TCG Rulings[]
- You can activate this card during the Damage Step, but not during damage calculation.[1]
- You can target a monster with 0 ATK and DEF. This card will still resolve completely. (Half of 0 is 0.)[1]
- You can target a monster affected by Forbidden Lance, but because the ATK and DEF can’t be halved you don’t destroy the Spell/Trap Card.[1]
- The target monster must be face-up when this card resolves, or else its ATK and DEF can’t be halved and you can’t destroy the Spell/Trap Card.[1]
- If your opponent takes control of the target monster, this card still resolves completely.[1]
- You halve the ATK and DEF of the target and destroy 1 Spell/Trap Card at the same time.[1]
- If you destroy a Spell/Trap Card that was modifying the target monster’s ATK or DEF, the ATK and DEF of the target become half of the modified value.[1]
- The ATK and DEF of the target are halved for as long as the target is face-up on the field.[1]
- You can’t activate TGX1-HL if there are no other Spell/Trap Cards on the field, but if there are no other Spell/Trap Cards on the field when it resolves, you still halve the ATK and DEF of the target monster.[1]
- You cannot destroy TGX1-HL itself with its own effect.[1]