• As there are many cards in the game that are capable of destroying "Toon World", it is often advisable to activate Toon World whenever a hit on an opponent's LP is assured. For example, if "Toon Gemini Elf" has been on the field one turn earlier, you may activate "Toon World" to try to attack your opponent's LP directly. However, if "Toon World" is activated before any Toons are capable of attacking, the likelihood exists that "Toon World", as well as the Toon Monsters, would be destroyed on your opponent's following turn without any damage inflicted.
    • As such, it is also never advisable to activate "Toon World" unless necessary.
  • Do not activate more than one "Toon World" since having one on the field even while another is destroyed does not prevent your Toon Monsters from being destroyed.
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