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{{CardTable2
 
{{CardTable2
|arname = السّهم الأسود
+
| ar_name = السّهم الأسود
  +
| fr_name = Flèche d'Ébène
|dename = Ebenholzpfeil
+
| de_name = Ebenholzpfeil
|grname = Μαύρο Βέλος
+
| el_name = Μαύρο Βέλος
|crname = Ebon Strijela
+
| hr_name = Ebon Strijela
|itname = Freccia d'Ebano
+
| it_name = Freccia d'Ebano
|ptname = Flecha de Ebano
 
  +
| ko_name = 블랙 애로우
|spname = Flecha de Ébano
 
 
| pt_name = Flecha de Ebano
|kanji = ブラック・アロー
 
 
| es_name = Flecha de Ébano
|phon = Burakku Arō
 
 
| ja_name = ブラック・アロー
|trans = Black Arrow
 
 
| romaji_name = Burakku Arō
|image = EbonArrow-DP11-EN-C-1E.jpg
 
 
| trans_name = Black Arrow
|attribute = Trap
 
 
| image = EbonArrow-DP11-EN-C-1E.jpg
|typest = Normal
 
  +
| card_type = Trap
|number = 88341502
 
  +
| property = Normal
|lore = [[Select]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]. Until the [[End Phase]], it loses 500 [[ATK]] and during battle between that [[attack]]ing monster and a [[Defense Position]] monster whose [[DEF]] is lower than the selected monster's ATK, inflict the difference as [[Battle Damage]] to your opponent. When the selected monster [[destroy]]s a monster [[Destroyed by battle|by battle]] and [[send]]s it to the [[Graveyard]] this [[turn]], inflict [[Effect damage|damage]] to your opponent equal to the destroyed monster's [[Original ATK and DEF|original DEF]].
 
  +
| passcode = 88341502
|ptlore = Selecione 1 monstro virado para cima que você controla. Até a End Phase, ele perde 500 de ATK e durante uma batalha entre aquele monstro atacando e um monstro na Posição de Defesa cuja DEF é menor que o ATK do monstro selecionado, inflija a diferença como Dano de Batalha aos LPs do seu oponente. Quando o monstro selecionado destrói um monstro em batalha e o envia ao Cemitério neste turno, inflija dano ao seu oponente igual a DEF original do monstro destruído.
 
  +
| effect_types = Effect, Trigger-like
|jplore = 自分フィールド上に[[Face-up|表側表示]]で存在する[[Monster Card|モンスター]]1体を選択して発動する。[[End Phase|エンドフェイズ]]時まで、そのモンスターの[[ATK|攻撃力]]は500ポイントダウンし、[[Defense Position|守備表示]]モンスターを攻撃した時、その[[DEF|守備力]]を攻撃力が越えていれば、その数値だけ相手ライフに[[Battle Damage|戦闘ダメージ]]を与える。選択したモンスターが戦闘によってモンスターを[[Destroy|破壊]]し[[Graveyard|墓地]]へ送った時、破壊したモンスターの元々の守備力分の[[Effect damage|ダメージ]]を相手ライフに与える。
 
 
| lore = [[Select]] 1 [[face-up]] [[Monster Card|monster]] you [[control]]. Until the [[End Phase]], it loses 500 [[ATK]] and during [[battle]] between that [[attack]]ing monster and a [[Defense Position]] monster whose [[DEF]] is lower than the selected monster's ATK, inflict the difference as [[Battle damage|Battle Damage]] to your opponent. When the selected monster [[destroy]]s a monster [[Destroyed by battle|by battle]] and [[send]]s it to the [[Graveyard]] this [[turn]], inflict [[Effect damage|damage]] to your opponent equal to the destroyed monster's [[Original ATK and DEF|original DEF]].
|stats1 = Your monsters lose ATK
 
