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m (Fixing links)
(Mention in the OCG rulings for "Exodia"; organising)
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==OCG Rulings==
 
==OCG Rulings==
*"[[Divine Wrath]]" cannot be used against "[[Dark Magician of Chaos]]'" second and third effects.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=15422&event=FE0006 Konami FAQ]: Does the effect which removes from play "Dark Magician of Chaos" begin a chain (for "Divine Wrath")?</ref>
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*You can activate "[[Divine Wrath]]" and "[[Gladiator Beast War Chariot]]" during the [[Damage Step]] in [[Chain]] to an [[Effect Monster]]'s effect. You can also activate these cards during [[Damage Calculation]], for example, in [[Chain]] to the effect of "[[Honest]]".<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51726&event=FE0006 Konami FAQ]: <nowiki>[Damage Step]</nowiki> Can "Divine Wrath" and "Gladiator Beast War Chariot" be activated during the Damage Step?</ref>
   
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===Versus Specific Cards===
*When "[[Elemental Hero Absolute Zero]]" is returned to the [[Extra Deck]], its effect activates, and "[[Divine Wrath]]" can be chained. "[[Divine Wrath]]" will negate the effect and "[[Elemental Hero Absolute Zero]]" will be destroyed and sent from the [[Extra Deck]] to the Graveyard.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46106&event=FE0006 Konami FAQ]: When the effect of "Elemental Hero Absolute Zero" activates in the Extra Deck, can "Divine Wrath" be activated?</ref>
 
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*'''[[Card Rulings:Blackwing - Sirocco the Dawn|Blackwing - Sirocco the Dawn]]''': If the activation of "[[Blackwing - Sirocco the Dawn]]"'s effect is negated by "[[Divine Wrath]]" etc, then "''other "Blackwing" monsters cannot attack this turn''" is not applied, and other monsters can attack.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46484&event=FE0006 Konami FAQ]: When the activation of the effect of "[[Blackwing - Sirocco the Dawn]]" is negated, can other monsters declare attacks?</ref>
   
*If "[[Stardust Dragon]]" or "[[Stardust Dragon/Assault Mode]]" do not negate the effect of a Spell/Trap/Effect monster, during the [[End Phase]] they cannot Special Summon themselves. For example, if "[[Divine Wrath]]" negates the effect of "[[Stardust Dragon]]" or "[[Stardust Dragon/Assault Mode]]", then you cannot activate the effect during the [[End Phase]].<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46448&event=FE0006 Konami FAQ]: When "Stardust Dragon/Assault Mode" does not negate the activation of the effect of a card, can it Special Summon itself during the End Phase?</ref>
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*'''[[Card Rulings:Dark Magician of Chaos|Dark Magician of Chaos]]''': "[[Divine Wrath]]" cannot be used against "[[Dark Magician of Chaos]]'" second and third effects.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=15422&event=FE0006 Konami FAQ]: Does the effect which removes from play "Dark Magician of Chaos" begin a chain (for "Divine Wrath")?</ref>
   
*If the activation of "[[Blackwing - Sirocco the Dawn]]"'s effect is negated by "[[Divine Wrath]]" etc, then "''other "Blackwing" monsters cannot attack this turn''" is not applied, and other monsters can attack.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46484&event=FE0006 Konami FAQ]: When the activation of the effect of "[[Blackwing - Sirocco the Dawn]]" is negated, can other monsters declare attacks?</ref>
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*'''[[Card Rulings:Ehren, Lightsworn Monk|Ehren, Lightsworn Monk]]''': If a [[Flip Effect]] activates after "[[Ehren, Lightsworn Monk]]" returns the Flip Effect monster to the Deck, then the Flip Effect is treated as [[activating]] on the field.<ref name="Ehren-Flip-SIMirror-DivWrat">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51846&event=FE0006 Konami FAQ]: If "Shadow-Imprisoning Mirror" is active and "Ehren, Lightsworn Monk" attacks a Flip Effect monster, then is the Flip Effect negated?</ref>
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**Example: If a Flip Effect activates after "[[Ehren, Lightsworn Monk]]" returns the Flip Effect monster to the Deck, then "[[Divine Wrath]]" may be [[Chain]]ed to the Flip Effect. The Flip Effect will be negated, but the Flip Effect monster will not be destroyed and will remain in the Deck.<ref name="Ehren-Flip-SIMirror-DivWrat"/>
   
