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What's worse than being a character with very little screentime? Being a fan of a Yu-Gi-Oh character with very little screentime.

Across Yugioh's history we've seen characters who simply don't have enough duels to showcase all their cards. When those cards get ported to real life (that is, if they do,) there just isn't enough support to make a functional real-life Deck, as compared to the various well-developed archetypes which never appear in the anime or manga, or main characters who've had entire seasons to play all sorts of different cards.

This will be the theme of this WDC - building a Deck around a character's archetype that never received much support. We'll look at non-ZEXAL archetypes since there's no telling if cards released years later could have unintended interactions with those archetypes.

Guidelines

  • All OCG and TCG cards are fine, as long as it has been released proper.
  • Deck must be in Template:Decklist.
  • This contest will be in September 1st, 2013 TCG Banlist.
  • You will be given maybe 1 day if you are late to post, after that, you're out.
  • Deck submissions will open on October 11th, 2013, and are due October 13th, 2013.

--Gadjiltron (talkcontribs) 05:44, October 4, 2013 (UTC)

Registration

To register, add your name next to a vacant bullet point, like so. Do not add extra bullet points if no vacancies exist.

Example - Ancient Gear Gadjiltron Dragon

Note that, despite the Gadjiltron archetype also being a one-hit wonder, Ancient Gear Gadjiltron Dragon is not part of the contest.

Toon

  • (Closed)
  • (Closed)

VWXYZ

  • (Closed)
  • (Closed)

Cyberdark

Venom

  • (Closed)
  • (Closed)

Iron Chain

Reactor

  • (Closed)
  • (Closed)

Burning Skull

Spider

Comments? Questions? Complaints?

If you'd like to see a certain archetype available, post here and I'll see what I can do about it. --Gadjiltron (talkcontribs) 05:44, October 4, 2013 (UTC)

I don't suppose that we can register for more than one category/option, right? --Moja619 (talkcontribs) 02:58, October 5, 2013 (UTC)
No, only one option per contestant. --Gadjiltron (talkcontribs) 05:08, October 5, 2013 (UTC)

In light of the upcoming amendment regarding Sixth Sense, Sixth Sense will remain Forbidden for this contest. Allowing its use is NOT a good idea. --Gadjiltron (talkcontribs) 05:08, October 5, 2013 (UTC)

Can I change my choice? I planned to do Reactors until I found out today that SKYFIRE can't be summoned by Dark Flattop unless it was properly summoned first. Can I change my choice from Reactors to Iron Chain? Moja619 (talkcontribs) 21:27, October 11, 2013 (UTC)
Ah, a very common mistake involving Ignoring the Summoning Conditions. That's understandable. Permitted. --Gadjiltron (talkcontribs) 01:39, October 12, 2013 (UTC)

Deck Submissions

Post your Deck under the appropriate heading, and give a brief description as well. --Gadjiltron (talkcontribs) 12:26, October 11, 2013 (UTC)

Elite Wolf's Cyberdark Deck


I've tried out many variants of this deck: SalvoDAD, Virus Control, Chaos Dragons, but I felt that they were either too slow, or that I relied on the support more than the Cyberdarks themselves. I wanted to hit hard. I wanted to get to my Dragon fast. I wanted power.

The Elemental Dragons answered the call.

The Elemental Dragons are the deck-thinning engine. With Sacred Swords and being able to search themselves out, they provide the speed necessary to get to the Cyberdarks. They also provide a strong presence on the field in case you can't summon a Cyberdark, so you don't leave yourself wide open for an attack.

You may notice that Hunter Dragon is missing. Since the Elemental Dragons are also the muscle, I didn't think it was necessary to beef up the Cyberdarks too. I wanted to take advantage of their abilities, something that the Dragunities take advantage of well. Aklys is the main weapon of choice for the Cyberdarks. When equipped, the Cyberdarks grow to a respectable 1800 atk. But when your opponent tries to run over your monster, the Cyberdarks will protect themselves by sacrificing their weapon, which triggers Aklys' ability. When it's sent to the grave while equipped, it will destroy any card on the field. Aklys will punish your opponent for trying to run over the Cyberdarks, a counter measure put in place to take out threats. Phalanx is another weapon to use, allowing the Cyberdarks to turn into another, stronger monster. Corsesca, a weapon not too often used, allows the Cyberdarks to recruit for others to help them in their battles. These weapons are all searchable, and can become fuel to draw through the deck.

