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{{Infobox/Archetype/Start
An '''Equip Card''' is any card that is [[equip]]ped to a [[face-up]] [[Monster Card|monster]] on the [[Playing Field|field]]. [[Spell Card]] with the Equip Icons [[File:Equip.png|20px]] are the most common type of Equip Card, and are officially called [[Equip Spell Card]]s. They are treated as both [[Spell Card]]s (They would be [[destroy]]ed by the effect of "[[Heavy Storm]]") and Equip Cards (for purposes such as "[[Gearfried the Swordmaster]]".) Other cards may become Equip Cards through card effects, like with "[[Sword Hunter]]" or [[Union Monsters]]. Whenever a Monster Card becomes an Equip Card, it is treated as an [[Equip Spell Card]], and is no longer considered a [[Monster Card]]. So a "[[Dark Magician]]" equipped to your "[[Sword Hunter]]" as an Equip Card could be destroyed by "Heavy Storm" but not by "[[Tribute to the Doomed]]".
 
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| image name = Equip.png
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| image caption = Equip Icon
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}}
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{{Infobox/Archetype/ExtendedName
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| kanji = {{Ruby|装|そう}}{{Ruby|備|び}}カード
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| japanese = 装備カード
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| furigana = そうびカード
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| romaji = Sōbi Kādo
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| japanese translated = Equipment Card
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| english = Equip Card
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| french = Carte d'Équipement
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| german = Ausrüstungskarten
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| italian = Carte Equipaggiamento
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| portuguese = Carta Equipamento
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| korean = 장착 카드 ''Jangchak Kadeu''
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|chinese = 裝備卡 ''Zhuāngbèikǎ / Zong1 bei6 kaat1''
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| spanish = Carta de Equipo
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}}
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{{Infobox/Archetype/Yu-Gi-Oh!
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| list = List of Equip Cards
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| support list = List of Equip Card support cards
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| anti-support list = List of Equip Card anti-support cards
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}}
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{{Infobox/Archetype/End}}
   
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An '''Equip Card''', known as an '''Equipment Card''' ({{Ruby|装|そう}}{{Ruby|備|び}}カード ''Sōbi Kādo'') in the ''[[OCG]]'', is a card that is [[equip]]ped to a [[face-up]] [[Monster Card|monster]] on the [[field]].
However, monsters equipped as Equip Cards still count as "on the field", so effects or conditions that rely on a card "being sent from the field to the Graveyard", such as "[[Felgrand Dragon]]", would still apply even for monsters treated as Equip Cards.
 
   
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== Mechanics ==
Equip cards whose recipient monster is destroyed are sent to the graveyard afterwards, as they no longer have a target. In the case of many [[Dragunity]] cards, monsters are commonly equipped to other monsters as part of the effect, enhancing their usefulness. However, cards such as [[Dragunity Aklys]] need to be sent to the graveyard while equipped for their effects to activate.
 
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{{See also|List of Equip Spell Cards}}
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[[Equip Spell Card]]s are the most common type of Equip Card; they are both [[Spell Card]]s (for purposes such as "[[De-Spell]]") and Equip Cards (for purposes such as "[[Gearfried the Swordmaster]]").
   
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Equip Cards constantly [[target]] the monster they are equipped to; even while [[negate]]d, Equip Cards remain equipped and continue to target the monster. If the equipped monster is no longer face-up on the field, or is no longer a valid target, the Equip Card is immediately destroyed.
Equip cards usually have beneficial effects applied to the equipped monster. Equip cards can be equipped to opponents' monsters to abuse the effect in some way (such as equipping your enemy's "[[Dark Magician]]" with "[[Big Bang Shot]]" and set a monster with low [[DEF]]. When the "Dark Magician" attacks, your opponent suffers the Life Point damage due to the wording on "Big Bang Shot"). Note that while the monster who receives the benefit can be your opponent's, you are still the owner of the equip card, and thus any references to "you" still means the owner of the equip card itself, not the owner of the equipped monster. Equip spell card cannot be played during your opponent's turn.
 