*The effect of "[[Majestic Star Dragon]]" which negates the effects of an Effect Monster is an effect which [[activate]]s and starts a [[Chain Link]]. "[[Divine Wrath]]" may be [[Chain]]ed to this effect to negate its activation and destroy "[[Majestic Star Dragon]]".<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51227&event=FE0006 Konami FAQ]: When the effect of "Majestic Star Dragon" which negates the effects of an Effect Monster activates, does it start a Chain Link?</ref>
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*'''[[Card Rulings:Elemental HERO Absolute Zero|Elemental HERO Absolute Zero]]''': When "[[Elemental HERO Absolute Zero]]" is returned to the [[Extra Deck]], its effect activates, and "[[Divine Wrath]]" can be chained. "[[Divine Wrath]]" will negate the effect and "[[Elemental HERO Absolute Zero]]" will be destroyed and sent from the [[Extra Deck]] to the Graveyard.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46106&event=FE0006 Konami FAQ]: When the effect of "Elemental HERO Absolute Zero" activates in the Extra Deck, can "Divine Wrath" be activated?</ref>
   
*The effect of "[[Freed the Matchless General]]" can only be activated when you draw during your Draw Phase. Suppose you control two copies of "[[Freed the Matchless General]]". If you activate the effect of one copy, then you cannot activate the effect of the second copy in a new Chain after the first one resolves, since the activation timing is no longer correct. Thus, if you activate the effect of one copy and its activation and effect are negated by "[[Divine Wrath]]", then you cannot activate the effect of the second copy after "[[Divine Wrath]]" resolves, since the activation timing is no longer correct.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51545&event=FE0006 Konami FAQ]: If you control two copies of "Freed the Matchless General" and "Divine Wrath" negates the activation of the effect of one copy, then can the effect of the other "Freed the Matchless General" be activated?</ref>
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*'''[[Card Rulings:Exodia the Forbidden One|Exodia the Forbidden One]]''': When you add the fifth piece to your hand and declare that you win the Duel, you are using a victory condition. You are not activating a monster's effect, so "[[Divine Wrath]]" and "[[Gladiator Beast War Chariot]]" cannot be activated.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=63256&event=FE0006 Konami OCG FAQ]: Can "Divine Wrath" (etc) be activated when "Exodia the Forbidden One" (etc) are in the hand?</ref>
   
*[[Counter Trap Cards]] are [[Spell Speed 3]], so you cannot activate the [[Spell Speed 2]] effect of "[[Stardust Dragon]]" in Chain to the effect of a [[Counter Trap Card]] like "[[Magic Jammer]]", "[[Seven Tools of the Bandit]]", or "[[Divine Wrath]]".<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51700&event=FE0006 Konami FAQ]: Can the effect of "Stardust Dragon" be activated in Chain to the activation of a Counter Trap Card?</ref>
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*'''[[Card Rulings:Freed the Matchless General|Freed the Matchless General]]''': The effect of "[[Freed the Matchless General]]" can only be activated when you draw during your Draw Phase. Suppose you control two copies of "[[Freed the Matchless General]]". If you activate the effect of one copy, then you cannot activate the effect of the second copy in a new Chain after the first one resolves, since the activation timing is no longer correct. Thus, if you activate the effect of one copy and its activation and effect are negated by "[[Divine Wrath]]", then you cannot activate the effect of the second copy after "[[Divine Wrath]]" resolves, since the activation timing is no longer correct.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51545&event=FE0006 Konami FAQ]: If you control two copies of "Freed the Matchless General" and "Divine Wrath" negates the activation of the effect of one copy, then can the effect of the other "Freed the Matchless General" be activated?</ref>
   
*You can activate "[[Divine Wrath]]" and "[[Gladiator Beast War Chariot]]" during the [[Damage Step]] in [[Chain]] to an [[Effect Monster]]'s effect. You can also activate these cards during [[Damage Calculation]], for example, in [[Chain]] to the effect of "[[Honest]]".<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51726&event=FE0006 Konami FAQ]: <nowiki>[Damage Step]</nowiki> Can "Divine Wrath" and "Gladiator Beast War Chariot" be activated during the Damage Step?</ref>
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*'''[[Card Rulings:Majestic Star Dragon|Majestic Star Dragon]]''': The effect of "[[Majestic Star Dragon]]" which negates the effects of an Effect Monster is an effect which [[activate]]s and starts a [[Chain Link]]. "[[Divine Wrath]]" may be [[Chain]]ed to this effect to negate its activation and destroy "[[Majestic Star Dragon]]".<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51227&event=FE0006 Konami FAQ]: When the effect of "Majestic Star Dragon" which negates the effects of an Effect Monster activates, does it start a Chain Link?</ref>
   