And if your opponent gets past the wall of dragons and servants, they will be met with a Dark Dragon, whose power grows with each fallen soldier. And with the strength of its strongest dragon, it will be more than enough to finish the opponent off. Elite Wolf (talkcontribs) 07:43, October 13, 2013 (UTC)

Moja619's Iron Chain Deck


This deck was built with one thing in mind: Special Summoning. This deck is capable of making small combos for big summons. And the center card of this Deck? It's Iron Chain Repairman. This guy can summon an iron chain monster from the graveyard, and that's the center focus of the deck. I've added monsters and spells and traps that can combo with repairman and his ability. There are many different combos that can be made with this Deck. Here are three examples:

Example 1 (you need Marauding Captain and Repairman in the hand and Iron Chain Coil in the Garveyard) -Normal Summon Captain, and use its affect to SS Repairman from the hand -use Repairman's effect to SS Coil from the Graveyard -stack up Captain and Coil to SS M-X-Saber Invoker -detach Coil for Invoker's effect, SS another Repairman from the deck -use that Repairman's effect to SS coil from the Graveyard -tune both Repairmen with Coil for Star Eater

Example 2 (you need Summoner monk, repairman and a spell card in your hand, and Coil in your Graveyard) -Normal Summon Monk, activate its effect to SS Repairman from the Deck -use Repairman's effect to SS Coil from the Graveyard -tune either Monk or Repairman with Coil for Ancient Fairy Dragon -use Fairy Dragon's effect, SS Repairman from the hand -use that Repairman's effect to SS coil from the Graveyard -here you can go one of two ways: either tune both your LV4 monsters with Coil for Star Eater, or tune one LV4 monster with Coil for a LV7 Synchro, then stack it with Fairy Dragon for a Rank 7 Xyz Summon

Example 3 (you need Crane Crane, Repairman and Gold Sarcophagus in the hand, and Coil in the Graveyard) -use Gold Sarc to banish Repairman -NS Crane Crane, and use its effect to SS Coil from the Graveyard -stack'em up for Leviair the Sea Dragon -detach Coil for Leviair's effect, SS the banished Repairman -use Repairman's effect to SS Coil from the Graveyard- -tune both iron chain monsters for Ancient Fairy Dragon -use Fairy Dragon's effect, SS Repairman from the hand -use that Repairman's effect to SS coil from the Graveyard -tune both iron chain monsters for another LV7 Synchro -stack up both LV7 synchros for a rank 7 Xyz monster

These are just two of the many possible combos that can be done with this deck. As you can see, most of these monsters are EARTH and can Special Summon monsters, which allows for all those combos to work. For the Extra Deck, I tried to adress as many of the possible combos as I could. I also added 2 Debunks in case the opponent wants to disrupt my combos with Effect Veiler, or take advantage with Maxx "C". Forbidden Lance and Trap Stun are there to prevent my combos from being disrupted by Bottomless Trap Hole, Torrential Tribute, CED, etc. Typhoons are there to clear the backrow. Everything else is pretty self-explanatory. So there you have it. An Iron Chain deck that looks pretty fun to play with and takes advantage of Repairman's effect. Hope you enjoyed readin this and hoped you like the Decklist. Moja619 (talkcontribs) 02:19, October 14, 2013 (UTC)

UltimateKuriboh's Burning Skull Deck

Chromace's Spider Deck


This deck attempts to hamper the opponent using effects which change battle positions, and in turn effects which benefit from doing so, hence the reason why the Butterspy and Spider Archetypes have been meshed together. The main B.P changer is Spider Web, which is searched by Terraforming and to a lesser extent, Duality (reserved for Howling or Papillon usually).

Preferably, Howling Insect starts off everything, summoning Ground Spider to hinder the opponents, calling on Moonlit Papillon to get out a Butterspy (Morpho usually, as normal summoning Swallowtail is just fine). With the Web on the field, or Ground Spider, other monsters can be used.

Photon Papilloperative is able to subdue most monsters with its ATK dampening effect - given that the monster selected is in ATK position (Morpho Butterspy does this as well...could work decently with Ground Spider). Furthermore, Spyder Spider is able to capitalize on these weakened monsters, giving us a free monster (preferably Howling Insect or Moonlit Papillon to begin searching again).

