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{{Unofficial name|Croatian}}
+
{{Unofficial name|Chinese|Croatian}}
{{Unofficial lore|Portuguese}}
+
{{Unofficial lore|Chinese}}
   
 
{{CardTable2
 
{{CardTable2
  +
| zh_name = 防御史萊姆
|crname = Sluzni Branič
+
| hr_name = Sluzni Branič
|frname = Spectre Défenseur
+
| fr_name = Spectre Défenseur
|dename = Schleimverteidiger
+
| de_name = Schleimverteidiger
|grname = Υπεράσπιση Πολτού
+
| el_name = Υπεράσπιση Πολτού
|itname = Difensore di Gelatina
+
| it_name = Difensore di Gelatina
|kanji = ディフェンド・スライム
 
  +
| ko_name = 디펜드 슬라임
|phon = Difendo Suraimu
 
  +
| pt_name = Defensor da Geleia
|trans = Defend Slime
 
  +
| es_name = Defensor de Gelatina
|image = JamDefenderRP02-EN-SR-UE.jpg
 
 
| ja_name = ディフェンド・スライム
|attribute = Trap
 
 
| romaji_name = Difendo Suraimu
|typest = Continuous
 
 
| trans_name = Defend Slime
|number = 21558682
 
  +
| image = JamDefender-LCJW-EN-C-1E.png
|lore = When your opponent [[attack]]s a [[Monster Card|monster]] you [[control]], you can change the [[attack target]] to a "[[Revival Jam]]" you control.
 
  +
| card_type = Trap
|delore = Wenn ein [[Monster Card|Monster]] auf der Spielfeldseite deines Gegners ein Monster auf deiner Spielfeldseite angreift, und sich eine "Wiederbelebungsschleim"-Karte offen auf deiner Spielfeldseite befindet, kannst du das Angriffsziel in "Wiederbelebungsschleim" ändern.
 
  +
| property = Continuous
|itlore = Quando un [[Monster Card|Mostro]] sul [[Playing Field|Terreno]] del tuo avversario [[Attack|attacca]] un Mostro sul tuo Terreno, se "[[Revival Jam|Gelatina Rianimata]]" è [[Face-up|scoperta]] sul tuo Terreno, puoi spostare il [[Attack target|bersaglio dell'attacco]] su "Gelatina Rianimata".
 
  +
| passcode = 21558682
|ptlore = Quando um monstro do seu oponente ataca um monstro no seu lado do campo enquanto você controla "[[Revival Jam]]", você pode trocar o alvo daquele ataque para "Revival Jam".
 
  +
| effect_types = Trigger-like
|jplore = 相手モンスターが自分のモンスターに攻撃した時、自分のフィールド上に「リバイバルスライム」が表側表示で存在している場合、攻撃対象を「リバイバルスライム」に移し替える事ができる。
 
  +
| lore = When an opponent's [[Monster Card|monster]] [[declare]]s an [[attack]] on a monster you [[control]]: You can [[target]] 1 "[[Revival Jam]]" you control; switch the [[attack target]] to that target.
|animelore = [[Yu-Gi-Oh! (second series anime)|''Yu-Gi-Oh!'' only]]<br />When your opponent [[target]]s a [[Monster Card|monster]] on your side of the [[Playing Field|field]] for an [[attack]] and you [[control]] a [[face-up]] "[[Revival Jam]]", switch the target to "Revival Jam". If your opponent [[activate]]s a [[card effect]] that inflicts [[effect damage]] you can [[destroy]] 1 "Revival Jam" you control to [[negate]] the card's activation and destroy it. If you would take [[Battle Damage]], you can destroy 1 "Revival Jam" you control to reduce the Battle Damage to 0.
 
 
| de_lore = Wenn ein [[Monster Card|Monster]] auf der Spielfeldseite deines Gegners ein Monster auf deiner Spielfeldseite angreift, und sich eine "Wiederbelebungsschleim"-Karte offen auf deiner Spielfeldseite befindet, kannst du das Angriffsziel in "Wiederbelebungsschleim" ändern.
|en_sets =
 
  +
| it_lore = Quando un mostro dell'avversario dichiara un attacco su un mostro che controlli: puoi scegliere come bersaglio 1 "[[Revival Jam|Gelatina Rianimata]]" che [[control]]li; cambia il bersaglio dell'attacco su quel bersaglio.
'''[[Labyrinth of Nightmare]]''' ([[LON-EN028]] - [[SP]])
 
  +
| pt_lore = Quando um monstro do oponente declarar um ataque contra um monstro que você controla: você pode [[target|escolher]] 1 "[[Revival Jam|Geleia Renascida]]" que você controla; troque o alvo do ataque para esse [[target|alvo]].
 
