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(It does indeed. Forgot about Necrovalley's erratum.)
Tag: sourceedit
(Cleaned up some grammar issues, and added a tip.)
Tag: Visual edit
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* This is useful against "[[Dark Armed Dragon]]", as players are prevented from banishing any cards in any Graveyard.
 
* This is useful against "[[Dark Armed Dragon]]", as players are prevented from banishing any cards in any Graveyard.
   
* Use this to protect your "[[Exodia]]" pieces in your Graveyard, which in turn also protect "[[Exodia Necross]]" and prevent "[[The Legendary Exodia Incarnate]]" from weakening itself each turn.
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* Use this to protect your "[[Exodia]]" pieces in your Graveyard, which in turn also protects "[[Exodia Necross]]" and prevents "[[The Legendary Exodia Incarnate]]" from weakening itself each turn.
   
 
* Any Trap based Deck (such as "[[Bad Reaction to Simochi]]") can benefit from a "[[Gravekeeper's Spy]]" Deck thinning/swarming/having 2500 DEF with this card and "[[A Cat of Ill Omen]]" to easily get the Traps into your hand.
 
* Any Trap based Deck (such as "[[Bad Reaction to Simochi]]") can benefit from a "[[Gravekeeper's Spy]]" Deck thinning/swarming/having 2500 DEF with this card and "[[A Cat of Ill Omen]]" to easily get the Traps into your hand.
   
* This card can interrupt and temporarily disrupt strategies for some "[[Blackwing]]" Deck, but not all and not against basic counter-strategies. It negates the effects of "[[Blackwing - Blizzard the Far North]]", "[[Blackwing - Vayu the Emblem of Honor]]" and "[[Dark Eruption]]".
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* This card can interrupt and temporarily disrupt strategies for some "[[Blackwing]]" Decks, but not all and not against basic counter-strategies. It negates the effects of "[[Blackwing - Blizzard the Far North]]", "[[Blackwing - Vayu the Emblem of Honor]]" and "[[Dark Eruption]]".
   
 
* Use this card against "[[Chaos Dragon]]" Decks (and other similar Graveyard-based Decks) in order to slow them down, and reduce the amount of monsters your opponent can play at any given time.
 
* Use this card against "[[Chaos Dragon]]" Decks (and other similar Graveyard-based Decks) in order to slow them down, and reduce the amount of monsters your opponent can play at any given time.
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* This card can be absolutely disastrous against a [[Psychic]] Deck, since "[[Silent Psychic Wizard]]", "[[Hushed Psychic Cleric]]", "[[Psychic Lifetrancer]]" and "[[Overmind Archfiend]]" cannot activate their effects. It also blocks the effect of "[[Grandsoil the Elemental Lord]]", which is found in most [[EARTH]]-based Psychic Decks.
 
* This card can be absolutely disastrous against a [[Psychic]] Deck, since "[[Silent Psychic Wizard]]", "[[Hushed Psychic Cleric]]", "[[Psychic Lifetrancer]]" and "[[Overmind Archfiend]]" cannot activate their effects. It also blocks the effect of "[[Grandsoil the Elemental Lord]]", which is found in most [[EARTH]]-based Psychic Decks.
   
* Be sure to have "[[Gravekeeper's Chief]]" out when this card is on the field as "Chief" prevents your Graveyard from being affected so "[[Monster Reborn]]" and the effect of "[[Dark Armed Dragon]]" can be used.
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* Be sure to have "[[Gravekeeper's Chief]]" out when this card is on the field as "Chief" prevents your Graveyard from being affected by "Necrovalley", making "[[Monster Reborn]]" and the effect of "[[Dark Armed Dragon]]" usable.
** Nevertheless it is risky to put these Graveyard-interacting cards in your "[[Gravekeeper's]]" Deck because without "Chief" on the field they are complete dead draws.
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** Nevertheless, it is risky to put these Graveyard-interacting cards in your "[[Gravekeeper's]]" Deck because without "Chief" on the field they are complete dead draws.
 
** However, keep in mind that because "Chief" unlock access to your Graveyard, your opponent can also exploit it for activating their "[[D.D. Crow]]" or "[[Kycoo the Ghost Destroyer]]", so be very careful.
 
** However, keep in mind that because "Chief" unlock access to your Graveyard, your opponent can also exploit it for activating their "[[D.D. Crow]]" or "[[Kycoo the Ghost Destroyer]]", so be very careful.
   
* Although somewhat illogical, "[[Gusto]]" Decks can also exploit this card (mostly in anti-meta builds) for locking down opponent's options. This is useful against other Graveyard-based Decks, while still leaving "[[Caam, Serenity of Gusto]]" and "[[Daigusto Gulldos]]" activate their effects safely. This can be done since both of their shuffling effects are [[cost]]s, which unaffected by "Necrovalley".
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* Although somewhat illogical, "[[Gusto]]" Decks can also exploit this card (mostly in anti-meta builds) for locking down the opponent's options. This is useful against other Graveyard-based Decks, while still leaving "[[Caam, Serenity of Gusto]]" and "[[Daigusto Gulldos]]" able to activate their effects safely. This can be done since both of their shuffling effects are [[cost]]s, which are unaffected by "Necrovalley".
** However, "[[Contact with Gusto]]", "[[Blessings for Gusto]]", "[[Whirlwind of Gusto]]", "[[Daigusto Sphreez]]"(first effect) and "[[Musto, Oracle of Gusto]]" cannot activate their effects due to their shuffling effect [[target]]s and is a part of their effects.
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** However, "[[Contact with Gusto]]", "[[Blessings for Gusto]]", "[[Whirlwind of Gusto]]", "[[Daigusto Sphreez]]"(first effect) and "[[Musto, Oracle of Gusto]]" cannot activate their effects as their own shuffling effects [[target]] and are a part of their effects.
* This card negates [[Zombie World]].
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* This card completely negates the effect of [[Zombie World]].
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* As this card prevents cards in the Graveyards from being moved elsewhere by card effects, even by their own, use [[mill|milling]] cards (such as "[[Gravekeeper's Servant]]" and "[[Soul Levy]]" to drain your opponent of resources before they can even use them.

Revision as of 18:57, 16 July 2019

  • Special Summon "Gilasaurus" while this card is on the field. "Gilasaurus" will still be Summoned with its effect, but your opponent will not get to Special Summon a monster from their Graveyard.
  • This is useful against "Dark Armed Dragon", as players are prevented from banishing any cards in any Graveyard.
  • Use this card against "Chaos Dragon" Decks (and other similar Graveyard-based Decks) in order to slow them down, and reduce the amount of monsters your opponent can play at any given time.
  • This card works well against "Gem-Knight" Decks, as this will prevent them from banishing their own monsters to retrieve "Gem-Knight Fusion".
  • Be sure to have "Gravekeeper's Chief" out when this card is on the field as "Chief" prevents your Graveyard from being affected by "Necrovalley", making "Monster Reborn" and the effect of "Dark Armed Dragon" usable.
    • Nevertheless, it is risky to put these Graveyard-interacting cards in your "Gravekeeper's" Deck because without "Chief" on the field they are complete dead draws.
    • However, keep in mind that because "Chief" unlock access to your Graveyard, your opponent can also exploit it for activating their "D.D. Crow" or "Kycoo the Ghost Destroyer", so be very careful.