When the "BAM" button is hit during a duel, the order of priority in which effects occur is shown below.
If a Duel Stars Challenge is attempted, those rules will apply before the Power-Ups activate.
1. Power-Ups[]
- Order: In the order decided by the Player.
- All Power-Ups
After you hit BAM[]
- Special: Photon Sabre Tiger, Photon Thrasher.
2. Round Start[]
- Special: Hero Blast, Alien Dog (Immune), Atlantean Dragoons.
2.1 Positive effects applicable to several cards[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect types: Immune All, Boost All, [ATTRIBUTE] Boost All, [TYPE] Boost All.
- Special: Stim-Pack, Gazelle the King of Mythical Beasts, Umiiruka, Crystal Tree, Star Light, Star Bright, The Nordic Lights, Shining Angel, Anti-Spell, Felgrand Dragon, Evil Blast (Boost All), Moulinglacia the Elemental Lord, Call of the Atlanteans, Chaos Infinity, Elemental HERO Prisma, Renge, Gatekeeper of Dark World, Gateway to Dark World, Endymion, the Master Magician (Resurrect), Reptilianne Spawn, Hieratic Seal of Supremacy, Chaos Command Magician (Boost All), Darklord Asmodeus.
2.2 Negative effects applicable to several cards[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect types: Cripple All, [TYPE] Cripple All.
- Special: Dark Hole, Gazelle the King of Mythical Beasts, Germ Infection, Umiiruka, Shining Angel, Evil Blast (Cripple All), Evilswarm Mandragora, Photon Slasher, Photon Veil.
2.3 Round Start effects that relate to the number of cards in the Graveyard[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect types: First Strike.
2.4 Round Start effects that relate to the number of cards in the Deck[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect types: Last Stand.
2.5 Round Start effects that relate to the number of cards on the field[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect types: Courage, Timidity.
- Special: Just Desserts, Curse of Darkness, Magic Jammer, Jinzo - Lord (Immune), Souleater, Elemental HERO Woodsman, Endymion, the Master Magician (Annihilate), Chaos Command Magician (Immune, Hurt).
2.6 Before the End of Round Start[]
- Special: Toy Magician, Pyrorex the Elemental Lord.
Normal Spell Cards which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.
3. Channels[]
- Effect types: Resurrect
- Special: Zombie Master
3.1 Effects that destroy Spells[]
- Order: Your Monsters, opponent's Monsters, your Spells, opponent's Spells.
- Effect types: Annihilate Spells, Destroy Spell, Sacrifice Spell, Sacrifice All Spells.
- Special: Release from Stone, Advanced Dark, Infestation Terminus
3.2 Effects when a card is activated[]
- Order: Your Spells, opponent's Spells, your Monsters, opponent's Monsters.
- Effect types: Sacrifice Monster, Sacrifice All Monsters, Sacrifice [TYPE], Annihilate Monsters, Annihilate [TYPE], Sneak, Destroy Monster, Immune, Immune All [Type], Heal, Heal Opponent, Soothe, Hurt Opponent, Backfire, Shock, Osmosis, Boost, Cripple.
- Special: Mirror Force, Fake Trap, Dark Bat, Vampire Lord, Wattcancel, Wattaildragon, Alien Hunter, Combination Attack, United We Stand, Field Barrier, Evil Blast (Annihilate Monsters), Alien Dog (Destroy), Spiritualism, Ancient Leaf, Hieratic Seal From the Ashes, Hieratic Seal of the Sun Dragon Overlord, Kuriphoton, Photon Current, Photon Trident, Photon Wyvern.
3.3 Monsters collide[]
3.4 Monster(s) removed[]
3.5 Monster attacks Player (Life Points reduced)[]
3.6 Effects to cards that have been damaged[]
- Order: Your Monsters, opponent's Monsters.
- Effect types: Fragile.
Normal Spell Cards which have used all their effects are now sent to the Graveyard, except for the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard. Loop from the start of "3. Channels" for each Channel.
4. Round End[]
4.1 Positive Round End effects[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect Types: Growth
- Special: Horn of Heaven, Ultimate Offering, Dark World Grimoire.
4.2 Negative Round End effects[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Effect types: Self-Destruct, Feeble, Feeble All.
- Special: Tribute to The Doomed, Reinforcements, Stim-Pack, Lunar Queen Elzaim, Ultimate Offering.
4.3 Round End effects that relate to the number of cards on the field[]
- Order: Your Spells, your Monsters, opponent's Spells, opponent's Monsters.
- Special: Royal Decree, Exxod, Master of The Guard.
Normal Spell Cards which have used at least one of their effects are now sent to the Graveyard, including the ones with a Special effect. Monsters with 0 Power are also now sent to the Graveyard.
Trigger Effects[]
- These effects are triggered at any time during a Round.
- Effect types: Shared Fate, Farewell, Sorrow, Parting Gift, Mirror, Rage, Drain, Empathy, Power Redistribution, Requiem, Break Immunity, Spirit Protection, Bloodlust, Acid Jet, Explosion, Big Explosion.
- Special: Call of Darkness, Robbin' Goblin, Magical Thorn, Castle Walls, Dark Room of Nightmare, Rainbow Life, A Cat of Ill Omen, Burning Skull Head, Call of the Haunted, Wandering Mummy, Umi, Ceremonial Bell, Berserk Dragon, Berserk Dragon, Reaper of the Cards, Armed Ninja, Big Burn, Felgrand Dragon, Alien Telepath, Grandsoil the Elemental Lord, Dragunity Partisan, Dragunity Primus Pilus, Naturia Bamboo Shoot, Leodrake's Mane, Megarock Dragon, Crystal Beast Sapphire Pegasus, Magic Drain, Emissary of the Afterlife, Return Zombie, Sillva, Warlord of Dark World, Hero Counterattack, HERO's Bond, Gearfried the Swordmaster, Spellbook of the Master, Light-Imprisoning Mirror, Reptilianne Poison, Reptilianne Rage, Hieratic Seal of Reflection, Dark Magician of Chaos, Darklord Desire, Darklord Edeh Arae, Photon Crusher, Photon Caesar, Raviel, Lord of Phantasms.
References[]
- The new and improved BAM-Machine. Konami.
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