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* '''[[Card Rulings:X-Saber Airbellum|X-Saber Airbellum]]''': This effect will only activate if you attack your opponent directly and successfully inflict damage. If your opponent took 0 damage because of “[[Waboku]],” this effect will not activate. |
* '''[[Card Rulings:X-Saber Airbellum|X-Saber Airbellum]]''': This effect will only activate if you attack your opponent directly and successfully inflict damage. If your opponent took 0 damage because of “[[Waboku]],” this effect will not activate. |
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+ | ===Judge Program Forum Rulings=== |
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+ | {{RulingFlagged |TCGJudgeProgram = |
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+ | * There can be multiple chains in the [[Battle Step]] before entering the [[Damage Step]]. Only the initial chain can directly respond to the attack, and only in this [[Chain]] can you activate cards such as "[[Mirror Force]]", "[[Sakuretsu Armor]]", and "[[Magic Cylinder]]" (Cards that can only be activated when your opponent's Monster declares an attack). Cards that do not have this restriction ("[[Book of Moon]]", "[[Compulsory Evacuation Device]]", "[[Waboku]]", etc) can still be activated in another Chain before entering the Damage Step.<ref>[https://tcg.konami-europe.com/judgeforum/forum/viewtopic.php?f=6&t=227&sid=94fad95100f069b2562d467fc4a512ee Konami Judge Program Forum]: Chains / Cadenas</ref> |
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+ | }} |
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==OCG Rulings== |
==OCG Rulings== |
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==Notes== |
==Notes== |
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+ | <references group=Notes/> |
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===Out of Date=== |
===Out of Date=== |
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<references group=Out of Date/> |
<references group=Out of Date/> |
Revision as of 08:31, 9 June 2015
TCG Rulings
Mentions in Other Rulings
- Kuribon: If you cannot take Battle Damage because of the effect of “Waboku” or “Tornado Wall” you cannot activate the effect of “Kuribon.”
- Reanimation Wave: If you take no damage due to Waboku you will still Special Summon the Synchro Monster.
- X-Saber Airbellum: This effect will only activate if you attack your opponent directly and successfully inflict damage. If your opponent took 0 damage because of “Waboku,” this effect will not activate.
Judge Program Forum Rulings
These Ruling(s) have not been confirmed as applicable to the TCG.[Notes 1] |
- There can be multiple chains in the Battle Step before entering the Damage Step. Only the initial chain can directly respond to the attack, and only in this Chain can you activate cards such as "Mirror Force", "Sakuretsu Armor", and "Magic Cylinder" (Cards that can only be activated when your opponent's Monster declares an attack). Cards that do not have this restriction ("Book of Moon", "Compulsory Evacuation Device", "Waboku", etc) can still be activated in another Chain before entering the Damage Step.[1]
OCG Rulings
- You cannot activate the effect of "Kuribon" if you would not take Battle Damage, such as when a Defense Position "Kuribon" is attacked, or when "Waboku" has been activated.[2]
Previously Official Rulings
These TCG rulings were issued by Upper Deck Entertainment and have since been deemed unofficial by Konami.[5] They were previously considered official and can still be correct, as long as they follow the official gameplay rules, or unless Konami has issued a ruling that says otherwise. References: [6][7][8][9][10][11][12][13][3] |
- "Waboku" is a Trap Card that is flipped during your opponent's
Battle Phasetostop his attackand protect your monsters. No damage is taken byeither player; no monsters are destroyed oneither side.Face down monsters are flipped face up. This ends the Battle Phase when "Waboku" is flipped.[3][Q&A][Out of Date 1]
- "Waboku" makes Battle Damage dealt by your opponent's monsters to your monsters and to your Life Points become zero.
- "Waboku" applies to ALL of the monsters on that player's side of the field for the entire turn.
- To illustrate how "Waboku" works, here are some scenarios and their results:
- SCENARIO 1: Player A's "Mega Thunderball" attacks Player B's "Mega Thunderball", and Player B activates "Waboku". RESULT: Player A's (attacking) "Mega Thunderball" is destroyed. Player B's "Mega Thunderball" (with equal ATK) is NOT destroyed.
