Djinn of Rituals
儀式魔人 「 ぎしきまじん」 ( ) Gishiki Majin
Djinn Disserere of Rituals"
의식마인 儀式魔人 (Hanja) Uising Main (romanized) Translation: Ritual Genie Djinn of Rituals, known as " Ritual Genie" ( 儀 ( ぎ ) 式 ( しき ) 魔 ( ま ) 人 ( じん ) Gishiki Majin) in the Japanese version, is a series of DARK Fiend monsters released in the Booster Packs and Stardust Overdrive , and then gained another member in Absolute Powerforce . They each share the Duelist Alliance effect text "When you Ritual Summon a Ritual Monster, you can banish this card from your Graveyard as one of the monsters required for the Ritual Summon.", followed by an effect given to the Ritual Monster they were used to Summon. As a result, they support Ritual Monsters by making them easier to Summon and providing them with stronger effects.
Visually, all Djinn of Rituals monsters resemble strange, obese humanoids wielding weapons or magical tools. Their bodies are usually one single predominant color. Each one has a skull somewhere on their weapon.
Djinn of Rituals Skull place Effect given to the Summoned Ritual Monster
Cursenchanter Orb at the end of its staff While face-up, negate the effects of Synchro Monsters.
Demolisher End of its axe between the blades Cannot be targeted by the opponent's card effects.
Disserere Middle of its shield Unaffected by Trap Cards.
Presider Hilt of its sword Draw 1 card when it destroys a monster by battle.
Prognosticator Over the orb on its flail Your opponent discards 1 card when they take battle damage from it.
Releaser Orb at the end of its staff While face-up, your opponent cannot Special Summon.
Ritual Spell Cards that Ritual Summon a specified monster (for example, " Black Illusion Ritual") don't require you to use the exact Levels for the Ritual Summon. However, you cannot banish extra "Djinn" Monster Cards beyond those which would be sufficient for any given Ritual Summon.
As mentioned above, the Djinn of Rituals are DARK monsters. Thus, they are compatible with " Veil of Darkness", " Allure of Darkness", " Escape from the Dark Dimension", " Armageddon Knight", and " Dark Grepher".
The last 2 can easily set up for a very fast Ritual Summon. By summoning one of them and having it drop a Djinn, you're instantly set up for just about any Ritual Monster you like.
The Djinn also have decent ATK/DEF scores in their own right, so don't be afraid to simply Summon them. Plus, even if they are destroyed, you can still use them for Ritual Summons.
Remember, the Ritual Spell Cards " Earth Chant", " Contract with the Abyss", " End of the World" and " Dawn of the Herald" all require you to use monsters that equal the EXACT Levels as the Ritual Monster.
Use " Burial from a Different Dimension" and/or " Doomsday Horror" to return Djinns to your Graveyard and use them again.
Use " Tour Guide From the Underworld" to Special Summon a Level 3 Djinn from your Deck, then Xyz Summon a Rank 3 Xyz Monster such as " Number 17: Leviathan Dragon". You can then easily send the Djinn to the Graveyard by detaching it to use the Xyz Monster's effect.
Additionally, if you summon " Leviair the Sea Dragon", you can use its effect to Special Summon one of your banished Djinns while putting another Djinn in the Graveyard.
You can use " Oracle of the Herald" and all of the Djinn of Rituals to Ritual Summon an almost indestructible " Herald of Ultimateness" .