*The effect of "[[Totem Dragon]]" which Special Summons it may be activated multiple times during the same [[Standby Phase]]. Thus, if you activate the effect of "[[Totem Dragon]]" and the effect is negated by an effect like "[[Divine Wrath]]" or "[[Doomcaliber Knight]]", then you can activate the effect of "[[Totem Dragon]]" a second time during the same [[Standby Phase]], as long as you still do not control any monsters.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51798&event=FE0006 Konami FAQ]: Can you activate the effect of a "Totem Dragon" whose effect has already been negated once by "Doomcaliber Knight" during the same Standby Phase?</ref>
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*'''[[Card Rulings:Stardust Dragon|Stardust Dragon]]''': [[Counter Trap Cards]] are [[Spell Speed 3]], so you cannot activate the [[Spell Speed 2]] effect of "[[Stardust Dragon]]" in Chain to the effect of a [[Counter Trap Card]] like "[[Magic Jammer]]", "[[Seven Tools of the Bandit]]", or "[[Divine Wrath]]".<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51700&event=FE0006 Konami FAQ]: Can the effect of "Stardust Dragon" be activated in Chain to the activation of a Counter Trap Card?</ref>
   
*If a [[Flip Effect]] activates after "[[Ehren, Lightsworn Monk]]" returns the Flip Effect monster to the Deck, then the Flip Effect is treated as [[activating]] on the field.<ref name="Ehren-Flip-SIMirror-DivWrat">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51846&event=FE0006 Konami FAQ]: If "Shadow-Imprisoning Mirror" is active and "Ehren, Lightsworn Monk" attacks a Flip Effect monster, then is the Flip Effect negated?</ref>
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*'''[[Card Rulings:Stardust Dragon|Stardust Dragon]]''': If "[[Stardust Dragon]]" or "[[Stardust Dragon/Assault Mode]]" do not negate the effect of a Spell/Trap/Effect monster, during the [[End Phase]] they cannot Special Summon themselves. For example, if "[[Divine Wrath]]" negates the effect of "[[Stardust Dragon]]" or "[[Stardust Dragon/Assault Mode]]", then you cannot activate the effect during the [[End Phase]].<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=46448&event=FE0006 Konami FAQ]: When "Stardust Dragon/Assault Mode" does not negate the activation of the effect of a card, can it Special Summon itself during the End Phase?</ref>
  +
**Example: If "[[Shadow-Imprisoning Mirror]]" is active, then "[[Shadow-Imprisoning Mirror]]" will negate the effect of a [[DARK]] Flip Effect monster that is returned to the Deck by the effect of "[[Ehren, Lightsworn Monk]]".<ref name="Ehren-Flip-SIMirror-DivWrat"/>
 
**Example: If a Flip Effect activates after "[[Ehren, Lightsworn Monk]]" returns the Flip Effect monster to the Deck, then "[[Divine Wrath]]" may be [[Chain]]ed to the Flip Effect. The Flip Effect will be negated, but the Flip Effect monster will not be destroyed and will remain in the Deck.<ref name="Ehren-Flip-SIMirror-DivWrat"/>
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*'''[[Card Rulings:Sun Dragon Inti|Sun Dragon Inti]]''': If "[[Sun Dragon Inti]]" is destroyed and afterwards returned to your [[Extra Deck]], then during the next [[Standby Phase]] "[[Divine Wrath]]" may be [[activate]]d to negate the activation of the effect which Special Summons "[[Moon Dragon Quilla]]". The activation of the effect will be negated, but the "[[Sun Dragon Inti]]" in the Extra Deck will not be destroyed.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=52803&event=FE0006 Konami FAQ]: Can "Divine Wrath" be activated if "Sun Dragon Inti" is in the Extra Deck?</ref>
   
