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OCG Rulings

  • The effect of "Drill Warrior" which adds a card to your hand is resolved as the same effect which Special Summons the "Drill Warrior" which is removed from play.[1]
  • The effect of "Drill Warrior" which removes it from play and the effect which Special Summons it are not treated as the same effect; "Drill Warrior" is not treated as being removed from play temporarily. Thus, if the effect of "Drill Warrior" removes it from play after control of it switches by an effect like "Mark of the Rose" or "Brain Control" or "Creature Swap", then "Drill Warrior" will be Special Summoned to its original owner's side of the field during its original owner's next Standby Phase, and its original owner adds a card from his Graveyard to his hand.[2]
  • The effect of "Drill Warrior" which halves its ATK gives it the ability to attack directly. The effect does not force "Drill Warrior" to attack directly during that turn's Battle Phase, so "Drill Warrior" can still attack a monster.[4]

References

  1. 1.0 1.1 Konami FAQ: Synchro Monster > Drill Warrior
  2. Konami FAQ: If you remove from play your opponent's "Drill Warrior", then can either player add a card to his hand?
  3. Konami FAQ: Are the "Special Summon" and "add to your hand" effects of "Drill Warrior" treated as being resolved at the same time?
  4. Konami FAQ: If the ATK of "Drill Warrior" is halved by its effect, then must it attack directly?
  5. Konami FAQ: If the effect of "Drill Warrior" halves its ATK, then how long is it applied?
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