  +
| fr_lore = Sélectionnez 1 monstre face recto que vous contrôlez. Jusqu'à la End Phase, il perd 500 ATK et durant un combat entre cette carte attaquant et un monstre en Position de Défense dont la DEF est inférieure à l'ATK du monstre sélectionné, infligez la différence en tant que dommages de combat à votre adversaire. Lorsque le monstre sélectionné détruit un monstre au combat et l'envoie au Cimetière ce tour, infligez des dommages à votre adversaire égaux à la DEF d'origine du monstre détruit.
|attack1 = Piercing
 
  +
| de_lore = Wähle 1 offenes Monster, das du kontrollierst. Bis zur End Phase verliert es 500 ATK und während eines Kampfes zwischen dem angreifenden Monster und einem Monster in Verteidigungsposition, dessen DEF niedriger sind als die ATK des gewählten Monsters, füge die Differenz deinem Gegner als Kampfschaden zu. Wenn das gewählte Monster in diesem Spielzug ein Monster durch Kampf zerstört und auf den Friedhof legt, füge deinem Gegner Schaden in Höhe der Grund-DEF des zerstörten Monsters zu.
|lp1 = Damages your opponent
 
  +
| it_lore = [[Target|Scegli]] 1 mostro scoperto che [[control]]li. Fino alla [[End Phase]], esso perde 500 [[ATK]] e durante il combattimento tra quel mostro attaccante ed un mostro in Posizione di Difesa il cui [[DEF]] sia inferiore all'ATK del mostro scelto, infliggi la differenza al tuo avversario come [[Battle damage|danno da combattimento]]. Quando il mostro scelto distrugge un mostro in battaglia e lo manda la Cimitero in questo [[turn]]o, infliggi danni al tuo avversario pari al [[Original ATK and DEF|DEF originale]] del mostro distrutto.
|en_sets =
 
 
| pt_lore = Selecione 1 monstro virado para cima que você controla. Até a End Phase, ele perde 500 de ATK e durante uma batalha entre aquele monstro atacando e um monstro na Posição de Defesa cuja DEF é menor que o ATK do monstro selecionado, inflija a diferença como Dano de Batalha aos LPs do seu oponente. Quando o monstro selecionado destrói um monstro em batalha e o envia ao Cemitério neste turno, inflija dano ao seu oponente igual a DEF original do monstro destruído.
'''[[Crimson Crisis]]''' ([[CRMS-EN069]] - [[C]])
 
  +
| es_lore = Selecciona 1 monstruo boca arriba que controles. Hasta la End Phase, pierde 500 ATK, y durante una batalla entre ese monstruo atacante y un monstruo en Posición de Defensa cuya DEF sea menor que el ATK del monstruo seleccionado, inflige la diferencia como daño de batalla a tu adversario. Quando este turno el monstruo seleccionado destruye un monstruo en batalla y lo manda al Cementerio, inflige daño a tu adversario igual a la DEF original del monstruo destruido.
'''[[Duelist Pack 11: Crow]]''' ([[DP11-EN021]] - [[C]])
 
 
| ja_lore = 自分フィールド上に[[Face-up|表側表示]]で存在する[[Monster Card|モンスター]]1体を選択して発動する。[[End Phase|エンドフェイズ]]時まで、そのモンスターの[[ATK|攻撃力]]は500ポイントダウンし、[[Defense Position|守備表示]]モンスターを攻撃した時、その[[DEF|守備力]]を攻撃力が越えていれば、その数値だけ相手ライフに[[Battle damage|戦闘ダメージ]]を与える。選択したモンスターが戦闘によってモンスターを[[Destroy|破壊]]し[[Graveyard|墓地]]へ送った時、破壊したモンスターの元々の守備力分の[[Effect damage|ダメージ]]を相手ライフに与える。
 
  +
| ko_lore = 자신 필드 위에 앞면 표시로 존재하는 몬스터 1장을 선택하고 발동한다. 엔드 페이즈시까지, 그 몬스터의 공격력은 500 포인트 내리고, 수비 표시 몬스터를 공격했을 때, 그 수비력을 공격력이 넘었으면, 그 수치만큼 상대 라이프에 전투 데미지를 준다. 선택한 몬스터가 전투에 의해서 몬스터를 파괴하고 묘지로 보냈을 때, 파괴한 몬스터의 원래 수비력 만큼 데미지를 상대 라이프에 준다.
|fr_sets =
 
