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I want to make an anti meta exploiting the weaknesses of every top deck in my area, but I don't have enough info on zombie weaknesses. Zombie decks are a real problem in my area and I figured I would just use Shadow-Imprisoning Mirror, but zombies have a great deal of Earth attributes to get around this. So, what are the greatest weaknesses of Zombies and the best way to exploit them. Also, don't say there aren't any, because nothing is invincible. Land of dogs 05:47, February 6, 2010 (UTC)

Well, just shove a Necrovalley in their face.--Akiza Izayoi 07:02, February 6, 2010 (UTC)

D. fissure and macro cosmos too, Oh and a good tip: First turn for zombies is normaly set 1 face down (normally pyramid turtle or goblin zombie) and a back row so use nobleman of crossout becuase it really helps your removing it from play! OjaOwnage 09:14, February 6, 2010 (UTC)

You know, my zombie deck is different from most zombie decks, because teh main focus is to remove as many cards from my own graveyard as soon as possible while loading up my opponent's grave. Then BAM!!! Gren Maju Da Eiza right on them!

...What's that, I'm sorry, I was focusing on META destruction, not unique decks. I can take on you deck with the deck I'm using right now, as it uses a common factor your deck has. This is anti-meta, not the perfect zombie destroyer. Land of dogs 03:16, February 12, 2010 (UTC)

royal oppressions are great against any meta deck right now. although zombies can often drain your life points to 0 by continuously special summoning User:Lord of Amphibians

Hmmm. Your right, it is too costly but not a bad plan later in the game. I was thinking of using a deck that just removes from play as many cards as possible since I can be quite proficient when it comes to working around that, but I need the deck to be effective against Lightsworns, Blackwings, and Gladiator Beasts as well. How about Skill Drain?It doesn't stop special summoning, but it stops their effects, and I can easily get around it's effect. Land of dogs 19:10, February 12, 2010 (UTC)

Use Macro Cosmos and Gravekeeper's Servant that way there is no thret grom the grave and they cant attack you. Taylor ace

Skill Drain doesnt stop all of the zombie searching with goblin zombie, tomato, and turtle. And zombies can easily get out powerful monsters, synchros, tragoedia, ect that skill drain will really not affect them too much. User:Lord of Amphibians

Macro Cosmos usually ruins just about any of these. (except Blackwings) Lightsworns will remove their entire deck in a matter of turns, and zombies usually need the graveyard to for their effects to kick in, and with being removed they can't really do anything; however, I must remind of a little thing called the side deck. It is an ingenious tool that allows people to swap cards in between duels during a match. This means that they will almost always (if they are smart) have anti-counters to their deck. For example; Imperial Iron Wall, and/or trap destruction cards.

... Then what's to stop me from using my side deck for counter-counter measures?... I can handle tight situations, it's when the fields even that I seem to fail. Land of dogs 00:32, February 15, 2010 (UTC)

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