Floor |
Opponent |
Deck |
Duel Mission |
Mission Points
|
1
|
Thunder Kid
|
Breezy Skies
|
Win a Duel against Thunder Kid.
|
2
|
Win with at least 1000 LP remaining.
|
1
|
2
|
The Six Samurai - Nisashi
|
Breezy Dragon
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Destroy 3 monster(s) in one Duel.
|
1
|
3
|
Karate Man
|
Earth Warriors
|
Win a Duel against Karate Man.
|
2
|
Use a Spell Card 1 time(s) in one Duel.
|
1
|
4
|
The Six Samurai - Yariza
|
Earth Flora
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Successfully perform 3 Summon(s) in one Duel.
|
1
|
5
|
Thunder Kid
|
Breezy Skies
|
Win a Duel against Thunder Kid.
|
2
|
Inflict 5000 or more points of damage in one Duel.
|
1
|
6
|
The Six Samurai - Nisashi
|
Breezy Skies
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Summon Roc from the Valley of Haze 1 time(s) in one Duel.
|
1
|
7
|
Karate Man
|
Earth Beast Warriors
|
Win a Duel against Karate Man.
|
2
|
Win the Duel within 7 turn(s).
|
1
|
8
|
The Six Samurai - Yariza
|
Earth Warriors
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Use a Spell/Trap Card 1 time(s) is one Duel.
|
1
|
9
|
Thunder Kid
|
Breezy Skies
|
Win a Duel against Thunder Kid.
|
2
|
Achieve 1 win(s) without using any level 4 or higher Monster Cards.
|
1
|
10
|
The Six Samurai - Nisashi
|
Earth Beast Warriors
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Use an Equip Spell Card 1 time(s) in one Duel.
|
1
|
Desert Twister
|
Breezy Dust Fiend
|
Win a Duel against Desert Twister.
|
3
|
Achieve 1 No Damage win(s).
|
2
|
11
|
Thunder Kid
|
Valley of the Wind
|
Win a Duel against Thunder Kid.
|
2
|
Summon Madolche Chouxvalier 1 time(s) in one Duel.
|
1
|
Successfully perform 1 Fusion Summon(s) in one Duel.
|
1
|
Karate Man
|
Nature of Gaia
|
Win a Duel against Karate Man.
|
2
|
Win 1 Duel(s) through a Deck out.
|
1
|
Win with at least 2000 LP remaining.
|
1
|
12
|
The Six Samurai - Nisashi
|
Blades of the Wind
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Use level 5 or higher Monster Cards 1 time(s) in one Duel.
|
1
|
Use a Spell Card 2 time(s) in one Duel.
|
1
|
The Six Samurai - Yariza
|
Desserts of Gaia
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Use a Trap Card 1 time(s) in one Duel.
|
1
|
Reduce your opponent's LP to 0 by inflicting battle damage with "Madolche Chouxvalier".
|
1
|
13
|
Karate Man
|
Nature of Gaia
|
Win a Duel against Karate Man.
|
2
|
Achieve 1 win(s) with 5 or less Cards left in your Deck.
|
1
|
Inflict 6000 or more points of damage in one Duel.
|
1
|
The Six Samurai - Nisashi
|
Honor of the Wind
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Achieve 1 win(s) without using any Trap Cards.
|
1
|
Inflict 500 or more points of effect damage in one Duel.
|
1
|
14
|
The Six Samurai - Yariza
|
Desserts of Gaia
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Destroy 5 monster(s) in one Duel.
|
1
|
Use a Spell/Trap Card 2 time(s) in one Duel.
|
1
|
Thunder Kid
|
Valley of the Wind
|
Win a Duel against Thunder Kid.
|
2
|
Use a Field Spell Card 1 time(s) in one Duel.
|
1
|
Inflict 2000 or more points of battle damage with a single attack.
|
1
|
15
|
Karate Man
|
Nature of Gaia
|
Win a Duel against Karate Man.
