Dungeon Dice Monsters or DDM, known as Dragon Dice & Dungeons (ドラゴン・ダイス・
Manga rules[]
Dice[]
- There are over 500 different dice.[1]
- Each die contains a monster. Dice are color coded to indicate the monster's type.
- White are Spellcasters.[1]
- Blue are Warriors.[1]
- Yellow are Undead.[1]
- Green are Beasts.[1]
- Red are Dragons.[1]
- The exception are black dice, which contain special abilities.[1]
- A black die with a red Summon Crest is called a rare black die. In addition to a monster, a rare black die contains a special square on the inside of one of its faces.[2]
- Each die has a crest, on each face. The different types of crests are Summon, Movement, Magic, Attack, Defense and Trap.[3]
- The number of Summon Crests on a die indicates the monster's Level.
- Some crests have a number inside them, indicating their amount.[3]
- Monsters inside the dice have an ATK number, DEF number and some have special abilities.[4]
Setup[]
- Two to four people can play.[4]
- Each player has a dice pool of twelve dice.[1]
- Each player is represented by a Dungeon Master, which has three Life Points.[1]
- At the beginning of the game, each player has a dungeon consisting of four squares at opposite sides of the table. Their Dungeon Masters are placed in their dungeons.[1]
- Each player starts with three randomly dispensed dice.[1]
- It is randomly determined who goes first.[4]
Turns[]
- At the beginning of their turn, the turn player is dispensed more dice until they have three.[3]
- The turn player rolls their three dice.[1]
- If two of the player's dice land on Summon Crests, they may place one of those which landed on a Summon Crest on the board in such a way that when it unfolds, it connects to their dungeon. The six sides of the dice are added to the player's dungeon and the monster inside is placed in their dungeon on one of the die's squares.[1]
- When a rare black die is unfolded, its special square contains an item, which monsters can interact with.[5]
- Non-Summon Crests rolled by the player are stored in their crest pool.[3]
- Each Movement Crest can be used to move a monster one space.[5]
- Attack Crests can be used to attack monsters in adjacent squares.[5]
- Attack, Defense, Movement, Magic and Trap Crests can be used as costs to activate monsters effects.[4]
- When a monster attacks another, the one with lower ATK is destroyed.[5]
- Each time a Dungeon Master is attacked, it loses a Life Point. When the Dungeon Master loses all its Life Points, its controller loses.[3]
Story[]
In the manga and anime, Dungeon Dice Monsters is created by Ryuji Otogi (Duke Devlin in the English anime).
In the manga, Otogi creates the game under pressure from his father, Mr. Crown. Mr. Crown lost to a Shadow Game against Sugoroku Mutou (Solomon Muto in the English anime). Mr. Crown wants Otogi to avenge the defeat and harm Yugi Mutou, Sugoroku's grandson.
In the anime, he idolizes Maximillion Pegasus (Pegasus J. Crawford in the Japanese versions) and strives to create a game just as great as Duel Monsters. He emails the specifications to Pegasus, who challenged him to a match of the game at Duelist Kingdom. Using the Millennium Eye to read his mind and thus, easily master the game, Pegasus defeats the creator. However, he was impressed with the game and agreed to market it. This is shortly before Yugi Muto arrives at Duelist Kingdom.
Upon being defeated, Pegasus goes into hiding, and the contract to market Dungeon Dice Monsters is never signed. Thus, the game does very poorly, and the only shop selling it is the one the creator himself owns. The creator blames his failure on Yugi. In the English anime, he believes that he cheated to beat Pegasus, crushing his spirit. In the Japanese versions, Otogi also accuses Yugi of cheating to win, that causing Otogi to lose contact with Pegasus.
In the anime, he provokes Yugi into challenging him to a match by dueling his friend Katsuya Jonouchi (Joey Wheeler in the English anime) and forcing him to wear a dog costume. In the manga, he has one of the store security slip DDM packs into Yugi's pockets. He is then promptly 'found out' as the guards pretend to think he was trying to steal them and taken to a room. Otogi reveals himself and challenges Yugi.
Yugi does poorly early on, obviously having little clue on how to play the game. However, he makes a comeback and defeats Otogi, displaying enough understanding of the game to summon the Dark Magician even after Otogi had dismissed it as impossible for Yugi to carry out another summoning, allowing him to turn the tables and defeat his opponent. Otogi admits defeat. In the manga, his father's game shop burns down to the ground.
In the anime, shortly after the match, he receives another email from Industrial Illusions, telling him they will sign the contract to market Dungeon Dice Monsters worldwide. It is later mentioned that he travels briefly to the U.S. to market the product, but later returns to Japan.
References[]
- ↑ 1.00 1.01 1.02 1.03 1.04 1.05 1.06 1.07 1.08 1.09 1.10 1.11 1.12 Yu-Gi-Oh! Duelist Duel 77: "D.D.M.!!"
- ↑ Yu-Gi-Oh! Duelist Duel 81: "The Broken Bond"
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 3.7 3.8 Yu-Gi-Oh! Duelist Duel 78: "The Path of Darkness!"
- ↑ 4.0 4.1 4.2 4.3 Yu-Gi-Oh! Duelist Duel 79: "Dungeon Crisis!!"
- ↑ 5.0 5.1 5.2 5.3 Yu-Gi-Oh! Duelist Duel 80: "Rare vs. Rare!"
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