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+ | {{Rulings |
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− | {{RulingsAZ}} |
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+ | |name=Card of Sanctity |
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+ | |name2=Card of Sanctity |
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+ | }} |
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− | * Removing all cards in your [[hand]] and your side of the field from play is a [[cost]] to [[activate]] "[[Card of Sanctity]]". If you have no other cards except for "[[Card of Sanctity]]", you cannot [[activate]] it. You must have at least 1 other card on your side of the field or in your [[hand]]. |
+ | * Removing all cards in your [[hand]] and your side of the field [[Removed from play|from play]] is a [[cost]] to [[activate]] "[[Card of Sanctity]]". If you have no other cards except for "[[Card of Sanctity]]", you cannot [[activate]] it. You must have at least 1 other card on your side of the [[Playing Field|field]] or in your [[hand]]. |
* You can [[chain]] "[[Null and Void]]" to "[[Card of Sanctity]]". |
* You can [[chain]] "[[Null and Void]]" to "[[Card of Sanctity]]". |
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− | * "[[Card of Sanctity]]" itself is NOT [[removed from play]] by its [[cost]]. |
+ | * "[[Card of Sanctity]]" itself is NOT [[Removed from Play|removed from play]] by its [[costs|cost]]. |
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− | [[Category:Card Rulings|Card of Sanctity]] |
Revision as of 01:24, 26 June 2007
Template:Rulings
- Removing all cards in your hand and your side of the field from play is a cost to activate "Card of Sanctity". If you have no other cards except for "Card of Sanctity", you cannot activate it. You must have at least 1 other card on your side of the field or in your hand.
- You can chain "Null and Void" to "Card of Sanctity".
- "Card of Sanctity" itself is NOT removed from play by its cost.