|
2
|
Successfully perform 1 Tribute Summon(s) in one Duel.
|
1
|
Achieve 1 No Damage win(s).
|
1
|
The Six Samurai - Yariza
|
Desserts of Gaia
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Successfully perform 1 Ritual Summon(s) in one Duel.
|
1
|
Use a Continuous Spell Card 1 time(s) in one Duel.
|
1
|
16
|
The Six Samurai - Nisashi
|
Blades of the Wind
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Summon Mist Valley Watcher 1 time(s) in one Duel.
|
1
|
Successfully perform 2 Fusion Summon(s) in one Duel.
|
1
|
Thunder Kid
|
Honor of the Wind
|
Win a Duel against Thunder Kid.
|
2
|
Use a Continuous Trap Card 1 time(s) in one Duel.
|
1
|
Inflict 1000 or more points of effect damage in one Duel.
|
1
|
17
|
The Six Samurai - Yariza
|
Desserts of Gaia
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Recover 2000 or more LP in one Duel.
|
1
|
Win with at least 3000 LP remaining.
|
1
|
The Six Samurai - Nisashi
|
Valley of the Wind
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Inflict 3000 or more points of battle damage with a single attack.
|
1
|
Win the Duel within 6 turn(s).
|
1
|
18
|
Karate Man
|
Desserts of Gaia
|
Win a Duel against Karate Man.
|
2
|
Use a Spell Card 3 time(s) in one Duel.
|
1
|
Win the Duel during your opponent's turn.
|
1
|
Thunder Kid
|
Blades of the Wind
|
Win a Duel against Thunder Kid.
|
2
|
Use a Counter Trap Card 1 time(s) in one Duel.
|
1
|
Use level 3 or lower Monster Cards 2 time(s) in one Duel.
|
1
|
19
|
The Six Samurai - Nisashi
|
Honor of the Wind
|
Win a Duel against The Six Samurai - Nisashi.
|
2
|
Use a Spell/Trap Card 4 time(s) is one Duel.
|
1
|
Successfully perform 2 Ritual Summon(s) in one Duel.
|
1
|
Karate Man
|
Nature of Gaia
|
Win a Duel against Karate Man.
|
2
|
Inflict 7000 or more points of damage in one Duel.
|
1
|
Successfully perform 6 Summon(s) in one Duel.
|
1
|
20
|
Thunder Kid
|
Valley of the Wind
|
Win a Duel against Thunder Kid.
|
2
|
Reduce your opponent's LP to 0 by inflicting battle damage with "Mist Valley Watcher".
|
1
|
Achieve 1 No Damage win(s).
|
1
|
The Six Samurai - Yariza
|
Nature of Gaia
|
Win a Duel against The Six Samurai - Yariza.
|
2
|
Successfully perform 3 Tribute Summon(s) in one Duel.
|
1
|
Inflict 1000 or more points of effect damage with a single effect activation.
|
1
|
Megarock Dragon
|
Rock Dragon of Gaia
|
Win a Duel against Megarock Dragon.
|
4
|
Achieve 1 win(s) without using any level 3 or lower Monster Cards.
|
3
|
Achieve 1 win(s) without using any level 5 or higher Monster Cards.
|
3
|
21
|
The Six Samurai - Nisashi
|
Stormy Ninjas
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Use a Spell/Trap Card 5 time(s) is one Duel.
|
1
|
Successfully perform 3 Special Summon(s) in one Duel.
|
1
|
The Six Samurai - Yariza
|
Tectonic Darkness
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Win with at least 2000 LP remaining.
|
1
|
Use a Continuous Spell Card 2 time(s) in one Duel.
|
1
|
Karate Man
|
Tectonic Mysteries
|
Win a Duel against Karate Man.
|
3
|
Successfully perform 2 Special Summon(s) in one Duel.
|
1
|
Destroy 5 monster(s) in one Duel.
|
1
|
22
|
The Six Samurai - Yariza
|
Tectonic Strike
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Successfully perform 4 Summon(s) in one Duel.