  +
| es_lore = Cuando un monstruo de tu adversario declara un ataque a un monstruo que controles: puedes seleccionar 1 "Gelatina Reanimada" que controles; cambia el objetivo del ataque a este objetivo.
'''[[Dark Beginning 1]]''' ([[DB1-EN231]] - [[C]])
 
  +
| zh_lore = 對方的怪獸對自己的怪獸攻擊的時候,自己的場上的「再生史萊姆」表側表示存在的場合,攻擊對象移去「再生史萊姆」。
|na_sets =
 
 
| ja_lore = 相手モンスターが自分のモンスターに攻撃した時、自分のフィールド上に「リバイバルスライム」が表側表示で存在している場合、攻撃対象を「リバイバルスライム」に移し替える事ができる。
'''[[Labyrinth of Nightmare]]''' ([[LON-028]] - [[SP]])
 
  +
| ko_lore = 상대 몬스터가 자신의 몬스터에게 공격했을 때, 자신의 필드상에 「리바이벌 슬라임」이 겉표시로 존재하고 있는 경우, 공격 대상을 「리바이벌 슬라임」에 바꿀 수가 있다.
|eu_sets =
 
  +
| en_sets =
'''[[Labyrinth of Nightmare]]''' ([[LON-E028]] - [[C]])
 
  +
{{Card table set/header|en}}
 
  +
{{Card table set|DB1-EN231|Dark Beginning 1|Common}}
'''[[Retro Pack 2]]''' ([[RP02-EN036]] - [[SR]])
 
  +
{{Card table set|LON-EN028|Labyrinth of Nightmare|Short Print}}
|fr_sets =
 
  +
{{Card table set|RP02-EN036|Retro Pack 2|Super Rare}}
'''[[Labyrinth of Nightmare|Le Labyrinthe Des Cauchemars]]''' ([[LON-FR028]] - [[C]])
 
  +
{{Card table set|LCJW-EN131|Legendary Collection 4: Joey's World Mega Pack|Common}}
 
  +
{{Card table set/footer}}
'''[[Retro Pack 2]]''' ([[RP02-FR036]] - [[SR]])
 
 
| na_sets =
|de_sets =
 
  +
{{Card table set/header|na}}
'''[[Labyrinth of Nightmare]]''' ([[LON-G028]] - [[C]])
 
  +
{{Card table set|LON-028|Labyrinth of Nightmare|Short Print}}
 
  +
{{Card table set/footer}}
'''[[Dark Beginning 1]]''' ([[DB1-DE231]] - [[C]])
 
 
| eu_sets =
 
  +
{{Card table set/header|eu}}
'''[[Retro Pack 2]]''' ([[RP02-DE036]] - [[SR]])
 
  +
{{Card table set|LON-E028|Labyrinth of Nightmare|Short Print}}
|it_sets =
 
  +
{{Card table set/footer}}
'''[[Labyrinth of Nightmare]]''' ([[LON-IT028]] - [[C]])
 
  +
| fr_sets =
 
  +
{{Card table set/header|fr}}
'''[[Dark Beginning 1]]''' ([[DB1-IT231]] - [[C]])
 
  +
{{Card table set|LDC-F028|Labyrinth of Nightmare|Short Print}}
 
  +
{{Card table set|RP02-FR036|Retro Pack 2|Super Rare}}
'''[[Retro Pack 2]]''' ([[RP02-IT036]] - [[SR]])
 
  +
{{Card table set|LCJW-FR131|Legendary Collection 4: Joey's World Mega Pack|Common}}
|sp_sets =
 
  +
{{Card table set/footer}}
'''[[Dark Beginning 1]]''' ([[DB1-SP231]] - [[C]])
 
  +
| de_sets =
 
  +
{{Card table set/header|de}}
'''[[Retro Pack 2]]''' ([[RP02-SP036]] - [[SR]])
 
  +
{{Card table set|LON-G028|Labyrinth of Nightmare|Short Print}}
|jp_sets =
 
  +
{{Card table set|DB1-DE231|Dark Beginning 1|Common}}
'''[[Beginner's Edition 1]]''' ([[BE1-JP231]] - [[C]])
 
  +
{{Card table set|RP02-DE036|Retro Pack 2|Super Rare}}
 
  +
{{Card table set|LCJW-DE131|Legendary Collection 4: Joey's World Mega Pack|Common}}
'''[[Duelist Legacy Volume.3]]''' ([[DL3-066]] - [[C]])
 
  +
{{Card table set/footer}}
 
  +
| it_sets =
'''[[Marik Structure Deck]]''' ([[SDM-032]] - [[C]])
 
  +
{{Card table set/header|it}}
 
  +
{{Card table set|LDI-I028|Labyrinth of Nightmare|Short Print}}
'''[[Spell of Mask]]''' ([[SM-27]] - [[C]])
 