- SCENARIO 2: Player A activates "Waboku". Player A's "Mega Thunderball" then attacks Player B's "Mega Thunderball". RESULT: Player B's "Mega Thunderball" is destroyed. Player A's (attacking) "Mega Thunderball" is NOT destroyed. So you can use "Waboku" "offensively" when attacking an equal ATK monster.
- SCENARIO 3: Player A activates "Waboku". Player A's "Blue-Eyes White Dragon" then attacks Player B's "Sanga of the Thunder". Player B uses "Sanga of the Thunder"'s effect (during the Damage Step). RESULT: Player A's "Blue-Eyes White Dragon" (ATK 0) is not destroyed, nor does Player A lose any Life Points, because of Player A's "Waboku".
- SCENARIO 4: Player A's "Mega Thunderball" attacks Player B's "Mega Thunderball". Player B activates "Fairy Box" or "Mirror Wall". Player A activates "Waboku". RESULT: Player A's "Mega Thunderball" (with reduced ATK) is not destroyed, nor does Player A lose any life points, because of Player A's "Waboku". But because Player A's "Mega Thunderball" had reduced ATK, Player B's "Mega Thunderball" is not destroyed either.
- When a monster declares an attack, the game allows for one Chain to be built that responds to the declaration of the attack. This is the opportunity for cards that activate in response to the attack, like "Mirror Force" and "Sakuretsu Armor". After this Chain has resolved, or if both players decide that they do not want to activate effects in response to the attack, the opportunity to activate cards like "Mirror Force," etc. is lost. Effects that do not specifically activate in response to the attack can still be activated during the Battle Step, like "Waboku".[4][Q&A]
Mentions in Other Rulings
- After the Struggle: Even if the Battle Damage is reduced to 0 by the effect of "Waboku", ... etc., both the attacking and defending monster are still destroyed during the End Step by this card’s effect.
- Airknight Parshath: If the opponent activates "Waboku" ... to reduce the Battle Damage to 0, you do not draw.
- Chaos Emperor Dragon - Envoy of the End: If "Waboku" is chained to the effect of "Chaos Emperor Dragon - Envoy of the End", it will not prevent the damage because "Waboku" only applies to Battle Damage. Also, "Waboku" will still be on the field when "Chaos Emperor Dragon - Envoy of the End"'s effect is applied, so it will still count for 300 points of damage to the opponent.
- Dark Scorpion Combination: "Waboku" will prevent your Dark Scorpions from inflicting Battle Damage, even if you use "Dark Scorpion Combination".
- Decayed Commander: "Decayed Commander"'s card-discarding effect only activates when "Decayed Commander" attacks directly AND deals 1 or more points of Battle Damage to the opponent, so if the opponent uses..."Waboku" then "Decayed Commander"'s effect does not activate.
- Dimension Wall: If your opponent already activated "Waboku" this turn, then they cannot take battle damage, so you cannot activate "Dimension Wall". However, you can chain "Dimension Wall" to "Waboku" if the timing is appropriate.
- Elemental HERO Wildheart: If "Waboku" is activated, its effect is still applied to any damage calculation involving "Elemental Hero Wildheart" [sic]. This is because "Waboku" is affecting the damage and is not affecting "Elemental Hero Wildheart" [sic].
- Fairy Meteor Crush: ..."Waboku" can be used to prevent the damage caused by "Fairy Meteor Crush" because it is Battle Damage.
- Gearfried the Swordmaster: The effect of "Gearfried the Swordmaster" can activate even in the Damage Step. For example, if "Brain Jacker" is attacked by "Gearfried the Swordmaster", and "Waboku" was activated earlier in the turn, "Brain Jacker" will equip to "Gearfried the Swordmaster" and the effect will activate. In this case, the effect of "Gearfried the Swordmaster" will activate after the effect of "Brain Jacker" resolves, and the controller of "Brain Jacker" will select which monster to destroy.
- Gravekeeper's Vassal: The damage that is inflicted to your opponent's Life Points as a result of battle with "Gravekeeper's Vassal" attack is treated as effect damage instead, not Battle Damage. So your opponent cannot use..."Waboku" to prevent the damage, for example.
