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* The ability of "[[Horus the Black Flame Dragon LV8]]" to [[negate]] [[Spell Card]]s is a [[Quick]] effect that must be chained to the activation of the [[Spell Card]]. You can activate this effect multiple times in the same chain to [[negate]] the activation and effect of several [[Spell Card]]s that are activated in the same [[chain]].<ref name="Indiv-HtBFDL8"/>
 
* The ability of "[[Horus the Black Flame Dragon LV8]]" to [[negate]] [[Spell Card]]s is a [[Quick]] effect that must be chained to the activation of the [[Spell Card]]. You can activate this effect multiple times in the same chain to [[negate]] the activation and effect of several [[Spell Card]]s that are activated in the same [[chain]].<ref name="Indiv-HtBFDL8"/>
   
* You can [[chain]] the effect of "[[Horus the Black Flame Dragon LV8]]" to the activation of a [[Continuous Spell Card]], [[Field Spell Card]], or [[Equip Spell Card]] and [[negate]] it. If the [[Continuous Spell Card|Continuous]], [[Field]], or [[Equip Spell Card]] is already active, you can later decide to try and [[negate]] its effect with "[[Horus the Black Flame Dragon LV8]]".
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* You can [[chain]] the effect of "[[Horus the Black Flame Dragon LV8]]" to the activation of a [[Continuous Spell Card]], [[Field Spell Card]], or [[Equip Spell Card]] and [[negate]] it. However, if the [[Continuous Spell Card|Continuous]], [[Field]], or [[Equip Spell Card]] is already active, you cannot later decide to try and [[negate]] its effect with "[[Horus the Black Flame Dragon LV8]]". You can only [[negate]] it when it is originally activated.<ref name="Indiv-HtBFDL8"/>
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* You can activate the effect of "[[Horus the Black Flame Dragon LV8]]" during the [[Damage Step]].<ref name="Indiv-HtBFDL8"/>
 
* You can activate the effect of "[[Horus the Black Flame Dragon LV8]]" during the [[Damage Step]].<ref name="Indiv-HtBFDL8"/>
   
 
===Mentions in Other Rulings===
 
===Mentions in Other Rulings===
* '''[[Card Rulings:Clock Tower Prison|Clock Tower Prison]]''': [Putting a "[[Clock Counter]]" on "[[Clock Tower Prison]]" can be [[chain]]ed to] can be [[chain]]ed to, it can be [[chain]]ed to with an effect that [[negate]]s the [[activate|activation]] of a [[Spell Card]], such as..."[[Horus the Black Flame Dragon LV8]]".
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* '''[[Card Rulings:Clock Tower Prison|Clock Tower Prison]]''': Even though [Putting a "[[Clock Counter]]" on "[[Clock Tower Prison]]" can be [[chain]]ed to] can be [[chain]]ed to, it cannot be [[chain]]ed to with an effect that [[negate]]s the [[activate|activation]] of a [[Spell Card]], such as..."[[Horus the Black Flame Dragon LV8]]" because the "[[Clock Tower Prison]]" card has already [[resolve]]d.
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* '''[[Card Rulings:Fairy Guardian|Fairy Guardian]]''': [[Spell Cards]] that are eligible for this card's effect include...[[Spell Cards]] [[negate]]d and [[destroyed]] by an opponent's..."[[Horus the Black Flame Dragon LV8]]"...
 
* '''[[Card Rulings:Fairy Guardian|Fairy Guardian]]''': [[Spell Cards]] that are eligible for this card's effect include...[[Spell Cards]] [[negate]]d and [[destroyed]] by an opponent's..."[[Horus the Black Flame Dragon LV8]]"...
   
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* '''[[Card Rulings:Horus' Servant|Horus' Servant]]''': Your opponent cannot [[activate]] a [[Spell Card]], [[Trap Card]], or [[Monster Effect]] that would select "[[Horus the Black Flame Dragon LV8|Horus the Black Flame Dragon]]" as a [[target]] while "[[Horus' Servant]]" is [[in play]]. "[[Horus' Servant]]" does not cause the effect to be [[negate]]d; he prevents the [[activate|activation]] of the effect in the first place.
 
* '''[[Card Rulings:Horus' Servant|Horus' Servant]]''': Your opponent cannot [[activate]] a [[Spell Card]], [[Trap Card]], or [[Monster Effect]] that would select "[[Horus the Black Flame Dragon LV8|Horus the Black Flame Dragon]]" as a [[target]] while "[[Horus' Servant]]" is [[in play]]. "[[Horus' Servant]]" does not cause the effect to be [[negate]]d; he prevents the [[activate|activation]] of the effect in the first place.
   
* '''[[Card Rulings:Level Modulation|Level Modulation]]''': An [[LV Monster Cards|"LV" monster]] that normally cannot be [[Special Summon]]ed except by the method in its text can be [[Special Summon]]ed from the [[Graveyard]] with "[[Level Modulation]]."The "ignore the Summoning conditions" text allows for these [[monsters]] to be [[Special Summon]]ed even if they haven't been properly [[Summon]]ed by their own effect. This applies to "[[Horus the Black Flame Dragon LV8]]"...
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* '''[[Card Rulings:Level Modulation|Level Modulation]]''': An [[LV Monster Cards|"LV" monster]] that normally cannot be [[Special Summon]]ed except by the method in its text CANNOT be [[Special Summon]]ed from the [[Graveyard]] with "[[Level Modulation]]" unless it has been previously [[Special Summon]]ed by the correct procedure. The "ignore the Summoning conditions" text allows for these [[monsters]] to be [[Special Summon]]ed only after they have been properly [[Summon]]ed by their own effect. This applies to "[[Horus the Black Flame Dragon LV8]]"...
   
 
==OCG Rulings==
 
==OCG Rulings==

Revision as of 04:22, 14 April 2009

TCG Rulings

Mentions in Other Rulings

OCG Rulings

References

  1. 1.0 1.1 1.2 1.3 1.4 UDE FAQ: Individual Card Rulings for "Horus the Black Flare Dragon LV8"
  2. Konami FAQ: [Damage Step] Can the effect of "Horus the Black Flame Dragon LV8" be activated during the Damage Step?
  3. Konami FAQ: If "Horus the Black Flame Dragon LV8" is not face-up on the field when resolving the effect, is the Spell Card negated?