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{{Infobox archetype
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{{Infobox archseries
| image = DarkScorpionBurglarsVG-TF04-JP.png
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| image = DarkScorpionBurglars-TF04-JP-VG.png
| caption = "[[Dark Scorpion - Cliff the Trap Remover|Cliff the Trap Remover]]", "[[Dark Scorpion - Chick the Yellow|Chick the Yellow]], "[[Don Zaloog]]", "[[Dark Scorpion - Meanae the Thorn|Meanae the Thorn]]" and "[[Dark Scorpion - Gorg the Strong|Gorg the Strong]]" (back).
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| caption = Front: "[[Dark Scorpion - Chick the Yellow|Chick the Yellow]]"; middle, left to right: "[[Dark Scorpion - Cliff the Trap Remover|Cliff the Trap Remover]]", "[[Don Zaloog]]", "[[Dark Scorpion - Meanae the Thorn|Meanae the Thorn]]"; back: "[[Dark Scorpion - Gorg the Strong|Gorg the Strong]]"; featured in the artwork of "[[Dark Scorpion Burglars]]"
 
| ja_name = {{Ruby|黒|くろ}}{{Ruby|蠍|さそり}}
 
| ja_name = {{Ruby|黒|くろ}}{{Ruby|蠍|さそり}}
 
| romaji = Kurosasori
 
| romaji = Kurosasori
 
| trans = Black Scorpion
 
| trans = Black Scorpion
 
| fr_name = Scorpion Noir
 
| fr_name = Scorpion Noir
| de_name = Dunkler Skorpion
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| fr_trans = Black Scorpion
| it_name = Dark Scorpion
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| de_name = Dunkler Skorpion
| pt_name = Escorpião Escuro
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| it_name = Dark Scorpion
| es_name = Escorpión Oscuro
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| pt_name = Escorpião das Trevas
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| es_name = Escorpión Oscuro
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|ko_name=전갈
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|ko_hanja=全蠍
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|ko_trans=Scorpion
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|ko_romanized=Jeon-gal
 
| sets =
 
| sets =
 
* [[Pharaonic Guardian]]
 
* [[Pharaonic Guardian]]
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}}
 
}}
   
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[[File:Crest-Dark Scorpion.svg|thumb|100px|left|"Dark Scorpion" tattoo]]
"'''Dark Scorpion'''", known as "'''Black Scorpion'''" ({{Ruby|黒|くろ}}{{Ruby|蠍|さそり}} ''Kurosasori'') in Japan, is an [[archetype]] of [[Monster Card|monsters]], whose [[Trigger Monster Effects|effects trigger]] when they inflict [[Battle Damage]] to their opponent, giving the [[controller]] a choice of two [[effect]]s. The majority of these card effects disrupt the opponent's field, hand or deck, with the exception of "[[Dark Scorpion - Meanae the Thorn]]," who searches out other "Dark Scorpion" cards. The "Dark Scorpions" have been featured on numerous [[Spell Card|Spell]] and [[Trap Card]]s. "Don Zaloog" was introduced in ''[[Pharaonic Guardian]]'', "Cliff" in ''[[Magician's Force]]'', and the rest in ''[[Dark Crisis]]''.
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"'''Dark Scorpion'''", known as "'''Black Scorpion'''" ({{Ruby|黒|くろ}}{{Ruby|蠍|さそり}} ''Kurosasori'') in Japan, is an [[archetype]] of [[DARK]] [[Warrior]] [[Monster Card|monsters]] who have [[Trigger Effect]]s that activate when they inflict [[battle damage]] to their opponent, giving the [[control]]ler a choice of two [[Monster effect|effects]]. The majority of these card effects disrupt the opponent's [[field]], [[hand]] or [[Main Deck|Deck]], with the exception of "[[Dark Scorpion - Meanae the Thorn]]" who instead searches out other "Dark Scorpion" cards. All members of this archetype are [[Level]] 3-4 monsters, except for the Level 5 "[[Dark Scorpion - Gorg the Strong]]".
   
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The "Dark Scorpions" have been featured on numerous [[Spell Card|Spell]] and [[Trap Card]]s. "Don Zaloog" and "[[Dark Scorpion Burglars]]" were introduced in ''[[Pharaonic Guardian]]'', "Cliff" in ''[[Magician's Force]]'', and the rest in ''[[Dark Crisis]]''.
==Character design==
 
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{{clear|left}}
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==Design==
 
[[File:DarkScorpions.jpg|thumb|150px|left|Members of the Dark Scorpions in their civilian disguises.]]
 