*For the effect of "[[:{{GetEngName|魔轟神獣ユニコール}}]]", if both players have the same number of cards when the effect of a Spell Card, a Trap Card, or an Effect Monster Card is resolving, then that activated effect is negated. Suppose you control "[[:{{GetEngName|魔轟神獣ユニコール}}]]":<ref name="RDBUnicor-WhenHand">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=52081&event=FE0006 Konami FAQ]: The effect of "{{GetEngName|魔轟神獣ユニコール}}" can negate an opponent's card if the hand sizes are the same at what time?</ref>
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*'''[[Card Rulings:Sword Master|Sword Master]]''': If a [[Warrior]]-[[Type]] monster attacks, performs [[damage calculation]], does not destroy the other monster, and afterwards the other monster is destroyed by a card effect, then the effect of "[[Sword Master]]" which Special Summons it can still be activated.<ref name="SwordMaster-AfterDamCal">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=52844&event=FE0006 Konami FAQ]: Can "Sword Master" be Special Summoned if the attacked monster is destroyed by an effect after damage calculation?</ref>
 
**Example: If your [[Warrior]]-[[Type]] monster attacks an opponent's "[[Marshmallon]]", and "[[Divine Wrath]]" negates the activation of the damage-inflicting effect of "[[Marshmallon]]" and destroys "[[Marshmallon]]", then you can still Special Summon "[[Sword Master]]".<ref name="SwordMaster-AfterDamCal"/>
**If both players have five cards in their hands and afterwards the opponent activates a Normal Spell Card, then when resolving the effect of the Spell Card the opponent only has four cards in his hand and you have five, so the effect of "[[:{{GetEngName|魔轟神獣ユニコール}}]]" is not applied and the effect of the opponent's Spell Card is not negated.<ref name="RDBUnicor-WhenHand"/>
 
**If you have five cards in your hand and the opponent has six cards in his hand, and afterwards the opponent activates "[[Divine Wrath]]" or the effect of "[[Honest]]", then when resolving the effect of "[[Divine Wrath]]" or "[[Honest]]" both players have five cards in their hands, so the effect of "[[:{{GetEngName|魔轟神獣ユニコール}}]]" is applied and the effect of "[[Divine Wrath]]" or "[[Honest]]" is negated.<ref name="RDBUnicor-WhenHand"/>
 
**If you have zero cards in your hand and the opponent has five cards in his hand, and afterwards the opponent activates "[[Beckoning Light]]", then the opponent's hand size becomes zero in the middle of resolving the effect of "[[Beckoning Light]]", so the effect of "[[:{{GetEngName|魔轟神獣ユニコール}}]]" is not applied and the effect of "[[Beckoning Light]]" is not negated.<ref name="RDBUnicor-WhenHand"/>
 
   
*If "[[Sun Dragon Inti]]" is destroyed and afterwards returned to your [[Extra Deck]], then during the next [[Standby Phase]] "[[Divine Wrath]]" may be [[activate]]d to negate the activation of the effect which Special Summons "[[Moon Dragon Quilla]]". The activation of the effect will be negated, but the "[[Sun Dragon Inti]]" in the Extra Deck will not be destroyed.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=52803&event=FE0006 Konami FAQ]: Can "Divine Wrath" be activated if "Sun Dragon Inti" is in the Extra Deck?</ref>
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*'''[[Card Rulings:The Fabled Unicore|The Fabled Unicore]]''': For the effect of "[[The Fabled Unicore]]", if both players have the same number of cards when the effect of a Spell Card, a Trap Card, or an Effect Monster Card is resolving, then that activated effect is negated. Suppose you control "[[The Fabled Unicore]]":<ref name="RDBUnicor-WhenHand">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=52081&event=FE0006 Konami FAQ]: The effect of "The Fabled Unicore" can negate an opponent's card if the hand sizes are the same at what time?</ref>
 
**If you have five cards in your hand and the opponent has six cards in his hand, and afterwards the opponent activates "[[Divine Wrath]]" or the effect of "[[Honest]]", then when resolving the effect of "[[Divine Wrath]]" or "[[Honest]]" both players have five cards in their hands, so the effect of "[[The Fabled Unicore]]" is applied and the effect of "[[Divine Wrath]]" or "[[Honest]]" is negated.<ref name="RDBUnicor-WhenHand"/>
   
