side of the [[field]]. As long as there is a suitable [[target]], this card must attack.  +
H
Increase the [[ATK]] and [[DEF]] of this card by 300 points for each [[face-up]] "[[Harpy Lady (manga)|Harpy Lady]]" on the board.  +
I
Increase the [[ATK]] of this card by 400 points for each [[face-up]] [[Insect]]-[[Type]] [[Monster Card|Monster]] on the [[field]]. [[Special Summon]] 1 [[Insect Larva (manga)|Insect Larva]] in [[Attack Position]] on your side of the field at the end of each [[turn]] that this card [[destroy]]s your opponent's Monster.  +
G
Increase your [[LP|life points]] by 300 points for each [[Monster Card|monster]] on the [[field]], regardless of [[Battle position|position]].  +
S
Inflict [[Effect damage|damage]] equivalent to one [[Warrior]]'s [[Level|LV]] x 100. You can't do [[battle]] on this [[turn]].  +
R
Inflict [[effect damage|damage]] equal to your number of [[FIRE|Fire]]-[[Attribute|Type]] [[Monster Card|monsters]] times 400.  +
S
Look at your opponent's [[hand]] and [[select]] 1 [[Monster Card]] from it.  +
M
May [[Normal Summon]] by [[send]]ing 3 or more [[Machina]] from your [[hand]] to the [[Graveyard]]. Its [[ATK]] will be the number of cards sent to the Graveyard during its Summons x 800.  +
J
May be [[Special Summon]]ed by [[send]]ing one or more cards from your [[hand]] to the [[Graveyard]].  +
T
Move the [[turn count]] forward by 6 [[turn]]s (3 turns for each player). All cards on the [[field]] are treated as having had their [[Card effect|effect(s)]] active for three full turns for both players. The turn in which this card is [[activate]]d continues as normal. (''[[Yu-Gi-Oh! R]]'')  +
N
Nullifies the opponent's [[Trap Card|trap]]. If the opponent has "[[Dark Magician (manga)|Dark Magician]]" [[face-up]] on the [[field]], the Dark Magician is chained up and unable to attack.  +
C
Offer 1 [[Monster Card|monster]] on your side of the [[field]] as a [[Tribute]] to [[effect damage|damage]] your opponent.  +
V
On a [[turn]] when Vampiric Leech [[attack]]s the opponent, you may [[discard]] 1 card to the [[Graveyard]] in order to put Vampiric Leech in [[Defense Position|Defense Mode]] at the end of your turn.  +
M
On the [[turn]] after it's [[Send|sent]] to the [[Graveyard]], this card exists in the Graveyard. By [[Banish|excluding]] it from play, you may [[Special Summon]] one [[Yokai]]-[[type]] from the Graveyard.  +
On the turn when this card is [[activate]]d, the [[target]] [[Monster Card|monster]] is immune to any magical effect.  +
D
On this [[turn]], the player is immune to all [[Direct attack|Direct Attacks]] from enemy [[Monster Card|monsters]].  +
S
On this [[turn]], your [[Synchro Monster|Synchro monster]] will not be [[destroy]]ed. Halve [[battle damage]].  +
E
Once per [[turn]], during your [[Main Phase]], you may [[discard]] 1 card from your [[hand]] to gain [[control]] of 1 [[face-up]] [[Monster Card|monster]] on your opponent's side of the [[field]]. When this monster changes its [[Battle Position]], the monsters controlled by this [[Card effect|effect]] will change their Battle Position as well. If this monster [[attack]]s, the controlled monsters must also attack this [[turn]].  +
G
Once per [[turn]], you can [[reveal]] any number of [[Divine-Beast|God]]-[[Type]] [[Monster Card|monster]] in your [[hand]] to give this card 300 [[ATK]] for each revealed card, until the [[End Phase]].  +
D
Pay 1000 [[LP|Life Points]]. [[Select]] 1 [[Level]] 7 or higher [[Spellcaster]]-[[Type]] [[Monster Card|monster]] you [[control]]. During this [[turn]], only the selected monster can [[attack]], and it must attack all monsters your opponent controls once each. The [[Card effect|effects]] of monsters [[destroyed by battle]] with it are not [[activate]]d.  +
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