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Overmind

So what do you guys think?

Is it good?, needs some to changes? tell me, thanks.--Shiker the Phoenix King and the King Emperor(Talk) 02:58, January 7, 2012 (UTC)

Always main three Silent Psychic Wizard. I suggest one Brain Hazard max. Psychic Tuning is a very bad card. Mind Over Matter isn't very good - staples: Solemn Judgment, Solemn Warning, Trap Dustshoot, Mirror Force, Torrential Tribute. Psychokinesis is a sub-par card, mainly because you have to play it after summoning a Psychic - I suggest removing it for MST and Heavy Storm. Brina Research Lab isn't worthwhile without Mind Master. Future Glow isn't necessary here. You need Dark Hole, Monster Reborn, and Foolish Burial. Neither Final Psychic Ogre or Genetic Woman are necessary, but I suppose you could keep Genetic Woman. I suggest dropping Krebons entirely. You should drop a Psychic Commander as well and add two Esper Girl. Space-Time Police is terrible, Time Escaper is also bad. Another Psychic Jumper, Overdrive Teleporter, and some Telekinetic Power Wells would benefit the Deck. Black-Winged Dragon is bad here as it only stops damage - it doesn't stop you from paying costs. Magical Android is unnecessary. Psychic Nightmare isn't necessary either. Brionac, Dragon of the Ice Barrier, Trishula, Dragon of the Ice Barrier, Naturia Beast, and Naturia Barkion should all be added to the Deck. BF2 Talk Deck Guides 16:14, January 9, 2012 (UTC)

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