Similar to the "Trickstars", Skye's previous archetype, the "Marincesses" are all women dressing in various colorful attires, with the distinction of them dressing similar to royalty and with a secondary design of the various sea creatures being incorporated into the clothing. Due to being created by the Water Ignis, they have a blue or purple tint somewhere around themselves. Their crest or logo is similar to the gem at the center of "Marincess Crystal Heart", which could be a reference to the Heart of the Ocean, a necklace from the 1997 Film Titanic which had a blue diamond in the center.
"Marincess" is a portmanteau of "Marine" and "Princess". Their kanji translates a "Sea Gem Maiden", which seem to be more or less, another transliteration of their English name.
The main strategy for "Marincess" Deck is to flood the Graveyard with many of the archetype Link Monsters, then utilize the effect of "Marincess Battle Ocean" to increase the ATK of "Marbled Rock", who can recycle "Marincess" cards, or "Wonder Heart" who can Special Summon the equipped monsters, in which both can avoid battle destruction through their own effects. "Crystal Heart" is also used as a Link Material to give the Link Summoned monster blanket immunity. Additionally, the archetype's Field Spell can be easily searched through the effect of "Sea Angel". "Blue Tang" and "Mandarin" are used to provide very easy swarming for the combos.
With the release of "Basilalima and Great Bubble Reef, Marincess Deck has the mean of searching the archetype Trap cards from the deck, drawing and swarming power. "Basilalima" can banish a Trap card from the graveyard to search for another with different name, and can be banished to protect a Marincess monster from effect destruction and grant 600 Atk for that turn, while "Great Bubble Reef" allows the player to draw a card each Standby Phase (including the opponent's) at cost of banishing one Water monsters from field or Graveyard, gaining 600 Atk each time card(s) is/are banished for the rest of the turn, and is capable of swarming the field by Special Summoning a banished Marincess monster in exchange of sending one Water monster from hand to Graveyard, which can be used in conjunction with her first effect to get Marbled Rock, Coral Anemone, and alike back on the field to maintain resource advantage and Link Summoning more monsters from the Extra Deck.