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Valkyrion and SKyfire aren't hard. Valkyrion uses a combo of heart of the underdog, and giant rat, and Skyfire needs foolish Burial, Fake explosion, one set on the field and the other in the hand. Activate Burial, Send SK there, when your opp attacks your monster, use fake explosion, summon SK, next turn, summon last card. Dragon Master Knight is rediculously easy to summon, if you have a searcher for BLS and a fusion substitute + poly, boom 5000 ATK monster. Guardian is hard, because you need the perfect hand to pull it off. I once summoned Perfectly Ultimate Moth, I used Double Summon, Mist Body, the two cards, and A BUNCH OF STALL CARDS. Once I got him out, BOOM! Bottomless Trap Hole. That's why no one plays decks focusing on monsters with rediculous summoning requirements. [[User:Drew-Gi-Oh!|Drew-Gi-Oh!]] ([[User talk:Drew-Gi-Oh!|talk]] • [[Special:Contributions/Drew-Gi-Oh!|contribs]]) 00:35, July 13, 2010 (UTC) |
Valkyrion and SKyfire aren't hard. Valkyrion uses a combo of heart of the underdog, and giant rat, and Skyfire needs foolish Burial, Fake explosion, one set on the field and the other in the hand. Activate Burial, Send SK there, when your opp attacks your monster, use fake explosion, summon SK, next turn, summon last card. Dragon Master Knight is rediculously easy to summon, if you have a searcher for BLS and a fusion substitute + poly, boom 5000 ATK monster. Guardian is hard, because you need the perfect hand to pull it off. I once summoned Perfectly Ultimate Moth, I used Double Summon, Mist Body, the two cards, and A BUNCH OF STALL CARDS. Once I got him out, BOOM! Bottomless Trap Hole. That's why no one plays decks focusing on monsters with rediculous summoning requirements. [[User:Drew-Gi-Oh!|Drew-Gi-Oh!]] ([[User talk:Drew-Gi-Oh!|talk]] • [[Special:Contributions/Drew-Gi-Oh!|contribs]]) 00:35, July 13, 2010 (UTC) |
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+ | Ever try to summon [[Sleeping Giant Thud|''This Card'']]? [[User:NOT FrogtheJam|NOT FrogtheJam]] ([[User talk:NOT FrogtheJam|talk]] • [[Special:Contributions/NOT FrogtheJam|contribs]]) 22:00, September 10, 2010 (UTC) |
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Is there one card with the hardest summon condition?
Perfectly Ultimate Great Moth
/topic --Reimu_H, Touhou fanboy 22:17, May 6, 2010 (UTC)
It annoys me just to summon the little bug just so to get it squashed. Fallensilence (talk • contribs) 05:43, July 13, 2010 (UTC)
Armityle
It needs 12 cards to summon. It's very Very hard to summon¬¬--Gabriel 95 22:23, May 6, 2010 (UTC)
I have had him for a month or so and I STILL can never pull him off, I got close once with darkness neosphere, dark necrosphere , (random fiend) then I had a bunch of CC traps, shadow spell, nightmare wheel, and xing xeng hu, and a kaiser colliseum and a burden of the mighty, but no last spell, and I had to end it before I was killed sadly. -kip
Ignore the previous post = Elemental Hero Prisma + Phantom of Chaos
Gate Guardian
You need to tribute summon 3 level 7 monsters and then tribute them to summon the guardian, provided they don't get destroyed first. So that's a total of 9 monsters for 1.--Thanonyx 22:28, May 6, 2010 (UTC)
- RFG the monsters, use Return from the Different Dimension --Reimu_H, Touhou fanboy 23:44, May 6, 2010 (UTC)
VWXYZ-Dragon Catapult Cannon
Similar to Perfectly Ultimate Great Moth,you would have to drug your opponent to Summon him.115.135.255.160 02:20, May 7, 2010 (UTC)
Um, no?--Helix-king 10:26, May 7, 2010 (UTC)
It's simple to list out difficulty in Summoning Conditions, or maybe even pose counterarguments to them. I suggest we also take into account the feasibility in building a Deck to facilitate this (VWXYZ Decks, for example, have lots of fancy tricks to summon their Fusions quickly). That said, it's more or less a tie between Perfectly Ultimate Great Moth, Gate Guardian, or Dragon Master Knight. --Gadjiltron 11:56, May 7, 2010 (UTC)
Dragon Master Knight isn't too bad, as long as you run a Hex Sealed Fusion-193.62.251.50 13:59, May 7, 2010 (UTC)
- Yea, by King of the Swamp + Black Luster Soldier. --FredCat100 14:02, May 7, 2010 (UTC)
Machina force considering its effect is near to nothing. OjaOwnage 17:08, May 7, 2010 (UTC)
Well, Machina Force isn't too hard to get out, unlike Flying Fortress SKY FIRE, or Valkyrion the Magna Warrior, the machinas actually help each other get out. But also unlike SKY FIRE or Valkyrion, force has 4-parts...--Helix-king 21:36, May 7, 2010 (UTC)
I disagree about how hard it is to summon SKY FIRE. It's easy if you have the right cards. Use Morphing Jar, Card Destruction and other self mill cards to get the parts, have SK in your hand, Fake Explosion, one other Reactor monster on the field and one in hand/graveyard. use Fake Explosion to summon SK, then Call or Monster Reincarnation to bring out part three, summon it and BAM! Go! Flying Fortress SKY FIRE!!! In my Blackwing Deck, it is simple as counting 1 2 3. If you don't belive me, go to my page and look up my Reactor-Wing deck there. Adamtheamazing64 03:19, June 6, 2010 (UTC)
Valkyrion and SKyfire aren't hard. Valkyrion uses a combo of heart of the underdog, and giant rat, and Skyfire needs foolish Burial, Fake explosion, one set on the field and the other in the hand. Activate Burial, Send SK there, when your opp attacks your monster, use fake explosion, summon SK, next turn, summon last card. Dragon Master Knight is rediculously easy to summon, if you have a searcher for BLS and a fusion substitute + poly, boom 5000 ATK monster. Guardian is hard, because you need the perfect hand to pull it off. I once summoned Perfectly Ultimate Moth, I used Double Summon, Mist Body, the two cards, and A BUNCH OF STALL CARDS. Once I got him out, BOOM! Bottomless Trap Hole. That's why no one plays decks focusing on monsters with rediculous summoning requirements. Drew-Gi-Oh! (talk • contribs) 00:35, July 13, 2010 (UTC)
Ever try to summon This Card? NOT FrogtheJam (talk • contribs) 22:00, September 10, 2010 (UTC)