   
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Equip Cards can be equipped to monsters [[control]]led by either player, and [[Changes control|changing control]] of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's [[control]]ler is the one referred to "you" in the Equip Card's [[card text]], not the controller of the equipped monster.
Some [[Trap Card]]s, like "[[Blast with Chain]]", can also become Equip Cards. These cards are considered Equip Cards but are NOT [[Equip Spell Card]]s. This means that it is a [[Trap Card]] (and could be [[destroy]]ed by "[[Remove Trap]]") and an Equip Card (for purposes such as "[[Gearfried the Swordmaster]]"). It is not a [[Spell Card]], and cannot be [[destroy]]ed by "[[De-Spell]]".
 
   
For a list of equip cards, see [[List of Equip Spell Cards]].
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==Treating cards as Equip Cards==
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{{Main|[[Treated as Equip Card]]}}
   
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=== Monster Card===
For a list of non-equip [[Spell Card]]s, see the list of cards [[Treated as Equip Card]]s.
 
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If a [[Monster Card]] is equipped to another monster, it is treated as an [[Equip Spell Card]] and is moved to a [[Spell & Trap Card Zone]]. While treated as such, it cannot be destroyed by card effects that destroy monsters, but can be destroyed by effects that destroy Spell/Trap Cards. If a monster that is treated as an Equip Card is sent to the Graveyard, it is treated as being sent as a Spell Card, but becomes a monster again when it is in the Graveyard.<ref>[https://yugiohblog.konami.com/articles/?p=3558 Konami TCG Strategy Site]: When Monsters Aren’t Monsters!</ref>
   
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A monster treated as an Equip Card cannot have its [[Moves Equip Cards|equip target changed]] by other [[card effect]]s<ref>[http://replay.web.archive.org/20090226221414/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=F&last=H UDE FAQ]: Individual Card Rulings [F-H] - Handcuffs Dragon</ref>, except [[Union monster|Union Monsters]] equipped by their own effects.<ref>[http://replay.web.archive.org/20090226114918/http://entertainment.upperdeck.com/yugioh/en/gameplay/faqs/cardfaqs/default.aspx?first=A&last=C UDE FAQ]: Individual Card Rulings [A-C] - Collected Power</ref>
List of cards that support Equip Cards:
 
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{{#ask: [[Class 1::Official]] [[Support::Equip Card||Equip Cards]] |?Japanese Name |?Level |?Attribute |?Type |?Card Type |?ATK |?DEF}}
 
 
Equipped cards are still on the field, so effects or conditions that rely on a card "being sent from the field to the Graveyard", such as "[[Felgrand Dragon]]", still apply. (This is because they activate in the Graveyard, where they are monsters now, and not on the field.) Despite this, unless stated otherwise, Monster Cards cannot activate or apply their effects while treated as Equip Cards, as they are not monsters.
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==== Pendulum Scale & Effect ====
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{{Main|Pendulum Scale|Pendulum Effect}}
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Pendulum Scales are only applied if a [[Pendulum Monster]] card is in the leftmost/rightmost [[Spell & Trap Zone]] by being placed as Pendulum Scale in the [[Pendulum Zone]]. Treating them as an Equip card and place them in these zones will not apply their [[Pendulum Scale]] and [[Pendulum Effect]]s, and the Zone would not be treated as Pendulum Zone.
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==== Link Arrows ====
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{{Main|Link Arrow}}
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Link Monster's Link Arrow are only active only if they are used as Monster Card. If they are used as Equip card and placed in any Spell/Trap Zone, then their Link Arrows are not applied, and do not point to any zone or card.
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=== Trap Card ===
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If a [[Trap Card]] is equipped to a monster, it is treated as both an Equip Card and a [[Trap Card]]; unlike Monster Cards, equipped Trap Cards are not treated as Equip Spell Cards. For example, an equipped "[[Blast with Chain]]" can be [[destroy]]ed by "[[Remove Trap]]" (since it is a Trap Card) and by "[[Gearfried the Iron Knight]]" (since it is an Equip Card), but not by "[[De-Spell]]" (since it is not a Spell Card). This type of Trap may be thought of as an "Equip Trap Card", but this is not an official term.
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==References==
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<references />
   