  +
| en_sets =
'''[[Crimson Crisis]]''' ([[CRMS-FR069]] - [[C]])
 
  +
{{Card table set/header|en}}
|de_sets =
 
  +
{{Card table set|CRMS-EN069|Crimson Crisis|Common}}
'''[[Crimson Crisis]]''' ([[CRMS-DE069]] - [[C]])
 
  +
{{Card table set/footer}}
|it_sets =
 
  +
| na_sets =
'''[[Crimson Crisis]]''' ([[CRMS-IT069]] - [[C]])
 
  +
{{Card table set/header|na}}
|sp_sets =
 
  +
{{Card table set|DP11-EN021|Duelist Pack: Crow|Common}}
'''[[Crimson Crisis]]''' ([[CRMS-SP069]] - [[C]])
 
  +
{{Card table set/footer}}
|jp_sets =
 
  +
| fr_sets =
'''[[Crimson Crisis]]''' ([[CRMS-JP069]] - [[C]])
 
  +
{{Card table set/header|fr}}
 
  +
{{Card table set|CRMS-FR069|Crimson Crisis|Common}}
'''[[Duelist Pack 11: Crow]]''' ([[DP11-JP021]] - [[C]])
 
  +
{{Card table set|DP11-FR021|Duelist Pack: Crow|Common}}
|kr_sets =
 
  +
{{Card table set/footer}}
'''[[Crimson Crisis]]''' ([[CRMS-KR069]] - [[C]])
 
  +
| de_sets =
|anime_5d = 031
 
  +
{{Card table set/header|de}}
|database_id = 8064
 
  +
{{Card table set|CRMS-DE069|Crimson Crisis|Common}}
  +
{{Card table set|DP11-DE021|Duelist Pack: Crow|Common}}
  +
{{Card table set/footer}}
  +
| it_sets =
  +
{{Card table set/header|it}}
  +
{{Card table set|CRMS-IT069|Crimson Crisis|Common}}
  +
{{Card table set|DP11-IT021|Duelist Pack: Crow|Common}}
  +
{{Card table set/footer}}
  +
| sp_sets =
  +
{{Card table set/header|sp}}
  +
{{Card table set|CRMS-SP069|Crimson Crisis|Common}}
  +
{{Card table set|DP11-SP021|Duelist Pack: Crow|Common}}
  +
{{Card table set/footer}}
  +
| jp_sets =
  +
{{Card table set/header|jp}}
  +
{{Card table set|CRMS-JP069|Crimson Crisis|Common}}
  +
{{Card table set|DP11-JP021|Duelist Pack: Crow|Common}}
  +
{{Card table set/footer}}
  +
| kr_sets =
  +
{{Card table set/header|kr}}
  +
{{Card table set|CRMS-KR069|Crimson Crisis|Common}}
  +
{{Card table set|DP11-KR021|Duelist Pack: Crow|Common}}
  +
{{Card table set/footer}}
 
| stat_change = Your monsters lose ATK
  +
| attack = Piercing
 
| life_points = Damages your opponent
 
| database_id = 8064
 
}}
 
}}

Latest revision as of 19:26, 17 October 2019


Ebon Arrow
ブラック・アロー
EbonArrow-DP11-EN-C-1E
English Ebon Arrow
French Flèche d'Ébène
German Ebenholzpfeil
Italian Freccia d'Ebano
Korean 블랙 애로우
Portuguese Flecha de Ebano
Spanish Flecha de Ébano
Japanese ブラック・アロー
Japanese (rōmaji) Burakku Arō
Japanese (translated) Black Arrow
Card type Trap TRAP
Property Normal Normal
Passcode 88341502
Card effect types

StatusesUnlimited
Card descriptions
TCG sets
OCG sets
Card search categories
Other card information
External links