("activating directly in response" for negation should be located at negate instead.) Tag: sourceedit |
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| chinese = 反制陷阱卡 ''Fǎnzhì Xiànjíngkǎ / Faan2 zai3 Haam6 zeng6 kaat1'' |
| chinese = 反制陷阱卡 ''Fǎnzhì Xiànjíngkǎ / Faan2 zai3 Haam6 zeng6 kaat1'' |
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| spanish = Carta de Trampa de Contraefecto |
| spanish = Carta de Trampa de Contraefecto |
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− | | portuguese = Card de Resposta |
+ | | portuguese = Card de Armadilha de Resposta |
}} |
}} |
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{{Infobox/Archetype/Yu-Gi-Oh! |
{{Infobox/Archetype/Yu-Gi-Oh! |
Revision as of 00:05, 10 February 2016
Counter Trap Card | |||
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Japanese |
カウンター | ||
Japanese (ruby) |
カウンタートラップカード | ||
Japanese (base text) |
カウンター罠カード | ||
Japanese (romanized) |
Kauntā Torappu Kādo | ||
English |
Counter Trap Card | ||
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Lists |
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Counter Trap Cards (Japanese: カウンター
Counter Trap Cards can be activated during the Damage Step.[1]
Play style
At least a few Counter Trap Cards are vital in most Decks—without the ability to prevent an opponent's card effect from activating, there is little guarantee of being able to prevail against an opponent, especially if the player has no idea what the opponent's strategy is or what cards they may be playing. Many of the more powerful Counter Traps have a cost or downside to using them so attempting to rely on a very large number of them may result in greatly diminished resources for the player to use.
A group of Fairy-Type monsters, usually referred to as Counter Fairies, support Counter Trap Cards. An example of a non-Fairy-Type monster that supports Counter Trap Cards is "Van'Dalgyon the Dark Dragon Lord", which Summons itself and and applies several effects after a Counter Trap is activated.