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{{Unofficial name|English}}
 
{{Unofficial lore|English}}
 
 
 
{{CardTable2
 
{{CardTable2
 
| fr_name = Mechaba l'Invokhé
  +
| de_name = Beschworener Mechaba
  +
| it_name = Mechaba Invokata
  +
| ko_name = 소환수 메르카바
  +
| pt_name = Mechaba, o Invokado
  +
| es_name = Mechaba Invokada
 
| ja_name = {{Ruby|召|しょう}}{{Ruby|喚|かん}}{{Ruby|獣|じゅう}}メルカバー
 
| ja_name = {{Ruby|召|しょう}}{{Ruby|喚|かん}}{{Ruby|獣|じゅう}}メルカバー
 
| romaji_name = Shōkanjū Merukabā
 
| romaji_name = Shōkanjū Merukabā
| trans_name = Merkabah the Summon Beast
+
| trans_name = Invoked Beast Merkabah
| image = MerkabahtheEidolonBeast-SPFE-JP-SR.png
+
| image = InvokedMechaba-SHVA-EN-SR-1E.png
 
| attribute = LIGHT
 
| attribute = LIGHT
 
| type = Machine
 
| type = Machine
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| atk = 2500
 
| atk = 2500
 
| def = 2100
 
| def = 2100
| number =
+
| passcode = 75286621
| fm = Aleister the Eidolon Summoner
+
| fm = Aleister the Invoker
| materials = "Aleister the Eidolon Summoner" + 1 LIGHT monster
+
| materials = "Aleister the Invoker" + 1 LIGHT monster
 
| effect_types = Quick
 
| effect_types = Quick
  +
| ocg = Limited
| lore = "[[Aleister the Eidolon Summoner]]" + 1 [[LIGHT]] [[Monster Card|monster]]<br />[[Once per turn]], during either player's [[turn]], when a [[Spell Card|Spell]]/[[Trap Card]], or monster [[Card effect|effect]], is [[activate]]d: You can [[send]] the same [[Card type|type]] of card (Monster, Spell, or Trap) from your [[hand]] to the [[Graveyard]]; [[negate]] the activation, and if you do, [[banish]] that card.
+
| lore = "[[Aleister the Invoker]]" + 1 [[LIGHT]] [[Monster Card|monster]]<br />[[Once per turn]], when a [[Spell Card|Spell]]/[[Trap Card]], or monster [[Card effect|effect]], is [[activate]]d ([[Quick Effect]]): You can [[send]] the same [[Card type|type]] of card (Monster, Spell, or Trap) from your [[hand]] to the [[Graveyard|GY]]; [[negate]] the activation, and if you do, [[banish]] that card.
  +
| fr_lore = "Aleister l'Invokhateur" + 1 monstre LUMIÈRE<br />Une fois par tour, durant le tour de chaque joueur, lorsqu'une Carte Magie/Piège ou un effet de monstre est activé : vous pouvez envoyer le même type de carte (Monstre, Magie ou Piège) depuis votre main au Cimetière ; annulez l'activation, et si vous le faites, bannissez la carte.
  +
| de_lore = „Aleister der Beschwörer“ + 1 LICHT Monster<br />Einmal pro Spielzug, während des Spielzugs eines beliebigen Spielers, wenn eine Zauber-/Fallenkarte oder ein Monstereffekt aktiviert wird: Du kannst denselben Typ Karte (Monster, Zauber oder Falle) von deiner Hand auf den Friedhof legen; annulliere die Aktivierung und falls du dies tust, verbanne die Karte.
  +
| it_lore = "Aleister l'Invocatore" + 1 mostro LUCE<br />Una volta per turno, durante il turno di qualsiasi giocatore, quando viene attivata una Carta Magia/Trappola o l'effetto di un mostro: puoi mandare lo stesso tipo di carta (Mostro, Magia o Trappola) dalla tua mano al Cimitero; annulla l'attivazione e, se lo fai, bandisci quella carta.
  +
| pt_lore = "Aleister, Aquele que Invoka" + 1 monstro de LUZ<br />Uma vez por turno, quando um Card de Magia/Armadilha ou efeito de monstro for ativado (Efeito Rápido): você pode enviar o mesmo tipo de card (Monstro, Magia ou Armadilha) da sua mão para o Cemitério; negue a ativação e, se isso acontecer, bana esse card.
  +
| es_lore = "Aleister, el que Invoka" + 1 monstruo de LUZ<br />Una vez por turno, durante el turno de cualquier jugador, cuando es activada una Carta Mágica/de Trampa, o efecto de monstruo: puedes mandar al Cementerio, desde tu mano, el mismo tipo de carta (de Monstruo, Mágica o de Trampa); niega la activación y, si lo haces, destierra esa carta.
 
