DEF | |||
---|---|---|---|
| |||
Japanese |
| ||
Japanese (ruby) |
しゅびりょく | ||
Japanese (base text) |
守備力 | ||
Japanese (romanized) |
Shubiryoku | ||
Japanese (translated) |
Defense Strength | ||
English |
DEF (Defense Points)[Notes 2] | ||
|
DEF (
If a monster attacks another with an ATK that is greater than the DEF of that monster, the Defense Position monster is destroyed, but the controller of the Defense Position monster takes no Battle Damage unless the attacking monster has a "piercing" effect where the difference between ATK and DEF is dealt as Battle Damage.
If the same situation is reversed, where the ATK is lower than or equal to the opponent's monster's DEF, both monsters remain on the field, but the controller of the attacking monster takes Battle Damage equal to the difference between the ATK and DEF values.
Link Monsters do not have DEF and thus cannot be changed to Defense Position.
Notes[]
- ↑ Abbreviated as
守 in the card text of Trap Monster Cards and cards that Summon a Token. - ↑ The "full" forms put in parentheses here are mentioned in the official rulebooks as reference, but never actually used in the TCG as proper terms.
- ↑ Abbreviated as 수 in the card text of Trap Monster Cards and cards that Summon a Token.
|