Various "Gem-Knight" monsters banished by "Fragment Fusion" in Yu-Gi-Oh! ARC-V
Various "Gem-Knight" monsters banished by "Fragment Fusion" in Yu-Gi-Oh! ARC-V


(じょ) (がい)
Formerly: ゲームから () (のぞ) く, then ゲームから (じょ) (がい)

Japanese (ruby)

Formerly: ゲームからとりのぞく, then ゲームからじょがい

Japanese (base text)

Formerly: ゲームから取り除く, then ゲームから除外

Japanese (romanized)

Formerly: Gēmu kara Torinozoku, then Gēmu kara Jogai

Japanese (translated)

Formerly: Remove from the Game, then Exclude from the Game


Formerly: remove from play

English (anime)

remove from the game


Banish, known as remove from play prior to the Problem-Solving Card Text update and called exclude (Japanese: (じょ) (がい) Jogai) in the OCG, is a term used to describe the act of moving card(s) to the location banished cards go. This location has no official name, but is sometimes unofficially referred to as the Banished Zone.

Cards can only be banished by a card that uses the word "banish" (or "remove from play" for cards without Problem-Solving Card Text).

Banished cards cannot be destroyed. Returning a banished card to the Graveyard does not count as sending that card to the Graveyard. Unless banished face-down, banished cards are public knowledge. Also, the number of banished cards is public knowledge.

A banished card is always returned to its owner's possession. If a card controlled by a player that is not its owner is temporarily banished by a card like "Interdimensional Matter Transporter", while banished it will be in the possession of its owner, but when it returns to the field it will return to the side of the field of the player that controlled it when it was banished.[1]

Banished cards can be placed anywhere on the table, as the so-called Banished Zone is not actually a Zone and so has no actual place on the game mat. However, it is typically placed either above or to the right of the Graveyard Zone, or just under the field (right in front of the player). Most video games place it to the right of the Graveyard.

Banishing face-down

By default, cards are banished face-up, and banished cards are public knowledge. However, several cards can banish cards face-down, such as "Ghostrick Skeleton" and "Pot of Desires"; a card that is banished face-down is not public knowledge and can thus only be looked at by its owner. A card that is banished face-down cannot be used for any purpose except that prescribed on the card that banished it, or card that would affect banished card of non-specified propeties. Tokens cannot be banished face-down.


Originally, there were few cards which could banish other cards (called "remove from play" at the time), with some of the first being "Soul Release" and "Banisher of the Light". The first card to return them was "Miracle Dig".

However, over time, banishing has become a popular theme with several cards to go with it (Chaos and "D.D." cards). In turn, more cards were created to bring them back, including "D.D.M. - Different Dimension Master", "Dimension Fusion", "Dimension Explosion", "Burial from a Different Dimension", and "Leviair the Sea Dragon".

In the Problem-Solving Card Text update, "remove from play" was renamed "banish" to make card texts less "clunky" and easier to understand, because in normal English "remove" and "from play" would often be broken up making many card texts unclear. Also, the term was often confused with "removed from the field", which was renamed "leaves the field" for this reason.[2]

Thematically, cards which banish tend to either imply that the card's soul is being removed (e.g. "Kycoo the Ghost Destroyer", "Bazoo the Soul Eater") or are sent to another dimension (e.g. the "D.D." series).

Deck theme

Since many Decks rely on the Graveyard, Decks that rely on the effects of "Dimensional Fissure", "Macro Cosmos", "Banisher of the Light", and "Banisher of the Radiance" have grown in power. Being able to shut down an opponents Graveyard plus having "D.D. Survivor", an 1800 ATK monster that keeps returning every time it's banished while face-up, have shown themselves to be powerful Decks. "D.D. Scout Plane" is also incredibly useful in these Decks: if it is banished from your hand or Deck, it will be Special Summoned. The main weakness of these Decks is the fact that it is not difficult to remove the card that banishes other cards; "Imperial Iron Wall" and "Chaos Hunter" counter such Decks with ease.

Structure Deck: Advent of the Emperor/The Dark Emperor Structure Deck revolves around banishing.


In Yu-Gi-Oh!, if a Duel Disk is connected to a Dueling Arena, the banished cards are put where the Graveyard Zone of the Dueling Arena is.

In Yu-Gi-Oh! 5D's, cards being banished are depicted as being sucked into a black vortex.

In Yu-Gi-Oh! ZEXAL, monsters being banished or Special Summoned while banished sometimes enter in and emerge from portals identical to the Graveyard's one, but green.

In Yu-Gi-Oh! ARC-V, cards banished from the Graveyard disintegrate with a vortex, cards banished from the field disintegrate and scatter, and cards banished from the hand disintegrate into a purple sphere. However, it is unclear where these cards are kept.


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