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* This card is an excellent way to rid the field of potentially dangerous or game breaking monsters who's effects only activate when destroyed.
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* This card is an excellent way to rid the field of potentially dangerous or game breaking monsters whose effects only activate when destroyed.
   
 
* This card can work exceptionally well in Tele-Dad Decks since the majority of monsters in the deck are [[DARK]] Attribute.
 
* This card can work exceptionally well in Tele-Dad Decks since the majority of monsters in the deck are [[DARK]] Attribute.

Revision as of 12:29, August 22, 2010

  • This card is an excellent way to rid the field of potentially dangerous or game breaking monsters whose effects only activate when destroyed.
  • This card can work exceptionally well in Tele-Dad Decks since the majority of monsters in the deck are DARK Attribute.
  • When your opponent attacks your weak "Dark End Dragon", you can use "Forbidden Chalice" to boost its ATK points and reset it's original ATK.
  • Use "Reverse Trap" on your weakened "Dark End Dragon" to give it a massive power boost for one turn.
  • When this card's ATK is too low, tribute it for "Advance Draw".
  • This card can easily become vulnerable. This makes it an excellent candidate for "Silver Wing".

Traditional Format

  • Use "Tsukuyomi" to reset "Dark End Dragon's ATK and DEF.
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