- Jinzo: If your opponent activates "Waboku" during your Standby Phase and you Summon "Jinzo" in your Main Phase, the effect of "Waboku" is still applied because it resolved before "Jinzo" was Summoned.
- Last Turn: "Waboku" can be activated before "Last Turn", or be chained to the activation of "Last Turn", and in either case the effect of "Waboku" will prevent the activator's monster from being destroyed. This can lead to a DRAW.
- Reflect Bounder: The damage inflicted by "Reflect Bounder"'s effect is not Battle Damage, so it cannot be reduced to 0 with "Waboku".
- Rod of the Mind's Eye: The damage caused by "Rod of the Mind's Eye" is Battle Damage, so it can be reduced to zero with "Waboku"...
- Spear Dragon: If "Spear Dragon" attacks, even if the damage is reduced to 0 by the effect of "Waboku"...it is still changed to Defense Position.
- Spirit Reaper: "Spirit Reaper" only forces your opponent to discard when "Spirit Reaper" attacks directly (such as when your opponent has no monsters on the field), AND when it inflicts at least 1 point of damage to the opponent's Life Points. So if your opponent uses..."Waboku"...to prevent the damage, "Spirit Reaper" does not force the opponent to discard.
- The Dragon's Bead: You can only activate the effect of this card to negate a Trap Card that targets a face-up Dragon-Type monster, so it cannot negate..."Waboku"...
- The Unhappy Girl: If "The Unhappy Girl" is in attack position and her controller uses "Waboku"...to take no damage from the attack, the attacking monster still cannot change battle position.
- Theban Nightmare: If you have only "Kuriboh" in your hand, and no Spell or Trap Cards on the field, and your "Theban Nightmare" battles with a card that has higher ATK/DEF, and you discard "Kuriboh", the ATK of "Theban Nightmare" is increased by 1500 AFTER damage calculation (but "Theban Nightmare" is still destroyed by damage calculation unless an effect like "Waboku" had been activated previously during the turn).
- Triangle Ecstasy Spark: If a Trap Card such as "Waboku" is chained to the activation of "Triangle Ecstasy Spark", the effect of "Waboku" resolves first, and will apply for the rest of the turn regardless of "Triangle Ecstasy Spark". (Just like if "Jinzo" is Summoned after "Waboku" is activated and resolves.)
- Yata-Garasu: If the Battle Damage caused by this card is reduced to 0 (with the effect of..."Waboku", etc.) its effect is not activated.
Notes
- ↑ Konami Judge Program Rulings are considered unverified, as their source(s) are not publicly viewable. They are not confirmed as applicable to the TCG until they have been officially published by Konami.
Out of Date
- ↑ "Waboku" does not have a specific activation timing (it can be activated outside of the opponent's Battle Phase). If activated in response to an attack, that attack is not negated. It only prevents battle damage (not all damage), also it only prevents the player that activated it from taking battle damage and only prevents that player's monsters from being destroyed by battle. It does not flip face-down monsters face-up, but they will be flipped face-up before the Damage Step if attacked, even after "Waboku" is activated. Also, it does not end the Battle Phase.
References
- ↑ Konami Judge Program Forum: Chains / Cadenas
- ↑ Konami FAQ: Can you activate the effect of "Kuribon" when you would not take Battle Damage?
- ↑ 3.0 3.1 UDE FAQ: SPECIFIC CARDS RULINGS
- ↑ UDE Judge List: Multiple chains in the battlestep.
- ↑ Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
- ↑ UDE FAQ: Individual Card Rulings [A-C]
- ↑ UDE FAQ: Individual Card Rulings [D-E]
- ↑ UDE FAQ: Individual Card Rulings [F-H]
- ↑ UDE FAQ: Individual Card Rulings [I-K]
- ↑ UDE FAQ: Individual Card Rulings [L-O]
- ↑ UDE FAQ: Individual Card Rulings [P-R]
- ↑ UDE FAQ: Individual Card Rulings [S-T]
- ↑ UDE FAQ: Individual Card Rulings [U-Z]