  +
{{Card table set|RP02-IT036|Retro Pack 2|Super Rare}}
|ae_sets =
 
  +
{{Card table set|LCJW-IT131|Legendary Collection 4: Joey's World Mega Pack|Common}}
'''[[Labyrinth of Nightmare]]''' ([[LON-AE028]] - [[C]])
 
  +
{{Card table set/footer}}
|kr_sets =
 
  +
| pt_sets =
'''[[Labyrinth of Nightmare]]''' ([[LON-KR028]] - [[C]])
 
  +
{{Card table set/header|pt}}
 
  +
{{Card table set|LCJW-PT131|Legendary Collection 4: Joey's World Mega Pack|Common}}
'''[[Beginner's Edition 1]]''' ([[BP1-KR231]] - [[C]])
 
  +
{{Card table set/footer}}
|gx02_sets =
 
  +
| sp_sets =
  +
{{Card table set/header|sp}}
  +
{{Card table set|DB1-SP231|Dark Beginning 1|Common}}
  +
{{Card table set|RP02-SP036|Retro Pack 2|Super Rare}}
  +
{{Card table set|LCJW-SP131|Legendary Collection 4: Joey's World Mega Pack|Common}}
  +
{{Card table set/footer}}
  +
| jp_sets =
  +
{{Card table set/header|jp}}
  +
{{Card table set|SM-27|Spell of Mask|Common}}
  +
{{Card table set|DL3-066|Duelist Legacy Volume.3|Common}}
  +
{{Card table set|SDM-032|Structure Deck: Marik (OCG)|Common}}
  +
{{Card table set|BE1-JP231|Beginner's Edition 1|Common}}
  +
{{Card table set/footer}}
  +
| ae_sets =
  +
{{Card table set/header|ae}}
  +
{{Card table set|LON-AE028|Labyrinth of Nightmare|Common}}
  +
{{Card table set/footer}}
  +
| kr_sets =
  +
{{Card table set/header|kr}}
  +
{{Card table set|LON-KR028|Labyrinth of Nightmare|Common}}
  +
{{Card table set|BP1-KR231|Beginner's Edition 1|Common}}
  +
{{Card table set/footer}}
 
| gx02_sets =
 
'''[[Water of Life (GX02-BP)|Water of Life]]''' ([[Common]])
 
'''[[Water of Life (GX02-BP)|Water of Life]]''' ([[Common]])
|ntr_sets =
+
| ntr_sets =
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Visitor from Beyond|Visitor from Beyond]]'''
 
'''[[Yu-Gi-Oh! Nightmare Troubadour: Visitor from Beyond|Visitor from Beyond]]'''
|wc6_sets =
+
| wc6_sets =
 
'''[[Yu-Gi-Oh! World Championship 2006: Labyrinth of Nightmare|Labyrinth of Nightmare]]'''
 
'''[[Yu-Gi-Oh! World Championship 2006: Labyrinth of Nightmare|Labyrinth of Nightmare]]'''
   
Line 77: Line 100:
   
 
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
 
'''[[Yu-Gi-Oh! World Championship 2006: All at Random|All at Random]]''' ([[Common]])
|ygo_sets =
+
| ygo_sets =
 
'''[[Pack 19 (YGOO-BP)|Pack 19]]'''
 
'''[[Pack 19 (YGOO-BP)|Pack 19]]'''
 
| supports = Revival Jam
|anime_dm = 065, 066, 067, 096, 140, 141
 
  +
| action = Activates upon attack declaration
|anime_gx = 065
 
 
| attack = Manages attack targets
|support1 = Revival Jam
 
 
| database_id = 5122
|archetype1 = Slime
 
|attack1 = Manages attack targets
 
|database_id = 5122
 
 
}}
 
}}

Revision as of 15:09, 23 August 2017


Jam Defender
ディフェンド・スライム
JamDefender-LCJW-EN-C-1E
English Jam Defender
Chinese 防御史萊姆
French Spectre Défenseur
German Schleimverteidiger
Italian Difensore di Gelatina
Korean 디펜드 슬라임
Portuguese Defensor da Geleia
Spanish Defensor de Gelatina
Japanese ディフェンド・スライム
Japanese (rōmaji) Difendo Suraimu
Japanese (translated) Defend Slime
Card type Trap TRAP
Property Continuous Continuous
Passcode 21558682
Card effect types

StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Video game sets
Card search categories
Other card information
External links
Video gameDate#NameCostAlignmentATKDEFStatus
Nightmare Troubadour2005-07-21???Unlimited
Online2005-11-04Unlimited
Ultimate Masters: World Championship Tournament 20062006-02-23???Unlimited
GX Tag Force2006-09-14???Unlimited