|
1
|
Use a Trap Card 4 time(s) is one Duel.
|
1
|
Karate Man
|
Tectonic Dinos
|
Win a Duel against Karate Man.
|
3
|
Achieve 1 win(s) without using any Spell Cards.
|
1
|
Achieve 1 win(s) without using any Trap Cards.
|
1
|
Thunder Kid
|
Stormy Dash
|
Win a Duel against Thunder Kid.
|
3
|
Use an Equip Card 2 time(s) is one Duel.
|
1
|
Summon Kunoichi 1 time(s) in one Duel.
|
1
|
23
|
The Six Samurai - Nisashi
|
Stormy Tornado
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Achieve 1 No Damage win(s).
|
1
|
Inflict 2000 or more points of battle damage with a single attack.
|
1
|
Thunder Kid
|
Stormy Divinity
|
Win a Duel against Thunder Kid.
|
3
|
Successfully perform 2 Fusion Summon(s) in one Duel.
|
1
|
Inflict 1500 or more points of effect damage with a single effect activation.
|
1
|
Karate Man
|
Tectonic Darkness
|
Win a Duel against Karate Man.
|
3
|
Inflict 5000 or more points of battle damage in one Duel.
|
1
|
Win with at least 4000 LP remaining
|
1
|
24
|
The Six Samurai - Yariza
|
Tectonic Mysteries
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Achieve 1 win(s) with 3 or less Cards left in your Deck.
|
1
|
Inflict 8000 or more points of damage in one Duel.
|
1
|
Karate Man
|
Tectonic Strike
|
Win a Duel against Karate Man.
|
3
|
Win the Duel within 5 turn(s).
|
1
|
Use a Trap Card 3 time(s) is one Duel.
|
1
|
Thunder Kid
|
Stormy Ninjas
|
Win a Duel against Thunder Kid.
|
3
|
Inflict 2000 or more points of effect damage in one Duel.
|
1
|
Inflict 1000 or more points of effect damage with a single effect activation.
|
1
|
25
|
Thunder Kid
|
Stormy Dash
|
Win a Duel against Thunder Kid.
|
3
|
Use an Equip Spell Card 3 time(s) is one Duel.
|
1
|
Inflict 3000 or more points of battle damage with a single attack.
|
1
|
The Six Samurai - Nisashi
|
Stormy Tornado
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Use a Continuous Spell Card 3 time(s) in one Duel.
|
1
|
Use level 2 or lower Monster Cards 2 time(s) in one Duel.
|
1
|
Karate Man
|
Tectonic Strike
|
Win a Duel against Karate Man.
|
3
|
Use level 7 or higher Monster Cards 1 time(s) in one Duel.
|
1
|
Win the Duel on your opponent's turn.
|
1
|
26
|
Karate Man
|
Tectonic Darkness
|
Win a Duel against Karate Man.
|
3
|
Use Counter Trap Card 1 time(s) in one Duel.
|
1
|
Achieve 1 win(s) using only EARTH Monster Cards.
|
1
|
The Six Samurai - Yariza
|
Tectonic Mysteries
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Successfully perform 3 Tribute Summon(s) in one Duel.
|
1
|
Use a Trap Card 4 time(s) in one Duel.
|
1
|
Thunder Kid
|
Stormy Divinity
|
Win a Duel against Thunder Kid.
|
3
|
Inflict 3000 or more points of battle damage with a single attack.
|
1
|
Win the Duel within 5 turn(s).
|
1
|
27
|
The Six Samurai - Nisashi
|
Stormy Ninjas
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Achieve 1 win(s) using only WATER Monster Cards.
|
1
|
Use a Field Spell Card 2 time(s) is one Duel.
|
1
|
The Six Samurai - Yariza
|
Tectonic Strike
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Successfully perform 4 Summon(s) in one Duel.
|
1
|
Achieve 1 win(s) with 3 or less Cards left in your Deck.
