No edit summary Tag: sourceedit |
(adding Pendulum effect type parameter) Tag: sourceedit |
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| def = 1800 |
| def = 1800 |
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| number = 14469229 |
| number = 14469229 |
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− | | |
+ | | pendulum_effect_types = Continuous-like |
+ | | effect = Quick |
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| pendulum_effect = Each [[turn]], the first "[[Crystal Beast]]" card(s), "[[Rainbow Dragon]](s)" and/or "[[Rainbow Dark Dragon]](s)" you [[control]] that would be destroyed by a [[card effect]], is not [[destroy]]ed. |
| pendulum_effect = Each [[turn]], the first "[[Crystal Beast]]" card(s), "[[Rainbow Dragon]](s)" and/or "[[Rainbow Dark Dragon]](s)" you [[control]] that would be destroyed by a [[card effect]], is not [[destroy]]ed. |
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| lore = During [[damage calculation]] (in either player's [[turn]]), if a "[[Crystal Beast]]" [[Monster Card|monster]] you control [[battle]]s an opponent's monster: You can [[Tribute]] this card from your [[hand]] or [[field]]; your battling monster's [[ATK]] and [[DEF]] each become double its original ATK and DEF during that damage calculation only, but it is [[destroy]]ed at the end of this Damage Step. |
| lore = During [[damage calculation]] (in either player's [[turn]]), if a "[[Crystal Beast]]" [[Monster Card|monster]] you control [[battle]]s an opponent's monster: You can [[Tribute]] this card from your [[hand]] or [[field]]; your battling monster's [[ATK]] and [[DEF]] each become double its original ATK and DEF during that damage calculation only, but it is [[destroy]]ed at the end of this Damage Step. |
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| ja_pendulum_effect = ①:このカードがPゾーンに存在する限り、1ターンに1度、自分フィールドの「究極宝玉神」モンスター及び「宝玉獣」カードは効果では破壊されない。 |
| ja_pendulum_effect = ①:このカードがPゾーンに存在する限り、1ターンに1度、自分フィールドの「究極宝玉神」モンスター及び「宝玉獣」カードは効果では破壊されない。 |
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| ja_lore = ①:自分の「宝玉獣」モンスターが相手モンスターと戦闘を行うダメージ計算時、自分の手札・フィールドのこのカードをリリースして発動できる。その戦闘を行う自分のモンスターは、攻撃力・守備力がダメージ計算時のみ元々の数値の倍になり、ダメージステップ終了時に破壊される。 |
| ja_lore = ①:自分の「宝玉獣」モンスターが相手モンスターと戦闘を行うダメージ計算時、自分の手札・フィールドのこのカードをリリースして発動できる。その戦闘を行う自分のモンスターは、攻撃力・守備力がダメージ計算時のみ元々の数値の倍になり、ダメージステップ終了時に破壊される。 |
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+ | | ko_pendulum_effect = |
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+ | | ko_lore = |
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| jp_sets = |
| jp_sets = |
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{{Card table set/header|jp}} |
{{Card table set/header|jp}} |
Revision as of 02:23, 23 August 2016
The English and French names given are not official.
The English and French lores given are not official.
Crystal Keeper |
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0px | |||||||||||||||||||||||||||||
English | Crystal Keeper | ||||||||||||||||||||||||||||
French | Défenseur de Cristal | ||||||||||||||||||||||||||||
Japanese (kana) | ほうぎょくのしゅごしゃ | ||||||||||||||||||||||||||||
Japanese (base) | 宝玉の守護者 | ||||||||||||||||||||||||||||
Japanese (rōmaji) | Hōgyoku no Shugosha | ||||||||||||||||||||||||||||
Japanese (translated) | Gem Protector | ||||||||||||||||||||||||||||
Card type | Monster | ||||||||||||||||||||||||||||
Attribute | FIRE | ||||||||||||||||||||||||||||
Types | Warrior / Pendulum / Effect | ||||||||||||||||||||||||||||
Level | 4 | ||||||||||||||||||||||||||||
Pendulum Scale | 2 | ||||||||||||||||||||||||||||
ATK / DEF | 1500 / 1800 | ||||||||||||||||||||||||||||
Card effect types |
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Statuses | Unlimited | ||||||||||||||||||||||||||||
Card descriptions
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OCG sets
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Other card information | |||||||||||||||||||||||||||||
External links |
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