[[File:DarkScorpions.jpg|thumb|150px|left|Members of the Dark Scorpions in their civilian disguises.]]
   
 
The Dark Scorpion's outfits consists of a grey, sleeveless, skin-tight top, featuring studs on the stomach, pants sectioned into grey and red layers, and grey wristbands with red tips. All members have a tattoo on their right arm of a scorpion. Each member carries a distinct weapon, and sometimes feature additional holsters on their costume for them.
 
The Dark Scorpion's outfits consists of a grey, sleeveless, skin-tight top, featuring studs on the stomach, pants sectioned into grey and red layers, and grey wristbands with red tips. All members have a tattoo on their right arm of a scorpion. Each member carries a distinct weapon, and sometimes feature additional holsters on their costume for them.
   
<div style="float:right;">[[File:Meanae Linework.JPG|thumb|left|150px|Depicted here is [[Dark Scorpion - Meanae the Thorn (character)|Meanae]] in full Dark Scorpion regalia as well as her in civilian clothing.]]</div>
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<div style="float:right;">[[File:Meanae Linework.jpg|thumb|left|150px|Depicted here is [[Dark Scorpion - Meanae the Thorn (character)|Meanae]] in full Dark Scorpion regalia as well as her in civilian clothing.]]</div>
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All members appeared in ''[[Yu-Gi-Oh! GX]]'' and wore civil disguises. Cliff appeared as a security guard, Gorg as a janitor, Meanae as a school nurse, Chick as a [[Slifer Red]] student, and Don Zaloog as a police detective in a Sherlock Holmes guise.
 
All members appeared in ''[[Yu-Gi-Oh! GX]]'' and wore civil disguises. Cliff appeared as a security guard, Gorg as a janitor, Meanae as a school nurse, Chick as a [[Slifer Red]] student, and Don Zaloog as a police detective in a Sherlock Holmes guise.
   
 
{{clear|left}}
 
{{clear|left}}
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{{-}}
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==Members==
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{| class="wikitable sortable" style="text-align: center"
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! rowspan="2" | Monster
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! colspan="2" | Variable effects
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|-
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! Option 1
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! Option 2
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|-
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| [[Dark Scorpion - Chick the Yellow]]
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| Target 1 card on the field; return that target to the hand
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| Look at the top card of your opponent's Deck, then return it to the top or bottom
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|-
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| [[Dark Scorpion - Cliff the Trap Remover]]
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| Target 1 Spell/Trap Card on the field; destroy that target
  +
| Send the top 2 cards of your opponent's Deck to the Graveyard
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|-
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| [[Dark Scorpion - Gorg the Strong]]
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| Target 1 monster your opponent controls; return that target to the top of their Deck
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| Send the top card of your opponent's Deck to the Graveyard
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|-
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| [[Dark Scorpion - Meanae the Thorn]]
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| Add 1 "Dark Scorpion" card from your Deck to your hand
  +
| Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand
  +
|-
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| [[Don Zaloog]]
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| Discard 1 random card from your opponent's hand
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| Send the top 2 cards of your opponent's Deck to the Graveyard
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|}
   
 
==Playing style==
 
==Playing style==
"Dark Scorpions" are fairly weak physically, but benefit greatly from [[Spell Card|Spell]] and [[Trap Card]]s that boost their [[Original ATK and DEF|power]] or weaken the opponent's [[Monster Cards|monsters]]. "[[Mirror Wall]]," "[[Fairy Box]]" and "[[Shrink]]" can drastically cut an opponent's [[attack]]ing [[Monster Cards|monster's]] [[ATK]], allowing for [[Battle Damage|damage]] to trigger the Scorpion's [[effect]]. "[[Burden of the Mighty]]" and "[[The A. Forces]]"
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"Dark Scorpions" are fairly weak physically, but benefit greatly from [[Spell Card|Spell]] and [[Trap Card]]s that boost their [[Original ATK and DEF|power]] or weaken the opponent's [[Monster Card|monsters]]; "[[Mirror Wall]]", "[[Fairy Box]]" and "[[Shrink]]" can drastically cut an opponent's [[attack]]ing [[Monster Card|monster]]'s [[ATK]], causing the attacked Dark Scorpion to inflict [[battle damage]] and trigger its [[Card effect|effect]]. "[[Burden of the Mighty]]" and "[[The A. Forces]]" work well; combining "[[The A. Forces]]" with "[[Mustering of the Dark Scorpions]]" can both [[swarm]] the [[field]] and give you many strong [[Monster Card|monsters]] all at once.
work well. Combining "[[The A. Forces]]" with "[[Mustering of the Dark Scorpions]]" can both [[swarm]] the [[Playing Field|field]] and give you many strong [[Monster Cards|monsters]] all at once.
 
