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* You can [[attack]] with an [[Alien Mother]], and then [[activate]] [[Crop Circles]], [[send]] to the [[Graveyard]] the [[Alien Mother]] that just attacked to [[Special Summon]] another [[Alien Mother]] and attack with it.
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* You can [[attack]] with an [[Alien Monster|Alien]], and then [[activate]] [[Crop Circles]], [[send]] it to the [[Graveyard]] the [[Alien|Alien]] that just attacked to [[Special Summon]] another [[Alien|Alien]] and attack with it.
   
 
*Aliens specialize in taking control of your opponent's monsters, through cards like [[Brainwashing Beam]] and [[Alien Hypno]]. You can use this card to turn that into an even larger Alien swarm with your opponent paying the price for it.
 
*Aliens specialize in taking control of your opponent's monsters, through cards like [[Brainwashing Beam]] and [[Alien Hypno]]. You can use this card to turn that into an even larger Alien swarm with your opponent paying the price for it.

Revision as of 20:48, 30 November 2008

  • Aliens specialize in taking control of your opponent's monsters, through cards like Brainwashing Beam and Alien Hypno. You can use this card to turn that into an even larger Alien swarm with your opponent paying the price for it.
  • This card can be used to "save" your own monsters if they are being targeted by an opponent's card effect, such as "Sakuretsu Armor", by sending it to the Graveyard and summoning another in its place.
  • It can also be used simply to make sure you have the right Alien on the field that you need. If you summon an Alien Hypno with this card, you are free to use up your Normal Summon for the next turn to use its effect.
  • You can use cards like Rainbow Life in case you fail.
    • It's good to memorize what Alien Monsters you have in your deck if you plan to use this, and keep track of which monsters have already been destroyed, so as to not suffer the 2000 damage.
  • If you don't mind the 2000 damage, you can use Mass Hypnosis, take control of your opponent's monsters, and send them all to the Graveyard with this card. You won't get a monster out of it, but you will have cleared your opponent's field of monsters.