 
{{Gameplay}}
 
{{Gameplay}}

Revision as of 13:51, 19 June 2019

Equip Card

Equip Icon
Equip Icon

Japanese

(そう) () カード

Japanese (ruby)

そうびカード

Japanese (base text)

装備カード

Japanese (romanized)

Sōbi Kādo

Japanese (translated)

Equipment Card

English

Equip Card

Lists

An Equip Card, known as an Equipment Card ( (そう) () カード Sōbi Kādo) in the OCG, is a card that is equipped to a face-up monster on the field.

Mechanics

Equip Spell Cards are the most common type of Equip Card; they are both Spell Cards (for purposes such as "De-Spell") and Equip Cards (for purposes such as "Gearfried the Swordmaster").

Equip Cards constantly target the monster they are equipped to; even while negated, Equip Cards remain equipped and continue to target the monster. If the equipped monster is no longer face-up on the field, or is no longer a valid target, the Equip Card is immediately destroyed.

Equip Cards can be equipped to monsters controlled by either player, and changing control of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's controller is the one referred to "you" in the Equip Card's card text, not the controller of the equipped monster.

Treating cards as Equip Cards

Monster Card

If a Monster Card is equipped to another monster, it is treated as an Equip Spell Card and is moved to a Spell & Trap Card Zone. While treated as such, it cannot be destroyed by card effects that destroy monsters, but can be destroyed by effects that destroy Spell/Trap Cards. If a monster that is treated as an Equip Card is sent to the Graveyard, it is treated as being sent as a Spell Card, but becomes a monster again when it is in the Graveyard.[1]

A monster treated as an Equip Card cannot have its equip target changed by other card effects[2], except Union Monsters equipped by their own effects.[3]

Equipped cards are still on the field, so effects or conditions that rely on a card "being sent from the field to the Graveyard", such as "Felgrand Dragon", still apply. (This is because they activate in the Graveyard, where they are monsters now, and not on the field.) Despite this, unless stated otherwise, Monster Cards cannot activate or apply their effects while treated as Equip Cards, as they are not monsters.

Pendulum Scale & Effect

Pendulum Scales are only applied if a Pendulum Monster card is in the leftmost/rightmost Spell & Trap Zone by being placed as Pendulum Scale in the Pendulum Zone. Treating them as an Equip card and place them in these zones will not apply their Pendulum Scale and Pendulum Effects, and the Zone would not be treated as Pendulum Zone.

Link Arrows

Link Monster's Link Arrow are only active only if they are used as Monster Card. If they are used as Equip card and placed in any Spell/Trap Zone, then their Link Arrows are not applied, and do not point to any zone or card.

Trap Card

If a Trap Card is equipped to a monster, it is treated as both an Equip Card and a Trap Card; unlike Monster Cards, equipped Trap Cards are not treated as Equip Spell Cards. For example, an equipped "Blast with Chain" can be destroyed by "Remove Trap" (since it is a Trap Card) and by "Gearfried the Iron Knight" (since it is an Equip Card), but not by "De-Spell" (since it is not a Spell Card). This type of Trap may be thought of as an "Equip Trap Card", but this is not an official term.

References

  1. Konami TCG Strategy Site: When Monsters Aren’t Monsters!
  2. UDE FAQ: Individual Card Rulings [F-H] - Handcuffs Dragon
  3. UDE FAQ: Individual Card Rulings [A-C] - Collected Power