   
"[[Don Zaloog]]" is the only Dark Scorpion that cannot be searched out or retrieved with "[[Dark Scorpion - Meanae the Thorn]]'s" [[effect]], so including some copies of "[[The Warrior Returning Alive]]" and a copy of "[[Reinforcement of the Army]]" will be handy in a Dark Scorpion deck,you should also have at least 3 copies of all the dark scorpions except "[[Dark Scorpion - Gorg the Strong]]"and [[Dark Scorpion - Chick the Yellow]] for a lot of good reasons. "[[Dark Armed Dragon]]" is very handy for clearing the field to let the Dark Scorpions attack. Their DARK Attribute also makes them eligible for "[[Dark General Freed]]", protecting them from spells and searches some of them out. Another card that can be used is "[[The Dark Creator]]" and "[[Dark Horus]]" reviving them from the graveyard. There is also one way to destroy your opponent within a couple of turns, but you must have "[[Dark Crusader]]" and 3 "[[Dark Scorpion - Meanae the Thorn]]" and a "[[Fairy Box]]" to do this combo. Use "Crusader's" effect to send DARK monsters for a ATK boost. Individually "Dark Scorpions" are a nuisance, but collectively they can play absolute havoc with your opponent's cards. Should you successfully activate "[[Dark Scorpion Combination]]" you may wish to give some thought as to which Dark Scorpion's abilities you use in what order. You may use [[Dark Scorpion - Chick the Yellow|Chick's]] ability to check the top of the opponent's [[Main Deck|deck]], then use another Dark Scorpion's ability to [[send]] the top card of their [[main Deck|deck]] to the [[Graveyard]], or use [[Dark Scorpion - Gorg the Strong|Gorg's]] ability to [[send]] a [[Monster Cards|monster]] to the top of the [[Main Deck|deck]] and then [[discard]] it the same way. The last move you should do after pulling off a Combination is using [[Dark Scorpion - Meanae the Thorn|Meanae]] to retrieve the "[[Dark Scorpion Combination]]" card to play again your next [[turn]].
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"[[Don Zaloog]]" is the only Dark Scorpion that cannot be searched out or retrieved with the effect of "[[Dark Scorpion - Meanae the Thorn]]", so including some copies of "[[The Warrior Returning Alive]]" and a copy of "[[Reinforcement of the Army]]" will be handy in a Dark Scorpion deck. Also, it is a good idea to have 3 copies of each of the Dark Scorpions except "[[Dark Scorpion - Gorg the Strong]]" and "[[Dark Scorpion - Chick the Yellow]]". "[[Dark Armed Dragon]]" is very handy for clearing the field to let the Dark Scorpions attack. Their DARK Attribute also makes them eligible for "[[Dark General Freed]]", protecting them from Spells and searches some of them out. "[[The Dark Creator]]" and "[[Dark Horus]]" can also be used to bring them back from the Graveyard.
   
A commonly used [[Trap Cards|Trap card]] with Dark Scorpions, in general, is "[[Robbin' Goblin]]" and sometimes "[[Robbin' Zombie]]". Since the archetype focuses on [[inflict]]ing [[Battle Damage]] to trigger effects (even if the damage is not great due to the Dark Scorpions being rather weak) those two cards will quickly deplete the opponent's [[hand]] and [[Main Deck|deck]], especially if you activate [[Dark Scorpion Combination]] and hit the opponent five times in a [[turn]]. Another card that can combo easily with Dark Scorpions is "[[Armor Breaker]]", allowing you to destroy an opponent's card whenever you successfully inflict battle damage (on top of protecting the equipped Scorpion from destruction once). Because [[Dark Scorpion - Chick the Yellow|Chick's]] and [[Dark Scorpion - Meanae the Thorn]] have their ATK's 1000, [[Crush Card Virus]] would destroy lots of troublesome monsters.
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Should you successfully activate "[[Dark Scorpion Combination]]" you may wish to give some thought as to which Dark Scorpion's abilities you use in what order. You may use the effect of "[[Dark Scorpion - Chick the Yellow|Chick]]" to check the top of the opponent's [[Main Deck|Deck]], then use another Dark Scorpion's effect to [[send]] the top card of their [[main Deck|Deck]] to the [[Graveyard]], or use the effect of "[[Dark Scorpion - Gorg the Strong|Gorg]]" to [[send]] a [[Monster Card|monster]] to the top of their [[Main Deck|Deck]] and then [[discard]] it the same way. After pulling off a "Combination", use "[[Dark Scorpion - Meanae the Thorn|Meanae]]" to retrieve the "[[Dark Scorpion Combination]]" card to play again next [[turn]].
   