*If a [[Warrior]]-[[Type]] monster attacks, performs [[damage calculation]], does not destroy the other monster, and afterwards the other monster is destroyed by a card effect, then the effect of "[[:{{GetEngName|ソード・マスター}}]]" which Special Summons it can still be activated.<ref name="SwordMaster-AfterDamCal">[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=52844&event=FE0006 Konami FAQ]: Can "{{GetEngName|ソード・マスター}}" be Special Summoned if the attacked monster is destroyed by an effect after damage calculation?</ref>
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*'''[[Card Rulings:Totem Dragon|Totem Dragon]]''': The effect of "[[Totem Dragon]]" which Special Summons it may be activated multiple times during the same [[Standby Phase]]. Thus, if you activate the effect of "[[Totem Dragon]]" and the effect is negated by an effect like "[[Divine Wrath]]" or "[[Doomcaliber Knight]]", then you can activate the effect of "[[Totem Dragon]]" a second time during the same [[Standby Phase]], as long as you still do not control any monsters.<ref>[http://yugioh.faq.konami.jp/EokpControl?&lang=en&tid=51798&event=FE0006 Konami FAQ]: Can you activate the effect of a "Totem Dragon" whose effect has already been negated once by "Doomcaliber Knight" during the same Standby Phase?</ref>
**Example: If your [[Warrior]]-[[Type]] monster attacks an opponent's "[[Marshmallon]]", and "[[Divine Wrath]]" negates the activation of the damage-inflicting effect of "[[Marshmallon]]" and destroys "[[Marshmallon]]", then you can still Special Summon "[[:{{GetEngName|ソード・マスター}}]]".<ref name="SwordMaster-AfterDamCal"/>
 
   
 
==Previously Official Rulings==
 
==Previously Official Rulings==
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* '''[[Card Rulings:Dark World|Dark World Monsters]]''': If these cards are [[discard]]ed by your opponent’s card effect, both parts of their effects [[resolve]] in a single [[Chain Link|chain link]]. If “[[Divine Wrath]]” is [[chain]]ed to these effects, it will [[negate]] both parts.
 
* '''[[Card Rulings:Dark World|Dark World Monsters]]''': If these cards are [[discard]]ed by your opponent’s card effect, both parts of their effects [[resolve]] in a single [[Chain Link|chain link]]. If “[[Divine Wrath]]” is [[chain]]ed to these effects, it will [[negate]] both parts.
   
* '''[[Card Rulings:Destiny Hero - Captain Tenacious|Destiny Hero - Captain Tenacious]]''': "[[Divine Wrath]]" can be [[chain]]ed to "[[Destiny Hero - Captain Tenacious]]'s" effect when it activates during your [[Standby Phase]].
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* '''[[Card Rulings:Destiny HERO - Captain Tenacious|Destiny HERO - Captain Tenacious]]''': "[[Divine Wrath]]" can be [[chain]]ed to "[[Destiny Hero - Captain Tenacious]]'s" effect when it activates during your [[Standby Phase]].
   
* '''[[Card Rulings:Destiny Hero - Diamond Dude|Destiny Hero - Diamond Dude]]''': "[[Divine Wrath]]" can be [[chain]]ed to "[[Destiny Hero - Diamond Dude]]'s" [[Ignition]] Effect when it is activated. You cannot [[chain]] "[[Divine Wrath]]" to the activation of the [[Normal Spell Card]]'s effect during the next [[Main Phase]] (because "[[Destiny Hero - Diamond Dude]]'s" effect is not activating at that time.)
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* '''[[Card Rulings:Destiny HERO - Diamond Dude|Destiny HERO - Diamond Dude]]''': "[[Divine Wrath]]" can be [[chain]]ed to "[[Destiny Hero - Diamond Dude]]'s" [[Ignition]] Effect when it is activated. You cannot [[chain]] "[[Divine Wrath]]" to the activation of the [[Normal Spell Card]]'s effect during the next [[Main Phase]] (because "[[Destiny Hero - Diamond Dude]]'s" effect is not activating at that time.)
   
 
* '''[[Card Rulings:Firebird|Firebird]]''': You can [[chain]] to the activation of "[[Firebird]]"'s effect, including with "[[Divine Wrath]]".
 
* '''[[Card Rulings:Firebird|Firebird]]''': You can [[chain]] to the activation of "[[Firebird]]"'s effect, including with "[[Divine Wrath]]".

