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Whilst Inca can be a formidable deck, there are many cards that may cause huge problems for Inca. The main problem is cards that [[banish]] the Dragons, or return them back to the extra Deck. For example, cards like [[Bottomless Trap Hole]] and [[D.D. Crow]] are able to permanently remove the dragons from the game, thus ending the loop. While "Brionic Dragon of the Ice Barrier" could return them to the extra Deck, which means you will have to re-Syncro summon the Dragons. Use [[Imperial Iron Wall]] to prevent the loop from stopping.
 
Whilst Inca can be a formidable deck, there are many cards that may cause huge problems for Inca. The main problem is cards that [[banish]] the Dragons, or return them back to the extra Deck. For example, cards like [[Bottomless Trap Hole]] and [[D.D. Crow]] are able to permanently remove the dragons from the game, thus ending the loop. While "Brionic Dragon of the Ice Barrier" could return them to the extra Deck, which means you will have to re-Syncro summon the Dragons. Use [[Imperial Iron Wall]] to prevent the loop from stopping.
 
[[Solemn Judgment]] and [[Solemn Warning]] prevent the Dragons from being summoned and therefore, the loop is delayed. Use [[Seven Tools of the Bandit]] and [[Dark Bribe]] to negate these.
 
[[Solemn Judgment]] and [[Solemn Warning]] prevent the Dragons from being summoned and therefore, the loop is delayed. Use [[Seven Tools of the Bandit]] and [[Dark Bribe]] to negate these.
Another weakness is that the Dragons both require specific [[Tuner Monster]]s.
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Another weakness is that the Dragons both require specific [[Tuner monster]]s.
   
 
==Recommended Cards==
 
==Recommended Cards==

Revision as of 08:02, January 11, 2012

Inca

English

Inca (Peruvian Deck)

Appears in (sets)

Absolute Powerforce

Appears in (anime)

Yu-Gi-Oh! 5D's

The Inca series is the last Dark Signer Deck featured in the Yu-Gi-Oh! 5D's anime, used by Rex Goodwin. They somewhat resemble the mythological creatures and artifacts of the Incan civilization and their names usually represent Incan deities. They are released in Absolute Powerforce.

Playing Style

The main focus of the deck is to summon out Sun Dragon Inti and Moon Dragon Quilla. These two Synchro Monsters form a loop, where one dragon revives another when they are Destroyed. Over time during a duel, this loop becomes very frustrating for the opponent. Duelists also use cards like Ancient Forest and Des Counterblow to destroy their own dragons in order for them to gain their effects.

Generally, an Inca Deck wants to bring out the Dragons as soon as possible. There are many cards that help do this:

  • Cyber Dragon, The Tricky and Tragoedia can be easily brought out, and as long as you have a tuner you will be able to summon a dragon.
  • Ryko: Ryko allows a player to send the top three cards of their deck to the graveyard. Helpful for sending the tuners to the grave.
  • Level Eater Combos well with Level 5's and higher. Allows more variety in terms of synchroing.
  • One for One: Allows a player to discard 1 monster in order to special summon a level 1 tuner. It has a combo in which both dragons can be brought out in one go, as early as the first Turn.

The combo is as follows:

  • Limit Reverse: This trap allows you to special summon a monster with 1000 attack or less. Oracle, Fire Ant and Supay all have under 1000 attack, so this card can be used to revive the monsters and use them for more synchros.
  • Skill Drain: This card shuts down all monster effects for the cost of 1000 life points. This card counters many decks in the current meta. Also, the Dragon's effect activate in the graveyard, so it will not hinder the deck.
  • Imperial Iron Wall: This card helps protect the loop against cards like D.D. Crow and Orient Dragon. Although it does not make summoning the loop easier, it helps protect against the loop.
  • Salvage Warrior: Debuting in Extreme Victory, Salvage Warrior allows a player to summon a tuner from your hand or graveyard when it is Tribute Summoned.
  • Giant Rat and Shining Angel helps get out the tuners and Oracle of the Sun respectively.

Weaknesses

Whilst Inca can be a formidable deck, there are many cards that may cause huge problems for Inca. The main problem is cards that banish the Dragons, or return them back to the extra Deck. For example, cards like Bottomless Trap Hole and D.D. Crow are able to permanently remove the dragons from the game, thus ending the loop. While "Brionic Dragon of the Ice Barrier" could return them to the extra Deck, which means you will have to re-Syncro summon the Dragons. Use Imperial Iron Wall to prevent the loop from stopping. Solemn Judgment and Solemn Warning prevent the Dragons from being summoned and therefore, the loop is delayed. Use Seven Tools of the Bandit and Dark Bribe to negate these. Another weakness is that the Dragons both require specific Tuner monsters.

Recommended Cards

Monsters

Spells

Traps

Extra Deck

Bear in mind it is best to focus on levels 8 and 6, with few level 7 monsters.

Salvage Inca

This deck uses a tribute engine to summon Salvage Warrior conveniently and allowing quick summons.

Recommended Cards

Monsters

Swap Frog

Spells

Trivia

  • Inti and Quilla are most likely paired up and given the ability to revive one another is most likely because Inti, the sun god, was married to Mama Quilla, the moon goddess. Earthbound Immortal Wiraqocha Rasca is also based on Viraqocha, the god of everything in Incan culture.


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