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A commonly used [[Trap Card]] with Dark Scorpions is "[[Robbin' Goblin]]", and sometimes "[[Robbin' Zombie]]". Since the archetype focuses on [[inflict]]ing [[Battle Damage]] to trigger effects (even if the damage is not great due to the Dark Scorpions being rather weak) those two cards will quickly deplete the opponent's [[hand]] and [[Main Deck|Deck]], especially if you activate "[[Dark Scorpion Combination]]" and hit the opponent five times in a [[turn]]. Another card that can combo easily with Dark Scorpions is "[[Armor Breaker]]", allowing you to destroy an opponent's card whenever you successfully inflict battle damage (on top of protecting the equipped Scorpion from destruction once). Since"[[Dark Scorpion - Chick the Yellow|Chick]]" and "[[Dark Scorpion - Meanae the Thorn]]" have 1000 ATK, they can be used with "[[Crush Card Virus]]".
==Recommended cards==
 
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===Monsters===
 
 
{{Decklist|Recommended cards
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|monsters =
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Don Zaloog]]
 
* [[Don Zaloog]]
 
* [[Dark Scorpion - Chick the Yellow]]
 
* [[Dark Scorpion - Chick the Yellow]]
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* [[Dark Scorpion - Meanae the Thorn]]
 
* [[Dark Scorpion - Meanae the Thorn]]
 
* [[Dark Scorpion - Cliff the Trap Remover]]
 
* [[Dark Scorpion - Cliff the Trap Remover]]
* [[Dark Armed Dragon]]
 
 
* [[Blackwing - Gale the Whirlwind]]
 
* [[Blackwing - Gale the Whirlwind]]
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* [[Command Knight]]
 
* [[Dark Armed Dragon]]
 
* [[Dark General Freed]]
 
* [[Dark General Freed]]
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* [[Drill Synchron]]
 
* [[Marauding Captain]]
 
* [[Marauding Captain]]
* [[Thunder King Rai-Oh]]
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* [[Torapart]]
* [[Cyber Dragon]]
 
* [[Dark Resonator]] (if you are using [[synchro]])
 
* [[Dark Tinker]](if you are using [[synchro]])
 
 
===Spells===
 
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
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|synchro monsters =
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* [[Blackwing Armed Wing]]
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* [[Blackwing Armor Master]]
 
* [[Colossal Fighter]]
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* [[Drill Warrior]]
 
* [[Dark End Dragon]]
 
* [[Hundred Eyes Dragon]]
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|xyz monsters =
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* [[Heroic Champion - Excalibur]]
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* [[Blade Armor Ninja]]
 
* [[Number 20: Giga-Brilliant]]
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* [[Number 32: Shark Drake]]
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* [[Number 66: Master Key Beetle]]
 
* [[Steelswarm Roach]]
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|spells =
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<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Mustering of the Dark Scorpions]]
 
* [[Allure of Darkness]]
 
* [[Allure of Darkness]]
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* [[Creeping Darkness]]
 
* [[Dark Eruption]]
 
* [[Dark Eruption]]
* [[Swords of Revealing Light]]
 
* [[The Warrior Returning Alive]]
 
* [[Mustering of the Dark Scorpions]]
 
* [[Reinforcement of the Army]]
 
* [[Shrink]]
 
 
* [[Gravekeeper's Servant]]
 
* [[Gravekeeper's Servant]]
* [[Card Destruction]]
 
 
* [[Infected Mail]]
 
* [[Infected Mail]]
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* [[Mystic Plasma Zone]]
 
 
* [[Reinforcement of the Army]]
===Traps===
 
 
* [[Shrink]]
 
* [[The Warrior Returning Alive]]
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|traps =
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
<!-- This is not an exact Decklist. Do not add multiples or staples.-->
 
* [[Dark Scorpion Combination]]
 
* [[Dark Scorpion Combination]]
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* [[Escape from the Dark Dimension]]
 
* [[Escape from the Dark Dimension]]
 
* [[Fairy Box]]
 