|
1
|
Karate Man
|
Tectonic Dinos
|
Win a Duel against Karate Man.
|
3
|
Achieve 1 No Damage win(s).
|
1
|
Use a Spell/Trap Card 6 time(s) is one Duel.
|
1
|
28
|
The Six Samurai - Nisashi
|
Stormy Dash
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Win 1 Duel(s) through a Deck Out.
|
1
|
Achieve 1 win(s) using only DARK Monster Cards.
|
1
|
Thunder Kid
|
Stormy Tornado
|
Win a Duel against Thunder Kid.
|
3
|
Recover 3000 or more LP in one Duel.
|
1
|
Successfully perform 4 Special Summon(s) in one Duel.
|
1
|
The Six Samurai - Yariza
|
Tectonic Darkness
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Inflict 1500 or more point of effect damage in one Duel.
|
1
|
Destroy 7 monster(s) in one Duel.
|
1
|
29
|
Karate Man
|
Tectonic Mysteries
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Achieve 1 win(s) without using any Spell/Trap Cards.
|
1
|
Use level 7 or higher Monster Cards 2 time(s) in one Duel.
|
1
|
The Six Samurai - Nisashi
|
Stormy Divinity
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Reduce your opponent's LP to 0 by inflicting battle damage with "Mist Valley Watcher".
|
1
|
Inflict 6000 or more points of battle damage in one Duel.
|
1
|
Thunder Kid
|
Stormy Ninjas
|
Win a Duel against Thunder Kid.
|
3
|
Use level 3 or lower Monster Cards 3 time(s) in one Duel.
|
1
|
Recover 3000 or more LP in one Duel.
|
1
|
30
|
The Six Samurai - Yariza
|
Tectonic Strike
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Successfully perform 3 Fusion Summon(s) in one Duel.
|
1
|
Successfully perform 2 Ritual Summon(s) in one Duel.
|
1
|
The Six Samurai - Nisashi
|
Stormy Dash
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Win the Duel during your opponent's turn.
|
1
|
Use a Spell/Trap Card 7 time(s) in one Duel.
|
1
|
Karate Man
|
Tectonic Dinos
|
Win a Duel against Karate Man.
|
3
|
Use a Spell Card 5 time(s) in one Duel.
|
1
|
Use level 2 or lower Monster Cards 3 time(s) in one Duel.
|
1
|
Desert Twister
|
Stormy Dust Fiend
|
Win a Duel against Desert Twister.
|
6
|
Use level 5 or higher Monster Cards 2 time(s) in one Duel.
|
4
|
Reduce your opponent's LP to 0 by inflicting battle damage with "Windrose the Elemental Lord".
|
4
|
31
|
Thunder Kid
|
Tectonic Insects
|
Win a Duel against Thunder Kid.
|
3
|
Summon Des Volstgalph 1 time(s) in one Duel.
|
2
|
Achieve 1 win(s) with 2000 or less LP left.
|
2
|
Karate Man
|
Insect Queen Horizon
|
Win a Duel against Karate Man.
|
3
|
Recover 1000 or more LP in one Duel.
|
2
|
Use a Trap Card 2 time(s) in one Duel.
|
2
|
32
|
The Six Samurai - Nisashi
|
Tectonic Mechs
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Destroy 4 monster(s) in one Duel.
|
2
|
Use level 2 or lower Monster Cards 1 time(s) in one Duel.
|
2
|
The Six Samurai - Yariza
|
Jewels of the Horizon
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Successfully perform 3 Summon(s) in one Duel.
|
2
|
Achieve 1 win(s) using only LIGHT Monster Cards.
|
2
|
33
|
Karate Man
|
Insect Queen Horizon
|
Win a Duel against Karate Man.
|
3
|
Inflict 4000 or more points of battle damage in one Duel.
|
2
|
Reduce your opponent's LP to 0 by inflicting battle damage with "Des Volstgalph".
|
2
|
The Six Samurai - Nisashi
|
Tectonic Sting
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Destroy 4 monster(s) in one Duel.