| ja_lore = 「召喚師アレイスター」+光属性モンスター<br />①:1ターンに1度、モンスターの効果・魔法・罠カードが発動した時、そのカードと同じ種類(モンスター・魔法・罠)の手札を1枚墓地へ送って発動できる。その発動を無効にし除外する。
 
| ja_lore = 「召喚師アレイスター」+光属性モンスター<br />①:1ターンに1度、モンスターの効果・魔法・罠カードが発動した時、そのカードと同じ種類(モンスター・魔法・罠)の手札を1枚墓地へ送って発動できる。その発動を無効にし除外する。
  +
| ko_lore = "소환사 알레이스터" + 빛 속성 몬스터<br />①: 1턴에 1번, 몬스터의 효과 / 마법 / 함정 카드가 발동했을 때, 그 카드와 같은 종류(몬스터 / 마법 / 함정)의 패를 1장 묘지로 보내고 발동할 수 있다. 그 발동을 무효로 하고 제외한다.
  +
| en_sets =
  +
{{Card table set/header|en}}
  +
{{Card table set|FUEN-EN032|Fusion Enforcers|Secret Rare}}
  +
{{Card table set|SHVA-EN041|Shadows in Valhalla|Super Rare}}
  +
{{Card table set/footer}}
  +
| fr_sets =
  +
{{Card table set/header|fr}}
  +
{{Card table set|FUEN-FR032|Fusion Enforcers|Secret Rare}}
  +
{{Card table set|SHVA-FR041|Shadows in Valhalla|Super Rare}}
  +
{{Card table set/footer}}
  +
| de_sets =
  +
{{Card table set/header|de}}
  +
{{Card table set|FUEN-DE032|Fusion Enforcers|Secret Rare}}
  +
{{Card table set|SHVA-DE041|Shadows in Valhalla|Super Rare}}
  +
{{Card table set/footer}}
  +
| it_sets =
  +
{{Card table set/header|it}}
  +
{{Card table set|FUEN-IT032|Fusion Enforcers|Secret Rare}}
  +
{{Card table set|SHVA-IT041|Shadows in Valhalla|Super Rare}}
  +
{{Card table set/footer}}
  +
| pt_sets =
  +
{{Card table set/header|pt}}
  +
{{Card table set|FUEN-PT032|Fusion Enforcers|Secret Rare}}
  +
{{Card table set|SHVA-PT041|Shadows in Valhalla|Super Rare}}
  +
{{Card table set/footer}}
  +
| sp_sets =
  +
{{Card table set/header|sp}}
  +
{{Card table set|FUEN-SP032|Fusion Enforcers|Secret Rare}}
  +
{{Card table set|SHVA-SP041|Shadows in Valhalla|Super Rare}}
  +
{{Card table set/footer}}
 
| jp_sets =
 
| jp_sets =
 
{{Card table set/header|jp}}
 
{{Card table set/header|jp}}
{{Card table set|SPFE-JP032|Booster SP: Fusion Enforcers|}}
+
{{Card table set|SPFE-JP032|Booster SP: Fusion Enforcers|Super Rare}}
  +
{{Card table set|LVP1-JP097|LINK VRAINS Pack|Rare}}
  +
{{Card table set/footer}}
  +
| kr_sets =
  +
{{Card table set/header|kr}}
  +
{{Card table set|SPFE-KR032|Booster SP: Fusion Enforcers|Super Rare}}
  +
{{Card table set|LVP1-KR097|LINK VRAINS Pack|Rare}}
 
{{Card table set/footer}}
 
{{Card table set/footer}}
 
| supports = LIGHT
 
| supports = LIGHT
| archseries = Eidolon Beast
+
| archseries = Invoked
| summoning = 2 Fusion Materials
+
| summoning =
  +
* 2 Fusion Materials
  +
* Requires specific Effect Monsters as Fusion Materials
  +
* Requires Attribute specific Fusion Materials
 
| action = Sends from hand to Graveyard for cost
 
| action = Sends from hand to Graveyard for cost
 
| m/s/t =
 
| m/s/t =
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* Negates the activation of Trap Cards
 
* Negates the activation of Trap Cards
 
| banished =
 
| banished =
* Banishes from field
+
* Banishes from your field
* Banishes from Graveyard
+
* Banishes from your opponent's field
  +
* Banishes from your hand
  +
* Banishes from your opponent's hand
  +
* Banishes from your Deck
  +
* Banishes from your opponent's Deck
  +
* Banishes from your Extra Deck
  +
* Banishes from your opponent's Extra Deck
 
| misc = Limited activations
 
| misc = Limited activations
| database_id =
+
| database_id = 12849
| ocg = Not yet released
 
 
}}
 
}}

Revision as of 01:51, 8 April 2019

Invoked Mechaba
(しょう) (かん) (じゅう) メルカバー
InvokedMechaba-SHVA-EN-SR-1E
English Invoked Mechaba
French Mechaba l'Invokhé
German Beschworener Mechaba
Italian Mechaba Invokata
Korean 소환수 메르카바
Portuguese Mechaba, o Invokado
Spanish Mechaba Invokada
Japanese (kana) しょうかんじゅうメルカバー
Japanese (base) 召喚獣メルカバー
Japanese (rōmaji) Shōkanjū Merukabā
Japanese (translated) Invoked Beast Merkabah
Card type Monster
Attribute LIGHT LIGHT
Types Machine / Fusion / Effect
Level 9 CG StarCG StarCG StarCG StarCG StarCG StarCG StarCG StarCG Star
ATK / DEF 2500 / 2100
Passcode 75286621
Fusion Material "Aleister the Invoker"
Materials "Aleister the Invoker" + 1 LIGHT monster
Card effect types

StatusesLimited (OCG)
Unlimited (TCG Advanced and Traditional)
Card descriptions
TCG sets
OCG sets
Card search categories
Other card information
External links