* [[Fairy Box]]
* [[Raigeki Break]]
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* [[Macro Cosmos]]
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* [[Robbin' Goblin]]
 
  +
}}
===Extra Deck===
 
* [[Hundred Eyes Dragon]]
 
* [[Dark End Dragon]]
 
* [[Chaos King Archfiend]]
 
* [[Colossal Fighter]]
 
* [[Steelswarm Roach]]
 
* [[Red Nova Dragon]]
 
* [[Stardust Dragon]]
 
* [[Iron Chain Dragon]]
 
* [[Red Dragon Archfiend]]
 
* [[Number 32: Shark Drake]]
 
   
 
==Weaknesses and Counter-Strategies==
 
==Weaknesses and Counter-Strategies==
 
Dark Scorpions have no tricks at all to survive on their own on the field, and are heavily dependent on Spell and Trap support to be effective; your opponent will be targeting your backrow Spells and Traps if they see you are running Dark Scorpions. Recent Deck archetypes also punish the use of the most common Dark Scorpion effects: "[[Dark World]]" cards benefit from hand destruction tactics, and "[[Lightsworn]]" and [[Dark counterpart]] Decks thrive on having their cards sent from the Deck to the Graveyard. Keep both of these in mind when using Dark Scorpions. Also, "[[Gravekeeper's]]" Decks will lockdown your Graveyard and negate you from bringing back cards when trying to use the effects of "[[The Dark Creator]]", "[[Dark Armed Dragon]]" or "[[Dark Scorpion - Meanae the Thorn]]". However, these can be avoided if you use cards that [[banish]] cards instead of them going to the Graveyard, such as "[[Dimensional Fissure]]", "[[Macro Cosmos]]", "[[Banisher of the Light]]" and "[[Banisher of the Radiance]]".
 
Dark Scorpions have no tricks at all to survive on their own on the field, and are heavily dependent on Spell and Trap support to be effective; your opponent will be targeting your backrow Spells and Traps if they see you are running Dark Scorpions. Recent Deck archetypes also punish the use of the most common Dark Scorpion effects: "[[Dark World]]" cards benefit from hand destruction tactics, and "[[Lightsworn]]" and [[Dark counterpart]] Decks thrive on having their cards sent from the Deck to the Graveyard. Keep both of these in mind when using Dark Scorpions. Also, "[[Gravekeeper's]]" Decks will lockdown your Graveyard and negate you from bringing back cards when trying to use the effects of "[[The Dark Creator]]", "[[Dark Armed Dragon]]" or "[[Dark Scorpion - Meanae the Thorn]]". However, these can be avoided if you use cards that [[banish]] cards instead of them going to the Graveyard, such as "[[Dimensional Fissure]]", "[[Macro Cosmos]]", "[[Banisher of the Light]]" and "[[Banisher of the Radiance]]".
   
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{{Archseries navbox}}
{{ArchetypeNavbox}}
 
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{{Archseries navbox (anime)}}
[[Category:Archetypes]]
 
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[[Category:Deck Type]]
 
[[Category:Deck Type]]
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[[Category:TCG and OCG archetypes]]

Revision as of 16:13, 22 June 2019

Crest-Dark Scorpion

"Dark Scorpion" tattoo

"Dark Scorpion", known as "Black Scorpion" ( (くろ) (さそり) Kurosasori) in Japan, is an archetype of DARK Warrior monsters who have Trigger Effects that activate when they inflict battle damage to their opponent, giving the controller a choice of two effects. The majority of these card effects disrupt the opponent's field, hand or Deck, with the exception of "Dark Scorpion - Meanae the Thorn" who instead searches out other "Dark Scorpion" cards. All members of this archetype are Level 3-4 monsters, except for the Level 5 "Dark Scorpion - Gorg the Strong".

The "Dark Scorpions" have been featured on numerous Spell and Trap Cards. "Don Zaloog" and "Dark Scorpion Burglars" were introduced in Pharaonic Guardian, "Cliff" in Magician's Force, and the rest in Dark Crisis.

Design

DarkScorpions

Members of the Dark Scorpions in their civilian disguises.

The Dark Scorpion's outfits consists of a grey, sleeveless, skin-tight top, featuring studs on the stomach, pants sectioned into grey and red layers, and grey wristbands with red tips. All members have a tattoo on their right arm of a scorpion. Each member carries a distinct weapon, and sometimes feature additional holsters on their costume for them.

Meanae Linework

Depicted here is Meanae in full Dark Scorpion regalia as well as her in civilian clothing.