|
2
|
Achieve 1 win(s) without performing any Tribute Summons.
|
2
|
34
|
Thunder Kid
|
Tectonic Insects
|
Win a Duel against Thunder Kid.
|
3
|
Use a Continuous Spell Card 2 time(s) in one Duel.
|
2
|
Achieve 1 win(s) using only FIRE Monster Cards.
|
2
|
The Six Samurai - Yariza
|
Jewels of the Horizon
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Inflict 2000 or more points of effect damage in one Duel.
|
2
|
Successfully perform 2 Tribute Summon(s) in one Duel.
|
2
|
35
|
Karate Man
|
Insect Queen Horizon
|
Win a Duel against Karate Man.
|
3
|
Use a Continuous Trap Card 2 time(s) in one Duel.
|
2
|
Win the Duel within 6 turn(s).
|
2
|
Thunder Kid
|
Tectonic Mechs
|
Win a Duel against Thunder Kid.
|
3
|
Achieve 1 win(s) without using any level 3 or lower Monster Cards.
|
2
|
Achieve 1 win(s) without performing any Special Summons.
|
2
|
36
|
The Six Samurai - Yariza
|
Ape Horizon
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Use Continuous Trap Cards 3 time(s) in one Duel.
|
2
|
Use level 7 or higher Monster Cards 1 time(s) in one Duel.
|
2
|
The Six Samurai - Nisashi
|
Tectonic Sting
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Achieve 1 win(s) with 1000 or less LP left.
|
2
|
Inflict 4000 or more points of battle damage with a single attack.
|
2
|
37
|
Thunder Kid
|
Tectonic Insects
|
Win a Duel against Thunder Kid.
|
3
|
Achieve 1 win(s) using only WATER Monster Cards.
|
2
|
Use a Field Spell Card 2 time(s) in one Duel.
|
2
|
The Six Samurai - Nisashi
|
Tectonic Mechs
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Recover 4000 or more LP in one Duel.
|
2
|
Use a Trap Card 5 time(s) in one Duel.
|
2
|
38
|
Karate Man
|
Jewels of the Horizon
|
Win a Duel against Karate Man.
|
3
|
Inflict 6000 or more points of battle damage in one Duel.
|
2
|
Use Continuous Trap Cards 4 time(s) in one Duel.
|
2
|
The Six Samurai - Yariza
|
Insect Queen Horizon
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Achieve 1 win(s) using only DARK Monster Cards.
|
2
|
Use level 7 or higher Monster Cards 2 time(s) in one Duel.
|
2
|
39
|
Karate Man
|
Ape Horizon
|
Win a Duel against Karate Man.
|
3
|
Successfully perform 2 Ritual Summon(s) in one Duel.
|
2
|
Inflict 3000 or more points of battle damage with a single attack.
|
2
|
The Six Samurai - Nisashi
|
Tectonic Sting
|
Win a Duel against The Six Samurai - Nisashi.
|
3
|
Use a Spell/Trap Card 4 time(s) is one Duel.
|
2
|
Win the Duel during your opponent's turn.
|
2
|
40
|
The Six Samurai - Yariza
|
Insect Queen Horizon
|
Win a Duel against The Six Samurai - Yariza.
|
3
|
Win 1 Duel(s) through a Deck Out.
|
2
|
Win the Duel within 5 turn(s).
|
2
|
Thunder Kid
|
Tectonic Insects
|
Win a Duel against Thunder Kid.
|
2
|
Achieve 1 win(s) using only LIGHT Monster Cards.
|
2
|
Achieve 1 win(s) with 3 or less Cards left in your Deck.
|
2
|
Megarock Dragon
|
Rock Dragon Horizon
|
Win a Duel against Megarock Dragon.
|
8
|
Achieve 1 win(s) without using any level 5 or higher Monster Cards.
|
6
|
Use level 3 or lower Monster Cards 2 time(s) in one Duel.
|
6
|