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Fusion Summon

A Fusion Summon in Yu-Gi-Oh! VRAINS.
A Fusion Summon in Yu-Gi-Oh! VRAINS.


(ゆう) (ごう) (しょう) (かん)

Japanese (ruby)


Japanese (base text)


Japanese (romanized)

Yūgō Shōkan


Fusion Summon

A Fusion Summon ( (ゆう) (ごう) (しょう) (かん) Yūgō Shōkan) is the act of Special Summoning a Fusion Monster from the Extra Deck using the effect of a card that states that it performs a Fusion Summon.

How to Fusion Summon[]

A player can Fusion Summon a Fusion Monster from the Extra Deck by activating a card or effect that performs a Fusion Summon.

When that effect resolves, the player uses appropriate Fusion Materials listed on a Fusion Monster by sending the Fusion Materials from the hand and/or field to the Graveyard (unless stated otherwise). After that, the player Summons the Fusion Monster from the Extra Deck to an unoccupied Main Monster Zone or an Extra Monster Zone in face-up Attack or Defense Position.

As Fusion Summons are performed by card effects, there may be variations on the places where the Fusion Materials can be from, or the actions to be done. In any such cases, follow the instruction on the card effects.

Even if all appropriate Monster Zones are occupied, a Fusion Monster can still be Fusion Summoned as long as at least one of the Fusion Materials used is in one of these Zones, so that there is an available Zone when the Fusion Monster is Summoned.

List of cards that Fusion Summon[]


Example A: Normal method with "Polymerization"[]

Example B: Using Fusion Substitutes and Using Alternate Effects[]

Example C: Using a monster as both a Fusion Material and to conduct a Fusion Summon[]


Like other Extra Deck monsters, if a Fusion Monster is not Fusion Summoned first, it cannot be Special Summoned from the Graveyard or while banished (unless it specifies another way to properly Special Summon it, in which case it must first be Summoned that way).

As Fusion Summons are performed with card effects, with the Fusion Summon process taking place when such effects resolve, cards and effects that would negate the Summon itself (such as "Black Horn of Heaven") cannot be used to negate Fusion Summon. Instead, the effect that Fusion Summon (or its activation) can be negated, in which cases no material would be used and no Fusion Summon would occur.

Some Fusion Monsters state "You do not use "Polymerization"" and instead specifies the method in which they could be Summoned, along with its Materials. These are semi-officially known as Contact Fusion. In such cases, follow the instruction on the card.


While visual depictions of Fusion Summons have varied significantly among the different anime series, most generally show the Fusion Materials, or their cards, being warped into particles or forms of energy in a spiral direction, which then merge with each other within a spiraling portal, from which the Fusion Monster emerges. It is not until Yu-Gi-Oh! ARC-V where a standardized version of this method is adopted for all Fusion Summons, with the portal consisting of blue and orange swirls of energy, referencing the artwork of "Polymerization", and the Fusion Material Monsters transforming into differently colored forms of energy (usually the colors being contrasting ones like blue/red, yellow/violet, etc.), which then swirl together into a spiral before entering the portal. Fusion Summon practitioners usually clasp their hands together at the moment the monsters combine, seemingly mirroring that the materials become one.

Prior to ARC-V, another depiction of Fusion Summon, notably used for "Dark Paladin" and "Dragon Knight Draco-Equiste", shows the Fusion Materials being engulfed in a sphere of energy, which then disperses to reveal the Fusion Monster. Other times, the Fusion Monster emerges from a fierce whirlwind.

In Yu-Gi-Oh! VRAINS, when a Fusion Summon is performed, the Fusion Materials turns into streams of colored particles gathering at a singular point, which bursts into multiple colored vortexes. The vortexes then combine into one, and become a single color, and the particles assemble into the Fusion Monster[1]. For each Fusion Material, there are always red and blue vortex, and additional color are added for each added Material, starting with green, and then yellow.

In the Yu-Gi-Oh! anime, under Battle City Rules, which applied during the Battle City tournament, Fusion Monsters cannot attack the same turn they are Summoned. This is exemplified in episode 65, when Strings uses "Quick Attack" on "Humanoid Worm Drake" to bypass that rule in his Duel against Yami Yugi. This rule does not exist in the OCG/TCG and was removed for all subsequent series.

In Yu-Gi-Oh! ARC-V, a Fusion Summon performed using Fusion Materials that have been previously Pendulum Summoned is referred to as a "Pendulum-Fusion".



  1. Yu-Gi-Oh! VRAINS episode 054: "Game of Drones"

See also[]