All members appeared in Yu-Gi-Oh! GX and wore civil disguises. Cliff appeared as a security guard, Gorg as a janitor, Meanae as a school nurse, Chick as a Slifer Red student, and Don Zaloog as a police detective in a Sherlock Holmes guise.

Members

Monster Variable effects
Option 1 Option 2
Dark Scorpion - Chick the Yellow Target 1 card on the field; return that target to the hand Look at the top card of your opponent's Deck, then return it to the top or bottom
Dark Scorpion - Cliff the Trap Remover Target 1 Spell/Trap Card on the field; destroy that target Send the top 2 cards of your opponent's Deck to the Graveyard
Dark Scorpion - Gorg the Strong Target 1 monster your opponent controls; return that target to the top of their Deck Send the top card of your opponent's Deck to the Graveyard
Dark Scorpion - Meanae the Thorn Add 1 "Dark Scorpion" card from your Deck to your hand Target 1 "Dark Scorpion" card in your Graveyard; add that target to your hand
Don Zaloog Discard 1 random card from your opponent's hand Send the top 2 cards of your opponent's Deck to the Graveyard

Playing style

"Dark Scorpions" are fairly weak physically, but benefit greatly from Spell and Trap Cards that boost their power or weaken the opponent's monsters; "Mirror Wall", "Fairy Box" and "Shrink" can drastically cut an opponent's attacking monster's ATK, causing the attacked Dark Scorpion to inflict battle damage and trigger its effect. "Burden of the Mighty" and "The A. Forces" work well; combining "The A. Forces" with "Mustering of the Dark Scorpions" can both swarm the field and give you many strong monsters all at once.

"Don Zaloog" is the only Dark Scorpion that cannot be searched out or retrieved with the effect of "Dark Scorpion - Meanae the Thorn", so including some copies of "The Warrior Returning Alive" and a copy of "Reinforcement of the Army" will be handy in a Dark Scorpion deck. Also, it is a good idea to have 3 copies of each of the Dark Scorpions except "Dark Scorpion - Gorg the Strong" and "Dark Scorpion - Chick the Yellow". "Dark Armed Dragon" is very handy for clearing the field to let the Dark Scorpions attack. Their DARK Attribute also makes them eligible for "Dark General Freed", protecting them from Spells and searches some of them out. "The Dark Creator" and "Dark Horus" can also be used to bring them back from the Graveyard.

Should you successfully activate "Dark Scorpion Combination" you may wish to give some thought as to which Dark Scorpion's abilities you use in what order. You may use the effect of "Chick" to check the top of the opponent's Deck, then use another Dark Scorpion's effect to send the top card of their Deck to the Graveyard, or use the effect of "Gorg" to send a monster to the top of their Deck and then discard it the same way. After pulling off a "Combination", use "Meanae" to retrieve the "Dark Scorpion Combination" card to play again next turn.

A commonly used Trap Card with Dark Scorpions is "Robbin' Goblin", and sometimes "Robbin' Zombie". Since the archetype focuses on inflicting Battle Damage to trigger effects (even if the damage is not great due to the Dark Scorpions being rather weak) those two cards will quickly deplete the opponent's hand and Deck, especially if you activate "Dark Scorpion Combination" and hit the opponent five times in a turn. Another card that can combo easily with Dark Scorpions is "Armor Breaker", allowing you to destroy an opponent's card whenever you successfully inflict battle damage (on top of protecting the equipped Scorpion from destruction once). Since"Chick" and "Dark Scorpion - Meanae the Thorn" have 1000 ATK, they can be used with "Crush Card Virus".


Weaknesses and Counter-Strategies

Dark Scorpions have no tricks at all to survive on their own on the field, and are heavily dependent on Spell and Trap support to be effective; your opponent will be targeting your backrow Spells and Traps if they see you are running Dark Scorpions. Recent Deck archetypes also punish the use of the most common Dark Scorpion effects: "Dark World" cards benefit from hand destruction tactics, and "Lightsworn" and Dark counterpart Decks thrive on having their cards sent from the Deck to the Graveyard. Keep both of these in mind when using Dark Scorpions. Also, "Gravekeeper's" Decks will lockdown your Graveyard and negate you from bringing back cards when trying to use the effects of "The Dark Creator", "Dark Armed Dragon" or "Dark Scorpion - Meanae the Thorn". However, these can be avoided if you use cards that banish cards instead of them going to the Graveyard, such as "Dimensional Fissure", "Macro Cosmos", "Banisher of the Light" and "Banisher of the Radiance".