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  • This card can be considered key in a pure Trap Deck.
  • Combine this card with Magical Hats and select 2 Trap Cards. Since technically they are Trap Cards being treated as Monsters, when they are destroyed you can set them face-down, effectively making this combo able to search for any 2 Trap cards in your deck. NOTE: This would require the opponent destroying the Traps by battle or card effect; "Magical Hats" is YOUR effect and as such will not allow this card to activate its effect.

Traditional only

  • When combined with "Temple of the Kings", destruction of your other Trap Monsters has practically no effect whatsoever, since they can be re-activated immediately after being set by this effect.
  • Combined with "Temple of the Kings", "Spirit Barrier", "Cyber Summon Blaster" and "Machine King - 3000 B.C.", you attack a stronger monster card with "Machine King - 3000 B.C." and you will not receive battle damage because of "Spirit Barrier". "Machine King - 3000 B.C." will be set for "Tiki Soul", when you can summon "Machine King - 3000 B.C." again because of "Temple of the Kings"'s effect and that will activate "Cyber Summon Blaster"'s effect that deals damage and so you begin again attack a stronger monster with "Machine King - 3000 B.C." and so on.
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