D.D. Castle: Emergence

D.D. Castle: Emergence

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D.D. Castle: Emergence

D.D. Castle: Emergence is an event in Yu-Gi-Oh! Duel Links.

Event Details

  • The D.D. Castle: Emergence has 30 floors.
  • Duels are taken in Wave Duels, where it's you against 3 other enemies. Once the enemy reaches 0 LP, the next wave is started on their turn, regardless if it was your turn or not.
  • The player must defeat all monsters on a floor to move on to the next floor. Also, they will receive a reward each time they complete a floor.
  • There will be Duel Missions that the player can complete each day to earn Castle Keys (which only consist of playing Ranked Duels). There will also be a gift containing 10 Castle Keys each day as well as a daily 15 Castle Keys upon entering the D.D. Castle: Emergence page.
  • The player's LP carry over between waves, and so does the dueling status.
  • The enemy summons the card they're based after from outside the Duel at the start of the wave (Ex. Skilled Dark Magician summons Skilled Dark Magician, etc.). If there are already monsters on the field when the wave starts, the enemy will send 1 monster to the Graveyard to summon the aforementioned monster.
  • There is an event exclusive item called EX Draw & Summon, letting you be able to draw 2 cards instead of 1 during your Draw Phase and allowing you to Normal Summon twice during your Main Phase.
  • There will also be occasional Castle Guards (those being Turu-Purun, Star Boy, Karate Man, Imairuka, The Six Samurai - Yariza, Thunder Kid, The Six Samurai - Nisashi, Stray Asmodian, and Doom Dozer), these Duels do not require Castle Keys to duel and give out more Lottery Coins than usual, but you must wait until they appear again after you duel them.
  • If you deal battle damage with a monster that has an attribute that the enemy is weak to, then it deals 3 times the damage instead.
  • Axel Brodie and Tour Guide From the Underworld appear as exhibition NPCs.

Floor Completion Rewards

Floor Reward
1 1 EX Draw & Summon
2 10 Gems
3 10,000 Gold
4 20 Gems
5 50 R Jewels
6 20 Gems
7 10 Skill Chips
8 20 Gems
9 3 Extra Card
10 Card Sleeve
Floor Reward
11 30 Gems
12 10,000 Gold
13 3 Extra Lives
14 30 Gems
15 1 "Chaos Betrayer"
16 50 R Jewels
17 10 Skill Chips
18 30 Gems
19 1 EX Draw & Summon
20 Game Mat
Floor Reward
21 50 R Jewels
22 3 EXP Boosters
23 40 Gems
24 20,000 Gold
25 1 "Goldd, Wu-Lord of Dark World"
26 40 Gems
27 10 Skill Chips
28 1 UR Jewel
29 50 Gems
30 Icon

Floors

Floor Opponents LP Cost
1 Tornado Bird, Tornado Bird, and Sonic Shooter 2000, 2000, 2000 10 Castle Keys
2 Battle Footballer, Tornado Bird, and Sonic Shooter 2000, 2000, 2000 10 Castle Keys
3 Tornado Bird, Sonic Shooter, and Sonic Shooter 2000, 2000, 2000 10 Castle Keys
4 Tornado Bird, Battle Footballer, and Sonic Shooter 2000, 2000, 2000 10 Castle Keys
5 Tornado Bird, Tornado Bird, and Sky Scout 2000, 2000, 2000 10 Castle Keys
6 Sonic Shooter, Sky Scout, and Sonic Shooter 2000, 2000, 2000 10 Castle Keys
7 Tornado Bird, Sonic Shooter, and Battle Footballer 2000, 2000, 2000 10 Castle Keys
8 Sonic Shooter, Sky Scout, and Tornado Bird 2000, 2000, 2000 10 Castle Keys
9 Tornado Bird, Sonic Shooter, and Sky Scout 2000, 2000, 2000 10 Castle Keys
10 Tornado Bird, Sonic Shooter, and Sky Scout 2000, 2000, 4000 15 Castle Keys
11 Guardian of the Labyrinth, Guardian of the Labyrinth, and Ancient Brain 2000, 2000, 2000 15 Castle Keys
12 Ancient Brain, Skilled Dark Magician, and Skilled White Magician 2000, 2000, 2000 15 Castle Keys
13 Guardian of the Labyrinth, Skilled Dark Magician, and Skilled White Magician 2000, 2000, 2000 15 Castle Keys
14 Ancient Brain, Ancient Brain, and Guardian of the Labyrinth 2000, 2000, 2000 15 Castle Keys
15 Skilled Dark Magician, Skilled White Magician, and Skull Knight 2000, 2000, 2000 15 Castle Keys
16 Guardian of the Labyrinth, Guardian of the Labyrinth, and Chaos Sorcerer 2000, 2000, 2000 15 Castle Keys
17 Guardian of the Labyrinth, Skilled Dark Magician, and Ancient Brain 2000, 2000, 2000 15 Castle Keys
18 Skilled Dark Magician, Skilled White Magician, and Skull Knight 2000, 2000, 2000 15 Castle Keys
19 Ancient Brain, Chaos Sorcerer, and Skull Knight 4000, 4000, 4000 20 Castle Keys
20 Ancient Brain, Chaos Sorcerer, and Guardian Baou 4000, 4000, 6000 20 Castle Keys
21 Scarr, Scout of Dark World, Scarr, Scout of Dark World, and Beiige, Vanguard of Dark World 4000, 4000, 4000 20 Castle Keys
22 Scarr, Scout of Dark World, Beiige, Vanguard of Dark World, and Beiige, Vanguard of Dark World 4000, 4000, 4000 20 Castle Keys
23 Scarr, Scout of Dark World, Beiige, Vanguard of Dark World, and Zure, Knight of Dark World 4000, 4000, 4000 20 Castle Keys
24 Beiige, Vanguard of Dark World, Beiige, Vanguard of Dark World, and Zure, Knight of Dark World 4000, 4000, 4000 20 Castle Keys
25 Beiige, Vanguard of Dark World, Zure, Knight of Dark World, and Zure, Knight of Dark World 4000, 4000, 4000 20 Castle Keys
26 Beiige, Vanguard of Dark World, Zure, Knight of Dark World, and Scarr, Scout of Dark World 4000, 4000, 6000 25 Castle Keys
27 Zure, Knight of Dark World, Reign-Beaux, Overlord of Dark World, and Beiige, Vanguard of Dark World 4000, 4000, 6000 25 Castle Keys
28 Beiige, Vanguard of Dark World, Scarr, Scout of Dark World, and Zure, Knight of Dark World 4000, 4000, 6000 25 Castle Keys
29 Beiige, Vanguard of Dark World, Zure, Knight of Dark World, and Reign-Beaux, Overlord of Dark World 4000, 4000, 6000 25 Castle Keys
30 Zure, Knight of Dark World, Reign-Beaux, Overlord of Dark World, and Brron, Mad King of Dark World 6000, 6000, 6000 30 Castle Keys

Trivia

  • The appearance of the tower is similar to Supreme King's Castle. Also, many of the opponents are Duel Spirits that appeared as villains in the arc that introduced the Supreme King.
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