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[[Hidden Armory]] brings equip spells to your hand, [[Magical Merchant]] can bring a spell (or trap) to your hand through milling. |
[[Hidden Armory]] brings equip spells to your hand, [[Magical Merchant]] can bring a spell (or trap) to your hand through milling. |
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--[[User:Megamind24|Megamind24]] ([[User talk:Megamind24|talk]] • [[Special:Contributions/Megamind24|contribs]]) 05:17, November 20, 2010 (UTC) |
--[[User:Megamind24|Megamind24]] ([[User talk:Megamind24|talk]] • [[Special:Contributions/Megamind24|contribs]]) 05:17, November 20, 2010 (UTC) |
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+ | [[Drill Warrior]] can't add a spell from your grave to your hand, only monsters. [[User:Jensc|Jens]] ([[User talk:Jensc|talk]] • [[Special:Contributions/Jensc|contribs]]) 19:27, November 20, 2010 (UTC) |
Revision as of 19:27, 20 November 2010
Forums: | Index → General Yu-Gi-Oh! Discussion → What card can you use to bring a spell card to your hand? | |
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I was like wondering if there is a card(s) that can do that.
Well, where from? If its from the Field, we have a plethora of those, Giant Trunade, Mist Valley Falcon, Brionac, Dragon of the Ice Barrier, the list goes on; if its from the graveyard, then Drill Warrior, Magical Stone Excavation, Magician of Faith, etc...BassNettoHikari2...Chat Page...
If it's from the Deck, well, we're a little stuck there. So far, only Different Dimension Capsule and Gold Sarcophagus can reliably add any Spell from Deck to hand, though we have more specific examples like Fusion Sage and King of the Swamp to find Polymerization. --Gadjiltron (talk • contribs) 12:36, November 19, 2010 (UTC)
Disenchanter can bring spells from the field up.148.100.191.109 (talk) 01:15, November 20, 2010 (UTC)
Hidden Armory brings equip spells to your hand, Magical Merchant can bring a spell (or trap) to your hand through milling. --Megamind24 (talk • contribs) 05:17, November 20, 2010 (UTC)
Drill Warrior can't add a spell from your grave to your hand, only monsters. Jens (talk • contribs) 19:27, November 20, 2010 (UTC)