Since most of these monsters are both offensively and defensively lacking, protection, in the form of B.P manipulation is necessary. No Entry!! fills in as a substitute for Web, and allows Morpho to weaken any of the opponent's monsters (some sort of threatening one perhaps). Additionally, fitting in with the Butterspy theme, the deck includes Butterflyoke, which allows both Papilloperative and Morpho to function (and multiple times too, if necessary). There's also Enemy Controller, which, apart from changing B.P, can work with Moonlit Papillon to trigger its effect.

If a problematic monster appears, the best route lies with Underground Arachnid, her equip effect dealing with the problem fairly easily. Alternatively, Photon Alexandra Queen is also an option, if there is too large a situation. For extra protection, there's Forbidden Chalice for effects and Dark Bribe for pesky Spells or Traps. Chromace (talkcontribs) 07:44, October 12, 2013 (UTC)

Hastydemon2's Spider Deck


So before I decided I was going to enter this contest I wanted to do something with Ninjas, and well after looking at the Spiders again it was clear there was a connection between them. That connection being Ninjitsu Art of Transformation. since Transformation can summon just about anything from the main deck barring Summoner Monk, the rest of the Ninjas, and Relinquished Spider.

Transformation is searchable by Hanzo, while Hanzo is searchable by Reinforcement of the Army, and with 3 Dualitys (Dualities?) its pretty easy to get to either of them. With those cards its easy to thin the deck to reach important cards, since Hanzo can also search for any of the other Ninjas when special summoned. Add Summoner Monk to the mix and there's some serious deck thinning going on, and that's just half the deck.

While the Ninja part of the deck offers deck thinning, the Spider part offers field control. Mother Spider is a beatstick, while also being able to get rid of your opponent's monsters from time to time. Yes the monsters have to be face up defense position monsters, but when there's triple Stumbling, double Enemy Controller, double No Entry!!, triple Ground Spiders, and Light of Intervention the odds of them not having face up defense position monsters are fairly low. With monster's low defense Spyder Spider comes in, when it destroys a defense position monster it'll recruit a spider that has already fallen, grab another Spyder to summon another Spider or poke for 1500, grab Ground to offer more protection, or just go for a Rank 4.

Light of Intervention is really cool in this deck. It allows you to use Sasuke, Relinquished Spider, Mother Spider, Spyder, and Enemy Controller to their full potential while also stopping flip effects. Sasuke will destroy any face up defense monster it battles before the damage calculation. being searchable and an 1800 attack body its pretty sturdy on its own. Relinquished Spider kicks things up a little, if there are 4 or more Insects in the grave you can tribute it to destroy all face up defense monsters your opponent controls, with a small spider like that it can bring a plague to your opponent's field. Enemy Controller will allow you to either switch an opponent's monster to defense or take control of a face up monster they control. And like I said about Mother Spider she can tribute two of oyur opponent's monsters to special summon herself.

Ebisu can act like a mini Giant Trunade on your opponent's side with the right amount of Ninjas, and it can be hard to handle if your opponent can't do anything to stop Ebisu where you can continuously return their backrow and attack freely. Brain Crusher is another Transformation beatstick who also happens to revive your opponent's monsters to your side, we all know being able to have access to your opponent's monsters is fun. Zephyros is not only a Transformation and Monk target, it also allows you to reuse your used up Call of the Haunteds, Transformations, Fiendish Chain. or even Stumbling. Duplicity is really easy to take advantage of, since the main deck has 4 different types that are all easy to get into the grave and the extra deck is so diverse, losing a battle phase isn't that much of a problem since defense position monsters can't attack whether they are your own or your opponent's.

I really only want to mention Key Beetle from the extra deck. Being able to protect Stumbling or Intervention will really hurt the opponent until they can get an entire field wipe, but at that point you'll probably be in a good position already since they may not have anything else to overcome your field on a later turn. The rest of the extra deck is fairly simple, where you use what you need for a specific situation.

Well I think that covers just about everything. The deck might not be the most competitive, but its pretty fun to play. Being able to thin your deck and set up quickly is nice, but being able to thin, set up, control the field, and play a grinding game can be a bit difficult for the opponent and sometimes frustrating the opponent is good enough whether you win or lose, you know you had to make them work for it.

Thanks for your time, and for reading this fairly long description about the deck. Hastydemon2 (talkcontribs) 18:29, October 11, 2013 (UTC)

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