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(because of the errata, "Darkness Approaches" can no longer change a monster to face-down Attack Position)
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A [[Monster Card]]'s [[Battle position]] can be changed in one of two ways:
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A [[Monster Card|monster's]] [[battle position]] can be changed in one of two ways: manually or by [[card effect]].
 
 
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During an open [[game state]] in the [[Main Phase]], the [[turn player]] can manually change the battle position of any individual monster they [[control]]. Each monster's battle position can only be changed manually once per [[turn]].
* 1. A "manual" change. This is when you use your once-per-turn Battle position change on a [[Monster Card|monster]], during your [[stand by]], to change it from [[Attack Position]] to [[Defense Position]] or vice versa. A manual change also includes [[Flip Summon]]s. There are some restrictions on when you can do this (see below).
 
 
* 2. A change via a card effect. This includes such cards as "[[Kunai with Chain]]", "[[Security Orb]]", "[[No Entry!!]]" and "[[Enemy Controller]]".
 
   
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If a monster is [[Summon]]ed, [[Normal Set]], or [[declare]]s an [[attack]] (even if the attack was [[negate]]d or cancelled due to a [[replay]]), it cannot manually change its battle position for the rest of that turn. If a monster battles due to a card effect that [[conducts damage calculation]] without declaring an attack, it can still change its battle position afterwards.
== Manual Position change ==
 
 
A "manual" change can only be performed during your standby Phases. There are three exceptions that will prevent you from changing a [[Monster Cards|monster]]'s Battle position:
 
   
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You cannot change monsters to [[face-down]] [[Attack Position]], neither manually nor by a card effect. Face-down [[Defense Position]] monsters are always [[flip]]ped when changed to Attack Position. If a monster is manually changed from face-down Defense Position to face-up Attack Position, it is [[Flip Summon]]ed (which is both a Summon and a battle position change).
* Exception #1: You cannot change the Battle position of a [[Monster Card|monster]] if it declared an attack that turn (even if the attack was [[negate]]d or a [[replay]] occurred, even if using "[[Zero Gravity]]").
 
   
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Card effects that prevent monsters from changing battle positions only prevent them from changing their battle positions manually (except "[[Raging Cloudian]]")—their battle positions can still be changed by card effects.
* Exception #2: You cannot change the Battle position of a monster manually if it was [[Summon]]ed or [[Set]] that turn by the turn player.
 
 
* Exception #3: You cannot change the Battle position of a monster if its Battle position was already changed "manually" that turn.
 
 
Please note that:
 
 
* You CAN change the Battle position of a monster "manually" if its Battle position was changed by a card effect previously that turn (as long as none of the three exceptions apply).
 
:Example: You [[activate]] "[[Book of Moon]]" and [[flip]] a [[Monster Card|monster]] into [[face-down]] Defense Position. Then you can Flip Summon it that same turn, as long as none of the 3 exceptions exist currently apply.
 
 
* You CAN change the Battle position of a monster "manually" if it was [[Summoned]] or [[Set]], but not by the turn player.
 
:Example: "[[Cyber Jar]]" [[Summon]]s a monster on the opponent’s side of the field, and the turn player uses "[[Change of Heart]]" to take [[control]] of it, then [[Flip Summon]]s it that same turn. This is a legal play (as long as none of the three exceptions apply).
 
 
* You CAN change the Battle position of a monster "manually" if it was returned to the [[Playing Field|field]] because of "[[Dimensionhole]]", because it does not [[Summon]] the [[Monster Card|monster]] (as long as none of the 3 exceptions apply).
 
 
You cannot flip, a face-down Defense Position monster into face-up Defense Position as a [[Flip Summon]] must change the monster to face-up Attack Position. If "[[Swords of Revealing Light]]" flips all face-down monsters into face-up Defense Position, [[Flip Monster Effects]] (i.e. "[[Morphing Jar]]" and "[[Ryko, Lightsworn Hunter]]") will still [[activate]].
 
 
== Position change via a card effect ==
 
 
* You CAN always change the Battle position of a monster with a card effect, even if any of the above exceptions prevent you from changing its Battle position "manually".
 
 
* If the effect of a card changes Battle Positions, but does not specifically state how to change it, such as "[[A/D Changer]]", then only the following can be done:
 
: Face-up Attack Position → face-up Defense Position
 
: Face-up Defense Position → face-up Attack Position
 
: Face-down Attack Position (from "[[Darkness Approaches]]") → face-down Defense Position
 
: Face-down Defense Position → face-up Attack Position ([[Game Mechanics]] flips the card face-up)
 
: The following '''cannot''' be done:
 
: Face-down Defense Position → face-down Attack Position (as face-down Attack Position is not a ''legal position'' by default; only a card that specifically says so can do so - the only card being "Darkness Approaches".)
 
: Face-up Attack Position → face-down Defense Position
 
   
 
{{Gameplay}}
 
{{Gameplay}}

Revision as of 06:41, 14 January 2018

A monster's battle position can be changed in one of two ways: manually or by card effect.

During an open game state in the Main Phase, the turn player can manually change the battle position of any individual monster they control. Each monster's battle position can only be changed manually once per turn.

If a monster is Summoned, Normal Set, or declares an attack (even if the attack was negated or cancelled due to a replay), it cannot manually change its battle position for the rest of that turn. If a monster battles due to a card effect that conducts damage calculation without declaring an attack, it can still change its battle position afterwards.

You cannot change monsters to face-down Attack Position, neither manually nor by a card effect. Face-down Defense Position monsters are always flipped when changed to Attack Position. If a monster is manually changed from face-down Defense Position to face-up Attack Position, it is Flip Summoned (which is both a Summon and a battle position change).

Card effects that prevent monsters from changing battle positions only prevent them from changing their battle positions manually (except "Raging Cloudian")—their battle positions can still be changed by card effects.