Revision as of 01:39, 18 July 2011

TCG Rulings

Mention in Other Rulings

OCG Rulings

Versus Specific Cards

  • Freed the Matchless General: The effect of "Freed the Matchless General" can only be activated when you draw during your Draw Phase. Suppose you control two copies of "Freed the Matchless General". If you activate the effect of one copy, then you cannot activate the effect of the second copy in a new Chain after the first one resolves, since the activation timing is no longer correct. Thus, if you activate the effect of one copy and its activation and effect are negated by "Divine Wrath", then you cannot activate the effect of the second copy after "Divine Wrath" resolves, since the activation timing is no longer correct.[7]

Previously Official Rulings

  • If you activate "Divine Wrath" during the Damage Step to destroy the attacking monster or the monster being attacked, the monster is destroyed. No replay occurs because a replay can only happen during the Battle Step. If damage calculation has not been performed yet, it is not performed.[15]
  • You can activate "Divine Wrath" when "Vampire Lord" or "Sacred Phoenix of Nephthys" activate their effects in the Graveyard, and their effects are negated and they are not Special Summoned; but because they cannot be "destroyed" while in the Graveyard, they are not destroyed by a card effect so their effect will not activate again.[15]
  • You can activate "Divine Wrath" when a "LV" monster is sent to the Graveyard to Special Summon the next level version (an Ignition Effect), and "Divine Wrath" will negate that effect, even though it cannot destroy the "LV" monster because it is already in the Graveyard.[15]

Mentions in Other Rulings


References

  1. Konami FAQ: [Damage Step] Can "Divine Wrath" and "Gladiator Beast War Chariot" be activated during the Damage Step?
  2. Konami FAQ: When the activation of the effect of "Blackwing - Sirocco the Dawn" is negated, can other monsters declare attacks?
  3. Konami FAQ: Does the effect which removes from play "Dark Magician of Chaos" begin a chain (for "Divine Wrath")?
  4. 4.0 4.1 Konami FAQ: If "Shadow-Imprisoning Mirror" is active and "Ehren, Lightsworn Monk" attacks a Flip Effect monster, then is the Flip Effect negated?
  5. Konami FAQ: When the effect of "Elemental HERO Absolute Zero" activates in the Extra Deck, can "Divine Wrath" be activated?
  6. Konami OCG FAQ: Can "Divine Wrath" (etc) be activated when "Exodia the Forbidden One" (etc) are in the hand?
  7. Konami FAQ: If you control two copies of "Freed the Matchless General" and "Divine Wrath" negates the activation of the effect of one copy, then can the effect of the other "Freed the Matchless General" be activated?
  8. Konami FAQ: When the effect of "Majestic Star Dragon" which negates the effects of an Effect Monster activates, does it start a Chain Link?
  9. Konami FAQ: Can the effect of "Stardust Dragon" be activated in Chain to the activation of a Counter Trap Card?
  10. Konami FAQ: When "Stardust Dragon/Assault Mode" does not negate the activation of the effect of a card, can it Special Summon itself during the End Phase?
  11. Konami FAQ: Can "Divine Wrath" be activated if "Sun Dragon Inti" is in the Extra Deck?
  12. 12.0 12.1 Konami FAQ: Can "Sword Master" be Special Summoned if the attacked monster is destroyed by an effect after damage calculation?
  13. 13.0 13.1 Konami FAQ: The effect of "The Fabled Unicore" can negate an opponent's card if the hand sizes are the same at what time?
  14. Konami FAQ: Can you activate the effect of a "Totem Dragon" whose effect has already been negated once by "Doomcaliber Knight" during the same Standby Phase?
  15. 15.00 15.01 15.02 15.03 15.04 15.05 15.06 15.07 15.08 15.09 15.10 15.11 15.12 15.13 15.14 15.15 15.16 15.17 15.18 15.19 15.20 UDE FAQ: Individual Card Rulings [D-E] Cite error: Invalid <ref> tag; name "UDE-FAQ" defined multiple times with different content
  16. Konami Judge Program Forum: Individual Email Rulings VS Individual Card Rulings
  17. UDE FAQ: Individual Card Rulings [A-C]
  18. UDE FAQ: Individual Card Rulings [D-E]
  19. UDE FAQ: Individual Card Rulings [F-H]
  20. UDE FAQ: Individual Card Rulings [I-K]
  21. UDE FAQ: Individual Card Rulings [L-O]
  22. UDE FAQ: Individual Card Rulings [P-R]
  23. UDE FAQ: Individual Card Rulings [S-T]
  24. UDE FAQ: Individual Card Rulings [U-Z]